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Post by Deleted on Sept 2, 2012 18:17:44 GMT -5
Hi all! I'm Rain and fairly new to the NTWF, nice to meet you all. I'm currently trying to start an action and plot-driven comic series for the NT and I was sort of wondering how much action and violence (but moreso action) TNT would allow. A quick synopsis of the plot: Two secret agents (brother and sister) from an undercover agency stationed in Virtupets reveal the corruption behind the Agency's workings. They fight to overthrow the system, disillusion the other agents from the Agency's lies, and to discover their hidden past. (It sure sounds clichéd when I sum it up...) The plot I've written for the series doesn't actually involve any death, but it does involve the destruction of some robot Neopets. But hey, Typing Terror explodes a whole bunch of Clockwork Grundos, right? There's also a bit of ray-gun fighting going on. I can give more details about the plot if necessary but the two qualities mentioned above concern me the most. Given the past site plots and their correlating comic-stories, I feel like the one I've come up with should be faiiirrrly okay. Then again, I also feel like that TNT probably has different standards for their own work and submissions that they receive. I'm still fairly new to submitting content to the NT, but what is TNT's general tolerance towards action? This series would be a pretty big project (I'm thinking maybe around 15 or so individual strips) so it would be nice to check this in beforehand! Wow, I wrote a lot... Haha, thank you very much for reading!
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Post by Celestial on Sept 2, 2012 18:42:29 GMT -5
Thought this would be a better place to put the topic than Work Reviews and Advice. ^^ Anyway, in regards to your question, this petpage is a good summary of stuff which is not allowed and is allowed in the NT. Action and violence is okay as long as it isn't too gory or too intense. So no blood and guts. Exploding robots and rayguns should be perfectly fine. Death is allowed too if you want. Plus you can easily imply a lot of stuff if you want to push the envelope a little. Your series sounds pretty interesting though! ^^ I wish you the best of luck with it!
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Post by Deleted on Sept 2, 2012 19:15:47 GMT -5
Awesome! Thank you for the correction and the reply... Haven't familiarized myself completely with the forums around here, so sorry about that little mess-up. Definitely bookmarking that link. I can work on comic-ing without much worry now, heh. Thanks again!
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Post by Celestial on Sept 2, 2012 19:34:22 GMT -5
Awesome! Thank you for the correction and the reply... Haven't familiarized myself completely with the forums around here, so sorry about that little mess-up. Definitely bookmarking that link. I can work on comic-ing without much worry now, heh. Thanks again! You're welcome! And don't worry about it, we're a big forum, mistakes are bound to happen. ^^
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Post by Ian Wolf-Park on Sept 2, 2012 22:08:16 GMT -5
As Celes mentioned, both malfunctioning/exploding robots and ray guns should be fine. To elaborate, there are ray gun items, whether it's Ylana's Blaster (from TRODS plot) or the Virtublaster series of ray guns.
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Post by Deleted on Sept 2, 2012 22:24:48 GMT -5
As Celes mentioned, both malfunctioning/exploding robots and ray guns should be fine. To elaborate, there are ray gun items, whether it's Ylana's Blaster (from TRODS plot) or the Virtublaster series of ray guns. Thanks for the clarification, in fact both of my main characters will be using Ylana's Blasters ^_^ However, the robot I had in mind doesn't exactly malfunction. Perhaps I should've explained that better -- the two main characters "kill" the robot Neopet because they did something that triggered its alarm mechanism. Now that's where I was slightly torn, because it is technically a Neopet and harbors sentimental value to an extent, but on the other hand it's not exactly living either.
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Post by Komori on Sept 3, 2012 20:55:22 GMT -5
It'll probably depend a lot on how it's depicted, much in the way a story depends on how it's written. You can get away with a LOT if it's implied, and much less if it's in-panel. Maybe an explosion with robot pieces flying everywhere might not pass, but an explosion from afar might be okay. Hard to know for sure unless you give it a whorl. :B (Or someone else has. XD)
Will also probably depend a lot on how you depict this robot Neopet, you know? If it talks all in "Security protocol #12840. Targets must be eliminated." robotese, having it blow up probably won't have the same sort of impact as a Robot Neopet who was cracking wise and demonstrating a personality.
Other than that, it's hard to really give clear-cut specifics because there aren't always hard and fast rules. Just be aware of the panels you think might be pushing the envelope, then be prepared to scale them back if need be. :3
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Post by Chao on Sept 4, 2012 10:44:29 GMT -5
Perhaps it's not necessary to kill the robot neopet, but simply 'switch it off' with the prospect of reprogramming... don't know if it'll work with your plot, but it would avoid the death-issue.
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Post by Deleted on Sept 4, 2012 20:31:38 GMT -5
It'll probably depend a lot on how it's depicted, much in the way a story depends on how it's written. You can get away with a LOT if it's implied, and much less if it's in-panel. Maybe an explosion with robot pieces flying everywhere might not pass, but an explosion from afar might be okay. Hard to know for sure unless you give it a whorl. :B (Or someone else has. XD) Will also probably depend a lot on how you depict this robot Neopet, you know? If it talks all in " Security protocol #12840. Targets must be eliminated." robotese, having it blow up probably won't have the same sort of impact as a Robot Neopet who was cracking wise and demonstrating a personality. Other than that, it's hard to really give clear-cut specifics because there aren't always hard and fast rules. Just be aware of the panels you think might be pushing the envelope, then be prepared to scale them back if need be. :3 Ah, thanks for the pointers! The robot pet definitely has a personality and there would be some clear connection from between reader and character... but the character itself doesn't depict any emotional capability because, well, it's a robot. Furthermore, it's one of the villainous figures so maybe its destruction won't take such a sympathetic toll on the reader (and on TNT)...? Its destruction is a very major part of the plot so...I may have to really test the waters myself instead of playing the aversion-game. Or maybe I'd have to make plot adjustments... Hm... P: Perhaps it's not necessary to kill the robot neopet, but simply 'switch it off' with the prospect of reprogramming... don't know if it'll work with your plot, but it would avoid the death-issue. It would be an easy workaround but, as you guessed, it doesn't fit very well with the events I had in mind. I'll give it some good thought to see if I could do it the way you suggested instead, since it would alleviate a big part of the problem...! Thanks!
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