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Post by Bacon on Nov 17, 2007 21:08:57 GMT -5
Other than this RP, though, I've never roleplayed, so, to those with more experience roleplying, what is usually done when a roleplay slows down and...for lack of a kinder word...dies? Yes. Exactly. XD That's pretty much what happens when a roleplay slows down and dies. It slows down. It dies. Not really any other way to describe it. Although to be honest, this roleplay isn't dead yet. It's not dead until there's no new posts in a week and nobody knows how to continue. What we have here is sort of... (how to describe it?)... an intermission, a temporary slow down that isn't fatal to the RP. All it needs is another sub-plot or something. I've laid the seeds for one, but dialogue of my character implies it could happen far in the future.
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Post by KitClairvoyance on Nov 17, 2007 21:23:35 GMT -5
I think the lack of quality is due to a lack of things happening. I know when I've made up my last few posts, I did the best I could to write the best I could, but a sheer lack of something to write about made this very difficult. I've been talking privately with another knight, and she suspects she will be able to return soon. Hopefully, her return will help add some needed life to this roleplay. Other than this RP, though, I've never roleplayed, so, to those with more experience roleplying, what is usually done when a roleplay slows down and...for lack of a kinder word...dies? xD .. it's a sad cycle, I know. The problem normally lies in the lack of anyone taking the initiative to actually make something happen. Everyone implies things, but nothing happens. The lack of something to respond to makes it hard to write a post, and hence everything gets bogged down with useless dialogue and everyone waiting for something to happen. If a roleplay dies, as cruel as it may sound, experienced roleplayers just tend to abandon it. >>; ..as has happened here. Thing is, if one roleplay starts to die, we have like another two or three roleplays going on as well anyway. If there's anything that really puts me off roleplays, it'd be deadwood. The last thing a roleplay needs is a dozen posts that altogether do nothing and a dozen more subplots that never happen. .. Also, I have cheerios. :3
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Post by zarikrahia on Nov 17, 2007 21:44:51 GMT -5
You mean the small red sausages or the cereal?
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Post by KitClairvoyance on Nov 17, 2007 21:47:35 GMT -5
You mean the small red sausages or the cereal? Cereal. :3 .. I've been craving it for ages.
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Post by ianervan on Nov 17, 2007 21:51:32 GMT -5
Wolf - Is that Ikkin or the Elementalists? Either one would be good, at this point. Ian - So how would you suggest we go about improving the roleplay? Like Kit said, none would take initiative (me included, that's sad, sorry to say so). Unless we increase the quality of the posts, nothing can be done. To improve? Increase the length of each post, indirectly that will increase the details. A more detailed plot is vital at this point, since everything is going round and round eventually will die out. Have patients. Since Wolf's the leader, get him to discuss. We all get together and discuss with him. It's not easy and will take a few days but tolerate for the rp's sake. You can take the rp going on between Kit and me as an example. It's still new and going on very slow. We took hours just to get the outline and few more for the plot. The rp takes us one day to make a post. The link is on my siggy.
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Post by zarikrahia on Nov 17, 2007 21:56:15 GMT -5
You mean the small red sausages or the cereal? Cereal. :3 .. I've been craving it for ages. Have Apricot Bran. It satisfies Zari's cereal craving, so why not you own?
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Post by ianervan on Nov 17, 2007 22:00:40 GMT -5
Pringles, anyone?
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Post by zarikrahia on Nov 17, 2007 22:04:11 GMT -5
Welcome to the Knights Guild, Where OOC Chat really is OOC. What flavour? =3
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Post by ianervan on Nov 17, 2007 22:10:02 GMT -5
Welcome to the Knights Guild, Where OOC Chat really is OOC. What flavour? =3 BBQ!
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Post by zarikrahia on Nov 17, 2007 22:24:45 GMT -5
Welcome to the Knights Guild, Where OOC Chat really is OOC. What flavour? =3 BBQ! =D On another branch, How do you define a good RP post? Since really long posts take nearly an hour to write, because I'm a really slow typer. Anyway, Quality over quantity and all that stuff. I agree that one-liners are rather annoying, though. Literacy! Length! Lemon Chicken! The three Ls of Knighthood!
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Post by KitClairvoyance on Nov 17, 2007 22:40:58 GMT -5
=D On another branch, How do you define a good RP post? Since really long posts take nearly an hour to write, because I'm a really slow typer. Anyway, Quality over quantity and all that stuff. I agree that one-liners are rather annoying, though. Literacy! Length! Lemon Chicken! The three Ls of Knighthood! xD .. I take nearly five hours on posts at times. My average is an hour and a half per post. I find that if you don't spend enough time on a post, it doesn't turn out well. Research what your character should know, and don't powerplay. Try not to make up too many things. If you're writing about magic, read up about it instead of making your own stuff up totally. You want to make it believable. Okay, a good rule of thumb of roleplay posting is that it should leave enough material for other people to work with. A one-line post, or even a short half-paragraph post, gives nearly nothing at all to work with. It's these kinds of posts that kill roleplays. Having said that, walls of text aren't the best thing either. xD ..the important thing is that something must get done in each post. Always, always involve other characters in your posts. Backstory is fine, but don't overload it. Drop hints over several posts, instead of writing a supremely long post on backstory. I personally try to make at least 500 words a post, but anything around 250-300 is normally good enough. Spellcheck. Please spellcheck your posts. There is nothing more annoying than posts filled with typos. And format it properly too. Paragraphs and all. The easier your post is to read, the better. Just CP it into a word processor, not that much work. If nothing is happening, make something happen. If something is already happening, go along with that. Don't try and drag in your own plot when one is already on the way. It just confuses people. D:
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Post by ianervan on Nov 17, 2007 22:46:55 GMT -5
=D On another branch, How do you define a good RP post? Since really long posts take nearly an hour to write, because I'm a really slow typer. Anyway, Quality over quantity and all that stuff. I agree that one-liners are rather annoying, though. Literacy! Length! Lemon Chicken! The three Ls of Knighthood! Just take the hour. In which case, it takes more than an hour for me to make a good post like that in Resurgam. Good rp post doesnt have to be THAT lengthy (like the one in Resurgam), that's slightly (yes, only slightly; very slightly) over rated XD we did that on purpose to keep out one-liners and to preserve the seriousness of the rp. We planned for 400 words per post but proved to be inappropriate when dialogues are involved. Don't be afraid to make a post even if it takes an hour to compose. I'm a slow typer too. Be considerate, wait for your turn; look at others response =). Chickens? ... I'm fighting the urge to revive the werechicken in me...
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Post by KitClairvoyance on Nov 17, 2007 23:03:53 GMT -5
=D On another branch, How do you define a good RP post? Since really long posts take nearly an hour to write, because I'm a really slow typer. Anyway, Quality over quantity and all that stuff. I agree that one-liners are rather annoying, though. Literacy! Length! Lemon Chicken! The three Ls of Knighthood! Just take the hour. In which case, it takes more than an hour for me to make a good post like that in Resurgam. Good rp post doesnt have to be THAT lengthy (like the one in Resurgam), that's slightly (yes, only slightly; very slightly) over rated XD we did that on purpose to keep out one-liners and to preserve the seriousness of the rp. We planned for 400 words per post but proved to be inappropriate when dialogues are involved. Don't be afraid to make a post even if it takes an hour to compose. I'm a slow typer too. Be considerate, wait for your turn; look at others response =). Chickens? ... I'm fighting the urge to revive the werechicken in me... >>; .. and don't forget grammar and flow. *pokes Ian* .. that means you too.
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Post by zarikrahia on Nov 17, 2007 23:08:28 GMT -5
I try to be grammatival, but MS Word makes them even more unbgrammatical, since computers hate me with a furious passion. *beats MS Word with a stick*
Lemon chicken for dinner tonight; I know from the kitchen-smells.
Most of the time, I don't have an hour. Over weekdays I have, hmm, Half an hour a day? XD
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Post by Shadaras on Nov 17, 2007 23:22:45 GMT -5
Wolf - Is that Ikkin or the Elementalists? Either one would be good, at this point. Ian - So how would you suggest we go about improving the roleplay? Like Kit said, none would take initiative (me included, that's sad, sorry to say so). Unless we increase the quality of the posts, nothing can be done. To improve? Increase the length of each post, indirectly that will increase the details. A more detailed plot is vital at this point, since everything is going round and round eventually will die out. Have patients. Since Wolf's the leader, get him to discuss. We all get together and discuss with him. It's not easy and will take a few days but tolerate for the rp's sake. You can take the rp going on between Kit and me as an example. It's still new and going on very slow. We took hours just to get the outline and few more for the plot. The rp takes us one day to make a post. The link is on my siggy. Ian, I'm watching Resurgam. I keep thinking about joining, but then chicken out. I'll probably join eventually, however. Anyway, for me to start making longer posts, others will need to, or else I won't see any reason. I mean, I always try to keep my posts at a paragraph minimum, here at least, but that's sort of getting harder. Quite a bit of that's my lack of will to bother with details, however. In short, I see your (by which I mean you and Kit) point. And I'll start trying to improve, at least. And Bacon, it's undead. Seriously, it died during GW, and then it took ages to revive it. And now it's wavering between interesting and not so much, in my opinion. I still consider it better than the Spacefleet one, however, if only because that roleplay moves too quickly for me to want to keep posting, which is why I stopped doing so.
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