Post by Jina on Mar 24, 2010 14:34:47 GMT -5
Welcome to the Cardland Superstore. You may not like our prices, or our not-always-helpful staff, but tough, because we're the only shop there is. =3 So, onto the important bits.
Buying
Booster Packs - Specify which booster you want, a list of them is on the next post. Can be obtained in regular or super sizes. Regular size gives you 5 Common or Uncommon cards for 40 shinies. Super size gives you 8 cards of any rarity for 100 shinies.
Energy Packs - 5 randomly chosen energies for 10 shinies.
Energy Singles - 1 Energy of whichever type you wish for 5 shinies.
Common Forumer - 25 shinies for whichever Common Forumer you want.
Selling
Energy - 1 Shiny
Common - 5 Shinies
Uncommon - 10 Shinies
Rare - 15 Shinies
Upgraded Forumer - Rarity price + 5 Shinies
You can also exchange Fighter cards, for any other Fighter card that has the same element, the same rarity, and is in the same booster pack. You can choose which specific card you want. However, it costs 5 shinies per Common, 10 shinies per Uncommon, 15 Shinies per Rare, and can't be done with Forumers.
Finally, if you want to trade with another player, you can ask for any trades to be avertised in the shop by posting what you have and what you want in return. Please discuss any trades through PM, and contact me if a deal is done so I can remove the advert.
Trades
Vyt
Killix
Make an offer. I'm interested in Colourless, Earth and Dark fighters, as well as Events.
Draco
Buying
Booster Packs - Specify which booster you want, a list of them is on the next post. Can be obtained in regular or super sizes. Regular size gives you 5 Common or Uncommon cards for 40 shinies. Super size gives you 8 cards of any rarity for 100 shinies.
Energy Packs - 5 randomly chosen energies for 10 shinies.
Energy Singles - 1 Energy of whichever type you wish for 5 shinies.
Common Forumer - 25 shinies for whichever Common Forumer you want.
Selling
Energy - 1 Shiny
Common - 5 Shinies
Uncommon - 10 Shinies
Rare - 15 Shinies
Upgraded Forumer - Rarity price + 5 Shinies
You can also exchange Fighter cards, for any other Fighter card that has the same element, the same rarity, and is in the same booster pack. You can choose which specific card you want. However, it costs 5 shinies per Common, 10 shinies per Uncommon, 15 Shinies per Rare, and can't be done with Forumers.
Finally, if you want to trade with another player, you can ask for any trades to be avertised in the shop by posting what you have and what you want in return. Please discuss any trades through PM, and contact me if a deal is done so I can remove the advert.
Trades
Vyt
My Sev for either your Uncommon Earth Fighter card (preferably Self-Proclaimed Dunburrow Steed) or your Uncommon Colorless Fighter Card (preferably Times Scribe).*
My Patjade for your Killix.
* If you want to offer a card that is not on my preferred list, contact me and I will see if the card can be a suitable alternative.
Looking for "Call to Arms".
Will trade for one of my Event cards OR buy for 50 Shinies.
Sev (F) (Uncommon)
6 HP
(D)(D) Phoenix Fire – 4 damage
(D)(D)(D) Resurrection – Select a common or uncommon Fighter from your discard pile and return it to your hand
WE WILL, WE WILL, ROCK YOU!
6 HP
(D)(D) Phoenix Fire – 4 damage
(D)(D)(D) Resurrection – Select a common or uncommon Fighter from your discard pile and return it to your hand
WE WILL, WE WILL, ROCK YOU!
My Patjade for your Killix.
Patjade (E) (Common)
5 HP
Special Ability: Charisma – When this fighter is in play, –1 to your fighters’ retreat costs
(E) Silver Arrow – 2 damage
(E)(E) Rejuvenate – Heal 3 HP
Administrator, janitor, babysitter, and assorted odd jobs
5 HP
Special Ability: Charisma – When this fighter is in play, –1 to your fighters’ retreat costs
(E) Silver Arrow – 2 damage
(E)(E) Rejuvenate – Heal 3 HP
Administrator, janitor, babysitter, and assorted odd jobs
* If you want to offer a card that is not on my preferred list, contact me and I will see if the card can be a suitable alternative.
Looking for "Call to Arms".
Call to Arms (Common)
Search your deck for a common fighter
Sometimes the outcome of battle is a simple matter of mathematics. There is great strength in numbers
Search your deck for a common fighter
Sometimes the outcome of battle is a simple matter of mathematics. There is great strength in numbers
Will trade for one of my Event cards OR buy for 50 Shinies.
Potions Shop (Common)
Discard any number of energy cards from your active fighter. Heal 2 HP for each
Rejuvenation comes at a price
Pitch Black (Common)
All Light fighters on the field take 2 damage
I can't see anything in here. Is that you Bob? Bob...?
Dangerous Diagnostics (Common)
2 damage to one of your fighters. On your next turn, restore them to full health
Hello, sick people!
Urgent Call-Out (Common)
Prevent your opponent from healing for 1 turn
Is there a doctor in the house...?
De-Weaponiser (Common)
Discard all equipped event cards to every fighter in play
Nullify (Common)
Attach this card to your opponent's active. Your opponent must roll a die each time they want to use that fighter's special ability. If odd, they cannot use it. If even, they can use it and they discard this card.
Disastrous Typo (Common)
Return any number of energy cards from your hand to your deck. Draw that many cards
I meant jump! Aww, why does the H have to be so close to the J!?
Discard any number of energy cards from your active fighter. Heal 2 HP for each
Rejuvenation comes at a price
Pitch Black (Common)
All Light fighters on the field take 2 damage
I can't see anything in here. Is that you Bob? Bob...?
Dangerous Diagnostics (Common)
2 damage to one of your fighters. On your next turn, restore them to full health
Hello, sick people!
Urgent Call-Out (Common)
Prevent your opponent from healing for 1 turn
Is there a doctor in the house...?
De-Weaponiser (Common)
Discard all equipped event cards to every fighter in play
Nullify (Common)
Attach this card to your opponent's active. Your opponent must roll a die each time they want to use that fighter's special ability. If odd, they cannot use it. If even, they can use it and they discard this card.
Disastrous Typo (Common)
Return any number of energy cards from your hand to your deck. Draw that many cards
I meant jump! Aww, why does the H have to be so close to the J!?
Killix
0055:
Clockwork Maid (L)
5 HP
(L)(*) Five-finger Discount – Your opponent discards 1 attached energy
(L) Super-Wedgie – 2 damage
Clockwork Maid (L)
5 HP
(L)(*) Five-finger Discount – Your opponent discards 1 attached energy
(L) Super-Wedgie – 2 damage
1025:
Underdeep Weaver (D)
4 HP
Special Ability: Terror – When this fighter comes into play, your opponent discards a card from their hand
(D)(D)(D) Deep Shape – Search your discard pile for any fighter and return it to your hand
(D) Dark Threads – 2 damage
Underdeep Weaver (D)
4 HP
Special Ability: Terror – When this fighter comes into play, your opponent discards a card from their hand
(D)(D)(D) Deep Shape – Search your discard pile for any fighter and return it to your hand
(D) Dark Threads – 2 damage
Make an offer. I'm interested in Colourless, Earth and Dark fighters, as well as Events.
Draco
I have two:
And I'm looking for either a Armon or a Zombie Penguin card.
0050:
Old Knight (L)
6 HP
Special Ability: Aged Wound - This card is automatically paralyzed.
(L) Medicinal Trick - Heal 2 HP
(L)(L) Magic Sword - 3 Damage
Old Knight (L)
6 HP
Special Ability: Aged Wound - This card is automatically paralyzed.
(L) Medicinal Trick - Heal 2 HP
(L)(L) Magic Sword - 3 Damage
And I'm looking for either a Armon or a Zombie Penguin card.