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Post by Vyt: Down, but Not Out on Jul 11, 2009 17:27:06 GMT -5
Now with the new guild board in place, I think we should- whoa, I can see the White Weewoo from here! It's so uncomfortably close... I should burn it down, I can't see the sea.
Ahem, carrying on... It has brought to my attention that nothing on our guild can keep the interest of our members from going anywhere. Shoichi's weapons thread and his own roleplay are inactive, which are actually the most active threads for the Ninja guild.
... And now that we're down to less than five members, our guild is in danger of just vanishing. That's why I am here to propose another Ninja RP.
Yes, another Ninja RP! Oh, what originality! Well, should you hear what I've been thinking first?
It's been awhile since we had a decent RP. Back then, the guild had more than 10 members, and so it was quite active... but there were a lot of problems, including the lack of a solid plot and the over-abundance of backstories that kept the actual plot from advancing. Nevertheless, it was very fun to participate in, even if it eventually died out in the end.
And now that I've thought of it, a roleplay thread would actually garner us the activity we once had, and probably even get more members. It begs for constant attention without making the participants feel like they have to do it as their job.
We probably have too few people for a roleplay to fully function, and thus I might resolve to either or both of these options:
1. I might have to control a handful of NPCs, which is something I'm half-decent at best; and/or 2. I might need to invite some non-ninjas to participate.
Nonetheless, I am going for a new roleplay thread. It's quite awhile since I even roleplayed, and I'm still waiting for GW3 to actually happen, but nyeh.
Of course, I'd like to hear from you. Since one of my options involve taking in non-ninjas, you are also free to express your opinion about this.
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Post by PFA on Jul 12, 2009 10:31:53 GMT -5
We could try another two-guild RP, like Ninjas/Mages... though maybe not mages this time? XD; No offense to the mages of course, they're awesome, but I just kinda want some sort of variety here. Any other guilds that would be interested in RPing with us ninjas? The mercs, maybe? *shrug*
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Post by Vyt: Down, but Not Out on Jul 13, 2009 0:50:22 GMT -5
We could try another two-guild RP, like Ninjas/Mages... though maybe not mages this time? XD; No offense to the mages of course, they're awesome, but I just kinda want some sort of variety here. Any other guilds that would be interested in RPing with us ninjas? The mercs, maybe? *shrug* I'll give my opinion out on the potential guilds, then. Pirates - the most active guild, and probably has more members than anything else. Considering the long-time ninja/pirate chaos, the RP would be straight-forward between the two rival guilds (or so my simple mind can portray). With the large gap between the number of participants and the level of activity, I don't think we'll be able to catch up. Knights - a guild known for its members' high level of roleplaying. It's not as active as it used to be, but considering the sudden change of setting and background for the kingdom (they have a new king, and it's an NPC), one might expect that they'll be back and jumping. Personally, I see the most flexilibility interacting with the knights, but since their own plot is just starting off the ground, it'll be a wee bit chaotic. Mages - another guild that is starting to become active again. This guild is the one we know most about. With Ikkin and Ginz reclaiming their roles as mages, the guild is starting to show some familiar-looking faces. We also had an inter-guild RP with these guys, and they're pretty comfortable with us hanging around. However, they're also suffering from the same inactivity we're having. We need to be quite creative when interacting with them. Mercs - also another guild turning active. With Elycien reprising her duties, we can expect a lot of creativity from this guild. In my opinion, the mercs have a very wide spectrum of characters, which brings both good and bad things for both guilds. My biggest concern is that this guild functions almost like ours, and so an inter-guild RP with them might not really result in a good plot. Spacefleet - the only guild that is as inactive as us. I tried, but can't really give out many benefits while interacting with them. I guess we can always work together so we can be both active again, but it's hard to imagine how to bridge the very large gap between our characters and theirs.
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Post by Draco on Jul 13, 2009 3:09:42 GMT -5
The Spacefleet could shoot us with a laser and win a fight in one shot >.>
I'm up for a RP, the question is the plot. I'm used to controlling multiple characters, either they all be done by me or NPCs. If it's just about 5 of us RPing that shouldn't be to hard to control one or two extra people.
Another thing that needs to happen, I need to rethink my Ninja Persona again... I forgot most of my details <.<
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Post by Deleted on Jul 13, 2009 18:17:05 GMT -5
When I think about ninjas I think about stealth, shadows, conspiracy, intelligence, and agility, so maybe have a plot that involves puzzles, riddles and such. Then again, that's not much fun for the person(s) who control the plot and so they already know the solution... I still like the idea of a conspiracy and riddles though.
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Post by Vyt: Down, but Not Out on Jul 13, 2009 20:37:59 GMT -5
The Spacefleet could shoot us with a laser and win a fight in one shot >.> I'm up for a RP, the question is the plot. I'm used to controlling multiple characters, either they all be done by me or NPCs. If it's just about 5 of us RPing that shouldn't be to hard to control one or two extra people. Another thing that needs to happen, I need to rethink my Ninja Persona again... I forgot most of my details <.< Oh, please do so. If you've decided, you should go to The Ninja Dojo thread to update. We can always think of the plot later when we've decided on whether we should do the RP alone or with another guild. I'd personally go for the latter; hence we should start a poll sometime.
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Post by Jove on Jul 13, 2009 21:01:40 GMT -5
At first I was going to post something about why can't just sustain our own roleplay without outside help but... yeah. There's really not so many of us. XD I would be happy to take on NPCs but it's been a while since I've RP'd so I'm not sure how good I would do with that.
If we want to get another guild involved, I say maybe contact their acting leaders and what have you and see if they'd be interested first?
As for plot, I suppose we can work on that as we go. I'm still fond of Cyborg's suggestion of tournament-style RP but I dunno how well that'd work with another guild.
And my persona has been in need of a massive overhaul for months now... I'll get to work on it. >_>
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Post by Shoichi Kobayashi on Jul 16, 2009 8:47:54 GMT -5
Ok, I'm back from England and ready to roll!
Speaking from what I personally can contribute, it may be that the Mages might be interested in Shoi's art of Seirei-Mahou. It's not magic per se but does look a lot like it (and the translation is "Spirit Magic" after all...). Maybe I should ask them if they'd like to check my already existing RP to gauge interest...
In any case, how about a list of RP ideas? Here's a few for the list:
1. Raid on a samurai's castle. Would work well for multi-guild as there could be multiple goals - mercs might have a contract out on him, mages might want some of the stuff he has in his estate or might be offended/concerned by some of the particular... arts he's been studying, pirates might want his considerable $, and we ninja could be doing it for any of the above reasons depending on our particular personalities.
2. A clan of "Oni" ninja, also practicioners of the Seirei-Mahou but differently to how Shoi uses it (I swear this is not a Jedi reference but you might see some comparisons). They're trying to establish a base of operations nearby and have been acting aggressive to anyone they come across. Mercs: generating contracts but also attacking the mercs patrons, Mages: assaulting local power nodes for own use and destabilizing local nonphysical planes in the process, Pirates: getting to the loot before they do, making life less "productive", and us: direct assault on our holdings!
You'll notice I have nothing for Spacefleet. I really don't know how to approach that.
Any plot hooks that involve other guilds would be run by them first of course. What do you think?
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Post by Draco on Jul 18, 2009 17:07:22 GMT -5
Heh, just about anything involving Pirates from the above options is simple. We try to stop them from gaining After all, Pirates and Ninjas don't play well together. Sooner or later one of us would back stab the other. However, that would be interesting to see a RP of both of us working together for the same cause. But I think there are to many Pirates that are active, they would take over the RP and leave us in the dust.
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Post by Vyt: Down, but Not Out on Jul 18, 2009 18:17:22 GMT -5
Heh, just about anything involving Pirates from the above options is simple. We try to stop them from gaining After all, Pirates and Ninjas don't play well together. Sooner or later one of us would back stab the other. However, that would be interesting to see a RP of both of us working together for the same cause. But I think there are to many Pirates that are active, they would take over the RP and leave us in the dust. I'm glad you saw the rather large ratio of pirates to ninjas. It is quite troublesome to keep up in a roleplay that has too many "opposing" characters.
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Post by Shoichi Kobayashi on Jul 20, 2009 10:06:31 GMT -5
I also saw the ratio, but I don't see it as a problem. First of all, the fact that there *are* active pirates means that they'll actually contribute to the RP. IMO, that's more important than anything else. Secondly, I'm not at all sold on the pirates and ninjas necessarily having massive problems. Tension, oh yes, but it could go either way.
Mostly though, IMO that something actually happens is the main consideration. I'd rather have a RP involving the pirates than a non-functional RP involving anyone else.
That being said, I would be open to any guild joining that feels like it, essentially treating it on an individual character perspective. Why don't we just go with it and see what happens?
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Post by PFA on Jul 20, 2009 14:08:07 GMT -5
I suppose we could always ask the other guilds and see who leaps at the idea of RPing with us ninjas. XDDD
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Post by Shoichi Kobayashi on Jul 20, 2009 15:25:20 GMT -5
What would be the best way of asking the other guilds about this, anyway? Making a thread called [ALL - We can haz RP kthx?] or something? ^_^
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Post by Vyt: Down, but Not Out on Jul 20, 2009 15:31:58 GMT -5
I can PM them first. I'll try that now.
EDIT: PM'd... though I'm thinking now that Redemption (the pirates RP) is almost over, they might opt for a GW3.
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Post by Vyt: Down, but Not Out on Jul 22, 2009 14:06:35 GMT -5
Sorry for double-posting, but I think this really needs an update.
I've been talking with one of the pirates lately and she suggested we do an open RP instead. Not as wide-scale as a Guilds War RP, though. We've been thinking about letting rogue members of each guild instead of just one guild. It would allow for flexibility and variety and, as my great worshipped LOLcat would say, "adds flavr".
As for this, I might not opt to restrict the numbers, since otherwise it wouldn't be an open RP. Nonetheless, we have to be careful not to get carried away.
Thoughts? Suggestions? Ninja stars?
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