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Post by Fraze on Oct 7, 2006 5:04:04 GMT -5
She DOESN'T live in Bogshot, you know. Where does it ever say that? She lives in the Werelupe Woods. Oh, and this feels more like the Altador puzzle plot than a war plot. :/ Shame. This wouldn't be the first time when the video game didn't match the site. Maybe the Werelupe Woods is a summer home or something? Hehe... Still, TNT does usually like to make original characters for its plots rather than dragging in preexisting characters (HATIC and Brucey B and the Lucky Coin would be exceptions), so it may just be a coincidence. Don't know, though. I'd love a combination war and mystery. I doubt whether this will turn out to be one, though. However, I'm hoping that this will turn into a rather large plot. TNT said at one point that it takes them about a year to put together an LDP-sized mystery plot. The LDP started at the end of August last year. Just over one year later, they start a new plot. Hopefully this'll be their next big one.
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Post by Deleted on Oct 7, 2006 7:22:02 GMT -5
Yay, I have the charred locket thanks to Dan. =D
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Post by Nut on Oct 7, 2006 7:43:35 GMT -5
Oh yesh, thank you Dan for the helpful image! =D If I hadn't seen it I would have just clicked randomly around the house till I got fed up. ^^;
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Post by The Wanderer on Oct 7, 2006 8:32:17 GMT -5
Mr. Krawkly?
Shoulda known TNT had some Ozzy Osbourne fans in the mix... XD
Question though: How come everyone already seems to know these characters? Are they involved in that video game, or the TCG?
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Post by Frozen on Oct 7, 2006 8:44:32 GMT -5
Mr. Krawkly? Shoulda known TNT had some Ozzy Osbourne fans in the mix... XD Question though: How come everyone already seems to know these characters? Are they involved in that video game, or the TCG? [glow=teal,2,300] TCG.[/glow]
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Post by Huntress on Oct 7, 2006 10:06:14 GMT -5
*pokes Neovia* Oh the ideas for Times stories... =3 It looks awesome. Definitely my favorite world so far, even if it gets only a few shops and junk once it's re-opened. If it's re-opened... but I sure hope so.
Wonder if we'll have to find items all over Neovia and then use them to a) solve a puzzle b) brew something c) offer someone d) find the rightful owners....... there are so many chances. Fun fun ^^
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Post by Vyt: Down, but Not Out on Oct 7, 2006 10:36:11 GMT -5
I never knew there were male Gypsies...
Anyway, I think the plot is predictable... I can already sense what would happen in the next chapter.
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Post by Schefflera on Oct 7, 2006 11:03:35 GMT -5
Heh. I didn't know Brucey B was around on the site before his own plot, actually, but I guess if Cheat was already set up beforehand, he's good precedent for Hannah and Gilly. As for previous plot characters, they've reused Sloth before, obviously kept some of the same characters for the two Meridell plots, and I think they should have maintained more continuity in the Maraqua and Lost Desert plots. (I want to write a story about how Captain Scarblade took over from Captain Dread, but since they deleted the old Maraqua cartoon I don't know if it would be allowed. Then again, they deleted the first of the Sloth plots and still let us mention the Space Faerie....)
...This is some sort of weird joke I'm not getting, right?
I suspect they wanted to introduce Sophie more to the people who didn't play TDF.
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Post by Nimras on Oct 7, 2006 11:05:51 GMT -5
Soooo.... she has a second home around Bogshot, or her shack moves? Maybe it's like in that old Russian folktale. Witches houses have legs and can walk.
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Post by Psycho on Oct 7, 2006 11:17:36 GMT -5
Soooo.... she has a second home around Bogshot, or her shack moves? Maybe it's like in that old Russian folktale. Witches houses have legs and can walk. *insert Howl's Moving Castle fan gush*
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Post by Huntress on Oct 7, 2006 11:38:26 GMT -5
Soooo.... she has a second home around Bogshot, or her shack moves? Maybe it's like in that old Russian folktale. Witches houses have legs and can walk. I recall Russian folklore having witches' houses which stood on one leg only. Though I don't really remember why that was necessary... o.0 And what would the gypsy culture be without moustached black-haired guys who play the hand-organ, tell stories and sell sick horses to gullible people? =3 *whack'd for shallowness*
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Post by Nut on Oct 7, 2006 14:02:20 GMT -5
Yay, I'm all caught up on the plot now. ^^ *waits patiently at the shack* Where does it say that the shack is Sophie's? o.o Am I missing this because I never had the game/didn't look at the TCG list? Otherwise, it could very well be Ilere's... or maybe a shack that Sophie used in her childhood. She could move, even if the shack didn't... although a walking shack would be interesting. :3 *also thinks of Howl's Moving Castle* And does the burned-out house in Neovia belong to Sophie's family? The rioting mob burned it down, perhaps? I'm not terribly keen on the whole Spirit of Slumber thing, now that I think about it... They just suddenly haul off and summon him? And now he's another evil spirit (I'll be proud of TNT if the "price" isn't another curse...though lifting a curse only to place another curse doesn't make much sense, so perhaps there's hope that it really won't be). But yes, I'm eager to see the next part, now that the prologue is over. =3
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Post by Schefflera on Oct 7, 2006 14:06:14 GMT -5
It doesn't say it. But that's probably her chair. It looks just like the one we got from the Advent Calendar.
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Post by Tam on Oct 7, 2006 14:26:18 GMT -5
I guess it's entirely posible that the shack is Ilere's -- after all, Sophie did go to live with her, so it would make sense if some of her possessions came from her time with the faerie. I would guess that the place is Sophie's; it looks exactly like the kind of place she would live. But we'll just have to sit on the porch and wait for a while. ^_^
I love how we get to parade around the Fairground as Ginny. =3 So is it safe to say that it looks like we'll be completing the plot with Ginny as our character?
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Post by Kaljinyu on Oct 7, 2006 15:00:44 GMT -5
I clicked around that room forever until I found that STOOOOOOPID LOCKET!!!! And what's worse, I was following the plot step by step, and I wanted to finish the finding the locket part before I scrolled down in the Forum!
By the time I scrolled down, I realized that there was a guide! *headwall*
Anyway, I decided to see what the guide said to do next. I'm trying to do that now, but t isn't working. I'm getting the conversations, but I'm not getting the final image. The order I'm supposed to go in is...
Coconut Shy Cork Gun Gallery Bagatelle Halloween Scratch Cards
When I get to Sssidney, I get the final conversation, I just don't get the final image, and can't go to the Babayaga Shack. ------------------------------
EDIT: I exited all of the windows and opened each place up separately in its own window, to avoid having to go back to the Fairgrounds. That worked.
I like how they have the TO BE CONTINUED sign, so you know that you're done for now.
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