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Post by Cyborg on Jan 6, 2008 22:06:01 GMT -5
Name: Cyborg and Midknight Affiliation(s): 1: Primary affiliation, Both :Mercenaries Rank/title: None 2: Secondary affiliation. Cyborg: Pirates Rank/title: Cyborg: Underswabby 3: Cyborg: Mages Rank/title: None
Appearance: Cyborg: tall grey kougra with darker grey stripes, half of face is cybernetic as well as right leg and both arms, wears pirate clothes Midknight: Charcoal black kougra with smoke grey stripes, red eyes, wears a jet black hooded robe ( like the grim reaper's) with a black shirt and pants underneath
Abilities: Cyborg: earth magic Midknight: shadow magic can teleport to Shado from almost anywhere
Weapons: Both: Cutlasses
Companions: Cyborg: Army of annoying squirrels ranging from average size to 3 feet tall Midknight: a jet black fox named Shado same powers as Midknight (except vica versa on the teleportation)
Short history of persona: Cyborg: He was separated from his brother Midknight when an enraged assassin burned the entire village down. Joined the crew of the astounding White Weewoo but left to find an old friend and to join the Mercenaries. Midknight: Separated from his brother Cyborg, when his village was burned down. He tracked down his brother for many years and finally found him and joined the Mercenaries. Other: Both wear a nine pointed star necklace. They are called the Cat's Eye necklaces, because of the cat's eye gem in the center. They are said to give the wearer nine lives. Every time the wearer dies a point folds into the center. In GWI: Cyborg: yes 2 posts Midknight: no
Just adding my new character: Name: Esmeralda Escarlata Affiliation(s): 1: Mercenaries Rank/title: none 2: (formally) Gem army Rank/title: Mage 3: (formally mages) Rank/title: none
Appearance: long red hair reaching just above her waist. Green eyes, emerald mage robes . Her skin looks tanned. Abilities: Telekinesis Weapons: a double ended spear Companions: A griffin named Gryff, large enough for one person to ride, singed red feathers/body Short history of persona: Originally from Spain, Esmeralda and her family moved to the NTWF and learned English fluently, after her parents dieing from an unknown disease, she joined a group of young mages at the age of 15, and was trapped in the gem, until recently being let out, for some reaso she is only 20 years old now. In GWI: no
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Post by UrchinUnicorn (U.U.) on Jan 10, 2008 20:40:18 GMT -5
Name:Urchin
Affiliation(s): 1:Spacefleet Rank/title:3rd rank Merc
Appearance:Urchin: an elf, wears a red T-shirt and black pants, mite have a jean jacket. See avy.
Personality:not completely sure at the moment.
Abilities: some magic, hand to hand combat, and knows basic first-aid.
Weapons:Zat (electric/other energy based gun), dagger, some magic (all kinds, ice is weak), and maybe a sword.
Companions: A ship. Yes, a ship. It's got AI. Very annoying. Limited weaponry, mostly for transport. It's small and apartment like. Named Lily.
In GWI: Nope
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Post by Trilly (18426 words) on Jan 12, 2008 0:56:24 GMT -5
Name: Tralira "Trilly" Pirul Affiliation(s): 1: Knights Rank/title: 1: Ivory Knight, The Dawning Storm Appearance: During combat, she prefers a loose linen shirt and sturdy trousers, topped with an ivory-coloured leather tunic reinforced with steel rings, as she is not physically strong enough to wear full armour. Her most unusual features are her lynx ears, lion's tail, and her unnatural red hair. Personality: Upbeat, but sometimes has bouts of shyness or uncertainty with herself and what she's doing. Her favourite thing in the world is to make other people laugh, even if she has to resort to ridiculous means to get the desired effect. She also has a terrible memory when it comes to directions, and as a result she often ends up stumbling around the bowels of Castle Kestrel, trying to find her way to the council chamber. Abilities: As a knight, she is proficient with a short sword for close range fighting and a bow for ranged targets. She also knows a bit of energy magic (which she conducts through her blade in battle to increase its strength), and she she has the ability to alter her hair's length, colour, and texture for brief periods of time before it reverts back to its normal red shade. This comes in handy when a disguise is needed. Weapons: Short sword, longbow Companions: Feather, the handspan-tall forest feyrie Companion Pictures: Feather ReferenceShort history of persona: History: Tralira Pirul has no idea where her parents came from, or even who they are. She has never met them or heard any talk of them from anyone, which she has always found extremely strange. She was raised in the small, superstitious village of Blackroots, which is located deep in the woods, by her grandmother, who was a yaga (a witch). As a child, Trilly was naturally inquisitive, cheerful, and very confident in her ability to do anything and everything better than anyone else in the whole world. When she was seven, Trilly was teased by a village girl about her mousy hair. Wanting to teach the girl a lesson, she went through all of her grandmother's spellbooks until she found a morphing incantation that she could use to change her hair colour. Unfortunately, the entire book was written in a language that Trilly only knew a few words from. She modified the spell in the book and put it into her own words, but she mixed that spell up with a permanent animal-morphing spell and succeeded in getting the red hair she desired, albiet the wrong shade, but also ended up giving herself lynx ears and a lion's tail. Trilly very quickly realized that she would not be able to stay in Blackroots, since she woud draw unwanted attention to her grandmother's yaga activities, but mainly because she felt like a freak around other humans. She left the village and set out to find a place to hide out until her grandmother found a way to reverse her disasterous spell, and found the Knight's guild. The idea of knighthood and chivalry had never occurred to her before, but she soon realized that she liked the idea of using her strengths to help people, and she decided to stay. Also, she likes the fact that she does not stand out like an oddball so much among the other knights as she would among her villagers. Other: Trilly ReferenceIn GWI: Umm...no... I posted once. Thassal.
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Post by Zylaa on Jan 12, 2008 13:20:29 GMT -5
Name: Zylaa
Affiliation(s): Pirate, Second Mate.
Appearance: Human-sized anthro white weasel, brown-gold hair, black tailtip and paws, blue eyes. Wears traditional pirate outfit complete with bandanna and glasses. Picture:
Personality:
Abilities: Good swordfighter, Summon Weasels ability (see Weapons)
Weapons: Cutlass, pistol (only for desperate measures or bluffing- horrible aim), 300 weasel minions (see Companions)
Companions: The army of 300 weasels is easily led; they will do most anything for "shinies." This makes them largely ineffective in any battle involving armor (if shiny), magic (if shiny), or metallic weapons (shiny). Zylaa summons them by use of any shiny object, since the weasels have a mysterious power to appear wherever they sense the presence of an unclaimed shiny. Aside from teleportation, they have a basic grasp of language and miniature spears and swords that are basically oversized toothpicks.
In GWI: Yes
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Post by Jason on Jan 12, 2008 20:54:09 GMT -5
Name: Jasor
Affiliation(s): 1: Mage
Appearance: Jasor has black hair tied in a ponytail and brown eyes. His skinny and lanky as well.
Personality:
Abilities: Elementalism...Air control mostly.
Weapons: A magic amulet. Glows when he's drained of energy, replinshing some of it. also keeps his elementalism under control.
In GWI: No.
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Post by zarikrahia on Jan 12, 2008 23:54:01 GMT -5
Name: Zaria ret Xenam (Birth name: Ailura Vaiderayle ret Krahia Srenvera)
Affiliation(s): 1: Primary affiliation, this is the side you have chosen to take. Knights Rank/title: Crimson Knight, known as the Blood Knight 2: Secondary affiliation. Rank/title: 3: etc. Rank/title:
Appearance: Zari reaches 5"10 at her full height, with the folded tips of her wings adding an estra 3 inches. Dark-brown hair extending to just past her midback. Large, expressive amber eyes. Olive skin (This was was allowed her to masquerade temporarily as a Xenami, since Typically Xenami have dark skin, brown or black hair, and brightly coloured eyes) Wears a longsleeved red shirt, with a tunic in her trademark crimson. Brown pants, black fingerless gloves. She rarely rolls up her sleeves to do anything, and if she does, there are usually arm guards underneath. Her tunic is tied at the waist by an orange scarf. Occasionally, her hair is tied back with an off-white clip, but usually it is left loose. Scar, one left temple, another along the right side of her jaw, and a third across her left shoulder blade. Picture: (optional if description is provided) a link to a picture of your persona. (picture may also be put in spoiler tags)
Personality: (optional) A bit of a weirdo- She's been known to say things that don't make sense or suggest things that don't make alot of sense at the time, but seem wise afterwards. Over the last few weeks, she's opened up considerable, even talking a little about her family and personal history- Something she's never done before.
Abilities: Martial Arts (She took this up just before GW1, but hasn't brought them into use) Reasonable skill with a sword. Controlls Fire, Darkness, and her emotions as magic forms. The latter is often out of her control.
Weapons: Sword (Named Rewind) Stave (The name is in Fae runes, and is terribly difficult to pronounce, so I won't put it here)
Companions: List companions here. And give a short description of appearance (optional if picture is provided). Also of personality if desired. Companion Pictures: (once again optional if description is provided)
Short history of persona: (Zari is being naughty here) Born Ailura Vaiderayle, first child of Vyarania ret Krahia, Zari was raised for the first three years of her life given a relatively free reign on whatever she chose to do. Then her Father disappeared on a sailing incident, then returned 11 months later barking mad. After that, Vyarana tightened her leash on Zari and her sister, Holly. Zari didn't quite understand why she wasn't allowed to go out and play with the servant's kids. Her Mother remarried soon after, and presented a rather digusted Zari with two more younger sisters. At the age of 15, she ran away and fell through the border gap into the Human country of Xenam. There, she accidentally encountered her other and acquired two of her three scars (The one along her jaw was a training accident in Dunburrow) She was trained as a squire, and was about to be knighted when her trainer discovered her identity. She went into hiding, encountered her Other (Then 11 years old) and went unto a sort of suspended animation. Except she grew and matured, until she awoke and made her name known in Xenam, employed as a tarvern guard. The she recieved a letter from Dunburrow. The rest is...odd. Other: Can say odd things or go off in a daydream.
In GW1: Oh yes. Name: ZariKrahia Valnae Raldia Ailden (Also used Ailura as a codename in an Illhvrenan cloning association)
Affiliation(s): You do not have to choose your order or reveal your loyalties yet, but please at least list the guilds the persona belongs to. That is if your character is a rogue (eg. Kya from GWI) but supports a certain guild, please indicate that they support it but don't belong to it. 1: Primary affiliation, this is the side you have chosen to take. Spacefleet Rank/title: Professor.
Appearance: Purple longsleeve layered under a red shortsleeve, belt hung with a few knives, and two guns (An Ilhvrenan Dart Pistol and a miniature flamethrower). Brown hair, amber eyes. about 5"6. A pair of Ocelot ears and a tail are new additions, due to a lab accident.
Personality: (optional) Like the Knight version, Shy, a little sarcastic, but a good friend. Incredibly loyal, but also very informal in her speech and manner. A tad off her rocker, but mostly harmless. If she's scared, she'll get very very hysterical.
Abilities: Fire, Darkness, and Emotion Magic. Empathetic. Holds a small red notebook at all times- The use of this is unknown. Purple Belt in Goju Ryu Karate.
Weapons: If they are marked with a +, she knows how to use them but does not have one handy.
C22 Illhvrenan Dart Pistol: Her favoured Non-Magical weapon. Each dart contains enough poison, usually nonlethal, to knock out, paralyse, or force the traget to do the users bidding for 2 hours. Zari uses the first two mostly. Having been put under the influence of all three, she found the third the most unpleasant and hates using it.
Sarial Notebook: Only 9 of these are known to exist, and only 4 of them are retrievable. One is in the hands of ZariKrahia, the other with Ailura Vaiderayle, the third in the Spacefleet Study Archive, and the Fourth belong to Vedimet, a Xenami Ex-knight living in Dunburrow.
Companions: List companions here. And give a short description of appearance (optional if picture is provided). Also of personality if desired. Companion Pictures: (once again optional if description is provided)
Short history of persona: Apparently she was part of a cloning project gone very, very wrong. (That is, when Tevara, who donated some of the DNA, went crazy and set free all the experiments) The result of the tampering is not the superbeing they'd hope for, but a regular girl with a mind well beyond her years and good reactions, but otherwise normal. Tevara mentored her for 6,00 years until she was killed during a war with the neighbouring planet. Zari retaliated to her murder by using her considerable mechanical knowledge to make additions to Illhvren's ships, thus helping towards a victory. The next 4,000 years were devoted to learning how to fight and how to clone, along with regular school subjects. Then Spacefleet heard about "The Ghosty" and decided to investigate.
Other: A bit crazy. No, very crazy
In GWI: Sorta. Name: Ienalle Felden
Affiliation(s): You do not have to choose your order or reveal your loyalties yet, but please at least list the guilds the persona belongs to. That is if your character is a rogue (eg. Kya from GWI) but supports a certain guild, please indicate that they support it but don't belong to it. 1: Primary affiliation, this is the side you have chosen to take. ZariKrahia, Therefore Spacefleet Rank/title: Feline Combat Specialist
Appearance: As a human: Light brown hair, orange eyes. Pink t-shirt and a gray jeans skirt. Sneakers. As a catclone: Sandy-brown fur, cream undersider. Serval-ish in size Picture: (optional if description is provided) a link to a picture of your persona. (picture may also be put in spoiler tags)
Personality: Depends which side of the basket she woke up on, Very unpredictable.
Abilities: Shapeshifter. Can stare you down. Very Good aim
Weapons: A large cannon built around the shape of her left arm. Said oversized flamethrower is powered by Ienalles Shapeshifting (e.g Ienalle turns her arm into something flammable. Uh-oh)
Companions: IN AGE ORDER Latiere: Russet-coloured, with pale orange underside. White synthetic-leather collar with gold tag. The alpha female. Aikran: Light gray-brown with white underside. The most genial and fatherly of the clones, but also one of the smartest. He can take apart the standard Playstation console and put it back together so it plays the Illhvrenan national anthem whenever you turn it on in ten minutes flat. Pale-blue denim collar with copper tag. Senali: Sandy-brown with cream underside. Lovely, but a bit stupid. Spooks easily, until you threaten her children. Then she gets scary. Yellow plastic collar, green tag Salricio: Normal leopard colourings. Alpha Male. A bit paranoid. Sarcastic. All around a good leader and a nice person, if you could call him that. Silver chain collar, no tag <Ienalle fits here> Ytrisan: Marbled different shades of Cream-gray. Kleptomanic. Easily distracted. Hyper. Don't give him coffee. Very complicated gray collar, sometimes used by Zari to keep him in line via small electric shocks. Aeloan: Russet, with brown underside. Twin of Dretne. The more responsible side of the pair, but has about the same amount of intelligence as her brother. Although, she is more agile and slightly more insightful. Beige collar with gold tag. Usually rides Zari's shoulder. Dretne: Light Russet, with fawn underside. Twin of Aeloan. The more reckless side of the pair. Tends to be more laid-back and easygoing, but quite a bit more naive. Pale-green collar with navy tag. Companion Pictures: (once again optional if description is provided)
Short history of persona: Was born about 3,000 years ago to one of Zari's adult clones. Is currently about 16 or 17 in clone years.
Other: Speaks okay english, but can get things mixed up.
In GWI: Norem. (No) Name: Zahaere Emaya Affiliation(s): You do not have to choose your order or reveal your loyalties yet, but please at least list the guilds the persona belongs to. That is if your character is a rogue (eg. Kya from GWI) but supports a certain guild, please indicate that they support it but don't belong to it. 1: Primary affiliation, this is the side you have chosen to take. Ninja Rank/title: None 2: Secondary affiliation. Rank/title: 3: etc. Rank/title: Appearance: A typed description of your persona. (optional if picture is provided) Picture: zari-bookmaster.deviantart.com/art/Zahaere-Emaya-Who-knew-49550208However, Zaha is what one would call an anthro and is therefore furry all over Personality: Reserved, quiet, but unafraid to speak her mind. Can be slightly humourous at the oddest of times Abilities: Martial arts, Fire magic, Fighting with both claws and Katana Weapons: Her Claws, a Katana, and the Sylian stone (Not telling, but that's one malevonent rock) Companions: List companions here. And give a short description of appearance (optional if picture is provided). Also of personality if desired. Companion Pictures: (once again optional if description is provided) Short history of persona: Raised as a Preistess in the small country of Felraen, Zaha had a good childhood. It's when she became the holder of the Sylian stone that her life went bad. She fled her hometown, Feliastion, for her own safety and that of her city, and joined the ninja guild. Other: Doesn't get sarcasm. Or flea collars. Or litter trays. In GWI: Oh, Tza. Yes. eeep. in spoiler tags so as not to waste space
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Post by Celestial on Jan 13, 2008 16:57:42 GMT -5
Name: Celestial Affiliation(s): 1: MagesRank/title: None Appearance: She has curly brown hair that falls just below her shoulders and covers most of her forehead. It frames a slightly roundish face with electric-blue eyes, so much like those of a dragon. Her skin is a pale-pink, almost ghostly. She wears deep purple robes which reach down to her ankles and are trimmed with silver, contrasting with the gold chain she wears and the dragon pendant which sometimes moves if you look at it out of the corner of your eye. A belt runs around her waist, buckled by a gold dragon's eye. A black/purple cloak sits on her shoulders, held together by a silver broach with a sapphire embedded into it. The cloak hides two wings, the only reminder of the dragon inside her. Brown walking boots which go up to mid-calf are on her feet and if you look closely, you can make out the sheath of a knife sown onto them. Personality: Shy and reclusive, she is everything you would expect of a dragon, save the kindness she sometimes shows. Her poet's heart sometimes shines through but rarely. Woe to the person who dares part her from her hoard and makes her angry. She can be vengeful at times but rarely. However, you can be sure that she never forgets. Like the dragons she works with and commands, she is independant and wild. expecting everything to be perfect, down to the last jewel. She normally doesn't trust easily except when something precious to her is at stake. Unbelieveably, she has aerophobia but only when she isn't flying on her own wings. Abilities: Fire and air magic as well as an inate ability to turn into any dragon and most birds of prey. Weapons: Her own powers as well the claws of the dragon she takes the form of and a dagger carved in the shape of a dragon. Companions: A white bird which some call the Weewoo who translates for her when she goes to a foreign country. Companion Pictures: (see signature) Short history of persona: She was an outcast who knew she was different from the ones she grew up with. This made her suspicious of everyone since she never knew where their true loyalties lay. Discovering her powers, she hones them herself, eventually recieving her wings, a confirmation of her powers. She travelled through the worlds, helping those in need until she stumbled upon the Guild Wars. In GWI: No.
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Post by Crystal on Jan 17, 2008 18:53:29 GMT -5
Name: The Pig (and Clara)
Affiliation(s): None at all, except to Clara. She doesn't have any, either.
Appearance: The pig is just that; a pig. Clara is a thin, large-eyed human girl, with kind of light brown hair and a ragged dress that has been patched in too many places. The original dress was brown or gray, but the patches are all as colourful cloth as she could find. There are mismatched pockets all over the dress, which contain matches - most of which are now wet.
Personality: The pig is a practical kind of pig. He likes mud, and slime, and nice food, but he's about as loyal to Clara as a pig can be, since she gives him lots of love and got rid of his mother, whom he didn't quite approve off (because of her bad smell, you see.)
Clara is quite another story. There's something very wrong with her; she's scatterbrained, in normal times has a slightly sad, lost look on her face, and has somehow taken a liking to the pirates' blarf. The one exception to when she's sad is when she has something to burn, or when distracted by something new. Clara enjoys fire, and lots of it, just because it's pretty and has nice colours and crackles ever so politely.
Both of them are completely unaffiliated with any of the guilds, and wander around causing chaos at random.
Abilities: None.
Weapons: None.
Companions: The pig is technically a companion of Clara, but really, the way it's roleplayed, Clara is the companion of the pig.
Short history of persona: The pig grew up in a comfortable sty in a small, dirty town somewhere in the NTWF world. When he reached what was teenage years for a pig, he had an argument with his mom (about smells) and consequently moved out... about as far as he could, which is to say two feet from the sty, in a pool of mud.
Clara used to visit him often, much to the disgust of his owner, who called her "that dirty crazy kid". She took a liking to him immediately, for reasons no one knows, since no one really understands her actions anyway.
He survived the razing of the village, but his mud pool was all dried up, so he followed Clara when she left.
Clara grew up being called much worse names than "dirty" and "crazy", but she doesn't quite seem to care. She's not all there in the head, and despite being at least fourteen, has the mind of a six year old; she cries easily, forgets what she's crying about two minutes later, and has a wide eyed fascination with fire. Her village had annual bonfires, and she enjoyed them so much that one night, while lying out in a field alone, she happily decided to reenact it. It was the biggest and best fire ever, and no one besides her survived except for the pig.
In GWI: No
((Kit, feel free to edit.))
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Post by Goosh on Jan 17, 2008 19:18:43 GMT -5
Name: Goosh
Affiliation(s): Pirates Rank/title: Quartermaster
Appearance: A standard Pirate Yurble
Personality: Goosh is an optimistic, helpful person. He wants what's best for everyone and is usually looking on the bright side of things. He can be a bit childish and lazy sometimes.
Abilities: Cutlass skills and basic fighting.
Weapons: Just the cutlass. =D Standard issue.
Companions: None Companion Pictures: N/A
Short history of persona: To be revealed in my origins story. =o
Other: Not really.
In GWI: Not much. Tried to help, ended up making things worse, just sort of drifted along.
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Mix
Frequent Visitor
Posts: 133
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Post by Mix on Feb 10, 2008 10:02:44 GMT -5
Name: Rose Petal Affiliation(s): You do not have to choose your order or reveal your loyalties yet, but please at least list the guilds the persona belongs to. 1: Primary affiliation, this is the side you have chosen to take. Mercenaries Rank/title: None 2: Secondary affiliation. None Rank/title:none 3: etc. None Rank/title:none
Appearance: Tall, blonde hair with black streaks, has strange tattoos on back,and has blue eyes.
Personality: Lazy at first sight but when she does something she gives it her all.
Abilities: Very skilled at following people unnoticed and anything involving sneaking around. Also a healer.
Weapons: Steel bo staff Companions: Hazel of Cyborg's squirrels, Short history of persona: Lived in the village with Cyborg and Midknight ,but survived and has lived in hiding until she joined the mercenaries.
Other: Midknight's best friend from the village.
In GWI: no.
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Post by Deleted on Feb 16, 2008 19:08:45 GMT -5
Name: Erros Wolf
Affiliation: Knights Guild Rank/title: Officially King, though he still answers to “Lord”
Appearance: Wolf is approximately 6’ tall, of medium-slender build, with dark-brown hair that’s rather unkempt and reaches just past his ears. His usual attire is a pair of dark-brown trousers, his royal tabard (sleeveless; dark-green, embroidered with golden leaves over the heart and chest; hemmed with gold pleating around the shoulders), his dark-brown boots and leather vambraces, and a pair of half-fingered leather gloves, the latter of which cover a pentagram-shaped scar on the back of his right hand that he wishes to keep hidden; the majority of his armor is fitted to his form and remains hidden underneath his outer-clothes. Perhaps most importantly, however, Wolf also bears the crown of Dunburrow, a brushed-platinum circlet; he tends to set it under his hair, however, perhaps to hide the fact that, although seemingly unkingly, he is actually the king.
On more casual occasions, including the present Guild War (circumstances withstanding), Wolf wears simply his trousers, boots, etc., but instead of donning his tabard and/or ceremonial cape, he wears a hunter-green shirt (long-sleeved in the cooler weather, such as it may be) and a simple string-laced silk vest of lustrous emerald green. When riding for sport or in a hurry, and perhaps more frequently in the cooler months than not, he typically dons a light-brown leather riding jacket to keep warm. As well, it happens to be rather fashionable in the saddle. ~_^
Personality: Although Wolf is kind and friendly, he is usually softspoken, rather shy, and often prone to nervousness around others. Because of his formal tone and wise demeanor, he is commonly mistaken for being older than he actually is, a fact that often embarrasses him (Wolf is only eighteen/nineteen). Though strong and worthy of kingship, he often fears that he is weak and unable to rightfully serve as Dunburrow’s king.
Abilities: Wolf has limited psychic abilities, among which is his ability to locate his Knights within a predetermined area. Weapons: Wolf is skilled in handling knives and swords and is proficient with the bow as well; he is poorly-skilled in hand-to-hand combat. His sword, often called either Wolfing or Wolfang, was forged of the strongest, highest-quality materials from Dunburrow, including the remains of his shattered Dragon's Claw (c. Guild Wars), and is embellished with a white-silver hilt wrapped in black leather and a large emerald embedded in its pommel. Wolfing's polished silver blade has, on occasion, been known to flash green or momentarily appear emerald-tinted.
Companion 1: Sora Companion’s description: Sora is a sable mare, though in light of recent events, she has begun to appear rather draconic.
Companion 1a: --- Companion’s description: ---
Companion 1b: --- Companion’s description: ---
Companion 1c: --- Companion’s description: --- Companion 2: Dunne Companion’s description: Dunne is large kestrel who lives in the mountains north of Falcorum; he is believed to be the spirit of Dunburrow’s founding father and first king, Æilric Dunne I.
Companion 3: Jonathan Companion’s description: Jonathan is a young boy from Glen Oak who, after being orphaned, fell into Wolf's wardship.
Short history: Wolf began his noble comings as the lord of Glen Oak, a valley fief far northeast of Dunburrow that’s surrounded by mountains on three sides and by a dense forest on the fourth. After accepting an invitation to join the ranks of Dunburrow, he was dubbed the Green Knight and soon thereafter was appointed the kingship of Dunburrow. When asked of his time in Glen Oak, Wolf often appears agitated and attempts to change the topic of discussion. It is unknown exactly who, or what, he was prior to his time in Glen Oak.
Other: No one outside of a few individuals from Glen Oak know that Wolf's name is Erros; he suspects most people believe his entire name to truly be just “Wolf.”
In GWI: Yes, along with Sora, although Dunne, Jonathan, and the babies were absent at the time.Name: Naft Ali
Affiliation 1: Now-defunct Shadow Guild Rank/title: Unknown Affiliation 2: Knights Guild Rank/title: Supporter/informant
Appearance: Naft Ali is a slender woman of average height (perhaps 5’4” or 5’6”), in her late-teens, perhaps early-twenties, and has golden skin (as in nicely tanned, not as in 14 karat). She has long, black hair which is tied back with a thick, black ribbon in a slender ponytail that falls to the middle of her shoulder blades. She wears a black blouse with bell-shaped sleeves opening at her wrists and a soft black dress that falls just below her ankles. She also wears black boots, but most people don’t take the time to examine her footwear when she’s present.
Personality: Very little is known about Naft Ali, and although she appears kind, it is uncertain if this is her true nature.
Abilities: None are known at present, but it’s possible she possesses some sort of shadow magic. Weapons: Naft Ali appears unarmed, although her proficiency in unarmed combat and spellcasting is still unknown.
Companions: None
Short history: Naft Ali belonged to the Shadow Guild, which was destroyed in the first Guilds’ War when its present leader became corrupt and sought ultimate power. Since then, the remaining members of her clan, including her sister Faet, have been vanishing, and she hopes to save them while not disappearing herself.
In GWI: Perhaps by association, but I don’t think she was mentioned by name.
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Post by Clocky: Activity is a Thing on Mar 3, 2008 2:36:24 GMT -5
Name: Arcadia Affiliations/Companions: The All-Seeing Eye Guild: Mage's Guild Rank/Title: Wandering Swamplands Sorcerer Personality: Unknown (You'll find out soon XD) Abilities: Manipulation of the swamplands, or elements found in swamps (I.E., water, trees, etc.) Persona History: Born of the darkness and uncertainty of the swamplands, identity confirmed by a cackling hat, that smile always means "Death shall come soon, at the hands of those unknown and unsuspected." The threat always is true, for the utterance of this curse is an excerpt from the Scroll of Wrath -- it's origin not known by more than a few unfortunate souls, this accursed tomb is the wight embodiment of all tainted texts. Dare ye look into the eyes of the swampland? Appearance/Weapons: Reference pic coming in just about a day or two [>>]
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Post by Jina on Mar 7, 2008 18:33:16 GMT -5
Name: Jina
Affiliation(s): 1: Pirates
Appearance: Jina's long brown habit covers most of her body, showing only her icy blue eyes, her sandals, and if the wind blows in the right direction, a few strands of brown hair. She wears black gloves just thin enough to allow her hand to function properly, and carries a dagger on a belt around her waist.
Personality: Jina is normally kind, but if you get on her bad side you will soon be at the receiving end of a very powerful blast of rage. She can keep a cool head in a bad situation if she feels the need.
Abilities: Jina is stealthy and a good runner.
Weapons: A dagger, although it has never been used on a living being.
Companions: None.
Short history of persona: Jina was a risk-taker all her life, and although the adults at the church she grew up in tried to get it out of her, this simply made her loathe them more and more, until one day she snapped, ran away, and lived as a thief. She mainly stole food and some money, for a time, until she went to the market to buy her dagger, and was seen by her sister. Soon after she was chased out of town, and has had to steal only in the odd town she has come across, until she eventually found, and joined, the pirates. She soon disappeared from the ship, hearing word that her sister was near, but after finding she wasn't there, has begun to make her way back. She has never used her dagger in combat, although she believes she could if she had to.
Other: None
In GWI: No.
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Post by Ferdamei on Mar 13, 2008 1:40:56 GMT -5
((sorry in advance for my nasty tendency to only type in lower case, zaza and all you NTWF people. it won't extend to my rping i assure you! ^^;
Name: Ferdamei Omivaise ret Xenam
Affiliation(s): 1: King Jravi ret Xenam Rank/title: Miss, -rami 2: Ailura Vaidurayle/Dunburrow ((za-za, did i spell that wrong?)) Rank/title: Informant
Appearance: (i'll use capitals for the sake of your eyes) Ferdamei is of middling height, with long black hair worn in a braid, and a solitary throwing star woven into it near the base. Her skin is of a light-brown colour, which is pale for a Xenami, and her eyes are light blue-green She usally wears a gray tunic over a white shirt, and gray-brown pants. On formal occasions she may wear a dress, but these are rare.
Personality: Ferdamei is of a outgoing nature, and loves people of all descriptions. As long as you don't threaten her friends, whom she adores to death, you'll stay on her good side. Her social skills aren't bad, and she doesn't understand Ailura's antisocial nature, but she puts up with it. She has firm sense of what's right and what's wrong, and won't hesitate to act on it, even if it means betraying a friend.
Abilities: Ferdamei is good with knives and most ninja-type weapons e.g. shuriken, but prefers to use her physical agility to get out of the way. Also, light and air magic.
Weapons: Several shuriken, kunai, the throwing star in her hair and the further ones on her person
Companions: Nalik Companion Pictures: Nalik is a sparrow Ferdamei hit with a spell. He seems drawn to her and rarely if ever leaves her garden.
Short history of persona: Ferdamei is the daughter of Omivaise, who was once a friend of Zari's (Long, Messy, Messy story). Born and Raised a Xenami, she always had a fascination with what people were talking and that extended to her adult life, where she became a both-ways Dunburrow-Xenami informant to King Jravi and to Ailura Vaidurayle of the Knights Guild
Other: Much saner than Zari or Zari or their respective catty companions.
In GWI: Read it, but no. The drama alone woulda killed her off.
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Post by Mr. Meepit's Puppet on Mar 23, 2008 8:22:25 GMT -5
Name: Dudley D. Doody Esquire (Doody for short.
Affiliation(s): 1: Mages Guild Rank/title: Self-Proclaimed Master Poopomancer
Appearance: Brown spikey hair (Anime kind) standing at about 5"5', flashing brown eyes, and the face is hidden under the hood of his robe, so you can only see his brown eyes. Clothing: A brown robe about 6 inch in length. (It falls behind at the back. Magical powers: The ability to augment weapons with a certain brown substance (dung)
Personality: Not too bright, jokes around. Abilities: He just augments weapons with the element of dung. No offensive or defencive powers if he doesn't wield one of his augmented weapons. Unless you count turning poop into perfect spheres.
Weapons: Exploding Kidney Stones (little pebbles that explode in a smelly brown cloud when thrown), Staff of Poopetry (a wand that can do various poop-related spells) and a Ring of Dungsterity (when worn, gives the wearer the assurance of knowing that every physical attack thrown at them will be stopped, slowed, or somehow affect by a subconsious stream of dung that shoots out)
Companions: Dave the Dung Beetle. Companion Pictures: It's a dung beetle. You need a picture?
Short history of persona: Doody... well... no-one knows. And no-one wants to. He smells so bad no-one wants to go near him.
Other: The only known living Poopomancer.
In GWI: No
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