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Post by Huntress on Aug 21, 2015 16:02:27 GMT -5
Meet Huntress, who - joined this forum in late 2005 - is a generally artsy sort of person - and somehow hasn't made an art thread until this point. Possibly partly because I don't actually draw very often, but all the more reason to collect everything in one place since it's otherwise scattered across various forum game threads and roleplays and I don't use deviantart any more. And I can actually post a cover for this thread, because I make my own sketchbook covers. The house is largely modelled after a photo I took in York, because I may have no forethought but I do get lucky with references sometimes.
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Post by Huntress on Aug 21, 2015 16:32:45 GMT -5
The Townbecause any mafia game always triggers all the art. The avatars I drew for myself and Fraze: now properly scanned to boot, because we were en route to Portland on a 30-hour trip and my lazy bum had put off the avatarbusiness until I had to do it on the trip, so I sketched them on the plane from Tallinn at 6 in the morning, bought a set of color pencils in a newspaper shop at Amsterdam airport, went all "guuuuh do not waaant" trudging along with the coloring in perky-sunny Minneapolis while my body was convinced that it was past midnight, and then took a million photos of the end result with Fraze's phone and downloaded a Paintshop trial into his computer to edit it all into decent enough avatars. I like my scanner, is the point. Then Ene died and got herself a makeover that didn't involve a broken neck: I had to trim this down for the actual avatar, and the full-sized version still looks so much nicer. (I've a snowflake tube tool I use for stars, and usually erase the big flakes on big pictures, but knowing that this'd become a tiny avatar, didn't bother this time.) Close to the end of the game and I finally got around to drawing her full-length. She had kind of a Morticia Addams period at age nineteen. And a freshly started arsonist period at age 43-and-dead. And the reunited Resistance girls verrry late at night, an image that currently hides in Memory Lane so I'd quite like to keep it here as well. I still insist on calling them the Resisterhood. Or alternatively the reSIStance.
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Post by Huntress on Aug 29, 2015 11:24:33 GMT -5
The TownAl right, finally, Theodor. The people who were in the Town game long enough should remember him, for the rest of you, he's my character's husband with a history of Resistance hitman and the patience of a saint. He's also been dead for the past fifteen years. Mafia games, nothin' doin'. The funny thing is, throughout the game I had zero idea what he looks like beyond "tall and blonde" (and I live in a country full of those). When that happens, I generally settle down to draw and the final result is as new to me as to everyone else. Theo in his armchair. He'll defend his unwavering rights to this armchair, and no wonder too, it looks pretty comfy. Also the reason why Ene complains about his general unwillingness to take his shirt off to promote pub business: I never got around to writing down anywhere who he used to be in life when he wasn't running around after dark being a terrorist or freedom fighter, depending on who you ask. Blacksmith.
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Post by Huntress on Sept 2, 2015 11:39:44 GMT -5
The HorsemenI did say that I want to collect some of ye olde stuffe into this thread. And I haven't actually posted these on the forum before. Story with these is, I moved in with Fraze in July 2012 and the new crib needed a calendar among other things but it doesn't make a whole lot of sense to buy an entire new calendar past the halfway mark of the year. So with five months remaining until the end of it, I made use of my four-plus-one Horsemen of the Apocalypse and drew a new calendar page with them each month. Famine, the only human Horse(wo)man who was brought in as emergency replacement. Formerly a catwalk model. Currently dead. Reasons obvious. She thinks the new job is an improvement anyway. The sketch for this thing looks like a plate of colorful pasta because she rides an animated horse skeleton with a horse hide sewn over it, so I had to draw the entire bleedin' skeleton to get the hide on top to work properly. Retired because curse these advanced hygiene standards. He now runs an inn and sneaks a bit of tuberculosis into the soup now and again just to keep his hand in. I'll probably never get around to drawing what he used to look like when on duty, since I'm kind of used to this form by now. His horse is a Clydesdale, because dangit I like Clydesdales. Yeah, everyone knows that vikings didn't have horned helmets, but War is a symbol, not a viking, and therefore he gets away with it. He hangs beer tankards off of the horns sometimes. Rides a red battle charger, which weren't generally particularly bulky, but this one needs to match War's size to a degree, else he'd just look ridiculous. Our November has the Day of Souls and two Halloween equivalents so Death is hella busy that month. For whatever unknown reason he rides a roan Arabian mare with an attitude problem. Sometimes characterization just happens. No, I have absolutely no clue what possessed me to give TMC a fully chromed Harley Chopper, it's an excellent idea right up until you want to actually draw that. I'll grant that TMC as the Fourth Horseman is a bit of an outdated concept by now (whaddya mean Proboards actually fixes its ongoing issues over time?) and might not work as an injoke for the newbies, but realistically, if I was to create this lot right now (man, they date back to 2008), the Fourth Horseman would be the Err Bear, and how would that go over? nope.
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Post by Huntress on Sept 17, 2015 4:05:38 GMT -5
The TownYou know, if feels nice having a source of inspiration again. My primary source of drawing inspiration used to be the Guilds, which might just mean that they need reviving. In the meantime there's still plenty of material to be had from Melville's ghosts dinking around doing ghost-things which are largely indistinguishable from living things because why would I bother making them translucent, do you know how much extra work that is? This started when I decided to cross-post the Elinor story images (and will link to the story itself for my own convenience because it'll sink off on the board eventually). This also narrows down the mostly-undecided point in time when Ene cuts her hair off. Probably a few years after Theodor's death when she got increasingly involved in her work and practicality won over vanity. The ghost pub house didn't turn out the way I'd originally envisioned, but sorta works better this way. It's based on British Georgian townhouses. Elinor was another case of "I have no idea what she looks like so I'll find out in the course of drawing her". This happened largely because it was a better way of finishing the story than anything I could've managed in words. Then I realized that inasmuch as I've drawn Ene (which really hasn't been all that much), she's only really had one expression, best described as "teetering dangerously on the brink of smug". Obvious solution: draw more expressions. Obvious outcome: expression studies turn into full-blown illustrations of various scenes. The perky face (probably a pretty common sight throughout the story): The Melville Harbinger is best newspaper. How I went from "happy face" to "sketching houseplants for background", I may never know. This'll be the scene in Chapter 5 where everyone's favorite hanged murderess picks Victoria up from the street (gonna need to tag Liou for this one) and drags her in for tea (before ultimately dragging her off to torch important town landmarks. To be fair, before that point, Vic had been running around getting herself more or less literally entangled with gods. Not sure if improvement.) The ticked off face: no, seriously, you shouldn't. This one's born of the (somehow surprisingly recent) realization that most of you English-speaking folks would have an entirely different idea of how to pronounce Ene's name. If you spent the entire game thinking that it's basically a variant of Eve, WELP, you've been living a lie. It's a two-syllable name. The thing with Ene's name was that I threw her character together very shortly before the game began with no intention of doing anything with her other than a post or two per round (should really know better by now) and for lack of name ideas, gave her the first standard Estonian name that came to mind. If this particular family of languages was good enough for Tolkien, it should bloody well be good enough for the forum, amirite. (Nevermind that she would've gotten the last name Allikhing when marrying into Theodor's family. Her maiden name was probably Jones.) Allikhing translates as "springsoul" (the water-from-the-ground kind) and is a semi-merged compound noun with the merge point between k and h (sortof mostly). The "uuuurghugh" face: Also featuring my not-really-founded-on-anything rendition of Cori (heeey, Gelquie, have a tag) who always struck me as a long braid sort of girl. And the most likely candidate in the pub to get roped into helping out with accounting. Ene did run a flowershop in life, but nobody ever said that her accounting was anything other than a sorry mess (she's neither patient nor diligent when it comes to shifting through invoices and remembering to budget for new half-pint glasses.) And the weird part is, Cori is arguably a year older than Ene. And the... whatever this expression might be called, but definitely none of the preceding: She does have a soft side, but good luck seeing it in public. (This is the first time I've had to crop an image down from the actual full version in my sketchbook, because, well.)
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Post by M is for Morphine on Sept 17, 2015 15:17:34 GMT -5
I don't really follow the games, so I'm glad you made this thread. It's nice to check out your art. I especially like the sketchbook cover.
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Post by Huntress on Sept 18, 2015 6:22:04 GMT -5
I don't really follow the games, so I'm glad you made this thread. It's nice to check out your art. I especially like the sketchbook cover. I sort of try to make this stuff decently accessible to people who didn't follow the game, because the Town was the first forumgame I myself was involved in, so I know the feeling of sniffing through other people's art threads being all "this'd probably be very interesting if I had more context" :'D But it's largely just a way to channel goofy ideas into a pre-existing set of characters. 'nyway, thank you ^^
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Post by Huntress on Sept 22, 2015 6:16:13 GMT -5
The Town(arguably.) I am very sorry for this. Mostly. You can blame Thorn for this. (It's not strictly speaking her fault, but you can blame her anyway =D) Can I just point out how little this bleedin' thing needed changing? A villain song in disguise if I ever saw one. Also somehow my first time painting fire. Didn't turn out half bad, but there'll be room for improvement, as usual.
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Post by Thorn on Sept 22, 2015 7:28:22 GMT -5
The Town(arguably.) I am very sorry for this. Mostly. You can blame Thorn for this. (It's not strictly speaking her fault, but you can blame her anyway =D) Can I just point out how little this bleedin' thing needed changing? A villain song in disguise if I ever saw one. Also somehow my first time painting fire. Didn't turn out half bad, but there'll be room for improvement, as usual. Hey, I'm happy to take responsibility! This is (Sherman voice) pretty fantastic! (The last two illustrations are especially epic- I'm a sucker for neato lighting and FIYER, so thanks for posting this!).
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Post by Huntress on Sept 29, 2015 11:25:02 GMT -5
Gold and DestructionThis is one for the memory lane again. Gold and Destruction was a forum game I ran with Fraze back in 2011, after a prologue in summer 2010 which was originally intended for a different event that didn't take off. When I say "ran", I mean (always) that Fraze did the GMing and I drew stuff. The comics were never actually collected into a single thread and are buried together with the events in the Guilds and Splatterboard respectively, so this is as good a time as any for a director's cut. Those who remember Goosh remember that I used him a whole heck of a lot in various forum comics for a very simple reason: he was so easy to draw. *has been contemplating recruiting Nova as the next first mate* and this is how you set up a plot. Also easily the first and only time I've drawn Cap'n Huntress with her hair down. I'm not exactly the biggest fan of drawing Tabloid Town. Pirates believe in free circulation of money. Meet Zagora. She's... well, essentially Tia Dalma (hence the name; Zagora is a region in Dalmatia in modern-day Croatia) who, like so many others, began as a one-off NPC. Except she's less crazy eldritch abomination and more straightforward gypsy witch who runs her trade in a busy rich-people area in Tabloid Town with the reasoning that clients are much harder to come by when you live in a swamp. She speaks fluent English with a heavy accent which slips sometimes when she forgets herself. I haven't drawn her very much, but there's one concept sketch from unnamed olden days. And thus the game kicked off. It was a fairly simple boardgame: players made their moves to travel or dig on the island and the GM told them what they found at the end of each round. There were portals to smaller islands because more digging=more fun. Zylaa dug up a magic stone that triggered a hurricane. Whoops. (If I remember right, and I might not, it meant that all players got shuffled to different locations.) Celes got frozen for a round. Meaning she had no chance to get out of the riddle anyway, but the answer was always going to be sixteen (because Pratchett reference) so had she guessed that, the sphinx would've cheated the heck out of there and frozen her anyway. The sphinx, as befits one-off NPCs, showed up again in later roleplays and quickly developed a bit of a gambling problem. Draco triggered a herd of demonic koalas which attacked everyone but him. I can't remember for the life of me what the in-game effects were, but out-of-game effects were that they became recurring characters. not cool. Find the big treasure, immediately trigger a herd of banshees. We are not merciful and loving GMs. Why yes, this is all a great big reference reel.
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Post by Huntress on Oct 17, 2015 7:11:24 GMT -5
The TownThis post would probably have been incredibly useful if I'd made it say, sometime within the first week of the game. But then I didn't have enough of a mental visual of any of the characters to sketch them back then. Tough cookies. Alongside various other things, I've been chipping away at various character sketches, because nothing's more therapeutic for me than playing with expressions and personalities and clothing styles and other such fun stuff. As such, the Melville folks were a convenient subject matter to make use of, even if I may or may not be off the mark with a bunch of them, depending on whether I had any sort of references to work with (the eternal gripes of the artist, amirite). So this post will be a veritable rainbow of tags. Aerona ( Tiger) For whatever reason, I can only ever see her in a leather jacket. Ivan ( Celestial) One of those cases who I couldn't visualize at all before I started drawing, and then he turned out exactly the way I imagined Ivan would look like. Pinkie Pie - I mean, Joan ( Lizica) This was easily my favorite of the entire batch to work with because I had enough of a reference to not have to worry about going way off the mark, but at the same time Lizica's style is different enough from mine that I didn't have to feel constrained to match it. (We never did anything with that giant ball of yarn. I am disappoint.) Cori ( Gelquie) Seen here sporting a quick and easy bun that I keep my own hair in about half of the time, which means that Cori's hair has to be about as long as mine for it to work properly. I think I based her design largely on Sailor Neptune, because I had to base it on something and this worked well enough. Victoria ( Liou) Went through the bulk of the game in various degrees of UGH and therefore inevitably made me wonder what she'd look like when genuinely perky. Solution: give her a frying pan, watch the magic. Ene (mine, but I like to revisit her now and again because she's a blast to draw) Born out of equal parts "I wonder what she'd look like with her hair tied up" (which has to happen occasionally, hair like hers is a pain when kept loose) and "man, I'm starting to get tired of that dress, I wonder if it looks any more interesting on the back" (now watch me kick myself to no end if I need to draw this again). I'm still not entirely sure what made me make her a smoker, but I think it was largely a way to show cracks in that otherwise eternally happy-go-lucky mask and throw people a hint at her being in the Resistance. She got into it to soothe her moderately-ragged nerves. Jensa ( Fraze) Is now into flapper fashion, because I say so. Being an artist is awesome. But really, flapper fashion really needs to make a comeback, especially for the benefit of people like Jensa who're built like a stick. Doormat ( Thorn) Clearly the best choice for filling the position of an investigator for rooting out a band of dangerous murderous criminals, what the heck Council, why do you think you lost this fight?He reminds me of someone but I still can't pin down who. Largely a hobbit, I think, which might mean that there are hidden depths of determination in there and he might've managed well enough with that band of dangerous criminals if not for getting murdered by a cult. Whoops. Fortune ( PFA) Gets a 1930s radio because they're awesome and she probably has several anyway. Part of me wants to cheat and also count this as Sampson's character sketch >__>
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Post by Thorn on Oct 17, 2015 18:23:49 GMT -5
Can't decide whether I want Aerona's or Joan's hair more, awesome curls vs. shampoo-commercial shine. ;-;
Also, nowhere does it explicitly say that Sampson ISN'T a radio. :-P Maybe that's all he ever was, anyway!
*spooky finger wriggling*
(Tangential comments aside, these are awesome! Feel free to remove this if you don't want your art thread clogged with spam- but it's cool to see so many different characters! Fortune looks so sweet and now I feel even worse about getting her lynched. And of course I am very happy there is a Doormat among them. xD But I've squeed about that enough already).
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Post by Huntress on Oct 18, 2015 13:03:41 GMT -5
Can't decide whether I want Aerona's or Joan's hair more, awesome curls vs. shampoo-commercial shine. ;-; Also, nowhere does it explicitly say that Sampson ISN'T a radio. :-P Maybe that's all he ever was, anyway! *spooky finger wriggling* (Tangential comments aside, these are awesome! Feel free to remove this if you don't want your art thread clogged with spam- but it's cool to see so many different characters! Fortune looks so sweet and now I feel even worse about getting her lynched. And of course I am very happy there is a Doormat among them. xD But I've squeed about that enough already). I'm still not sure if Joan's hair is supposed to be curly or frizzy, but the only actual difference between the two is regular coconut oil treatments, so. (Where she'd get coconut oil in this secluded town is a different bunny, Ene's greenhouse can only work so much magic.) Spam on art thread is all cool and dandy, I just recently realized that this page is getting insanelong even with the spoiler boxes and I should post more frequently in smaller batches so that the page would roll over. Which is also why I title the artposts, makes things easier to follow for me.
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Post by Huntress on Dec 28, 2015 15:05:38 GMT -5
The TownMan, I haven't drawn anything in ages. (I didn't get lazy, I got pregnant. You'd think that something this fundamental to the human body would not render you basically incapable to function for a couple months, but, welp, have I got news for you.) But then came the nice lengthy Christmas stretch and who else am I going to draw while half-watching Die Hard? This one's largely based on a photo, meaning a study in proportions and shading and a somewhat stronger bent towards realism, which is nice to try out now and again. Look at that innocently trustworthy face. You'd drink whatever she's offering, right? Right? In the Town, Ene was ostensibly the Paralyzer, and while I gleefully made use of the role every round, I never really had the chance to do anything about it in-story, partly because I was busy being on a honeymoon for the first rounds right up until she got hanged and acquired other interests involving open fire, and partly because I couldn't figure out how exactly to work that into the story. Possibly she slipped something in people's tea while doing social visits in the evening. Whether it was for Resistance purposes or her own herbalism-related interests is anyone's guess. She does brew very good tea, though.
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Post by Huntress on Jan 23, 2016 13:20:00 GMT -5
Debit cardFalls under "old but not posted anywhere before" unless you've met me in real life. If you've met me in real life, you probably know that I have a custom debit card. It expired recently, plus I've since changed my name, so it's gone from "potentially sensitive information" to "useless but pretty piece of plastic". I kept meaning to draw something new for the next card or at the very least tweak the existing one somewhat because it dates back to 2009ish, but couldn't come up with anything better than the existing scene and tweaking plans got run over by procrastination.
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