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Post by Huntress on Dec 14, 2007 11:01:54 GMT -5
[glow=red,2,300]Strife talks about large-scale bombings, but I'd object to even small-scale bombings. If an individual wanted to use a bomb to spice up a little tussle, I've got no problem with that, but all it takes is one bomb to take out the Weewoo, and I'll not be having that much overpowering on my ship. Or Hunty's ship. Or Stal's ship. >.> But certainly not Hu's ship. Hu's ship is it anyway?[/glow] Mine :3 Or, well, I accept the fact that it's Stal's, but I still say he's my daddy, so basic'ly it works out like a charm. (Plus, that way I have someone to send repairment bills to.) But yes, if any of you blows a hole in my - Stal's, whatever - ship with a force any better than an average cannon, then the bomber will be tracked down with my four-foot crossbow and bolts tipped in strong laxative. As far as Neopets go, so far the different technology levels haven't really collided. Except for the Lost Desert plot. Which was, shall we say, odd xD Blumaroos poking the laser-equipped mutant Grundos with daggers and throwing them over the city walls. If I tried that with any of your spacefleeter, I'd be pwned for godmoding at once. So it's hardly a precedent. Neo's known for its plotholes. Well, when it comes to activity, one can't really predict that. In the last GW, the Knights were all over. Maybe this time the Mages will suddenly appear to be the most active, or the Pirates. You'll never know. Actually it's a good feature - if you want your guild to win, join in and do something about it. But I wouldn't want the Mercs to tip the scales too much there. If the Spacefleet turns out to have the most participants and they hire some three, four mercs on top of that, then the rest of us might just as well pack up and go home. Because two persons behind the keyboard cannot compete with seven persons behind the keyboard. Too little flexibility, too many different plotlines and NPCs to keep up with. But I do like the idea of the same relative strength. As in, laserbeam=spell=pistolshot. And forcefield=magical shield=um, random barrels to dive behind. Spacefleeters may have sleeping-darts, but I have Boom the little scientist-meepit and his sleeping brew for tipping bolts in (used it somewhere in the first RP) so it works out. Knights and Ninja don't have pistols, from what I know, but they have mages too, and all firearms have limited amount of ammo anyway, so it only comes down to tactics.
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Post by Rider on Dec 14, 2007 17:52:19 GMT -5
[glow=red,2,300]If we're discussing ranged weaponry, then arrows and shuriken would be on the same basic level as well? It doesn't seem natural, but it does seem fair.
I encourage anyone who's at a severe disadvantage to get creative. Pull a McGyver if you have to.[/glow]
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Post by Goosh on Dec 14, 2007 18:22:09 GMT -5
[glow=red,2,300]If we're discussing ranged weaponry, then arrows and shuriken would be on the same basic level as well? It doesn't seem natural, but it does seem fair. I encourage anyone who's at a severe disadvantage to get creative. Pull a McGyver if you have to.[/glow] Watch me beat the ninjas with a bowling ball and a paperclip! >> Anyway, I'm sure we can work out a way to make sure everything's fair enough. At least we have two or three mages in each guild.
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Post by Huntress on Dec 15, 2007 10:21:39 GMT -5
[glow=red,2,300]If we're discussing ranged weaponry, then arrows and shuriken would be on the same basic level as well? It doesn't seem natural, but it does seem fair. I encourage anyone who's at a severe disadvantage to get creative. Pull a McGyver if you have to.[/glow] Longbow arrows were able to shoot through metal armour; crossbows are a tad weaker but acid evens that out. Shuriken are a wee bit more questionable, since they're thrown with human force only, but when sharp enough and thrown skillfully, it's just as good. So it works :3 And dontcha underestimate bowling balls and paperclips xD Tie a handy vine around the bowling ball and you get one deadly mace. And paperclips, when sharpened, twisted under the right angle and placed conveniently on the path of our dear pajama-clad friends... uhm, I mean, you're not expecting us daft pirates to get ceative, are you? >>;
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Post by Strife on Dec 15, 2007 11:46:29 GMT -5
Those are some... creative, if odd weapon choices. xD;
I imagine the balance of attack power in an RPG sense. Laser beams, arrows, bullets, and magical bolts would all cause the same general amount of damage to a character's HP. Another way to imagine it is in a "cartoony" sense. Spacefleet throws a flash grenade at a group of pirates, and BOOM! But the pirates aren't killed instantly - instead, their bodies are covered in ashes and they blink their eyes in a confused manner. x3
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Post by Rider on Dec 15, 2007 13:31:14 GMT -5
Those are some... creative, if odd weapon choices. xD; I imagine the balance of attack power in an RPG sense. Laser beams, arrows, bullets, and magical bolts would all cause the same general amount of damage to a character's HP. Another way to imagine it is in a "cartoony" sense. Spacefleet throws a flash grenade at a group of pirates, and BOOM! But the pirates aren't killed instantly - instead, their bodies are covered in ashes and they blink their eyes in a confused manner. x3 [glow=red,2,300]I'm also picturing them balanced in an RPG-esque manner. Especially since we're not getting too descriptive regarding wounds. "A ____ hit me and I went down," you could put any projectile toy in the blank witht he same basic effect, aye? In any case, we can't make this too cartoony. Then it loses its flavor as Guild Wars.[/glow]
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Post by Strife on Dec 15, 2007 14:09:39 GMT -5
Those are some... creative, if odd weapon choices. xD; I imagine the balance of attack power in an RPG sense. Laser beams, arrows, bullets, and magical bolts would all cause the same general amount of damage to a character's HP. Another way to imagine it is in a "cartoony" sense. Spacefleet throws a flash grenade at a group of pirates, and BOOM! But the pirates aren't killed instantly - instead, their bodies are covered in ashes and they blink their eyes in a confused manner. x3 [glow=red,2,300]I'm also picturing them balanced in an RPG-esque manner. Especially since we're not getting too descriptive regarding wounds. "A ____ hit me and I went down," you could put any projectile toy in the blank witht he same basic effect, aye? In any case, we can't make this too cartoony. Then it loses its flavor as Guild Wars.[/glow] Of course. This ain't no Kiddie War. ^_~ "The _____ hit me" reminds me of Mad Libs. xD But yes, that's exactly what i'm talking about. That way, each of the guilds can keep their trademark weapons and attacks without needing to "assimilate" more advanced technology, because the traditional guns and axes would be just as effective as the flashier ice beams and laser cannons.
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Post by Zylaa on Dec 15, 2007 18:33:12 GMT -5
[glow=red,2,300]I'm also picturing them balanced in an RPG-esque manner. Especially since we're not getting too descriptive regarding wounds. "A ____ hit me and I went down," you could put any projectile toy in the blank witht he same basic effect, aye? In any case, we can't make this too cartoony. Then it loses its flavor as Guild Wars.[/glow] Of course. This ain't no Kiddie War. ^_~ "The _____ hit me" reminds me of Mad Libs. xD But yes, that's exactly what i'm talking about. That way, each of the guilds can keep their trademark weapons and attacks without needing to "assimilate" more advanced technology, because the traditional guns and axes would be just as effective as the flashier ice beams and laser cannons. Mad Libs: Guild Wars Version And the pirates were deep-fried by the Death Star-esque planet destroyer, but thanks to our god-moding checks, they only recieved stubbed toes.
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Post by Elcie on Dec 17, 2007 8:50:42 GMT -5
*pops in* I know I'm a little late noticing this. xD;;; But I'd love to join in, with one catch: I'm going to be in Mexico during half of January, and I'm going to be insanely busy during March. -___-;
At least I might be able to participate a little if you waited till February. Or summer. Maybe. *hopeful*
I need to get back into guild RPs anyway, I lost the habit during NaNo. -_-;
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Post by zhunter on Dec 20, 2007 23:36:31 GMT -5
Okay so, I know I don't have complete potencey and authority over the situation of the second Guild Wars, but I have a couple decisions and suggestions to point out and make.
Number One: Would it make for an awesome role-play if the loyal NTWFers to Spacefleet came down and (at first) secretly snatched up people to imprison them. Some people down in the castle, manor, or anywhere on the NTWF could discover the conspiracy, but be taken away before they could fully reveal and expose Spacefleet. Then mass police forces go down there and round people up. That way everyone would have a comon goal and "enemy". Let me know what you think.
Number Two: I would like to start the next Guild Wars with my post. Let's say for sentimental reasons...I didn't think this was going to be as big with the NTWF as it was so I would like to do this. If anyone has any complaints, comments, or counters let me know, once again.
Number Three: The next major role-play with the guilds i.e. Guild Wars II will be starting in early or mid-January at the earliest. The latest will be February 1st. I have already read over RIder, Ikkin, Hunty, and the rest of guys & girl's comments. But I would still like to hear from you guys one more time after this about my ideas and decisions.
Please give me input so we can succeed in putting this baby into action.
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Post by Scar on Dec 21, 2007 3:54:19 GMT -5
Okay so, I know I don't have complete potencey and authority over the situation of the second Guild Wars, but I have a couple decisions and suggestions to point out and make. Number One: Would it make for an awesome role-play if Scar and the rest of the loyal NTWFers to Spacefleet came down and (at first) secretly snatched up people to imprison them. Some people down in the castle, manor, or anywhere on the NTWF could discover the conspiracy, but be taken away before they could fully reveal and expose Spacefleet. Then mass police forces go down there and round people up. That way everyone would have a comon goal and "enemy". Let me know what you think. Number Two: I would like to start the next Guild Wars with my post. Let's say for sentimental reasons...I didn't think this was going to be as big with the NTWF as it was so I would like to do this. If anyone has any complaints, comments, or counters let me know, once again. Number Three: The next major role-play with the guilds i.e. Guild Wars II will be starting in early or mid-January at the earliest. The latest will be February 1st. I have already read over RIder, Ikkin, Hunty, and the rest of guys & girl's comments. But I would still like to hear from you guys one more time after this about my ideas and decisions. Please give me input so we can succeed in putting this baby into action. Erm, I'm not even in Spacefleet y'know. Time Mage =/= Spacefleet ^_^; But as for the plot idea well that would be up to Spacefleet on what they have planned. That goes the same for the rest of the guilds. I mean, I'm pretty sure the rest of the guilds have their own things planned out and some may even opt to take the villain role *cough*Ninjas*cough* xD And I don't know but in my opinion a Mod or Admin who's not taking part should start the thread. I'm not implying it but this way no one can say they 'own' the Guilds War just because they started it.
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Post by Huntress on Dec 21, 2007 7:40:52 GMT -5
Thing is, when looking at the ever-so-dead ninja guild, I don't foresee any of them even participating x'D Which'd pose a bit of a problem for the pirate-ninja opposition. There are always NPCs, of course... hm, dead ninja guild :3 *edges off to scribble graffiti on the dojo walls*
Then again, speaking of NPCs. Is there/should be there a limit for controllable alter ego thingies? I mean, if there are a dozen or so participants, yay, but if each of them has a couple alter egos, people will all of a sudden have to remember about thirty different charas, whether they're vampires or mages or meepits or technology whizzes, and who controls each of them. I'm asking this because this can be real off-putting for people who want to join in the middle of the show and can't make heads or tails of the ongoing RP. Not everyone knows that Captain Jenkins is a navy officer, and constantly having to refer to the profile thread would get tiring. Or is it just me?
(Why yes, I do nitpick a lot on this thread. But y'see, the original GW was a lot like the Tabloids for a newcomer, loaded with inside jokes and stuff only old doers were able to grasp fully. And we all know the 'bloids are off-putting for newbs as it is. And one can ask questions on the 'bloids, and people are happy to answer, but here we don't quite want to spend half an hour on RP background research before plunging in, or what?)
Then again, sticking to everyone's personal chara only would most likely get dull - and I need my meepitses - but what I'm asking is, do we need to look for a golden mean or are those things fine as they were in the first GW?
As for 'owning' the Guilds War, I doubt the question of who started the thread really matters by the 10th page or so. But the opening itself should probably be neutral in any case, yes.
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Post by Elcie on Dec 21, 2007 7:51:11 GMT -5
From an outsider's point of view, I think the number of characters was just fine - made for a more epic storyline. X3 I don't usually like joining RPs in the middle anyway, so even if there'd only been NTWFer characters I would have felt uncomfortable jumping in like that... still, that's just me, so I don't know what other people might think about that.
... plus, if I'm in the next one, I totally want my Alerid <3 and my Gathows ^_^
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Post by PFA on Dec 21, 2007 10:40:49 GMT -5
Thing is, when looking at the ever-so-dead ninja guild, I don't foresee any of them even participating x'D Which'd pose a bit of a problem for the pirate-ninja opposition. There are always NPCs, of course... hm, dead ninja guild :3 *edges off to scribble graffiti on the dojo walls* *kunais* Stay away from our walls. >_> Me and Vyt are going to participate, I know that for a fact. I'm pretty sure Zari will, too. Ringo might. At any rate, there's going to be at least a few ninjas for sure. And of course we'll have NPCs. I want SRGNG~
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Post by Strife on Dec 21, 2007 13:16:30 GMT -5
Okay so, I know I don't have complete potencey and authority over the situation of the second Guild Wars, but I have a couple decisions and suggestions to point out and make. Number One: Would it make for an awesome role-play if Scar and the rest of the loyal NTWFers to Spacefleet came down and (at first) secretly snatched up people to imprison them. Some people down in the castle, manor, or anywhere on the NTWF could discover the conspiracy, but be taken away before they could fully reveal and expose Spacefleet. Then mass police forces go down there and round people up. That way everyone would have a comon goal and "enemy". Let me know what you think. Number Two: I would like to start the next Guild Wars with my post. Let's say for sentimental reasons...I didn't think this was going to be as big with the NTWF as it was so I would like to do this. If anyone has any complaints, comments, or counters let me know, once again. Number Three: The next major role-play with the guilds i.e. Guild Wars II will be starting in early or mid-January at the earliest. The latest will be February 1st. I have already read over RIder, Ikkin, Hunty, and the rest of guys & girl's comments. But I would still like to hear from you guys one more time after this about my ideas and decisions. Please give me input so we can succeed in putting this baby into action. That's very similar to the plans we're thinking of in Spacefleet, and since we're pretty much the most active guild right now, it would balance things out if the other guilds were to collaborate in discovering what we're up to. However, people here have already insisted that this not become a Spacefleet vs. Everyone plot, so I guess we'll have to come up with another way to balance things out in terms of activeness. Another possiblity is to have an every-guild-for-themself war until the last stages of the plot, in which everyone's resolved their differences and joined together except stubborn old Spacefleet. At this point, the other guilds team up to get rid of them. Regardless of what we do, I know for certain that my character will have a villainous personality. I am, afterall, the head honcho of an organization that's secretly monitoring the planet. xD;; Also, Leoness has given me permission to use her character as one of my NPC's, and i've thought of some pretty interesting things that could happen to our 'ship during the plot.
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