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Post by Fraze on Jan 25, 2010 16:00:31 GMT -5
Hunty: Problem with Mage Manor is...well, how the heck do we map out something that changes its structure based on any individual's will? XD ...Maybe a list, or a 'rest-state' diagram, would work. Magic's hard to define, too. Dangit. >.< Only on the inside. I'd at least like to know what it looks like on the outside. (Granted, as far as I'm concerned, it's lilac with a deep blue roof and basically consists of one central building with a few wings stretching out, a mental image I'm not about to change because I'm not about to change the guild subboard image >> But there's still plenty of room for more details.) And it probably has a default state, yes. If the entire Manor was empty, it wouldn't change on a whim, would it? The Manor thread on the subboard says that there are three floors and the rooms don't alternate between floors, for starters. If I could get a list of all the rooms you have, I'd be able to map the whole thing out. Isn't that kind of the Schrodinger's Cat paradox, though? As soon as someone cares to look at it, it'll change form according to that person's wishes. Unless you explore it using unmanned robots or something. Or just say "take me to a room with a map of the Manor in its rest state."
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Post by Strife on Jan 25, 2010 16:05:04 GMT -5
Oooh, I noticed that duel thread that Fraze just made. ^_^
Quick question regarding such threads - What's the standard policy about posting comments in them if you're not involved in the fight? (Assuming, of course, the fighters don't explicitly state otherwise.)
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Post by Celestial on Jan 25, 2010 16:41:46 GMT -5
Only on the inside. I'd at least like to know what it looks like on the outside. (Granted, as far as I'm concerned, it's lilac with a deep blue roof and basically consists of one central building with a few wings stretching out, a mental image I'm not about to change because I'm not about to change the guild subboard image >> But there's still plenty of room for more details.) And it probably has a default state, yes. If the entire Manor was empty, it wouldn't change on a whim, would it? The Manor thread on the subboard says that there are three floors and the rooms don't alternate between floors, for starters. If I could get a list of all the rooms you have, I'd be able to map the whole thing out. Isn't that kind of the Schrodinger's Cat paradox, though? As soon as someone cares to look at it, it'll change form according to that person's wishes. Unless you explore it using unmanned robots or something. Or just say "take me to a room with a map of the Manor in its rest state." I think if you want the Manor to not take any anywhere and let you explore, it should let you and be in the default state. When you want to go to a location then it takes you there. I'm not exactly sure why, if it is quite a large building which should contain everything, it needs to change as radically as that. See, this is why magic is so mind-bogglingly complex: it doesn't follow any set rules. =P
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Post by Fraze on Jan 25, 2010 17:16:44 GMT -5
Oooh, I noticed that duel thread that Fraze just made. ^_^ Quick question regarding such threads - What's the standard policy about posting comments in them if you're not involved in the fight? (Assuming, of course, the fighters don't explicitly state otherwise.) I think the default should be "don't comment unless it's stated that you can." Of course, in our duel thread, comments from the peanut gallery are allowed--and encouraged, for that matter. The whole point of these things is to increase guild activity, and having completely insular two-person threads would put us at cross purposes with ourselves.
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Post by Huntress on Jan 25, 2010 20:42:56 GMT -5
I've typed up some ideas for the Knights' day-to-day schedule and I think we could get some ideas flowing. Would it make any sense whatsoever to post it now, with GW still going? If anything, we could probably use a whole lot more guild-multitasking. We've somehow gotten used to focusing on only one big thing at a time and leaving everything else aside until that's done, but that means that anyone who isn't into that one big thing will just do nothing until it's done and another big thing gets started. Which is probably the main reason why the guilds have become so ded. The Knights seem plenty active and around from the recent threads, they just looked inactive for a long time because they've fallen completely out of the RP scene but aren't doing anything else either. Isn't that kind of the Schrodinger's Cat paradox, though? As soon as someone cares to look at it, it'll change form according to that person's wishes. Unless you explore it using unmanned robots or something. Or just say "take me to a room with a map of the Manor in its rest state." So at any given point in time the Manor may or may not be empty? See, that's why I'm avoiding that place in GW3 >> Waitwait, do the Manor's rooms ever actually change location? I thought it only created hallway shortcuts/magical wormholes and suchlike and left all actual rooms in place.
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Post by Deleted on Jan 26, 2010 2:58:57 GMT -5
Huntress: I though it did that, while changing the physical structure as well, and possibly shifting the rooms sometimes as well...
>.< Not that I know much about the Manor. But dang, it's confusing. My head is close to exploding. xD
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Post by Strife on Jan 26, 2010 3:42:13 GMT -5
Huntress: I though it did that, while changing the physical structure as well, and possibly shifting the rooms sometimes as well... >.< Not that I know much about the Manor. But dang, it's confusing. My head is close to exploding. xD I'm almost tempted to recreate the Manor in a computer game. xD Technically speaking, the process of rearranging rooms should be fairly simple, as long as I only allow the screen to display one room at a time. Then when the player goes through a door, the room that appears on the other side is randomized based on their level of hostility. With that in mind... Instead of mapping out the entire mansion in its "default" state, why not just map out rooms individually? And Fraze, that makes sense. x3 I think it would be pretty neat if someone were to fight in a gladiatorial arena where other guildies should shout and cheer.
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Post by Celestial on Jan 26, 2010 11:15:20 GMT -5
Huntress: I though it did that, while changing the physical structure as well, and possibly shifting the rooms sometimes as well... >.< Not that I know much about the Manor. But dang, it's confusing. My head is close to exploding. xD I'm almost tempted to recreate the Manor in a computer game. xD Technically speaking, the process of rearranging rooms should be fairly simple, as long as I only allow the screen to display one room at a time. Then when the player goes through a door, the room that appears on the other side is randomized based on their level of hostility. With that in mind... Instead of mapping out the entire mansion in its "default" state, why not just map out rooms individually? And Fraze, that makes sense. x3 I think it would be pretty neat if someone were to fight in a gladiatorial arena where other guildies should shout and cheer. >_> Well, aside from the workload of mapping three floors full of rooms, I've already drawn up the floorplans for the Manor and am not keen to waste that. Basically, I think we should go with the wormhole idea since having it change the location of the rooms creates all the little physical problems we have been discussing without changing the concept of the Manor transporting people to their desired location as much (plus, if you want to just look around it then it will most likely let you and not create those wormhomes). On that note, could all Mages reading this who know absolutely anything about the Manor (especially the Stone Guardians) please PM me. Your help is appreciated ^_^.
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Post by Draco on Jan 26, 2010 18:22:28 GMT -5
Huntress: I though it did that, while changing the physical structure as well, and possibly shifting the rooms sometimes as well... >.< Not that I know much about the Manor. But dang, it's confusing. My head is close to exploding. xD I'm almost tempted to recreate the Manor in a computer game. xD Technically speaking, the process of rearranging rooms should be fairly simple, as long as I only allow the screen to display one room at a time. Then when the player goes through a door, the room that appears on the other side is randomized based on their level of hostility. With that in mind... Instead of mapping out the entire mansion in its "default" state, why not just map out rooms individually? And Fraze, that makes sense. x3 I think it would be pretty neat if someone were to fight in a gladiatorial arena where other guildies should shout and cheer. Ooh, or something like Pokemon Stadium in the Smash Bros games. Or better the battle arena used in Angelic Layer. A holographic arena where fighting area will change landscape depending on what was programmed into it. For example, it's default will just be a giant flat surface. Simple, normal, kind of boring. You press a button, and it will be your moving train you spoke of, or the warehouse that Fraze and Hunty are fighting in now. Maybe it would turn into a pirate ship, on the water, during a storm. All the stuff in it would (magically? nanomachines?) be solid and what not. That way the battles would take place in one arena (maybe multiple arenas if we want to), and they can change for what we want done. That would save our characters from having to travel across the world, into space, into the ocean, etc. to have a fight ^^
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Post by Fraze on Jan 26, 2010 19:11:15 GMT -5
I'm almost tempted to recreate the Manor in a computer game. xD Technically speaking, the process of rearranging rooms should be fairly simple, as long as I only allow the screen to display one room at a time. Then when the player goes through a door, the room that appears on the other side is randomized based on their level of hostility. With that in mind... Instead of mapping out the entire mansion in its "default" state, why not just map out rooms individually? And Fraze, that makes sense. x3 I think it would be pretty neat if someone were to fight in a gladiatorial arena where other guildies should shout and cheer. Ooh, or something like Pokemon Stadium in the Smash Bros games. Or better the battle arena used in Angelic Layer. A holographic arena where fighting area will change landscape depending on what was programmed into it. For example, it's default will just be a giant flat surface. Simple, normal, kind of boring. You press a button, and it will be your moving train you spoke of, or the warehouse that Fraze and Hunty are fighting in now. Maybe it would turn into a pirate ship, on the water, during a storm. All the stuff in it would (magically? nanomachines?) be solid and what not. That way the battles would take place in one arena (maybe multiple arenas if we want to), and they can change for what we want done. That would save our characters from having to travel across the world, into space, into the ocean, etc. to have a fight ^^ I was thinking of having Strife's train battle in one of the 'Fleet's holodecks. Because holding it on an actual train--either one on the NTWF (does the planet even have trains? I doubt it) or one of the 'Fleet's own underground concourses--would cause way too much property damage. Of course, the hardest part about doing it on a holodeck would be simulating movement. Maybe we could just rig something up with big fans and program the "trains" to rock back and forth. ...You know, I like this idea now.
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Post by Huntress on Jan 26, 2010 19:55:12 GMT -5
Would that basically mean that the Fleet will be the guilds' supplier of training grounds? Dangit, that's an awesome idea, especially as far as interaction is concerned. Back on the day I got the idea that it'd be cool if the Mercs acted as the guilds' neutral ground (supplying a meeting hall for guild leaders, watching over the meetings to make sure that everything goes smoothly, this sort of thing) so that they'd have y'know, actual purpose in the guilds. If all guilds had this kind of personal purpose that makes them useful for other guilds, we'd probably all benefit from it at the end of the day, in terms of activity and interaction and all.
...no idea what the pirates would do in that case, though. Or whether we'd actually pull this sort of system off in reality.
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Post by Celestial on Jan 26, 2010 19:59:30 GMT -5
Pirates could provide the funding maps of the world. :3
If we were to have a system like that, it would be quite useful in terms of uniting the guilds and making them act more like a community instead of every single guild being isolated. If that was the case, Mages would definitely provide the knowledge.
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Post by Fraze on Jan 26, 2010 20:18:03 GMT -5
Would that basically mean that the Fleet will be the guilds' supplier of training grounds? Dangit, that's an awesome idea, especially as far as interaction is concerned. Back on the day I got the idea that it'd be cool if the Mercs acted as the guilds' neutral ground (supplying a meeting hall for guild leaders, watching over the meetings to make sure that everything goes smoothly, this sort of thing) so that they'd have y'know, actual purpose in the guilds. If all guilds had this kind of personal purpose that makes them useful for other guilds, we'd probably all benefit from it at the end of the day, in terms of activity and interaction and all. ...no idea what the pirates would do in that case, though. Or whether we'd actually pull this sort of system off in reality. Now that you say it, sure. The 'Fleet can make holographic programs for pretty much any situation you'd want. And if you're trying something a bit more destructive on a large scale, there's always the rest of the moon. Pirates could supply luxury cruises. Or something like that. *Shifty eyes* Mercs already contribute to the rest of the guilds by their very nature. But I'm all for more inter-guild cooperation of some sort or other. I mean, face it--the guilds are almost becoming more like independently functioning sovereign nations than groups held together by a unifying activity. It only makes sense that there would be some sort of exchange during peaceful times.
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Post by Draco on Jan 26, 2010 20:38:25 GMT -5
Would that basically mean that the Fleet will be the guilds' supplier of training grounds? Dangit, that's an awesome idea, especially as far as interaction is concerned. Back on the day I got the idea that it'd be cool if the Mercs acted as the guilds' neutral ground (supplying a meeting hall for guild leaders, watching over the meetings to make sure that everything goes smoothly, this sort of thing) so that they'd have y'know, actual purpose in the guilds. If all guilds had this kind of personal purpose that makes them useful for other guilds, we'd probably all benefit from it at the end of the day, in terms of activity and interaction and all. ...no idea what the pirates would do in that case, though. Or whether we'd actually pull this sort of system off in reality. Now that you say it, sure. The 'Fleet can make holographic programs for pretty much any situation you'd want. And if you're trying something a bit more destructive on a large scale, there's always the rest of the moon. Pirates could supply luxury cruises. Or something like that. *Shifty eyes* Mercs already contribute to the rest of the guilds by their very nature. But I'm all for more inter-guild cooperation of some sort or other. I mean, face it--the guilds are almost becoming more like independently functioning sovereign nations than groups held together by a unifying activity. It only makes sense that there would be some sort of exchange during peaceful times. The Knights literally have their own country The Ninja have their over size hill we call a mountain. Pirates have the Ocean Spacefleet has the... Space... Brassport will soon take over the sky, kind of... Maybe not... *shrugs* Mages and Mercs are the only ones not to have taken over their own nation-like place really. So yeah, Tabloid Town is really the neutral spot at the moment, and we are still making up new areas of it. Maybe we can have a large meeting hall of some sort in the middle of the country where everyone meets normally. And possibly a Battle Arena ^^; I still like my battle arena idea ^^
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Post by Huntress on Jan 26, 2010 21:22:38 GMT -5
Pirates could supply luxury cruises. Or something like that. *Shifty eyes* Mercs already contribute to the rest of the guilds by their very nature. But I'm all for more inter-guild cooperation of some sort or other. I mean, face it--the guilds are almost becoming more like independently functioning sovereign nations than groups held together by a unifying activity. It only makes sense that there would be some sort of exchange during peaceful times. The problem with the mercs is that whole de facto vs de jure problem >>; Sure, we can say that we spend all our time training or sailing or mucking about with the forbidden secrets of the universe, but in the end we still just have one epic-long GW thread to show for recent actual activity. The question is how to pull all this off in reality. The duels are a definite start, and chances are these guild meetings will become more regular-ish in the future, but apart from that? Guess I'm now backtracking to this whole guildly activities question. Preferably activities that actually last as opposed to turning into yet another brief surge of new threads followed by only one active ongoing roleplay. Hence why I said that we're not used to guild multitasking. *should probably revisit her jousting tournament idea at some point or other*
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