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Post by Bacon on Jan 6, 2008 21:13:51 GMT -5
Yeah, the signup board says you can have one or two personas in GWII.
For now I've only picked my main persona, Bacon of Spacefleet, but I'll probably choose another one of the four others as well(Sir Bacon of the Knights, Fleet Clint, Merc Clint, or Silna).
The thing is, which one? All three/four are interesting characters, and all are better armed than my main persona...
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Post by Kengplant on Jan 7, 2008 1:43:18 GMT -5
I've been thinking about the limit myself. And while I don't want things getting too crazy, I was wondering if maybe the limit could be moved to 3, or 1 character per guild you belong to.
So something along the lines of Character limit of 2 in general, or, 3 if you want to have one in each guild. This would not be an invitation however to have 3 characters in one guild, and I think it could help even out things. Hmmm.. actually, I wonder how even things are at this point if everyone who's signed up sticks around. I'll have to start a count.
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Post by Scar on Jan 7, 2008 5:07:28 GMT -5
I for one think y'all should settle for one per person. I mean considering everyone who has more than one is going "Just one more. No wait, how about another ..." and so on I suggest stick to one main one. Like a hero and his sidekick. Batman and Robin. Bonnie and Clyde. Rachet and Clank. Well you get the picture x3
I know this would probably be really restrictive but at least it's less confusing. Whatcha think?
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Post by Huntress on Jan 7, 2008 8:01:06 GMT -5
I for one think y'all should settle for one per person. I mean considering everyone who has more than one is going "Just one more. No wait, how about another ..." and so on I suggest stick to one main one. Like a hero and his sidekick. Batman and Robin. Bonnie and Clyde. Rachet and Clank. Well you get the picture x3 I know this would probably be really restrictive but at least it's less confusing. Whatcha think? As someone with the memory of an elderly raccoon, I fully agree ><; It's real hard to remember personas, people. Appearances and everything. I've been reading through the signup and trying to learn them by heart, and it ain't an easy task (one'd think I've had enough training with all the Edwards and Henrys of England, but hey). What's easy for you to remember isn't necessarily easy for others to remember, especially seeing that personas tend to be very complex, with appearance details and abilities and whatnot.
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Post by Elcie on Jan 7, 2008 8:08:02 GMT -5
Yeah, the signup board says you can have one or two personas in GWII. For now I've only picked my main persona, Bacon of Spacefleet, but I'll probably choose another one of the four others as well(Sir Bacon of the Knights, Fleet Clint, Merc Clint, or Silna). The thing is, which one? All three/four are interesting characters, and all are better armed than my main persona... You should include your mercenary persona. >___> Just my biased opinion. We need as many people as we can get.
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Post by Tam on Jan 7, 2008 10:36:39 GMT -5
I for one think y'all should settle for one per person. I mean considering everyone who has more than one is going "Just one more. No wait, how about another ..." and so on I suggest stick to one main one. Like a hero and his sidekick. Batman and Robin. Bonnie and Clyde. Rachet and Clank. Well you get the picture x3 I know this would probably be really restrictive but at least it's less confusing. Whatcha think? As someone with the memory of an elderly raccoon, I fully agree ><; It's real hard to remember personas, people. Appearances and everything. I've been reading through the signup and trying to learn them by heart, and it ain't an easy task (one'd think I've had enough training with all the Edwards and Henrys of England, but hey). What's easy for you to remember isn't necessarily easy for others to remember, especially seeing that personas tend to be very complex, with appearance details and abilities and whatnot. Not to mention every new character means more stuff to read through after school before making a post of your own.
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Post by KitClairvoyance on Jan 7, 2008 10:54:52 GMT -5
Just my opinion on multiple-characters as an experienced roleplayer.
Roleplaying multiple characters effectively is very hard. Especially if you intend to do so for the entire length of the roleplay. A character's strength lies in his or her personality and development. Multiple characters tax the roleplayer terribly, and can lead to poor roleplay posts and weak characters. Both of which is fatal to a roleplay.
Each character needs to be distinct from another. Trying to roleplay multiple characters tends to blur the distinctions from one character to another because quite often, a new roleplayer's characters tend to be very similar in terms of personality and background. When entering a roleplay, it is much better to concentrate on one character and have that character develop and blossom in the roleplay, rather than have two characters that end up being terribly static and uninteresting.
More characters also make for a more complicated roleplay. It is much easier to have a fun plot that involves a few characters, than to have one that encompasses many, many characters. A roleplay is dependant on character-character interaction, and having too many characters makes it nearly impossible to have full interaction among all the characters.
And then there's the problem of dialogue. Dialogue is the scourge of roleplays. It is slow, and often bogs down a roleplay. Yes, it is essential for interaction, but too much is not good. It's like cholesterol. The heart needs it to function, but too much and you're going to clog everything up. And the more characters there are, the more dialogue there will be.
So yes, in summary, try not to have multiple characters per person unless you're very confident in your roleplaying skills. At best for most people, try to limit things to one character with a companion.
Edit::
Disclaimer: This is an opinion, not a ruling. xD ..if you still want to go ahead and have multiple characters, sure. There's nothing to stop you from doing so.
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Post by PFA on Jan 7, 2008 12:51:01 GMT -5
I don't mind just having two characters since that's all I really have, guild-wise. I would really prefer to not have to bump it down to one, though. >_> I mean, if I had to, I'd just go with PFA and not Jernath, but I was quite looking forward to having Jernath in GW2. Because he's awesome and I haven't really gotten much of a chance to RP with him yet. And I thought GW2 would be a great time to do so... ...Actually, if you want my honest opinion, I think we're going a bit crazy over GW2. >_> Like we want to iron out every tiny little flaw we had with GW1. I mean, yeah, we don't want flaws, but... nothing's perfect. Stressing over it is just going to make it miserable for everyone. And we don't want that. ;; ...Umyes. That's my two cents for now. *slinks off*
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Post by KitClairvoyance on Jan 7, 2008 13:17:51 GMT -5
...Actually, if you want my honest opinion, I think we're going a bit crazy over GW2. Hear, hear. I was wondering if someone was going to point that out. xD ..I found the fact that it had a dozen pages of planning amusing. Most roleplays hardly have a thread devoted to planning, much less a dozen pages. I do worry that it's in danger of being killed by its own hype.
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Post by Kengplant on Jan 7, 2008 15:29:03 GMT -5
Hehe, yea, I did mention we were getting too worked up about this earlier but now look at what I'm doing. Ok, so I'll just leave it as is in the sign up thread then.
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Post by Strife on Jan 7, 2008 15:59:17 GMT -5
You bring up some good points about the multiple-characters thing, Kit. At the moment, I have 3 characters setup for GW2. I absolutely must roleplay with Leoness or else it would kill my plans for Commander Strife's character development, but I can always scrap Cyclops if I find that two characters is enough of a burden. So that's good, at least. ^^
I think it would be a good idea for everyone to begin the roleplay with one character at first. Then once everyone has warmed up to the roleplay, we can have our other characters jump in when we feel more confident about our RPing skills. It's just a suggestion, but I think it'd give people who are on hiatus when the RP begins an easier time catching up and finding a spot in the story early on.
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Post by Kengplant on Jan 7, 2008 16:34:38 GMT -5
That's sounds like a great idea Strife. And when you think about it in relation to GW1 most of the 2nd characters were brought in as plot devices or afterthoughts anyways.
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Post by Scar on Jan 7, 2008 17:11:20 GMT -5
Just some clarification on my part but I kinda meant one 'companion' per person in my earlier post, not just yourself. I mean, I have to RP with Aeri so it would be really hypocritical of me to say one only xD
But yeah, Aeri and I are confident we can pull it off as a Bonnie and Clyde team so multiple characters are good with me ^_^
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Post by Tam on Jan 7, 2008 17:16:26 GMT -5
You bring up some good points about the multiple-characters thing, Kit. At the moment, I have 3 characters setup for GW2. I absolutely must roleplay with Leoness or else it would kill my plans for Commander Strife's character development, but I can always scrap Cyclops if I find that two characters is enough of a burden. So that's good, at least. ^^ I think it would be a good idea for everyone to begin the roleplay with one character at first. Then once everyone has warmed up to the roleplay, we can have our other characters jump in when we feel more confident about our RPing skills. It's just a suggestion, but I think it'd give people who are on hiatus when the RP begins an easier time catching up and finding a spot in the story early on. *nod* That's a very good idea. This way, if anyone is going to find out that just roleplaying one persona is enough of a challenge, they'll do so in a graceful manner early on in the roleplay without having to drop a character halfway through. Much fewer loose ends and opportunity for plot holes, yes. :3
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