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Post by Jina on Feb 11, 2009 5:13:10 GMT -5
I'm not surprised =P
[dice=30]*4'd*
Rose uses Bo Staff.
Jina (1 KOs) Active: (L)(L) Rose, Healer/Butt Kicker - 3/5 HP Benched: (L)(L)(L) Scarven, Rogue Chronomancer - 3/5 HP (F)(F) Pyro - 5/5 HP
Sarn (2 KOs) Active: (F) Three-megaton Nuke - 1/3 HP Benched: (L) Killix - 3/7 HP Wild Omni - 1/7 HP {Paralyzed} (L) Spacefleet Security - 3/7 HP [rand=92059077323841624529514373275476877925062636916821791786337711416]
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Post by Deleted on Feb 16, 2009 13:37:56 GMT -5
(I'm not very good and I like the whole 'one for all' and not 'all for one' so...)
Sleight of Hand = 17
Three-megaton Nuke uses Radiation for 2 damage
Jina (1 KOs) Active: (L)(L) Rose, Healer/Butt Kicker - 1/5 HP Benched: (L)(L)(L) Scarven, Rogue Chronomancer - 3/5 HP (F)(F) Pyro - 5/5 HP
Sarn (2 KOs) Active: (F) Three-megaton Nuke - 1/3 HP Benched: (L) Killix - 3/7 HP Wild Omni - 1/7 HP {Paralyzed} (L) Spacefleet Security - 3/7 HP
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Post by Jina on Feb 16, 2009 20:56:29 GMT -5
[dice=30] I summon Lupehunter, and attach a Fire Energy to him. Then I upgrade Scar to Scarven, Agent of Chronos.
Rose uses Bo Staff, KOing Three-Megaton Nuke. Detonate deals five damage to Rose, KOing her, and one damage to eahc of your benched fighters, KOing Wild Omni.
Scar is my new Active.
Jina (3 KOs) Active: (L)(L)(L) Scarven, Agent of Chronos - 9/12 HP Benched: (F)(F) Pyro - 5/5 HP (F) Lupehunter - 6/6 HP
Sarn (3 KOs) Active: (F) Three-megaton Nuke - 0/3 HP Benched: (L) Killix - 2/7 HP Wild Omni - 0/5 HP {Paralyzed} (L) Spacefleet Security - 2/7 HP [rand=431360415662418848944020684809046188688871397198795200099001819]
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Post by Deleted on Feb 18, 2009 22:42:55 GMT -5
Well THAT sucks! Good job though. XD
18
I play Lightening Mage as my active
I attatch a Light Energy to Lightening Mage
Lightening Mage uses Bolt for 2 damage
Jina (3 KOs) Active: (L)(L)(L) Scarven, Agent of Chronos - 7/12 HP Benched: (F)(F) Pyro - 5/5 HP (F) Lupehunter - 6/6 HP
Sarn (3 KOs) Active: (L) Lightening Mage - 5/5 HP Benched: (L) Killix - 2/7 HP (L) Spacefleet Security - 2/7 HP
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Post by Jina on Feb 18, 2009 23:11:39 GMT -5
You have to play an Active before you summon, so you can't have Lightning Mage straight out.
Although, now I think about it, you could play Spacefleet Security and then retreat it for free, so there's nothing wrong with that turn xD
[dice=30]*5'd*
I play Scout.
[dice=30]
I attach a Fire Energy to Lupehunter, and retreat Scarven, Agent of Chronos for Lupehunter.
Lupehunter uses Firestorm Barrage.
Jina (3 KOs) Active: (F)(F) Lupehunter - 6/6 HP Benched: (F)(F) Pyro - 5/5 HP (L) Scarven, Agent of Chronos - 7/12 HP
Sarn (3 KOs) Active: (L) Lightning Mage - 2/5 HP Benched: (L) Killix - 2/7 HP (L) Spacefleet Security - 2/7 HP [rand=63056730433678124374803673122142073563774762527943425012975674887]
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Post by Deleted on Feb 19, 2009 17:21:00 GMT -5
Slieght of Hand = 19 (last one)
I play Squiesh to my bench
I attatch a Light energy to Squiesh
Lightening Mage uses Bolt for 2 damage
Jina (3 KOs) Active: (F)(F) Lupehunter - 4/6 HP Benched: (F)(F) Pyro - 5/5 HP (L) Scarven, Agent of Chronos - 7/12 HP
Sarn (3 KOs) Active: (L) Lightning Mage - 2/5 HP Benched: (L) Killix - 2/7 HP (L) Spacefleet Security - 2/7 HP (L) Squiesh - 5/5 HP
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Post by Jina on Feb 19, 2009 22:17:13 GMT -5
[dice=30]*25'd*
Lupehunter uses Firestorm Barrage. Lightning Mage is KO'd.
Jina (4 KOs) Active: (F)(F) Lupehunter - 4/6 HP Benched: (F)(F) Pyro - 5/5 HP (L) Scarven, Agent of Chronos - 7/12 HP
Sarn (3 KOs) Active: (L) Lightning Mage - 0/5 HP Benched: (L) Killix - 2/7 HP (L) Spacefleet Security - 2/7 HP (L) Squiesh - 5/5 HP
Jina wins.[rand=58842306081933963948620711931131364291785498679465101211695443371]
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Post by Deleted on Feb 25, 2009 16:03:52 GMT -5
*shrugs and shakes your hand* Very well played and I learned heaps from you so thank you very much.
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Post by Jina on Feb 25, 2009 21:22:46 GMT -5
No problem =P It was a good game!
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