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Post by Rider on Mar 1, 2008 15:36:26 GMT -5
*reads Rider's and PFA's latest posts* Wait, isn't the Weewoo on land? And I support the isolation idea. [glow=red,2,300]Why yes, yes it is. ^_^; *modifies* *needs to stop multitasking* XD[/glow]
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Post by PFA on Mar 1, 2008 15:59:19 GMT -5
*reads Rider's and PFA's latest posts* Wait, isn't the Weewoo on land? ...Ah, yes indeed. Silly me was too lazy to check up on details and just went off Rider's post. XD;; *modifies as well*
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Celestial on another comp
Guest
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Post by Celestial on another comp on Mar 1, 2008 16:12:21 GMT -5
Alright, I'm liking this arresting idea. Arresting them is essentially what they(the guards) were trying to do when they told them to get on the ground. On that note, if any other fleeters feel like controlling said guards at any given time feel free to. I don't think dragonpower!Celestial would come quietly so the guards will have to knock her out. If any of them have an expensive shiny, just show it and the dragons who she borrows her power from will do the work of knocking her out.
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Post by zarikrahia on Mar 1, 2008 21:10:55 GMT -5
Since I'm planning to use Zari's emotion-abilities further, I'm adding them to her profile
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Post by Bacon on Mar 1, 2008 22:43:23 GMT -5
I feel like Kat, Surf and I are playing a game of Hot Potato with a boulder. And I still don't understand where you are >__> Because Kat's most definitely in the throne room. You and Surf most definitely aren't. A little more of that and there'll be a rip in the space-time continuum. ...that'd probably get the roleplay going like heck, but nonetheless. The way I understand it, Kat is just outside the throne room, Surf is a little further away from the throne room and Cyborg is a little further back from that.
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Post by Vyt: Down, but Not Out on Mar 2, 2008 4:31:24 GMT -5
I shouldn't really ask this since it's a bit obvious, but Ikkin... Will Sev revive Subila back? I may already know the answer to that question, but I just like to make sure.
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Post by Strife on Mar 2, 2008 12:42:14 GMT -5
Just a quick question... is anyone planning on controlling the NPC's in Spacefleet HQ to arrest Celestial and Bluisa, or should I do it at some point? ^^;
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Post by Amneiger on Mar 2, 2008 14:10:51 GMT -5
Just a quick question... is anyone planning on controlling the NPC's in Spacefleet HQ to arrest Celestial and Bluisa, or should I do it at some point? ^^; I can't think of any good way to get them arrested, so I probably won't try to do so. >>
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Post by Celestial on Mar 2, 2008 14:49:50 GMT -5
Just a quick question... is anyone planning on controlling the NPC's in Spacefleet HQ to arrest Celestial and Bluisa, or should I do it at some point? ^^; I can't think of any good way to get them arrested, so I probably won't try to do so. >> May I make a few suggestions? Bluisa is pretty relatively because of all the light so I think six guards could overwhelm her but I'll leave the final say to Vyt. As for Celestial, the rocket launcher guy could have a shiny with a precious gem fall into view which will cause the dragons which "possess" Celestial to fight and knock her out. I think any guard with even the most basic training and weapons could take somebody who is unconscious. Only on the NTWF do you get people making suggestions on how to arrest themselves and their companions. XDD
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Surf
Full-Timeser
Wow, I need a life...Once I figure out what a life is...
Posts: 729
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Post by Surf on Mar 2, 2008 15:00:23 GMT -5
Kat, can you kinda teleport yourself outside the castle, to prevent more brain implosions from the location issue, since that's where the majority of our action is?
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Post by Vyt: Down, but Not Out on Mar 2, 2008 15:43:15 GMT -5
I can't think of any good way to get them arrested, so I probably won't try to do so. >> May I make a few suggestions? Bluisa is pretty relatively because of all the light so I think six guards could overwhelm her but I'll leave the final say to Vyt. As for Celestial, the rocket launcher guy could have a shiny with a precious gem fall into view which will cause the dragons which "possess" Celestial to fight and knock her out. I think any guard with even the most basic training and weapons could take somebody who is unconscious. Only on the NTWF do you get people making suggestions on how to arrest themselves and their companions. XDDI don't know, Celestial. No guard would ever think that there were probably thousands of dragons living inside Celestial that all he has to do is throw something that would cause them to feed their own greed and knock Celestial out in the process. That's a bit complicated. ... I then thought of having Bluisa knock Celestial out by herself, but...
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Post by Fraze on Mar 2, 2008 15:46:59 GMT -5
May I make a few suggestions? Bluisa is pretty relatively because of all the light so I think six guards could overwhelm her but I'll leave the final say to Vyt. As for Celestial, the rocket launcher guy could have a shiny with a precious gem fall into view which will cause the dragons which "possess" Celestial to fight and knock her out. I think any guard with even the most basic training and weapons could take somebody who is unconscious. Only on the NTWF do you get people making suggestions on how to arrest themselves and their companions. XDDI don't know, Celestial. No guard would ever think that there were probably thousands of dragons living inside Celestial that all he has to do is throw something that would cause them to feed their own greed and knock Celestial out in the process. That's a bit complicated. ... I then thought of having Bluisa knock Celestial out by herself, but... There are probably guards from many different species. We could include a telepathic guard who realizes this and acts on it. And Strife--I'm not really planning on using any of the NPC guards yet. I might do so once things get more interesting at Spacefleet HQ, but not for the arrest.
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Post by Vyt: Down, but Not Out on Mar 2, 2008 15:48:47 GMT -5
I don't know, Celestial. No guard would ever think that there were probably thousands of dragons living inside Celestial that all he has to do is throw something that would cause them to feed their own greed and knock Celestial out in the process. That's a bit complicated. ... I then thought of having Bluisa knock Celestial out by herself, but... There are probably guards from many different species. We could probably include a telepathic guard who realizes this and acts on it. I really wasn't expecting that there would be a telepathic guard, considering that you're all "TECHNOLOGY AND METAL! WOOOHOOOO!" stuff... But then again, unexpected is cool... somewhat...
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Post by Huntress on Mar 2, 2008 16:45:16 GMT -5
( ( Okay I don't know if anyone else here would agree, but Hunty I feel you're god modding Cyborg.)) Mmkay people, let me explain that whole thing with the demon-Weewoo. At this point, she's a semi-sentient being, slightly comparable to Mage Manor. She doesn't have any magic, and she doesn't really have a personality (apart from a weird sense of humor, but that's the general sense of pirate mischievousness she's adopted as a pirate ship), and the blarf is smarter than her. She only has a memory, a general affection for her crew (based on that memory) and a load of black mist she can move around at will. That's just about it. Now, due to her memory, she's able to recognize people, much like animals do, and make conclusions based on that. Therefore she can't be treated as a location. She's selective about who she lets in - actually she only ever lets in people she knows, a.k.a. the pirates, the long-time crew. Everyone else is classified as trespassers. In chronological order: Celestial et al were let in at captain's command (though Kat would also have been able to boss the ship around). Bluisa was kicked out because she tried to merge with the mist, which is in essence the same as some stranger walking up to you and clinging to you. Midknight and Shado were kicked out because they were intruders, the ship didn't know them, and wasn't told otherwise. Cyborg and the squirrels were kicked out because the ship remembers them as mutineers. Surf was nearly suffocated because she was a trespasser, before the captain let her in. Speck was let in at first, because she's with the crew, but got kicked off as soon as the possessor took over, because that wasn't Speck and thus classified as a trespasser. Keng was let in, because the ship still considers her part of the crew, but the other fleeters were kicked out, because they were unknown entities. Long story short: don't try to get on the Weewoo without permission, people xD You'll just create more pretty arcs. And as for godmoding, I'm not entirely sure how else to treat that question. It's black mist, you can't really cut it or hinder the ejection. Once it's decided to kick you off, it kicks you off. Sortof like the ethereal version of the Whomping Willow, only more focused.
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Post by Vyt: Down, but Not Out on Mar 2, 2008 17:03:29 GMT -5
Hunty, I really have to agree with Cyborg on that one, except I'll tackle this in a way that I hope I can make a point. With the mist lying around, literally no one can fight against you, no matter how hard you want us to be angry with RP!Huntress. It's quite hard - heck, even impossible - to come near you without getting kicked out of the ship by the mist. If your character sticks to the "I'm a villain, hence I should have more powers than you at the start" plot, I think we can pass that up, but if this keeps up, we're just following a ship around and watching helplessly as it rampages around NTWF. I've been checking every post I see in the RP, and I've seen zero posts containing someone entering the ship and fighting Hunty due to the trouble the pirates have been causing. In a sense, that's restricting the freedom of movement for several characters, and that can be classified as godmodding. It's slowing the plot too much, since those who need to fight against Hunty will have a pretty hard time just thinking how to enter the ship without getting kicked out. Unless we go with the "the gem has a mind of its own" thing and make the things it created go awry (or some other ideas that might tone the mist's power down or at least put a flaw in it), we really have no speck of a clue how to fight you, which is also the thing you've been asking us to do (at least, that can be implied). *breathes out* And this, my friends and cohorts, is Vyt trying to make a point. Please bear with him. EDIT: Spacefleet HQ, I hope that by shutting off the power you also included the lights. They're quite essential to Bluisa right now, yanno?
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