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Post by Mr. Meepit's Puppet on Jan 30, 2009 23:30:51 GMT -5
I have my Master Poopomancer character, Doody, who after being a complete tool in GWII, was finally shut up by Rikku, a 'fellow' mage.
Now, I want to try to try and get him to come back. With a vengeance. He feels betrayed, and he's going to try to bring down the Mage's Guild.
ANYway, considering I want him to attack his own guild, I was wondering if I needed to move his character or anything. I'll probably bring him back to life in GW3, and I don't know if he'll join back with the mages or not, depending on how it turns out.
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Post by Omni on Feb 4, 2009 20:40:55 GMT -5
I don't think you'd need to join another guild or anything. It's an NTWF RP, and unless otherwise stated, the rules aren't very strict.
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