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Post by Jina on Dec 3, 2008 16:32:19 GMT -5
[glow=red,2,300]Sorry for taking so long to get back to you. 2 HP can actually do a lot of good. Plus, it balances with the Fanboy's ability. ^_^ It is still a Common card, after all.[/glow] No problem xD Maybe, if it has something that gets power with health or an ability that activates at the start of the round... It would still count as a KO if losing the 2 HP after caused it to die though, right? Oh, and there were the other three questions from... up a bit =P
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Post by Vyt: Down, but Not Out on Dec 4, 2008 11:23:57 GMT -5
I think the Fighter given that effect should still have 1 HP remaining if it maintains 2 HP or less to stay alive after that particular round. I think of Crazy Fangirl's special ability as an "ally save", not some steroids that have side effects. :3
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Post by Jina on Dec 4, 2008 17:01:53 GMT -5
Maybe that should be added to the wording, then?
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Post by Omni on Dec 9, 2008 14:39:35 GMT -5
Maybe something like 'as long as this card is in the bench, your active fighter is treated as if it has 2 more HP'?
…Or whatever it's supposed to do? *is a bit confused from the phrasing in the discussion*
So… Is it laziness or RL that's delaying updates in the tourney?
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Post by Jina on Dec 9, 2008 15:02:05 GMT -5
Maybe something like 'as long as this card is in the bench, your active fighter is treated as if it has 2 more HP'? …Or whatever it's supposed to do? *is a bit confused from the phrasing in the discussion* So… Is it laziness or RL that's delaying updates in the tourney? That's how it was originally, then it got nerfed to just 2 HP for one turn.
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Post by Rider on Dec 11, 2008 17:21:42 GMT -5
Maybe something like 'as long as this card is in the bench, your active fighter is treated as if it has 2 more HP'? …Or whatever it's supposed to do? *is a bit confused from the phrasing in the discussion* So… Is it laziness or RL that's delaying updates in the tourney? [glow=red,2,300]Finals ate my brain. I'll compensate for it by eating Chikkin's brain, run around the streets in a Santa suit to celebrate my newfound freedom from school, and then plot with my devious plotter. Expect the finale on Saturday[/glow]
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Post by Jina on Jan 27, 2009 17:39:54 GMT -5
One thing I've noticed is that several of the cards I have are no longer on the card list. What happens if we have said cards?
For example -
Crazy Fanboy/girl Sunsnare Faerie of the North Pirate Crewman
Also, Dunburrow Steed is listed as Earth, but uses Light energy. Was this intentional?
And on top of that, I notice there are no rare Earths, and only two or three Uncommons. And none of them are upgraded forumers, but there isn't a lot that can be done about that.
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Post by Killix on Jan 27, 2009 21:52:18 GMT -5
Nearly my entire deck is made/based on cards that are no longer on the card list.
If those cards have been axed, then I just don't feel like playing anymore...
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Post by Omni on Jan 27, 2009 23:03:14 GMT -5
Just a thought: Maybe if we still have cards that are no longer on the list, we can consider them 'out of print.' So basically you have a really rare card that can't be obtained normally anymore.
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Post by Jina on Jan 27, 2009 23:10:27 GMT -5
Just a thought: Maybe if we still have cards that are no longer on the list, we can consider them 'out of print.' So basically you have a really rare card that can't be obtained normally anymore. I like this idea =D It'd mean the descriptions would have to be put up somewhere, but that shouldn't be a problem, right?
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Post by Vyt: Down, but Not Out on Jan 28, 2009 14:35:19 GMT -5
Just a thought: Maybe if we still have cards that are no longer on the list, we can consider them 'out of print.' So basically you have a really rare card that can't be obtained normally anymore. I like this idea =D It'd mean the descriptions would have to be put up somewhere, but that shouldn't be a problem, right? I actually have the same problem with Crazy Fanboy and Bob-OMG being in my deck, though Bob-OMG is actually 2nd edition's Three-Megaton Nuke (this is the reason why I've forced myself to forfeit on my last game). It wasn't made official for both the Bob-OMG/Three-Megaton Nuke similarity and the fate of the "retired" cards, however.
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Post by Jina on Jan 30, 2009 3:37:30 GMT -5
In the definition of turn and round on the rules page, it mentions the time taken to attack. Does this mean that if you don't attack, it doesn't count as a turn or a round? And what if you're stopped from attacking?
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Post by Amneiger on Jan 30, 2009 4:47:59 GMT -5
In the definition of turn and round on the rules page, it mentions the time taken to attack. Does this mean that if you don't attack, it doesn't count as a turn or a round? And what if you're stopped from attacking? I'm pretty sure that the turn/round still passes even if you don't attack; I remember this being brought up in previous pages.
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Post by Jina on Jan 30, 2009 5:27:29 GMT -5
In the definition of turn and round on the rules page, it mentions the time taken to attack. Does this mean that if you don't attack, it doesn't count as a turn or a round? And what if you're stopped from attacking? I'm pretty sure that the turn/round still passes even if you don't attack; I remember this being brought up in previous pages. In that case, what about if there is a turn skip (TMC, anyone?), when does the round end then? I assume it's all of one player's turns followed by the other player's turn?
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Post by Vyt: Down, but Not Out on Jan 30, 2009 6:02:12 GMT -5
I'm pretty sure that the turn/round still passes even if you don't attack; I remember this being brought up in previous pages. In that case, what about if there is a turn skip (TMC, anyone?), when does the round end then? I assume it's all of one player's turns followed by the other player's turn? By TMC's effect, the player will be unable to do anything for the turns he had rolled. It's like wasted turns, so you still count them for each round. For example, Fisk plays TMC. Fisk rolls a 1 (no turns) while the Lucy rolls a 4 (2 turns). After Fisk's turn ends, Lucy's turn will appear, but due to TMC, she will have to end her turn. That counts as a round (in concept with Fisk's play of TMC). Fisk's turn will come up, and he will be able to use that turn. After that, Lucy's turn will appear, but she will have to end that turn as well. That's two rounds (again, in concept with Fisk's play of TMC). TMC only affects how many turns a player must waste by doing nothing and ending them. TMC works this way so that cards with certain effects that are activated per round can still function normally. *is shot for using Better Days characters*
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