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Post by Jina on Jul 1, 2008 23:27:47 GMT -5
Okies, with a one I go first and with a two it's your turn first. [dice=2] Go ahead [rand=7689208662379718658783834902035458495656821502919913134014023315]
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Post by Mr. Meepit's Puppet on Jul 1, 2008 23:28:50 GMT -5
Okay, so I guess I just use any random number integer maker for this?
Okay, I got a two. Let's do this.
I rolled:
7 28 28(has to be turned into 27) 20 16 10 19
Okay: So:
I shall play a Rock Serpent as my Active Ally, and I shall play a Meepit as my benched. I shall then attach an earth energy onto my Rock Serpent and end my turn.
Rock Serpent (Earth) HP: 6 (*) Fang Attack – 1 Damage (E)(E) Tremor – 3 Damage. Target an opponent’s benched Ally. This attack deals 1 Damage to the target. And they thought I was crazy when I told them the rocks were breathing...
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Post by Jina on Jul 1, 2008 23:45:36 GMT -5
Okay, so I guess I just use any random number integer maker for this? Okay, I got a two. Let's do this. Your go first, and you use the dice function. [ dice=# ] Without the spaces, where # is the maximum number
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Post by Mr. Meepit's Puppet on Jul 1, 2008 23:49:10 GMT -5
Oh, Ah, okay, so should I redo my turn but this time using that function?
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Post by Jina on Jul 2, 2008 0:00:56 GMT -5
Oh, Ah, okay, so should I redo my turn but this time using that function? Haha. That'll do. Just look at mine for an example [dice=30] [dice=30] [dice=30] [dice=30] [dice=30] [dice=30]*goes to 24 because of double 23's* [dice=30]*goes to 16* I'll stick out Scarven, Rogue Chronomancer and Andriod Shopkeeper. I attach a Light Energy to Scar, and use Blink Strike. Rock Serpent takes 2 damage. Jina A Scarven, Rogue Chronomancer - LE 15 - 5/5 B Android Shopkeeper - 10/10 Doody A Rock Serpent - EE - 4/6 B Meepit - 5/5[rand=73744747483573880213506443347004647592910457021248463860646438601]
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Post by Mr. Meepit's Puppet on Jul 2, 2008 0:06:48 GMT -5
You hurt my baby! It's on! Anyway, I shall draw: [dice=30] Okeydoke, then, I shall attach another Earth Energy to Mr. Rock Serpent and I shall use his tremor ability, dealing 3 damage to your Scarven and 1 damage to the Shopkeeper! Then I shall end my turn. Jina A Scarven, Rogue Chronomancer - LE 15 - 2/5 B Android Shopkeeper - 9/10 Doody A Rock Serpent - E - 4/6 B Meepit - 5/5 Is that right? [rand=83350617300105566174406398872457250391686652815873970681015602]
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Post by Mr. Meepit's Puppet on Jul 2, 2008 0:11:03 GMT -5
On a side note, how do we play a card we draw on the turn we draw it on?
Because we can only see the number once we have finished posting.
Or can we just edit the post and the number will stay the same?
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Post by Jina on Jul 2, 2008 0:13:26 GMT -5
On a side note, how do we play a card we draw on the turn we draw it on? Because we can only see the number once we have finished posting. Or can we just edit the post and the number will stay the same? It will stay the same, yes. But you don't have to edit, you can just preview (next to post reply in the non-quick reply box )
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Post by Mr. Meepit's Puppet on Jul 2, 2008 0:14:44 GMT -5
It will stay the same, yes. But you don't have to edit, you can just preview (next to post reply in the non-quick reply box ) --- Strange... when I did that, my number changed from 24 to 25... Or maybe I'm going insane. The latter seems more likely. Anyway, on a horrible, horrible note, I have to go Good luck in your bout with Omni, and we shall continue this game later, eh?
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Post by Mr. Meepit's Puppet on Jul 3, 2008 0:55:03 GMT -5
Must... save... page.... from... oblivion...
*pushes board up*
There we go. Want to continue?
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Post by Jina on Jul 3, 2008 1:01:07 GMT -5
[dice=30] I summon Ginz.
I upgrade Scarven, Rogue Chronomancer to Scarven, Agent of Chronos.
I attach a Light Energy to Android Shopkeeper.
Jina A Scarven, Agent of Chronos - LE 15 - 12/12 B Android Shopkeeper - LE 30 - 9/10 Ginz - 5/5
Doody A Rock Serpent - EE - 4/6 B Meepit - 5/5[rand=9872967994873265886136086994418423608960648168168065188676206005]
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Post by Mr. Meepit's Puppet on Jul 3, 2008 1:07:44 GMT -5
[dice=30] Turns to 26.
I shall use a Frag Grenade on Scarven, Agent of Chronos.
Jina A Scarven, Agent of Chronos - LE 15 - 10/12 B Android Shopkeeper - LE 30 - 9/10 Ginz - 5/5
Doody A Rock Serpent - EE - 4/6 B Meepit - 5/5
040: Frag Grenade Deal 2 Damage to your opponent's active Ally. Nothing gets the job done like a face full of scrap metal.[rand=8936571087639675934173522410723538039373023513310786538296907357]
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Post by Mr. Meepit's Puppet on Jul 3, 2008 1:17:42 GMT -5
Dang, I should've done something else too... oh well, always next turn
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Post by Jina on Jul 3, 2008 4:45:08 GMT -5
Doody - you can't use events on Scarven, Rogue Chronomancer, it's part of his special effect [dice=30]*goes to 25* I attach a Light Energy to Scarven, Rogue Chronomancer. Jina A Scarven, Agent of Chronos - LE x2- 12/12 B Android Shopkeeper - LE - 9/10 Ginz - 5/5 Doody A Rock Serpent - EE - 4/6 B Meepit - 5/5[rand=73327108932223417309260356014013544841321111573921749704375996637]
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Post by Mr. Meepit's Puppet on Jul 3, 2008 5:10:20 GMT -5
Oops [dice=30]*becomes 18* Well, I guess I shall use a Frag Grenade on Ginz then, (do I get the other one, the one I accidently used on Scarven, back?) and put Tamia Wendfeld into my Bench, healing my Serpant of 2 damage. Jina A Scarven, Agent of Chronos - LE x2- 12/12 B Android Shopkeeper - LE - 9/10 Ginz - 5/5 Doody A Rock Serpent - EE - 6/6 B Meepit - 5/5 Tamia Wendfeld - 5/5[rand=6584268185182001917255137964857702635326873162447583856663641984]
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