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Post by Deleted on Jun 29, 2008 14:14:05 GMT -5
[dice=30]
I equip a Water Energy to Seawoo. Then I have Meepit use Bite on Sacred Weewoo, KO'ing it.
This is a close match. Next KO wins it.
Active (D)(D) 023: Meepit (Colorless) HP: 3/5 (*) Bite - 1 Damage (*)(*) Tackleglomp - 3 Damage Beneath that adorably furry exterior lies a heart of pure insanity.
Bench (W) 005: Seawoo (Water) HP: 5 (*)(*) Headbutt – 3 Damage (W)(W) Dive and Breach - 1 Damage to all active and benched opponents. Can only be used once per battle.
Discard Pile Water Energy Freeze Disastrous Typo Anti-Gravity Skull Dark Energy Drizzlet Water Energy Water Energy Pirate Crewman Dark Energy Water Energy[rand=2406791511724922825126115788756214135576656657291352590076284007]
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Post by PFA on Jun 29, 2008 17:52:35 GMT -5
I place Weewoid as the active.
[dice=30]
Psychic Toss the Meepit for two damage.
Active: (D) 006: Weewoid (Dark) HP: 5/5 (D) Mothership Frequency – Heal 2 HP (D) Psychic Toss – 2 Damage
Bench: (L)(L) 105: Ginz (Light) HP: 2/5 (L) Overenthusiastic Glomp – 2 Damage (*)(*) Team Cleric – Heal 3 HP to any Ally in play. If Dan is on the bench, heal 6 HP instead. Less than three, she loves you. <3
KOs: PFA: 3 Hunter: 3
Your turn.[rand=48851390834897757453261444345116696509865531697874131074654869735]
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Post by Deleted on Jul 1, 2008 23:47:21 GMT -5
[dice=30] Change to 29. (0_0)
I retreat Meepit, and equip a Water Energy to Seawoo.
Seawoo uses Headbutt on Weewoid.
Active (W)(W) 005: Seawoo (Water) HP: 5 (*)(*) Headbutt – 3 Damage (W)(W) Dive and Breach - 1 Damage to all active and benched opponents. Can only be used once per battle.
Bench 023: Meepit (Colorless) HP: 1/5 (*) Bite - 1 Damage (*)(*) Tackleglomp - 3 Damage Beneath that adorably furry exterior lies a heart of pure insanity.
Discard Pile Water Energy Freeze Disastrous Typo Anti-Gravity Skull Dark Energy Drizzlet Water Energy Water Energy Pirate Crewman Dark Energy Water Energy[rand=678578212967585870412879140285787810339802245142820449273660926]
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Post by PFA on Jul 2, 2008 8:43:12 GMT -5
[dice=30]
Uhhh, attach a dark energy to Weewoid and place Lightning Mage on the bench. >_> Then use Mothership Frequency to heal 2 HP.
Active: (D)(D) 006: Weewoid (Dark) HP: 4/5 (D) Mothership Frequency – Heal 2 HP (D) Psychic Toss – 2 Damage
Bench: (L)(L) 105: Ginz (Light) HP: 2/5 (L) Overenthusiastic Glomp – 2 Damage (*)(*) Team Cleric – Heal 3 HP to any Ally in play. If Dan is on the bench, heal 6 HP instead. Less than three, she loves you. <3
065: Lightning Mage (Light) HP: 5 (L) Bolt – 2 Damage (L)(L)(*) Thunderstorm – 3 Damage. Roll a die. If the result is 2 or less, this attack does 5 Damage instead. Anger me, and I shall summon a force greater than a thousand microwaved forks upon thee.
KOs: PFA: 3 Hunter: 3
Your turn...[rand=72042156895622611253150855191052170643300283700230019492036662995815]
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Post by Deleted on Jul 2, 2008 13:51:18 GMT -5
[dice=30]
I use Headbutt again for another 3 damage.
Active (W)(W) 005: Seawoo (Water) HP: 5 (*)(*) Headbutt – 3 Damage (W)(W) Dive and Breach - 1 Damage to all active and benched opponents. Can only be used once per battle.
Bench 023: Meepit (Colorless) HP: 1/5 (*) Bite - 1 Damage (*)(*) Tackleglomp - 3 Damage Beneath that adorably furry exterior lies a heart of pure insanity.
Discard Pile Water Energy Freeze Disastrous Typo Anti-Gravity Skull Dark Energy Drizzlet Water Energy Water Energy Pirate Crewman Dark Energy Water Energy[rand=205007211920285732873529514928457096275019381890767913126262465829]
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Post by PFA on Jul 2, 2008 15:13:46 GMT -5
Initiate Plan Here Goes Nothing! >O [dice=30] Change to 24. 'Kay, I attach a Light energy to Lightning Mage, then retreat Weewoid and replace it with the Mage. Aanndd... since we can attack on the same turn as a retreat now, I Bolt Seawoo for 2 damage. Active:(L)065: Lightning Mage (Light) HP: 5/5 (L) Bolt – 2 Damage (L)(L)(*) Thunderstorm – 3 Damage. Roll a die. If the result is 2 or less, this attack does 5 Damage instead. Anger me, and I shall summon a force greater than a thousand microwaved forks upon thee. Bench:(L)(L)105: Ginz (Light) HP: 2/5 (L) Overenthusiastic Glomp – 2 Damage (*)(*) Team Cleric – Heal 3 HP to any Ally in play. If Dan is on the bench, heal 6 HP instead. Less than three, she loves you. <3 006: Weewoid (Dark) HP: 1/5 (D) Mothership Frequency – Heal 2 HP (D) Psychic Toss – 2 Damage KOs:PFA: 3 Hunter: 3 You go.[rand=74946881132200363223177543841302419450045656412849691749950870872]
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Post by Deleted on Jul 2, 2008 15:34:34 GMT -5
[dice=30] Change to 9.
Seawoo Headbutts Lightning Mage.
Active (W)(W) 005: Seawoo (Water) HP: 3/5 (*)(*) Headbutt – 3 Damage (W)(W) Dive and Breach - 1 Damage to all active and benched opponents. Can only be used once per battle.
Bench 023: Meepit (Colorless) HP: 1/5 (*) Bite - 1 Damage (*)(*) Tackleglomp - 3 Damage Beneath that adorably furry exterior lies a heart of pure insanity.
Discard Pile Water Energy Freeze Disastrous Typo Anti-Gravity Skull Dark Energy Drizzlet Water Energy Water Energy Pirate Crewman Dark Energy Water Energy[rand=24476723417829166500480224141477997540086294028541246521694096794]
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Post by PFA on Jul 2, 2008 15:41:29 GMT -5
[dice=30] Change to 11.
Uhhh... doesn't look like there's much I can do here, so I guess I'll just Bolt for another 2 damage. >_> *is gonna dai*
Active: (L) 065: Lightning Mage (Light) HP: 2/5 (L) Bolt – 2 Damage (L)(L)(*) Thunderstorm – 3 Damage. Roll a die. If the result is 2 or less, this attack does 5 Damage instead. Anger me, and I shall summon a force greater than a thousand microwaved forks upon thee.
Bench: (L)(L) 105: Ginz (Light) HP: 2/5 (L) Overenthusiastic Glomp – 2 Damage (*)(*) Team Cleric – Heal 3 HP to any Ally in play. If Dan is on the bench, heal 6 HP instead. Less than three, she loves you. <3
006: Weewoid (Dark) HP: 1/5 (D) Mothership Frequency – Heal 2 HP (D) Psychic Toss – 2 Damage
KOs: PFA: 3 Hunter: 3[rand=276200940832495710921473335474735720243477262557013216712046414614]
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Post by Deleted on Jul 2, 2008 15:44:33 GMT -5
[dice=30] Change to 30.
Now I Headbutt Lightning Mage. That KOs Lightning Mage, and with 4 KOs, I believe I win?[rand=87198343739994933252956183714783630062073331075728521625581393648]
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Post by PFA on Jul 2, 2008 15:49:57 GMT -5
Change to 30. Now I Headbutt Lightning Mage. That KOs Lightning Mage, and with 4 KOs, I believe I win? Yep, that's a win for you. XD; Which mean I lose again. Le sigh. Ah well, I guess there's always next time. ^_^ Good game.
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Post by Deleted on Jul 2, 2008 16:00:21 GMT -5
But now I realize that two Frag Grenades would have been better... *could never get that grenade*
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