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Post by Killix on Jan 8, 2021 2:27:17 GMT -5
New year, new TAS!
I expected the Meta Knight shenanigans and the damage boosting, but not the clipping and warping and whatever Peach did to Tabuu. XD
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Post by Killix on Jun 23, 2021 7:12:55 GMT -5
I've never played F-Zero before, but... I don't think these are the dev intended routes for these tracks.
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Post by PFA on Oct 7, 2021 22:58:13 GMT -5
In random news, the holy grail of FF7 speedrunning was just found!
Long story short, there's a huge flashback section that takes around 15-20 minutes to get through, which speedrunners have been wanting to skip for years. Now finally someone found a way to glitch out the map, run over this river, and skip right to the next town. Exciting stuff!
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Post by Ryanruff13 on Feb 6, 2022 19:08:09 GMT -5
Behold a preview of the most complex Super Mario 64 strat to date, in an attempt to finally solve the any% 0 A presses challenge: Read the Pastebin for clarification; what goes on in the video looks deceptively simple. It's so insanely hard that the SM64 TAS community has been working on the strat blueprint and coding brute-forcing software to look for solutions for nearly four years and counting.
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Post by PFA on May 5, 2022 18:59:38 GMT -5
Hardest level in Celeste more like SPEED
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Post by Ryanruff13 on May 27, 2022 20:40:46 GMT -5
This three-hour glitchfest of SMW is insane:
You have to love how they show off by crashing the game just because at 19:08.
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Post by Killix on May 29, 2022 16:41:12 GMT -5
RIP Super Mario World. XD
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Post by Ryanruff13 on Jul 6, 2022 22:50:58 GMT -5
Super Mario 64's A press challenge for 120-star just got reduced from 19 to 16 A presses:
Considering that they started out with the A press counter being in the 200s years back, and considering how much progress has plateaued over the past few years towards a couple dozen non-trivial A presses, this is pretty massive.
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Post by PFA on Sept 13, 2022 21:01:41 GMT -5
Why are Celeste TASes always just the best thing ever
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