Post by biscuityurble on Jul 7, 2011 11:51:29 GMT -5
Plot:
A new RPG game, entitled Twin Faerie Blades, has emerged in Neopia, and its popularity has increased to the point that it has overtaken Key Quest. The concept of this new game is simple; acquire a pair of Twin Faerie Blades, and defeat the villian. Along the way, you must fight monsters, grow stronger, and most importantly, work with your fellow RPers; after all, nobody can tackle the game alone.
You are an RPer, and you were playing your very first game of Twin Faerie Blades with your fellow RPers when something happened; a blinding flash of light errupted from the game itself, and knocked you out. As you regain consciousness, you realise that you are no longer sitting in a room, playing a game - you are now in Meridell ... or are you?
-----
Species and classes:
Twin Faerie Blades is a tabletop turn-based RPG, and with each set comes 56 figurines - one for each species. Each species has their own strengths and weaknesses, which in turn influences what class they are. There are six classes; wizard, warrior, healer, ranger, craftsman, potioneer.
Classes:
Wizard
They are the strongest magic-users, and most of their attacks consist of offensive magic.
Weapon(s): Staffs, amulets, magical artifacts
Species: Aisha, Bruce, Cybunny, Eyrie, Hissi, Korbat, Meerca, Poogle, Pteri, Tuskaninny
Warrior
They have great physical strength, but are the slowest moving species.
Weapon(s): Swords, sabers, hammers
Species: Buzz, Chomby, Gelert, Grarrl, Jetsam, Kougra, Lupe, Skeith, Tonu, Xweetox
Healer
Healers have the second greatest range, and commonly stay at the back of the group. Apart from healing members of the party, healers have limited offensive magic.
Weapon(s): Wands, rings, magical artifacts
Species: Blumaroo, Elephante, Flotsam, Jubjub, Kau, Lutari, Nimmo, Techo, Wocky, Yurble
Ranger
The long-range counterpart to warriors, rangers have to keep their distance for their attacks to successfully work. They have the best range.
Weapon(s): Bow and arrow, crossbow, boomerangs
Species: Acara, Chia, Grundo, Kiko, Krawk, Lenny, Mynci, Quiggle, Shoyru, Usul
Craftsman
Craftsmen are less about attacking, and more about improvising with whatever is in their inventory. They love to create all sorts of items, and they specialise in creating impromptu weapons.
Weapon(s): Their own inventions, daggers
Species: Draik, Ixi, Koi, Moehog, Peophin, Ruki, Scorchio
Potioneers
Like craftsmen, potioneers are more focused on making impromptu potions. They can concoct all sorts of potions, from healers to offensive potions.
Weapon(s): Magical artifacts, daggers
Species: Bori, Gnorbu, Kacheek, Kyrii, Ogrin, Uni, Zafara
--------
Rules:
1. This is a first come first served RP; there will be no repeats, so if you want a particular species for the game but don't have the time to fill in an app, you can reserve.
2. Once reserved, you will have 3 days maximum to fill out the app; if you fail to do so, I will no longer keep your reserve.
3. Please do not create NPCs without my say so.
4. Sub-plots are fine, but run them by me first.
5. At the moment, you can only have one character. You may use your real pet if you wish.
6. My word is final.
7. Have fun!
--------
App:
[Remove everything in parenthesis. Also delete any spaces in the codes.]
[ center][NAME] the [SPECIES][ /center]
[ b]Age:[ /b] [Between 14 and 18]
[ b]Gender:[ /b]
[ b]Personality:[ /b]
[ b]Customisation Quirks:[ /b] [Anything customisation-related that is particularly eye catching and unusual? Or maybe it's there for a reason? This is optional.]
[ center]RPG Information[ /center]
[ b]Name:[ /b]
[ b]Species:[ /b] [This must be different to your pet.]
[ b]Colour:[ /b] [This must be different to your pet.]
[ b]Class:[ /b] [This must correspond with your chosen species]
[ b]Gender:[ /b]
[ b]Weapon:[ /b] [One only. It must be a real weapon, and it must correspond with your class choice. You may not have a weapon that deals any more than 6 icon damage in the BD.]
-------
Accepted apps:
Biscuityurble
Age: 16
Gender: Female
Personality: Biskit is a little bit ditzy but in an amiable way, as there is a kind of child-like naievity about her. Her happy-go-lucky trait makes her difficult to grow angry. She is easy to fool, and she is particularly prone to being influenced by her friends.
Customisation Quirks: Biskit wears a complete set of Desert Yurble clothes, as her owner thinks it looks good on her.
Name: Parry
Species: Kyrii
Colour: Mutant
Class: Potioneer
Gender: Male
Weapon: Sakhmetian Dagger
M. Fang
Age: 18
Gender: Female
Personality: Tomboyish, and a bit of a jock in her school. She's the distant descendant of a Meridellian Hero, Sir Hunter Penn, and a Shenkuuvian warrior, Miraja. She got sucked into Twin Faerie Blades by her nerdy friend.
Customisation Quirks: She has short, spiky silver hair, almost like Rainbow Dash. She also has two earrings in one ear. She usually wears a pair of shorts and a tank top with running shoes.
Name: Lynette Penn
Species: Lupe
Colour: Striped
Class: Warrior
Gender: Female
Weapon: Sword of Domar
Tiger
Age: 16
Gender: Female
Personality: Outgoing and friendly, Valor spends most of her time tending stray petpets in the Haunted Woods. Looking for a bit more friendly interaction than her housemates provide, she began attending games of Twin Blades. Amused by the ability to have a healer as a character, Valor has grown fond of the game, despite often being on the fringes of health, as she often heals others rather than herself.
Customisation Quirks: Wears a slightly modified Winter Belchy Hat at all times, and often a scarf as well.
Name: Mynorah
Species: Lutari
Colour: Desert
Class: Healer
Gender: Female
Weapon: Sun Ring
NB: This RP will start when we have at least one member of each class.
A new RPG game, entitled Twin Faerie Blades, has emerged in Neopia, and its popularity has increased to the point that it has overtaken Key Quest. The concept of this new game is simple; acquire a pair of Twin Faerie Blades, and defeat the villian. Along the way, you must fight monsters, grow stronger, and most importantly, work with your fellow RPers; after all, nobody can tackle the game alone.
You are an RPer, and you were playing your very first game of Twin Faerie Blades with your fellow RPers when something happened; a blinding flash of light errupted from the game itself, and knocked you out. As you regain consciousness, you realise that you are no longer sitting in a room, playing a game - you are now in Meridell ... or are you?
-----
Species and classes:
Twin Faerie Blades is a tabletop turn-based RPG, and with each set comes 56 figurines - one for each species. Each species has their own strengths and weaknesses, which in turn influences what class they are. There are six classes; wizard, warrior, healer, ranger, craftsman, potioneer.
Classes:
Wizard
They are the strongest magic-users, and most of their attacks consist of offensive magic.
Weapon(s): Staffs, amulets, magical artifacts
Species: Aisha, Bruce, Cybunny, Eyrie, Hissi, Korbat, Meerca, Poogle, Pteri, Tuskaninny
Warrior
They have great physical strength, but are the slowest moving species.
Weapon(s): Swords, sabers, hammers
Species: Buzz, Chomby, Gelert, Grarrl, Jetsam, Kougra, Lupe, Skeith, Tonu, Xweetox
Healer
Healers have the second greatest range, and commonly stay at the back of the group. Apart from healing members of the party, healers have limited offensive magic.
Weapon(s): Wands, rings, magical artifacts
Species: Blumaroo, Elephante, Flotsam, Jubjub, Kau, Lutari, Nimmo, Techo, Wocky, Yurble
Ranger
The long-range counterpart to warriors, rangers have to keep their distance for their attacks to successfully work. They have the best range.
Weapon(s): Bow and arrow, crossbow, boomerangs
Species: Acara, Chia, Grundo, Kiko, Krawk, Lenny, Mynci, Quiggle, Shoyru, Usul
Craftsman
Craftsmen are less about attacking, and more about improvising with whatever is in their inventory. They love to create all sorts of items, and they specialise in creating impromptu weapons.
Weapon(s): Their own inventions, daggers
Species: Draik, Ixi, Koi, Moehog, Peophin, Ruki, Scorchio
Potioneers
Like craftsmen, potioneers are more focused on making impromptu potions. They can concoct all sorts of potions, from healers to offensive potions.
Weapon(s): Magical artifacts, daggers
Species: Bori, Gnorbu, Kacheek, Kyrii, Ogrin, Uni, Zafara
--------
Rules:
1. This is a first come first served RP; there will be no repeats, so if you want a particular species for the game but don't have the time to fill in an app, you can reserve.
2. Once reserved, you will have 3 days maximum to fill out the app; if you fail to do so, I will no longer keep your reserve.
3. Please do not create NPCs without my say so.
4. Sub-plots are fine, but run them by me first.
5. At the moment, you can only have one character. You may use your real pet if you wish.
6. My word is final.
7. Have fun!
--------
App:
[Remove everything in parenthesis. Also delete any spaces in the codes.]
[ center][NAME] the [SPECIES][ /center]
[ b]Age:[ /b] [Between 14 and 18]
[ b]Gender:[ /b]
[ b]Personality:[ /b]
[ b]Customisation Quirks:[ /b] [Anything customisation-related that is particularly eye catching and unusual? Or maybe it's there for a reason? This is optional.]
[ center]RPG Information[ /center]
[ b]Name:[ /b]
[ b]Species:[ /b] [This must be different to your pet.]
[ b]Colour:[ /b] [This must be different to your pet.]
[ b]Class:[ /b] [This must correspond with your chosen species]
[ b]Gender:[ /b]
[ b]Weapon:[ /b] [One only. It must be a real weapon, and it must correspond with your class choice. You may not have a weapon that deals any more than 6 icon damage in the BD.]
-------
Accepted apps:
Biscuityurble
Biskit the Biscuit Yurble
Age: 16
Gender: Female
Personality: Biskit is a little bit ditzy but in an amiable way, as there is a kind of child-like naievity about her. Her happy-go-lucky trait makes her difficult to grow angry. She is easy to fool, and she is particularly prone to being influenced by her friends.
Customisation Quirks: Biskit wears a complete set of Desert Yurble clothes, as her owner thinks it looks good on her.
RPG Information
Name: Parry
Species: Kyrii
Colour: Mutant
Class: Potioneer
Gender: Male
Weapon: Sakhmetian Dagger
M. Fang
Illusia Penn the White Xweetok
Age: 18
Gender: Female
Personality: Tomboyish, and a bit of a jock in her school. She's the distant descendant of a Meridellian Hero, Sir Hunter Penn, and a Shenkuuvian warrior, Miraja. She got sucked into Twin Faerie Blades by her nerdy friend.
Customisation Quirks: She has short, spiky silver hair, almost like Rainbow Dash. She also has two earrings in one ear. She usually wears a pair of shorts and a tank top with running shoes.
RPG Information
Name: Lynette Penn
Species: Lupe
Colour: Striped
Class: Warrior
Gender: Female
Weapon: Sword of Domar
Tiger
Valor the Faerie Bori
Age: 16
Gender: Female
Personality: Outgoing and friendly, Valor spends most of her time tending stray petpets in the Haunted Woods. Looking for a bit more friendly interaction than her housemates provide, she began attending games of Twin Blades. Amused by the ability to have a healer as a character, Valor has grown fond of the game, despite often being on the fringes of health, as she often heals others rather than herself.
Customisation Quirks: Wears a slightly modified Winter Belchy Hat at all times, and often a scarf as well.
RPG Information
Name: Mynorah
Species: Lutari
Colour: Desert
Class: Healer
Gender: Female
Weapon: Sun Ring
NB: This RP will start when we have at least one member of each class.