|
Post by Shinko on Nov 19, 2017 7:45:45 GMT -5
Does anyone know how you get the lockpicking achievement? Because I never got it. XD
|
|
|
Post by Fraze on Nov 19, 2017 8:42:59 GMT -5
Does anyone know how you get the lockpicking achievement? Because I never got it. XD You have to open the faerie chest with 4 misses or fewer. Which raises several questions because it'd suck for a lot of people if that achievement is a one-chance-only thing. EDIT: Also, it looks like Wraith Ectoplasm doesn't count toward your daily 15 BD items, you get one each rime you defeat Snapjaw Wraith (so you can get more than just 3), and you continue getting them after you've hit the normal 15 item limit.
|
|
|
Post by Jae on Nov 19, 2017 10:35:40 GMT -5
So using the potions at the Giant Jelly and Omelette were a headache and a half. If you guys are in Firefox like I am and don't want to deal with the hassle of swapping browsers, click on the button to collect your jelly/omelette - you'll actually be able to use your potions on the collection page, although Sabre-X and the Wocky will yell at you when it refreshes - sorry for de-Wraithifying your stuff, guys, didn't realize you liked it like that
|
|
|
Post by Patjade on Nov 19, 2017 10:43:11 GMT -5
It seems I de-wraithified my Omlette, but not the Jelly. I keep using a potion on it, and it keeps coming back, and the potion doesn't disappear from my inventory. Also, no reward for making the potion
|
|
|
Post by Shinko on Nov 19, 2017 11:29:36 GMT -5
It seems I de-wraithified my Omlette, but not the Jelly. I keep using a potion on it, and it keeps coming back, and the potion doesn't disappear from my inventory. Also, no reward for making the potion I had that issue with the omlette at first, but I kept trying and it did eventually go through. I didn't check if it gave me the achievement, and I can't right now because I'm at work, but I'll see when I get back home.
|
|
|
Post by Zoey on Nov 19, 2017 11:42:06 GMT -5
Here are some things I heard about solving the clicking issue: a) Use Chrome b) if clicking it on the main jelly/omelette page doesn't work, click on the "grab a jelly/omelette" button really fast and on the next page it should work. wonder when they're going to fix the prize glitches for the other two battling achievements (if they're even glitches at all or are just unreleased battle events) and the potion thing.
|
|
|
Post by Patjade on Nov 19, 2017 11:50:17 GMT -5
It seems I de-wraithified my Omlette, but not the Jelly. I keep using a potion on it, and it keeps coming back, and the potion doesn't disappear from my inventory. Also, no reward for making the potion I had that issue with the omlette at first, but I kept trying and it did eventually go through. I didn't check if it gave me the achievement, and I can't right now because I'm at work, but I'll see when I get back home. Looks like I finally got the Jelly. I had to quickly collect the jelly between messages, then wait for the Jellykeeper to shout at me. The potion disappeared from the inventory and the jelly is now wraith free.
|
|
|
Post by Allison on Nov 19, 2017 15:27:50 GMT -5
The prize is glitched for everyone for the potion.
Also, a bit of a funny.... When you battle the wraith on medium with 25 HP... I accidentally clicked "play again" instead of "exit" to heal. Welp. That was a fast fight. To quote an old kid's cassette tape I used to have... "There were three hits. I hit him, he hit me, and I hit the ground. Kersplat!"
|
|
|
Post by smudgeoffudge on Nov 20, 2017 0:45:12 GMT -5
|
|
|
Post by Fraze on Nov 20, 2017 17:28:23 GMT -5
So some of the notes you can find scattered around the headquarters page get kind of... well, either ominous or poetic. Guests that won prizes can collect them from the organizers.
Take care of your belongings. Objects left lying around will be donated to the Money Tree.
Guests that won prizes can collect them from the organizers.
----
An unconscious Ixi was found by the soup cauldron. Any information regarding her identity is welcome.
An inedible species of mushroom has been found in the festival grounds. Refrain from tasting it.
An inedible species of mushroom has been found in the festival grounds. Refrain from tasting it.
----
An unconscious Ixi was found by the soup cauldron. Any information regarding her identity is welcome.
Rose vendors are not allowed inside the festival gates.
Guests that won prizes can collect them from the organizers. Also interesting to note is that some of the lines that show up in Kaia's notes seem to refer directly to particular lines you get in the notes lying around the headquarters. For example: Faeries that are facing opponents in the Battledome are exempt from participating in the Faerie Festival. Facing an opponent head on in the Battledome takes a lot of courage. Neopians with reentry tickets may use the same ticket to revisit the festival as many times as they wish. Some memories (like festivals), are worth reexperiencing. Rose vendors are not allowed inside the festival gates. The profession of a rose vendor must be really pleasant Those venturing into the woods are responsible for their own safety. An advice to those venturing into the woods - you never know what you might find... Not all of them seem to be paired up, but enough of them are that it seems intentional. The rose vendor one in particular is much too specific to be a coincidence.
|
|
|
Post by Lord Hayati on Nov 20, 2017 19:47:49 GMT -5
yeah, I think the notes in HQ are just Fluff and LORE at the moment, nothing more.
also wow, TJT is doing something TNT never woulda done, DUELING EVENTS.
|
|
|
Post by Ziporen on Nov 20, 2017 23:05:14 GMT -5
Some folks on the boards figured out that the notes and notices may have been meant to be used in solving the murmurs. Each note/notice line has a number hidden in it. ( List here.) Every player has four sets of three numbers. One of these sets matches the order of the letters that give the answer to the murmurs.* It's assumed that the other three sets are meant for three more murmur puzzles. *Example: One of my note/notice sets has the following numbers: 2-9-2 For the first murmur, my letters were hidden like this: 1 2 1 2 3 4 5 6 7 8 9 1 2 1 2 1 2 3 4 5 6 7 8 9 1 2 etc. C h x m q b c s l x a t u b n b v k f d c h l t x e ... G h y a d o g q z a a e u o n v k j c i p d d t f e ... I h u s e t a y c t a j u t n u h r u o x c l t w e ...
My currently unused sets are the following: 6-9-2, 8-2-7, 6-4-3 Edit: Minor addition.
|
|
|
Post by Jae on Nov 21, 2017 10:07:26 GMT -5
Some folks on the boards figured out that the notes and notices may have been meant to be used in solving the murmurs. Each note/notice line has a number hidden in it. Every player has four sets of three numbers. One of these sets matches the order of the letters that give the answer to the murmurs.* It's assumed that the other three sets are meant for three more murmur puzzles. *Example: One of my note/notice sets has the following numbers: 2-9-2 For the first murmur, my letters were hidden like this: 1 2 1 2 3 4 5 6 7 8 9 1 2 1 2 1 2 3 4 5 6 7 8 9 1 2 etc. C h x m q b c s l x a t u b n b v k f d c h l t x e ... G h y a d o g q z a a e u o n v k j c i p d d t f e ... I h u s e t a y c t a j u t n u h r u o x c l t w e ...
My currently unused sets are the following: 6-9-2, 8-2-7, 6-4-3 That's actually quite clever! And here we all just brute-forced our way through xD I feel like this conclusively proves that Scrappy & possibly Jade are more than capable of coming up with good puzzle steps. Loootttta people been 'predicting' the plot would be a bunch of simple steps with a free top trophy for everyone. And yet the very first puzzle was so complicated, we didn't even pick up on it until after we'd already found an alternate solution. I now kinda fear for everyone's sanity when they design a puzzle that's not so easily gamed. xD
|
|
|
Post by Allison on Nov 21, 2017 22:35:03 GMT -5
Not sure that t his really needs spoiler tags, but none the less... I wish there had been more to the potion making! There are so many pretty ingredients! I wish we had to add our ectoplasm to the other things, and gotten the right combo. The ectoplasm to be returned if your potion explodes on you, turns you into a morthog, etc. so you don't have to battle again just because you messed up. OH! And also, Jelly Neo found something interesting. Source code for the plot page seems to indicate you need to visit the page every day for plot points, even if there's not a new step.
|
|
|
Post by charming thievery on Nov 22, 2017 2:38:49 GMT -5
Some folks on the boards figured out that the notes and notices may have been meant to be used in solving the murmurs. Each note/notice line has a number hidden in it. ( List here.) Every player has four sets of three numbers. One of these sets matches the order of the letters that give the answer to the murmurs.* It's assumed that the other three sets are meant for three more murmur puzzles. *Example: One of my note/notice sets has the following numbers: 2-9-2 For the first murmur, my letters were hidden like this: 1 2 1 2 3 4 5 6 7 8 9 1 2 1 2 1 2 3 4 5 6 7 8 9 1 2 etc. C h x m q b c s l x a t u b n b v k f d c h l t x e ... G h y a d o g q z a a e u o n v k j c i p d d t f e ... I h u s e t a y c t a j u t n u h r u o x c l t w e ...
My currently unused sets are the following: 6-9-2, 8-2-7, 6-4-3 Edit: Minor addition. Holy crap, I have even more appreciation for JS's puzzle-creating abilities. :3 That seems so complicated, lol. Oh, well, if we're possibly going to get more Mystic Murmurs to solve, I'll try solving mine the intended way next.
|
|