Post by Jina on Feb 13, 2013 19:06:44 GMT -5
This thread shall be a recap of the plot events and character movements in Guild Wars 4. I am not expecting to be able to keep this up by myself for any length of time, so please consider it a free-for-all, that is to say, if you're bored and there's been a page or two since the last time someone posted here, feel free to go ahead and do a recap. x3 Hopefully if everyone pitches in at some point this should stay up to date. Also feel free to put it in any format you like, in previous years recap threads have been done post-by-post, but due to the backlog I will not be doing that today, I'll just summarise all the basic plot points and character movements. Also, previous post-by-posts have been colour-coded, so I'd just like to point out that if people do those it would be a good idea to try and keep consistent colouring. ^^ And so, let the recap begin!
Guild Wars 4 carries on from the events of the Game of Skill.
The ringleader and secretary (Miss Jensen) go their seperate ways. Miss Jensen raises four famous warlords from the dead to act as army-slaves, and announces to them her intention to conquer Dunburrow. They head to Castle Kestrel, and kill some guards who then turn to zombies. Ninjas follow Miss Jensen and begin spread word throughout the land of her actions. A group of Mages fly on Celestial's back to investigate something smelly at the castle. Miss Jensen gives orders to her warlords by way of telepathy due to the possibility of spies. Two of the warlords get some zombies from a nearby graveyard.
The mages arrive at the graveyard and confront them, and the warlords try to avoid a fight, while carrying on their business. All the warlords raise more undead. The Mages head to the throne room of the castle to find Miss Jensen, as do Dragus and Krisseh. Miss Jensen, now in charge of the castle, gives a Bond Villain speech, claims that they are not powerful enough to defeat her, and offers to let them join her. Krisseh tries to attack Miss Jensen with a katana-hand, but is stopped by the mages. Kristy, Azzie, and Amneiger arrive in the room, and Amneiger reports to Spacefleet.
Meanwhile, Draco comes across two of the warlords, and after a polite conversation, a fight starts. Draco loses and runs away.
Zephyr is at Mage Manor library, having been warned of the zombies, and talks to the librarian about the situation. The librarian tells him to go to Castle Kestrel's library. He goes to Castle Kestrel through the portal.
Everyone except Celestial, Gelquie, Kristy and Amneiger escape through the portal to Mage Manor, and Tiger, Krisseh, and Ellen wind up inside a jail cell. Krisseh and Ellen squeeze through the bars and go to ask the librarian for help.
Hunty and Zylaa are on the White Weewoo, and decide to head to the castle on the Blarf in case of an impending apocalypse, and end up in the throne room. Political discussion ensues. Miss Jensen makes an offer to the pirates for them to join her, on the condition that they can influence Spacefleet into not attacking. After discussion, they agree, and end up looking after her valkyrie horse.
The Mages, due to their alliance with the knights, decide they need allies, however, they arent sure they can trust the Fleeters. Due to the advice given by the librarian, they go to the castle library to find a book that could help them. While there, they find a book on the Underdeep.
Two of the warlords arrive at Mage Manor. Tiger (having broken out) and Krisseh head out to meet them with swords, then more people arrive. The warlords ask them to surrender. Soon after, a fight starts to break out, with several mages and the librarian getting involved. Alabaster orders several zombie mages inside the Manor to start attacking the Manor itself. The librarian, a creature of the Underdeep, attacks the zombie army with black ooze.
Amneiger heads back to his shuttle, sending a report advising them to consult the Mages. Bacon arrives in a shuttle in the same spot. Fraze sends them to Mage Manor.
Eli finds an unusual machine in a crater just outside of Brassport, and takes it back to the city where he decides to ask the Brassport ninjas about it.
A short biography of two of the army zombie slaves is given. Charlie Brick was an army sergeant who developed new training techniques, and Sir Alabaster something something was a highly successful diplomat.
The pirate head up to the library (with the horse), where they find some books that catch Hunty's eye. Specifically, they use a spell to summon Death. Celestial, still in the library, comes over to investigate, while ordering the other Mages to run. Death tells the pirates that Miss Jensen used his scythe.
This summary covers posts up until reply #126 on page 9.
Guild Wars 4 carries on from the events of the Game of Skill.
A mysterious traveling show came to town, run by a charismatic ringleader and his businesslike secretary. Players who participated in the show were presented with a series of fairytale-themed challenges. The game was a success and fun times were had by all. Of course, there had to be more to the story. A nefarious plan was brewing, and the players were unknowingly gathering items for a heinous plot.
The ringleader and secretary (Miss Jensen) go their seperate ways. Miss Jensen raises four famous warlords from the dead to act as army-slaves, and announces to them her intention to conquer Dunburrow. They head to Castle Kestrel, and kill some guards who then turn to zombies. Ninjas follow Miss Jensen and begin spread word throughout the land of her actions. A group of Mages fly on Celestial's back to investigate something smelly at the castle. Miss Jensen gives orders to her warlords by way of telepathy due to the possibility of spies. Two of the warlords get some zombies from a nearby graveyard.
The mages arrive at the graveyard and confront them, and the warlords try to avoid a fight, while carrying on their business. All the warlords raise more undead. The Mages head to the throne room of the castle to find Miss Jensen, as do Dragus and Krisseh. Miss Jensen, now in charge of the castle, gives a Bond Villain speech, claims that they are not powerful enough to defeat her, and offers to let them join her. Krisseh tries to attack Miss Jensen with a katana-hand, but is stopped by the mages. Kristy, Azzie, and Amneiger arrive in the room, and Amneiger reports to Spacefleet.
Meanwhile, Draco comes across two of the warlords, and after a polite conversation, a fight starts. Draco loses and runs away.
Zephyr is at Mage Manor library, having been warned of the zombies, and talks to the librarian about the situation. The librarian tells him to go to Castle Kestrel's library. He goes to Castle Kestrel through the portal.
Everyone except Celestial, Gelquie, Kristy and Amneiger escape through the portal to Mage Manor, and Tiger, Krisseh, and Ellen wind up inside a jail cell. Krisseh and Ellen squeeze through the bars and go to ask the librarian for help.
Hunty and Zylaa are on the White Weewoo, and decide to head to the castle on the Blarf in case of an impending apocalypse, and end up in the throne room. Political discussion ensues. Miss Jensen makes an offer to the pirates for them to join her, on the condition that they can influence Spacefleet into not attacking. After discussion, they agree, and end up looking after her valkyrie horse.
The Mages, due to their alliance with the knights, decide they need allies, however, they arent sure they can trust the Fleeters. Due to the advice given by the librarian, they go to the castle library to find a book that could help them. While there, they find a book on the Underdeep.
Two of the warlords arrive at Mage Manor. Tiger (having broken out) and Krisseh head out to meet them with swords, then more people arrive. The warlords ask them to surrender. Soon after, a fight starts to break out, with several mages and the librarian getting involved. Alabaster orders several zombie mages inside the Manor to start attacking the Manor itself. The librarian, a creature of the Underdeep, attacks the zombie army with black ooze.
Amneiger heads back to his shuttle, sending a report advising them to consult the Mages. Bacon arrives in a shuttle in the same spot. Fraze sends them to Mage Manor.
Eli finds an unusual machine in a crater just outside of Brassport, and takes it back to the city where he decides to ask the Brassport ninjas about it.
A short biography of two of the army zombie slaves is given. Charlie Brick was an army sergeant who developed new training techniques, and Sir Alabaster something something was a highly successful diplomat.
The pirate head up to the library (with the horse), where they find some books that catch Hunty's eye. Specifically, they use a spell to summon Death. Celestial, still in the library, comes over to investigate, while ordering the other Mages to run. Death tells the pirates that Miss Jensen used his scythe.
This summary covers posts up until reply #126 on page 9.