|
Post by Fraze on Jun 18, 2009 23:40:25 GMT -5
Haha, I wouldn't mind putting it together (after all, it's easy-ish to make decisions if you're arguing with yourself. "Should we do a roleplay competition?" "Why, yes, another brilliant suggestion, as usual." xDD), so long as more than two people are actually interested in it. ^^; *ish brainstorming already* I think it's one of those "if you build it, they will come" things. Come on, we're a forum populated by writers and artists, just about any competition involving some combination of those two is bound to take off. If you want to gauge interest, make a thread about it while you plan.
|
|
|
Post by Ginz ❤ on Jun 18, 2009 23:46:40 GMT -5
Haha, I wouldn't mind putting it together (after all, it's easy-ish to make decisions if you're arguing with yourself. "Should we do a roleplay competition?" "Why, yes, another brilliant suggestion, as usual." xDD), so long as more than two people are actually interested in it. ^^; *ish brainstorming already* I'd be interested in that, it sounds awesome. For a while I've been trying to think of a good guild activity that's not roleplaying (because I'm not into that either) but I'd been pretty dry on ideas. Yours sounds very fun. ^_^
|
|
|
Post by Stal on Jun 18, 2009 23:47:54 GMT -5
Aye it's a great idea and I think that a lot of people here that have already expressed interest would love to help you out in getting it going. Fraze is right, though... people just need to step up and get things going sometimes.
Dan is also right. Deregulating it won't open the floodgates as much as just make the path available. But we do all agree that just one big board, left on the mainpage, would be best for all Guilds?
|
|
|
Post by Crystal on Jun 18, 2009 23:54:56 GMT -5
Seems to me like that's the consensus. Regarding the thing about many small guilds; according to option 2, we sticky guild HQ threads. So it would be quite easy to only sticky guild threads which have proven themselves to be active - a certain amount of pages, a certain amount of members. A guild may apply to a mod if they want their thread stickied.
Therefore, new guilds which are popular will be stickied, and new guilds which no one takes to will sink to the bottom, n'est-ce pas?
And Twocents - I like it. Say the word and we'll clean the place up so y'all can get started on that.971
|
|
|
Post by Elcie on Jun 19, 2009 0:00:31 GMT -5
I agree with Dan, here. Even if we took down the guild creation rules, there'd be no need for panic. The existing six cover enough ground that I don't think new ideas will come up too often.
But I do think there should be SOME regulation... if only to stop one-man guilds that no one cares about from cluttering up the main board. I think people should post a proposal before anything else, to test the waters and see if anyone else is interested. Once they have a few people and a good idea of what the guild does, they can start making activity/roleplaying boards.
Additionally, perhaps more inter-guild activities would make a reason to bring back the "general guild chat" type boards - like the way Ninjas/Pirates were on the Splatterboard, way back in the day. Sort of guild-themed Tabloids, if you will. Free-formed RP mixed with community chat. In the new system, they could easily serve as general Guild HQs, for the purposes of making plans of attack or just plain hanging out. Just a thought!
|
|
|
Post by Deleted on Jun 19, 2009 0:01:43 GMT -5
Made the board and poll. ^_^ So feel free to mock/throw pepperonis (I dun like tomatoes)/help. *says the word* Yay for cleaning up and being active! *ish glad to be occasionally clever* ^___^
|
|
|
Post by Stal on Jun 19, 2009 0:02:42 GMT -5
Seems to me like that's the consensus. Regarding the thing about many small guilds; according to option 2, we sticky guild HQ threads. So it would be quite easy to only sticky guild threads which have proven themselves to be active - a certain amount of pages, a certain amount of members. A guild may apply to a mod if they want their thread stickied. Therefore, new guilds which are popular will be stickied, and new guilds which no one takes to will sink to the bottom, n'est-ce pas? And Twocents - I like it. Say the word and we'll clean the place up so y'all can get started on that.971 Something I raised in MS that didn't get mentioned here... If the front page starts getting clogged with sticky's (considering we have 20 threads a page and 7+ stickys about to be made...), it may be more convenient to have one sticky with links to the other "main" guild threads instead of stickying them all
|
|
|
Post by Deleted on Jun 19, 2009 0:05:28 GMT -5
*sheepishly points out that Dan's point was my point only one post further back. xD*
|
|
|
Post by Stal on Jun 19, 2009 0:08:35 GMT -5
I agree with Dan, here. Even if we took down the guild creation rules, there'd be no need for panic. The existing six cover enough ground that I don't think new ideas will come up too often. But I do think there should be SOME regulation... if only to stop one-man guilds that no one cares about from cluttering up the main board. I think people should post a proposal before anything else, to test the waters and see if anyone else is interested. Once they have a few people and a good idea of what the guild does, they can start making activity/roleplaying boards. Additionally, perhaps more inter-guild activities would make a reason to bring back the "general guild chat" type boards - like the way Ninjas/Pirates were on the Splatterboard, way back in the day. Sort of guild-themed Tabloids, if you will. Free-formed RP mixed with community chat. In the new system, they could easily serve as general Guild HQs, for the purposes of making plans of attack or just plain hanging out. Just a thought! I think that (the last paragraph) is a little what we're aiming at. About the one man guilds... I'd say wait to see if that was a problem. Sometimes it just takes people making it and others start joining. Other times not, yeah. Admittedly, I'd love to see what happens if a rival pirate guild ever got started. XDDD And other times, it's nice to just let people come up with their own mythos and see if THAT also intrigues people. I keep going back to a Thieves Guild idea because of how much I loved Lies of Locke Lamora for example. Maybe if a lone person got enough mythos and stuff built around a lone-persona in a guild, others would seek to join as well. But we'd make sure people just didn't make it things like "Guild of hat stealers!" or "Guilds for people who like black" or whatever. They'd have to stay with in the context of the guild atmosphere and purpose.
|
|
|
Post by Stal on Jun 19, 2009 0:13:03 GMT -5
*sheepishly points out that Dan's point was my point only one post further back. xD* XD No offense, but I actually still don't see it. I thought Dan was saying "LOL, you silly people, there's not a lot of people clamoring for it and you're getting concerned over nothing" where you were advocating a cautious approach in removing it? So that goes to show my misunderstanding, if maybe you'd like to clarify for me? ...er, wait, you just said it was Dan's point, so I guess that is the clarification? XD
|
|
|
Post by Deleted on Jun 19, 2009 0:33:28 GMT -5
*sheepishly points out that Dan's point was my point only one post further back. xD* XD No offense, but I actually still don't see it. I thought Dan was saying "LOL, you silly people, there's not a lot of people clamoring for it and you're getting concerned over nothing" where you were advocating a cautious approach in removing it? So that goes to show my misunderstanding, if maybe you'd like to clarify for me? ...er, wait, you just said it was Dan's point, so I guess that is the clarification? XD Who knows, maybe no one will even want to create a new guild? Pretty much, yeah. xD
|
|
|
Post by Rikku on Jun 19, 2009 4:09:35 GMT -5
I'm. Um. Pretty much only in Mages for roleplaying.
... But seeing a Guilds board bristling with new posts is a grand thing, nonetheless. ^_^
|
|
|
Post by Huntress on Jun 19, 2009 10:10:44 GMT -5
Fact: if anyone ever asks me what's going on in Mod Squad, I'll point them in the direction of this thread. Except this has more active people than MS most of the time, so a big argument is achieved even without me having to go against Stal x3 ...that often. Well, you have a bit of the wrong idea. No one's killing guilds. I raised the point that to enforce the New Guild Creation rules, well, half the current guilds don't even fit that. It was more to illustrate the point than to say "Rarr, those guilds will die!" As far as I'm concerned, each of the current guilds has long proven its activity, plain and solid. In GW2, PFA and Vyt were the only people who remained constantly active on the ninja side, and carried a strong plot throughout all those eight months. If that's not activity, I don't know what is. A big guild with dwindling seven members doesn't get near this. Which in essence also means that I'm agreeing with your points about guildmaking restrictions, but I never said my opinions were nailed down >> (At the same time, it is easier for people to stay constantly active when they have a big guild with a big lore and a long member-full history to back them up. It's like one small person with a big anime-esque semi-transparent demon spirit floating behind their back giving them power, if you follow me here.) It rather looks like the main concern here is the loss of organization: new guilds all over the place, things getting confusing, the aura of officiality getting lost, stickies popping in and popping out. That's actually a genuine issue to be addressed, gents. The way it seems to me, the current six guilds are solid stickies, to be left on the Guilds frontpage for now and all eternity regardless of activity (and you'll have to come up with something very solid to counter this, because all those six guilds have gone through fire, flames, sweat and blood over the last three years, and brought this place where it is now). New stickies may be added and taken down as the situation sees fit (and it's actually very much not easy to get to the point of stickying a new guild, because due to those last three years of sweat and blood, it'd take some serious backstraining activity for any new guild to reach the level of the current guilds, like constant activity in GWs). Sounds shiny? And yes, the actual problem of all sorts of guilds of hatmakers and whatnot is also there. Guilds aren't about what you do, but what you are. At the same time, there also needs to be something for you to do (which is why a Furry guild was voted down way back; what'd they do besides sit around and be fuzzy?) The lines between guilds and clubs aren't all too clear, and may get increasingly blurred as anyone can create a guild that overlaps with the rest any old how, which in turn would make it confusing for newcomers as to which guilds are okay to create, and then we'll just get spam, and Hunty will get very unpleasant when she has to sort all this out. Granted, this probably is overthinking, because there really hasn't been a proposal for a new guild for ages now, and those that have cropped up haven't generated any interest. But it's better to think this out now than be up to our necks in deep doodoo sometime in the future and go 'um, we might want to rearrange this system again'.
|
|
|
Post by Vapor on Jun 19, 2009 10:35:28 GMT -5
Additionally, perhaps more inter-guild activities would make a reason to bring back the "general guild chat" type boards - like the way Ninjas/Pirates were on the Splatterboard, way back in the day. Sort of guild-themed Tabloids, if you will. Free-formed RP mixed with community chat. In the new system, they could easily serve as general Guild HQs, for the purposes of making plans of attack or just plain hanging out. Just a thought! Can I just butt in here for a moment and throw my two cents in? (Sorry, Twocents, I'll buy you a candychan to compensate.) Elycien's idea sounds really attractive to me because such a board would be really easy to just jump into, would probably take much less effort to maintain, and would make the prospect of posting much less intimidating for people that haven't been around long. Myself... I'm guilty of joining the mages, gung-ho for RPing and activities, but as someone mentioned before, I couldn't very well launch myself into an already-established RP without causing a lot of confusion, and many...heck, all of the activities were dead to dying. So I'm horribly guilty of joining quite a while ago and pretty much doing nothing because reviving a dead thread seemed too 'intimidating' for a basically unknown mage to do. ...Which is pretty idiotic, now that I think about it and I'm reading all these arguments. But, anyway, I quite like the idea of an open guild-chat.
|
|
|
Post by Elcie on Jun 19, 2009 10:57:21 GMT -5
So I guess I should probably be asking this - what now? I'm looking at Mercs and we don't really have a "main thread" except for the RPs. Um, I'm thinking I should probably create one so that we have an HQ for the main board? "Mercenaries Headquarters" or something like that?
... Eh, I'm impatient, I already went and did it. :3 I had been wanting to start being a Merc again anyway. We'll refine the thread as our guild gets organized for the move.
|
|