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Post by Lizica on Nov 1, 2015 0:38:55 GMT -5
Even though it's late, you're in a pretty good mood as you trundle along the street up to the next house. After all, you've gotten several compliments on your costume, the weather is pleasantly cool but not chilly, and you've got a rustling bag full of candy and some other amazing and rather unique treats from the other houses you've visited.
You brightly set your sights on your next stop in the neighborhood, which is a modest little house with white siding, a couple gables, and a quaint, brightly-lit porch with a single uncarved pumpkin and a bowl of candy on the doorstep.
Climbing the steps to the porch, however, you notice something slightly strange about this simple house: It has no doors. Or rather, there are several spaces along the wall that look like they should be doors, but they've been plastered over. None of them have any doorknobs, knockers, or peepholes, but you can definitely make out the spots in the thin plaster where each feature has been torn off. And although each former door is more or less identical to the others, you notice that the one in the middle has a handwritten sticky note on it that reads, "Candy?" as if even the writer wasn't entirely sure themselves.
You're not sure which "door" you're supposed to knock on--but then, since there's a bowl of treats right here on the front porch, maybe you don't have to knock at all. You turn excitedly to see what kind of goodies they've got--Chocolate bars? Caramels? Gummy vampire teeth? Plastic spider rings?
You stare into the bowl and squint in confusion.
It's filled with--ornate, antique doorknobs. And a couple of brass knockers. You dig in the treat bowl, hoping there might be some sugary treats at the bottom, but to no avail: The only thing at the bottom is a colorful flyer advertising for "Fly-By-Night Halloween Real Estate," whatever that is.
And it's at this point as you're studying the candy bowl in disappointment that you hear a noise coming from within the house. It sounds like someone banging on walls and shouting. Concentrating hard, you think you're able to make out a little bit of what the person is saying:
"Why? Why do I keep patronizing this agency? Those smooth-talking--... Those coupons were highly overrated--... 'This one isn't like the last three we rented you,' they said. 'It's just a nice little fixer-upper,' they said. 'It's quite homey,' they said. 'You'd just need to install some standard accessories, nothing major,' they said. Well, when I get out of here, I'm going to write them SUCH a negative review on their website, they won't recover for weeks! That'll teach 'em! Now where did I leave that knob, I need it to get out of--OHMYWHAT GET OFF ME PLEASE PLEASE GET OFF ME DO YOU KNOW HOW LONG IT TOOK TO HANDWASH THIS COSTUME--"
The voice fades as the speaker apparently goes to bang on walls farther into the building. ...Huh.
You glance again at the bowl of door accessories. A strange thought strikes you.
What if you could take one of these doorknobs or knockers and put them onto one of these plastered-over doors and see if you can open it? Maybe there will be candy like the sign suggests! Or maybe you can help out whoever was inside? If you want to give it a shot, there's a crystal doorknob on the top of the bowl. Or one painted with stars. There's also a knocker that's a bunch of swirls. Or a knocker shaped like a violin. Heck, there are actually some very pretty things in the bowl. You could try to pick one and just take that as your trick-or-treat prize and be on your way.
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Post by Gelquie on Nov 1, 2015 1:03:37 GMT -5
A person dressed up as a nebula (that is, a sheet with glitter and a nebulaec look on said black sheet) tilts her head as she studies the scene. The person inside seems particularly distressed, and the nebula feels like she should help somehow... They appear to be lost and confused and can't find their way out. However that happened, she should probably help. At least before whatever's inside eats them. ...Not that she wants to be eaten either. But maybe if all else fails she could... Uh, throw a doorknob at them?
She takes her time staring at the doorknobs and knockers available to her before selecting the knob painted with stars (because she's biased and can't resist). She also takes a few purely-pretty things from the bowl and sticks them in her pockets before going up and trying the star-knob on some of the doors.
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Post by Thorn on Nov 1, 2015 5:29:03 GMT -5
The woman dressed as a small yacht (which looks about as authentic as one would expect) sifts awkwardly through the bowl of doorknobs. It isn't that she is concerned by the shouting- why would she be, given that this is Halloween and people screaming in fear are a dime a dozen? No, rather, she is awkward because it is very difficult to move in this outfit. Which will most certainly not hinder movement in any way should she find herself pursued by a ghoul, ghost, zombie, goblin, vampire, alien, mummy, werewolf or debt collector. "Aha!" she says, producing a clear hexagonal doorknob with a victorious flourish. A pouch at the bow of her costume contains several plastic sheets of stickers, which she fumbles with for several moments before managing to locate one covered in small, colourful owls. Satisfied, she settles back on the stairs and peels a sticker free of the blessedly protective backing. She sticks the purple-and-gold owl sticker onto the doorknob and turns to go, but it is a half-hearted effort at best, and before long she has turned back towards the house. Whoever is inside must be watching a really scary movie, because there's still a lot of noise, buuuut...surely they wouldn't put that sign up if they didn't want people to come by, right? The yacht nods her head decisively, causing the entire mast to creak (and throwing her slightly off balance, a thoroughly stupid oversight when she designed the thing), and fits her newly acquired doorknob into the nearest door. In which I begin my (belated) trick-or-treat adventure as a caricature of myself...yay! This looks super fun, hopefully I can visit a few before the deadline! =D
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Post by Liou on Nov 1, 2015 16:12:57 GMT -5
The willowy brunet in the white shirt and leather pants listens to the shouting that comes from inside the house like a good joke.
"Well well well," they say, standing proudly on the porch with their hands on their narrow hips, "is that what happens when you don't buy enough keys?"
They keep laughing their tinkling laugh while digging through the bowl of trinkets. They're not so interested in the doorknobs at first, casually pocketing shinies instead, but the person inside sounds so distraught. So unlucky. Long-suffering, probably. That shouting sounds like a perfect victim's, and Laurtoria's instincts have a strong sense for victims.
So they pinch the knocker that's shaped like a bunch of swirls and stroll up to a random door - then turn back to pick another shiny from the bowl -, then select a different door - just one last shiny -, install the knob and turn it.
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Post by Lizica on Nov 1, 2015 18:13:24 GMT -5
A person dressed up as a nebula (that is, a sheet with glitter and a nebulaec look on said black sheet) tilts her head as she studies the scene. The person inside seems particularly distressed, and the nebula feels like she should help somehow... They appear to be lost and confused and can't find their way out. However that happened, she should probably help. At least before whatever's inside eats them. ...Not that she wants to be eaten either. But maybe if all else fails she could... Uh, throw a doorknob at them? She takes her time staring at the doorknobs and knockers available to her before selecting the knob painted with stars (because she's biased and can't resist). She also takes a few purely-pretty things from the bowl and sticks them in her pockets before going up and trying the star-knob on some of the doors. The star doorknob clicks into place on one of the doors, and you gently pull the door open. It's bizarrely dark inside, by all appearances, and-- But no sooner have you oh-so-carefully pulled the door open than the darkness on the other side starts howling as air shrieks past you, dragged into the vacuum of whatever's inside. You try to plant your feet on the porch, or close the door again, but the force is too much, and you're promptly sucked into the vast, dark expanse of whatever's in here. Then, finally, the vacuum yanks the door shut behind you, and all the confusion and all the rushing air stops--and as you manage to catch your breath and as your eyes adjust, you find yourself floating in a strange space-like room with no ceiling, floor, or walls. It doesn't look very scientifically accurate. There are model-sized planets and stars all around you, as well as two knob-less doors on either side of you that are hovering in midair at awkward angles and emitting strange but harmonizing music. You glance behind you, where the door you were sucked into should be--but you see only a couple of twigs, a leg of a rocking chair, and the porch's uncarved pumpkin that got dragged in with you. "What a lovely costume," says a miniature asteroid belt in front of the door to your right. "Too glittery," says a ringed planet in front of the door to your left. "I'm so hungry," says a black hole between them. "Can I eat your pumpkin? That broken twig would be good with some garnish and moons? Do you have any spare moons? Can I eat you? Nebulae are quite a delicacy?" The woman dressed as a small yacht (which looks about as authentic as one would expect) sifts awkwardly through the bowl of doorknobs. It isn't that she is concerned by the shouting- why would she be, given that this is Halloween and people screaming in fear are a dime a dozen? No, rather, she is awkward because it is very difficult to move in this outfit. Which will most certainly not hinder movement in any way should she find herself pursued by a ghoul, ghost, zombie, goblin, vampire, alien, mummy, werewolf or debt collector. "Aha!" she says, producing a clear hexagonal doorknob with a victorious flourish. A pouch at the bow of her costume contains several plastic sheets of stickers, which she fumbles with for several moments before managing to locate one covered in small, colourful owls. Satisfied, she settles back on the stairs and peels a sticker free of the blessedly protective backing. She sticks the purple-and-gold owl sticker onto the doorknob and turns to go, but it is a half-hearted effort at best, and before long she has turned back towards the house. Whoever is inside must be watching a really scary movie, because there's still a lot of noise, buuuut...surely they wouldn't put that sign up if they didn't want people to come by, right? The yacht nods her head decisively, causing the entire mast to creak (and throwing her slightly off balance, a thoroughly stupid oversight when she designed the thing), and fits her newly acquired doorknob into the nearest door. In which I begin my (belated) trick-or-treat adventure as a caricature of myself...yay! This looks super fun, hopefully I can visit a few before the deadline! =D Your hexagonal doorknob with the owl sticker latches onto the door very neatly, but when you turn the knob, the motion feels thick and gummy, as if there was something stuck in the mechanical workings. Finally, though, you manage to pull open the door and step inside, and you find yourself in a blindingly bright circular room, and the floor is a thick glue-like concoction that makes it very hard to walk. The walls are covered with posters and drawings of owls not unlike your purple and gold sticker. And at the very center of the circular room, you see a single woman in a brown cloak and pointy hat, hunched over something in her hands. "Ah," she says, not looking up. "A novice craftsman. Innovative, that." You try to step forward to get a better look at her, but it's hard work walking on this floor, and as you do, the door creaks shut behind you and vanishes into nothingness. The moment the door is gone, all of a sudden, every single image of every single owl from along the walls peels itself off its picture and flocks at you, hooting raucously. What? What are they doing? And how can they fly when they're still two-dimensional?!As you're flailing, you happen to look up and see that there's an attic door above you on the ceiling. Should you try to un-stick yourself and jump for it? Or maybe this woman here has some advice. Or candy? Who knows. Maybe she knows what to do about your owls? They're awfully sticky as they're flapping at you... The willowy brunet in the white shirt and leather pants listen to the shouting that comes from inside the house like a good joke. "Well well well," they say, standing proudly on the porch with their hands on their narrow hips, "is that what happens when you don't buy enough keys?" They keep laughing their tinkling laugh while digging through the bowl of trinkets. They're not so interested in the doorknobs at first, casually pocketing shinies instead, but the person inside sounds so distraught. So unlucky. Long-suffering, probably. That shouting sounds like a perfect victim's, and Laurtoria's instincts have a strong sense for victims. So they pinch the knocker that's shaped like a bunch of swirls and stroll up to a random door - then turn back to pick another shiny from the bowl -, then select a different door - just one last shiny -, install the knob and turn it. You turn the knob and step inside, peering around. It looks like a very ordinary foyer, with wooden floorboards, a worn rug, and an umbrella stand. No candy in sight, alas. But there is yet another bowl of doorknobs on a table, in place of where some houses would have potpourri. Its options are more limited, however, and inside are only a knocker ring and a doorknob that looks more like a water spigot than a doorknob. The hallway curls forward, and you can't see what's beyond, although something is making a stomping noise. There's also a coat closet to your right that needs a doorknob. As you're contemplating your options, the front door slams shut behind you and disappears, and the knocker shaped like a bunch of swirls makes an indignant noise in your bag. "Oy!" it calls. As you glance at it, you see that the swirls have churned like storm clouds into a different shape, one vaguely resembling a face--a rather cantankerous face (whose swirls still churn). "Oy!" it says again. "Yeah, you! Princess Crossover! What's with this treatment? Grabbing a bunch of knobs is smart, yeah, whatever, but you seriously had to lump me in the same group as the bat-shaped doorknob? He is SO OBNOXIOUS, seriously, he never stops complaining when we're inside, I cannot believe that you would pick that of all things, and it's SO OBVIOUS what you're ACTUALLY supposed to do, it's not THAT hard to navigate this place, why, I--" You notice that the stomping noise from ahead is getting louder. You've got a wide array of knobs at your disposal, as well as an argumentative knocker, so where would you like to go? Down the hall towards the noises, or through the closet door?
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Post by Thorn on Nov 1, 2015 18:44:34 GMT -5
"Your owls are attacking me!" the yacht cries out, trying in vain to peel one from her starboard side. "I think your floor might be too."
She realises how silly it sounds when she says it aloud- floors don't attack people! She's fallen for this woman's silly Halloween tricks. She blushes, decides that panicking and trying to climb into the stranger's attic would probably just make this all so much worse, if she could even remove her feet from her decidedly immobile boots in the first place.
"This is pretty neat," she says, trying to remain calm as more owls attach themselves to various aspects of her costume. "Must have taken you ages! How'd you do it, anyway? They're pretty...loud, and I don't seen any animatronicles or whatever they're called."
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Post by Gelquie on Nov 1, 2015 19:32:11 GMT -5
A person dressed up as a nebula (that is, a sheet with glitter and a nebulaec look on said black sheet) tilts her head as she studies the scene. The person inside seems particularly distressed, and the nebula feels like she should help somehow... They appear to be lost and confused and can't find their way out. However that happened, she should probably help. At least before whatever's inside eats them. ...Not that she wants to be eaten either. But maybe if all else fails she could... Uh, throw a doorknob at them? She takes her time staring at the doorknobs and knockers available to her before selecting the knob painted with stars (because she's biased and can't resist). She also takes a few purely-pretty things from the bowl and sticks them in her pockets before going up and trying the star-knob on some of the doors. The star doorknob clicks into place on one of the doors, and you gently pull the door open. It's bizarrely dark inside, by all appearances, and-- But no sooner have you oh-so-carefully pulled the door open than the darkness on the other side starts howling as air shrieks past you, dragged into the vacuum of whatever's inside. You try to plant your feet on the porch, or close the door again, but the force is too much, and you're promptly sucked into the vast, dark expanse of whatever's in here. Then, finally, the vacuum yanks the door shut behind you, and all the confusion and all the rushing air stops--and as you manage to catch your breath and as your eyes adjust, you find yourself floating in a strange space-like room with no ceiling, floor, or walls. It doesn't look very scientifically accurate. There are model-sized planets and stars all around you, as well as two knob-less doors on either side of you that are hovering in midair at awkward angles and emitting strange but harmonizing music. You glance behind you, where the door you were sucked into should be--but you see only a couple of twigs, a leg of a rocking chair, and the porch's uncarved pumpkin that got dragged in with you. "What a lovely costume," says a miniature asteroid belt in front of the door to your right. "Too glittery," says a ringed planet in front of the door to your left. "I'm so hungry," says a black hole between them. "Can I eat your pumpkin? That broken twig would be good with some garnish and moons? Do you have any spare moons? Can I eat you? Nebulae are quite a delicacy?" Well, that answered the question on how that one person got stuck in the house. The nebula takes a moment to look around in awe; even if it wasn't scientifically accurate, everything was floating, which is a pretty good achievement in this terrestrial realm. Unless the door was just a portal to somewhere else... Somewhere else that thankfully had air in spite of all of this. ...Buuut if she was floating, it would probably make it hard to get to the doors, she thought. She begins grabbing everything she can reach, such as the pumpkins and the twigs, holding them in her arms as she turned to the talking models. "Thanks," she says to the asteroid belt. "And sorry to disappoint, planet, but nebulas are often very glittery." She turned to the black hole. "Um, ah... I can't vouch for how tasty nebula are. I think they're very dusty, though. Dust never tastes very good, right? But maybe if I have extra things in my hands by the time I get to a door, I'll let you have something extra? I think you may be hungry for a long time, though." She takes a moment to decide which direction to go before facing the door behind the miniature asteroid belt. "Hey, so I'm gonna try to go your way to the door; if I bump into you, nothing personal." The nebula then tries to reach the right-side door; first by conventional floating, and if that fails, by throwing things behind me to attain momentum until she reach the asteroid belt and door. If she makes it, she takes a moment staring at the star knob again, pondering if this could possibly work and not just send her to the same place and concluding it was worth a try before trying the knob on the door.
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Post by Lizica on Nov 1, 2015 23:39:41 GMT -5
"Your owls are attacking me!" the yacht cries out, trying in vain to peel one from her starboard side. "I think your floor might be too." She realises how silly it sounds when she says it aloud- floors don't attack people! She's fallen for this woman's silly Halloween tricks. She blushes, decides that panicking and trying to climb into the stranger's attic would probably just make this all so much worse, if she could even remove her feet from her decidedly immobile boots in the first place. "This is pretty neat," she says, trying to remain calm as more owls attach themselves to various aspects of her costume. "Must have taken you ages! How'd you do it, anyway? They're pretty...loud, and I don't seen any animatronicles or whatever they're called." The woman in the brown cloak still doesn't look at you, and she merely gives a disinterested "Hmm" at your compliments. She doesn't seem like a particularly good listener. After a brief pause, she holds what she's been crouched over at arm's length, and you see that she's whittling a wooden doorknob. It's hard to tell from here (since you're stuck, and one owl is trying to adhere itself to your costume's crow's nest (if you have one?)), but it looks like her knob is shaped like an eyeball, complete with an overly-detailed optic nerve. Then, finally responding to you, she says, "Oh, please. They're your owls. You made some enhancements to the room's knob? An interesting move. Oftentimes difficult to tell how the magic will respond. It was a fair dabble. It's a delicate art. Are you a fan of my architecture in here? It's the future of home development, I tell you, interchangeable magical knobs really maximize space, and I'm working on a pitch to give to some HGTV execs." She pauses in order to whittle some veins on her eyeball doorknob. Then she expertly sticks and un-sticks her way across the floor in your general direction, where she summons a blue marker from thin air and draws a door on the wall that's vaguely reminiscent of a blueprint. As she's puncturing the plaster to make way for the doorknob, she waves off a stray owl and says, "Please get your owls under control, they're friendly to the point of being clingy, honestly. Also, hey, got any stickers of Italian food? I'm starved." Well, that answered the question on how that one person got stuck in the house. The nebula takes a moment to look around in awe; even if it wasn't scientifically accurate, everything was floating, which is a pretty good achievement in this terrestrial realm. Unless the door was just a portal to somewhere else... Somewhere else that thankfully had air in spite of all of this. ...Buuut if she was floating, it would probably make it hard to get to the doors, she thought. She begins grabbing everything she can reach, such as the pumpkins and the twigs, holding them in her arms as she turned to the talking models. "Thanks," she says to the asteroid belt. "And sorry to disappoint, planet, but nebulas are often very glittery." She turned to the black hole. "Um, ah... I can't vouch for how tasty nebula are. I think they're very dusty, though. Dust never tastes very good, right? But maybe if I have extra things in my hands by the time I get to a door, I'll let you have something extra? I think you may be hungry for a long time, though." She takes a moment to decide which direction to go before facing the door behind the miniature asteroid belt. "Hey, so I'm gonna try to go your way to the door; if I bump into you, nothing personal." The nebula then tries to reach the right-side door; first by conventional floating, and if that fails, by throwing things behind me to attain momentum until she reach the asteroid belt and door. If she makes it, she takes a moment staring at the star knob again, pondering if this could possibly work and not just send her to the same place and concluding it was worth a try before trying the knob on the door. "Of course, dearie," says the asteriod belt amiably. "No way, celestial dust tastes amazing, have you ever had it over a nice slice of dwarf planet?" says the black hole. "At--at least punt some space junk over to me!" it cries. "NOOO, OVER TO MEEE," it laments when your swim-floating accidentally sends a comet hurling in the opposite direction. "WHAT ARE YOU DOING, THERE'S NO ESCAPE." You manage to get the star doorknob into the door on the right, and you brace yourself for another rush of air--but nothing unusual happens. You peer through the door and find a very odd feedback loop: You see the room you're in, as from a distance. There's the planet, the asteroid belt, the black hole, the door, and you can even see the back of your own head. Glancing behind you, you see that although you've opened the door on your right, the door on the left has been opened by what appears to be you, though she is presently looking behind her at the room behind her, where she can see herself looking backwards at the door that she was looking through, and-- "Better try a different knob or alter that one accordingly," says the planet. "Different knob! Different knob!" chant its moons excitedly. (You can hear their exclamation echoing in unison through all of the open doors.) "NO NO, come back and let me eat you!" sobs the black hole. "What's wrong with everyone, I wish you were all denser!"
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Post by Thorn on Nov 2, 2015 0:05:26 GMT -5
The woman in the brown cloak still doesn't look at you, and she merely gives a disinterested "Hmm" at your compliments. She doesn't seem like a particularly good listener. After a brief pause, she holds what she's been crouched over at arm's length, and you see that she's whittling a wooden doorknob. It's hard to tell from here (since you're stuck, and one owl is trying to adhere itself to your costume's crow's nest (if you have one?)), but it looks like her knob is shaped like an eyeball, complete with an overly-detailed optic nerve. Then, finally responding to you, she says, "Oh, please. They're your owls. You made some enhancements to the room's knob? An interesting move. Oftentimes difficult to tell how the magic will respond. It was a fair dabble. It's a delicate art. Are you a fan of my architecture in here? It's the future of home development, I tell you, interchangeable magical knobs really maximize space, and I'm working on a pitch to give to some HGTV execs." She pauses in order to whittle some veins on her eyeball doorknob. Then she expertly sticks and un-sticks her way across the floor in your general direction, where she summons a blue marker from thin air and draws a door on the wall that's vaguely reminiscent of a blueprint. As she's puncturing the plaster to make way for the doorknob, she waves off a stray owl and says, "Please get your owls under control, they're friendly to the point of being clingy, honestly. Also, hey, got any stickers of Italian food? I'm starved." I hadn't given much thought to specifics, but a crow's nest sounds utterly splendid. xD Most of what she says doesn't make a lot of sense. It doesn't help that the owls are loud enough to drown out half of the cloaked woman's words. But, understandably, the yacht glances up with some interest as the woman picks her way across the glue-like floor. That doorknob is a lot more unsettling than it has any right to be, and the yacht has to look away again as it and the woman draw closer- but that doesn't matter because here's a door, and soon she will be out of here with her pretty owl doorknob and on to the next, hopefully more mundane, house! "I don't have any of those, I'm afraid," the yacht says, frowning. "From memory, I have some cupcakes and a sheet of various take-away items, but no Italian food. So do I just put one on the doorknob, over the owl sticker or whatever, and all these owls will go away?" It's a pretty neat trick, she has to admit, as she rummages around in the bow-pocket for any food themed stickers. If loud and disconcerting. And hey, maybe if she puts a different sticker over the owl one, candy will appear! It would be a shame to be stuck here so awkwardly for so long with no payoff...aside from the doorknob, of course, which is really quite well made and lovely- but not at all edible.
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Post by Gelquie on Nov 2, 2015 0:07:34 GMT -5
"Of course, dearie," says the asteriod belt amiably. "No way, celestial dust tastes amazing, have you ever had it over a nice slice of dwarf planet?" says the black hole. "At--at least punt some space junk over to me!" it cries. "NOOO, OVER TO MEEE," it laments when your swim-floating accidentally sends a comet hurling in the opposite direction. "WHAT ARE YOU DOING, THERE'S NO ESCAPE." You manage to get the star doorknob into the door on the right, and you brace yourself for another rush of air--but nothing unusual happens. You peer through the door and find a very odd feedback loop: You see the room you're in, as from a distance. There's the planet, the asteroid belt, the black hole, the door, and you can even see the back of your own head. Glancing behind you, you see that although you've opened the door on your right, the door on the left has been opened by what appears to be you, though she is presently looking behind her at the room behind her, where she can see herself looking backwards at the door that she was looking through, and-- "Better try a different knob or alter that one accordingly," says the planet. "Different knob! Different knob!" chant its moons excitedly. (You can hear their exclamation echoing in unison through all of the open doors.) "NO NO, come back and let me eat you!" sobs the black hole. "What's wrong with everyone, I wish you were all denser!" "Aaah, infinite loops," the nebula mused to herself. She experiments going back and forth through it, getting closer to the ringed planet, then back to the asteroid belt. "Funtimes, but I'm a little short on it. Guess another knocker it is. ...Though you mentioned I could alter this?" The nebula closed the door, takes out the knob, and examines it, frowning. "...Don't really wanna mess this up too badly yet, though. This is kind of a cool place regardless. And it's a really pretty knob." She glances back towards the black hole in pity. "Sorry, nothing personal, but nothing you eat ever escapes... I think. And I don't wanna not escape. Uh... Here." She tosses a twig towards the black hole. "Munch on that. And who knows? Maybe some day, some unlucky astral thing will come your way, and you can munch on it to your heart's... er, core's content." She then reaches into her pockets for some of the pure-aesthetic trinkets she picked out earlier, feeling for a knob or a knocker before selecting a trinket at random. "Let's see where this one goes then," she decides, trying that on the closed door instead.
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Post by Lizica on Nov 2, 2015 1:03:49 GMT -5
I hadn't given much thought to specifics, but a crow's nest sounds utterly splendid. xD Most of what she says doesn't make a lot of sense. It doesn't help that the owls are loud enough to drown out half of the cloaked woman's words. But, understandably, the yacht glances up with some interest as the woman picks her way across the glue-like floor. That doorknob is a lot more unsettling than it has any right to be, and the yacht has to look away again as it and the woman draw closer- but that doesn't matter because here's a door, and soon she will be out of here with her pretty owl doorknob and on to the next, hopefully more mundane, house! "I don't have any of those, I'm afraid," the yacht says, frowning. "From memory, I have some cupcakes and a sheet of various take-away items, but no Italian food. So do I just put one on the doorknob, over the owl sticker or whatever, and all these owls will go away?" It's a pretty neat trick, she has to admit, as she rummages around in the bow-pocket for any food themed stickers. If loud and disconcerting. And hey, maybe if she puts a different sticker over the owl one, candy will appear! It would be a shame to be stuck here so awkwardly for so long with no payoff...aside from the doorknob, of course, which is really quite well made and lovely- but not at all edible. As you're thinking about how unsettling the eyeball doorknob is, you could have sworn its pupil swiveled in your direction before you quickly look away. At your suggestion to put a food-themed sticker on top of the owl one, the woman in the hat blanches. "Oh goodness no!" she exclaims. "If you want to get rid of the owls, you'd have to peel the sticker off and use the knob to change rooms. If you only layer the stickers, you'll probably get winged, sentient cupcakes or something. Not recommended. Especially if you're gluten-free." She finishes making a space for the doorknob in the wall, and she swipes one of your food-themed stickers before you can even offer it. (...Rude.) She slaps the sticker onto her eyeball knob's optic nerve and puts it in, and somehow uses her strange blueprinted door to open a door into--what looks like a kitchen of some kind? There are also two zombies inside. Um. Lovely. "These brains are three days past their expiration date!" howls the first, gesturing angrily to a deli container that is thankfully opaque. "That's why they were on sale!" argues the second. " You try grocery shopping this late on a weekend, these were the best brains they had!" The woman in the brown cloak slams the door shut, making an exasperated noise. Then she removes her eyeball knob from the door, uses her fingernail to peel off your sticker, and then promptly reaches through the swarming owls to hand it back to you. Without waiting for your response, she jams the knob back into place and opens the door again. It's no longer a kitchen area. Now it's a dark hallway with a door farther on. There are still two zombies there, though they look like different ones. They also appear to be doing some kind of stomping dance that's creating a massive ruckus. "'Evening, boys," says the woman in the brown cloak. "Come join us!" says one. "Dance 'til you drop!" "First one to drop gets us dinner!" says the second, brandishing a spoon and tap-dancing towards you. ...Well. D'you feel like dancing? Or maybe trying out that door ahead? Or maybe you can use your doorknob to try something else? (You can always throw it if that spoon zombie tries to get too close.) Or, your're covered in glue and sticky owls, maybe that'll help? And there's still that attic door if you'd prefer to backtrack. "Aaah, infinite loops," the nebula mused to herself. She experiments going back and forth through it, getting closer to the ringed planet, then back to the asteroid belt. "Funtimes, but I'm a little short on it. Guess another knocker it is. ...Though you mentioned I could alter this?" The nebula closed the door, takes out the knob, and examines it, frowning. "...Don't really wanna mess this up too badly yet, though. This is kind of a cool place regardless. And it's a really pretty knob." She glances back towards the black hole in pity. "Sorry, nothing personal, but nothing you eat ever escapes... I think. And I don't wanna not escape. Uh... Here." She tosses a twig towards the black hole. "Munch on that. And who knows? Maybe some day, some unlucky astral thing will come your way, and you can munch on it to your heart's... er, core's content." She then reaches into her pockets for some of the pure-aesthetic trinkets she picked out earlier, feeling for a knob or a knocker before selecting a trinket at random. "Let's see where this one goes then," she decides, trying that on the closed door instead. This doorknob was a burnished white with a lacy trim, cool to the touch. When you open the door this time, a wave of frigid air greets you, and you find yourself watching two zombies argue about expired brains in a kitchen. "Maybe if you had frozen it right away after buying it!" yells the first. "You said you wanted brains tonight, so that would have been stupid!" cries the second. "Besides, we have a ton of ingredients in the refrigerator--" The second zombie pauses and turns--...to you? Apparently you just opened the door from their kitchen's undead refrigerator? At first the zombies have the grace to look surprised at you, but then their surprise turns to glee, and they grin wide with their rotten teeth as they approach you. "Home delivery! Even better!" the first one cries. Finally finishing up the twigs behind you, the black hole shouts, "CLEARLY WE DON'T HAVE ENOUGH FOOD IN THIS HOUSE, PLEASE COME BACK, NEBULA." And a similar but somewhat weaker feeling to the vacuum when you first opened the space room's door engulfs you--this time drawing towards the miniature black hole. Oh dear! Better think fast! Do you want to chance it with the hungry zombies and throw yourself through the door? (Prepare to do battle? And maybe the kitchen has some candy or other non-zombie Halloween goodies?) Or you could try to hold off the black hole a little longer--maybe try talking it out? Or, if you're quick enough, you can even try slamming the door and trying a different doorknob before either zombies or black holes can get you.
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Post by Gelquie on Nov 2, 2015 1:33:14 GMT -5
"Aaah, infinite loops," the nebula mused to herself. She experiments going back and forth through it, getting closer to the ringed planet, then back to the asteroid belt. "Funtimes, but I'm a little short on it. Guess another knocker it is. ...Though you mentioned I could alter this?" The nebula closed the door, takes out the knob, and examines it, frowning. "...Don't really wanna mess this up too badly yet, though. This is kind of a cool place regardless. And it's a really pretty knob." She glances back towards the black hole in pity. "Sorry, nothing personal, but nothing you eat ever escapes... I think. And I don't wanna not escape. Uh... Here." She tosses a twig towards the black hole. "Munch on that. And who knows? Maybe some day, some unlucky astral thing will come your way, and you can munch on it to your heart's... er, core's content." She then reaches into her pockets for some of the pure-aesthetic trinkets she picked out earlier, feeling for a knob or a knocker before selecting a trinket at random. "Let's see where this one goes then," she decides, trying that on the closed door instead. This doorknob was a burnished white with a lacy trim, cool to the touch. When you open the door this time, a wave of frigid air greets you, and you find yourself watching two zombies argue about expired brains in a kitchen. "Maybe if you had frozen it right away after buying it!" yells the first. "You said you wanted brains tonight, so that would have been stupid!" cries the second. "Besides, we have a ton of ingredients in the refrigerator--" The second zombie pauses and turns--...to you? Apparently you just opened the door from their kitchen's undead refrigerator? At first the zombies have the grace to look surprised at you, but then their surprise turns to glee, and they grin wide with their rotten teeth as they approach you. "Home delivery! Even better!" the first one cries. Finally finishing up the twigs behind you, the black hole shouts, "CLEARLY WE DON'T HAVE ENOUGH FOOD IN THIS HOUSE, PLEASE COME BACK, NEBULA." And a similar but somewhat weaker feeling to the vacuum when you first opened the space room's door engulfs you--this time drawing towards the miniature black hole. Oh dear! Better think fast! Do you want to chance it with the hungry zombies and throw yourself through the door? (Prepare to do battle? And maybe the kitchen has some candy or other non-zombie Halloween goodies?) Or you could try to hold off the black hole a little longer--maybe try talking it out? Or, if you're quick enough, you can even try slamming the door and trying a different doorknob before either zombies or black holes can get you. The nebula stumbles and grabs onto the door with their free hand as the suction starts... while the zombies are approaching. "Not good, not good, noooo..." Dropping the pumpkin and leaving it to its fate, she scurries over to the zombie-side of the door, clinging to it and trying to get out of the direct way of the suction before slamming the door. ...Which still left her helpless to the zombies. She gulped. This was not good. ...But then she had an idea. She grabbed for anything solid and secure nearby before putting a hand on the door again and turning to the zombies. "Hey, you step any closer, and you'll be victim to a very hungry black hole, one whom I know for sure is not picky at all! I mean, I get it, I sympathize with your plight, but I'm, uh..." She ponders. "I'm actually a nebula. And nebulas don't have brains. But I'd rather not be ripped up by you, so, you know... black hole on the other side." ...This could possibly just end with being put in a stalemate, but she didn't know what else to do for now. Just in case, she prepared herself to grab another knob in case the zombies decided to call her bluff.
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Post by Thorn on Nov 2, 2015 2:23:08 GMT -5
As you're thinking about how unsettling the eyeball doorknob is, you could have sworn its pupil swiveled in your direction before you quickly look away. At your suggestion to put a food-themed sticker on top of the owl one, the woman in the hat blanches. "Oh goodness no!" she exclaims. "If you want to get rid of the owls, you'd have to peel the sticker off and use the knob to change rooms. If you only layer the stickers, you'll probably get winged, sentient cupcakes or something. Not recommended. Especially if you're gluten-free." She finishes making a space for the doorknob in the wall, and she swipes one of your food-themed stickers before you can even offer it. (...Rude.) She slaps the sticker onto her eyeball knob's optic nerve and puts it in, and somehow uses her strange blueprinted door to open a door into--what looks like a kitchen of some kind? There are also two zombies inside. Um. Lovely. "These brains are three days past their expiration date!" howls the first, gesturing angrily to a deli container that is thankfully opaque. "That's why they were on sale!" argues the second. " You try grocery shopping this late on a weekend, these were the best brains they had!" The woman in the brown cloak slams the door shut, making an exasperated noise. Then she removes her eyeball knob from the door, uses her fingernail to peel off your sticker, and then promptly reaches through the swarming owls to hand it back to you. Without waiting for your response, she jams the knob back into place and opens the door again. It's no longer a kitchen area. Now it's a dark hallway with a door farther on. There are still two zombies there, though they look like different ones. They also appear to be doing some kind of stomping dance that's creating a massive ruckus. "'Evening, boys," says the woman in the brown cloak. "Come join us!" says one. "Dance 'til you drop!" "First one to drop gets us dinner!" says the second, brandishing a spoon and tap-dancing towards you. ...Well. D'you feel like dancing? Or maybe trying out that door ahead? Or maybe you can use your doorknob to try something else? (You can always throw it if that spoon zombie tries to get too close.) Or, your're covered in glue and sticky owls, maybe that'll help? And there's still that attic door if you'd prefer to backtrack. She likes zombies, in theory. In reality? Heaps of smelly decomposing flesh dancing about before her are...less awesome. Still, dancing is fun, right? The yacht presses the recently re-acquired sticker onto a relatively clear spot on her hull, thinking things over. She's not sure if she can physically drop- she doubts her costume would allow her that much movement, it almost touches the ground as it is. So there's no way she can lose this contest, really! Though, with dinner probably being of a squishy pinkish nature...well, she can think about that later. How likely is it that she'll ever get another chance to dance with zombies? "Um, okay!" she says at length, taking a few steps away from the spoon-zombie for good measure. "I can't really tap dance, but..." She flails her limbs as best she can, shuffling awkwardly from side to side in her cumbersome (and poorly thought through, all things considered) costume. How many of those doors are in this place? It's a marvellous piece of architecture, for sure. She must remember to ask the cloaked woman about how it all works when this is over!
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Post by Lizica on Nov 2, 2015 2:59:33 GMT -5
The nebula stumbles and grabs onto the door with their free hand as the suction starts... while the zombies are approaching. "Not good, not good, noooo..." Dropping the pumpkin and leaving it to its fate, she scurries over to the zombie-side of the door, clinging to it and trying to get out of the direct way of the suction before slamming the door. ...Which still left her helpless to the zombies. She gulped. This was not good. ...But then she had an idea. She grabbed for anything solid and secure nearby before putting a hand on the door again and turning to the zombies. "Hey, you step any closer, and you'll be victim to a very hungry black hole, one whom I know for sure is not picky at all! I mean, I get it, I sympathize with your plight, but I'm, uh..." She ponders. "I'm actually a nebula. And nebulas don't have brains. But I'd rather not be ripped up by you, so, you know... black hole on the other side." ...This could possibly just end with being put in a stalemate, but she didn't know what else to do for now. Just in case, she prepared herself to grab another knob in case the zombies decided to call her bluff. The second zombie tilts its head at you quizzically before exchanging glances with the first. "Nebulae don't have brains?" they ask, disappointed. "I heard they taste very good over a dwarf planet." "But I hate dwarf planets. They--they snark at me." "Well, I guess we are at a stalemate, then." "Especially since the two of us zombies are both stale mates! AM I RIGHT?" "Shut up, Hensley." "I'm just hungry! I make bad jokes when I'm hungry!" "Then you should have bought the brains that weren't on sale so we'd have a base for our stir-fry!" They both start arguing furiously again. ...This is probably a good time to sidle away while they're distracted. There's a door at the far end of the kitchen, and--there's a window above the sink! Do windows work on this house's door logic? She likes zombies, in theory. In reality? Heaps of smelly decomposing flesh dancing about before her are...less awesome. Still, dancing is fun, right? The yacht presses the recently re-acquired sticker onto a relatively clear spot on her hull, thinking things over. She's not sure if she can physically drop- she doubts her costume would allow her that much movement, it almost touches the ground as it is. So there's no way she can lose this contest, really! Though, with dinner probably being of a squishy pinkish nature...well, she can think about that later. How likely is it that she'll ever get another chance to dance with zombies? "Um, okay!" she says at length, taking a few steps away from the spoon-zombie for good measure. "I can't really tap dance, but..." She flails her limbs as best she can, shuffling awkwardly from side to side in her cumbersome (and poorly thought through, all things considered) costume. How many of those doors are in this place? It's a marvellous piece of architecture, for sure. She must remember to ask the cloaked woman about how it all works when this is over! Wow! Look at you go! You're totally rocking this dance floor. (No matter how awkward you feel about dancing as a yacht, don't forget that your dancing partners are undead, and as such, they...may have some bones missing in their feet and legs.) After the song is over, the first zombie bows so deeply to your prowess that his head falls off, and he has to go fetch it as it rolls down the hallway. "That counts as a drop!" cries the second zombie. "Go down to the kitchen and see if they're done!" "Aw, what? That doesn't count, it was in between songs!" The woman in the brown cloak, however, sidesteps the zombies and makes her way down the hall. "I'm expecting a shipment of hinges and cabinet rosettes today!" she calls excitedly. "I wonder if my temporary tenant found the knob and deadbolt to outside? She better not make me late for my delivery. Maybe while we're out we can even order Italian!" she adds brightly to you as she peels an owl off her hat. Thanks for getting lost in here, guys! Not to worry, I imagine you all get out safely. I hope you had fun, though! ^^
Next time, bring a cake for the poor hungry creatures in here, though.
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