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Post by Deleted on Feb 1, 2009 1:12:56 GMT -5
[dice=30]
Attack? [dice=6] Wild Omni uses Tooth and Nail for 2 damage
Jina (1 KOs) Active: (L)(L) Scarven, Rogue Chronomancer - 3/5 HP Benched: (L) Rose, Healer/Butt Kicker - 5/5
Sarn (2 KOs) Active: (F) Wild Omni - 3/7 HP {Paralyzed} Benched: Killix - 3/7 HP (L) Spacefleet Security - 7/7 [rand=0710535905347888805568107152500823451801289739204917611867889551996]
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Post by Jina on Feb 1, 2009 2:45:07 GMT -5
I you want to attack with a paralyzed card, you have to roll a dice. If ther result is > 4, you can attack, if less than 4, then you can't. In either case, the paralysis stays. There are some cards that can remove it, though.
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Post by Deleted on Feb 6, 2009 4:40:53 GMT -5
My move hath been made.
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Post by Jina on Feb 7, 2009 5:04:24 GMT -5
[dice=30]
I attach a Light Energy to Rose. I retreat Scar for Rose, which is free of cost due to Scar's power.
Rose uses Bo Staff.
Jina (1 KOs) Active: (L)(L) Rose, Healer/Butt Kicker - 5/5 Benched: (L)(L) Scarven, Rogue Chronomancer - 3/5 HP
Sarn (2 KOs) Active: (F) Wild Omni - 1/7 HP {Paralyzed} Benched: Killix - 3/7 HP (L) Spacefleet Security - 7/7
(By the way, in case you were thinking of retreating this turn, paralysis doesn't affect anythig but the attack, so you can if you like =3 With the right amount of energy, of course.)[rand=88877158783693141277776539579603772998135379704569225164175679373]
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Post by Deleted on Feb 7, 2009 18:29:33 GMT -5
[dice=30]
I use Treasure Hunt: [dice=30] [dice=30]*14'd* believe it or not!
I attatch a Light Energy to Wild Omni
Wild Omni uses Tooth and Nail: [dice=6] Tooth and Nail deals 3 damage
Jina (1 KOs) Active: (L)(L) Rose, Healer/Butt Kicker - 2/5 HP Benched: (L)(L) Scarven, Rogue Chronomancer - 3/5 HP
Sarn (2 KOs) Active: (F)(L) Wild Omni - 1/7 HP {Paralyzed} Benched: Killix - 3/7 HP (L) Spacefleet Security - 7/7 HP[rand=782639504421997409961140614338348284162676337301124696550294350067]
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Post by Jina on Feb 8, 2009 1:58:40 GMT -5
[dice=30]*25'd*
Rose uses Silver Glow on herself.
Jina (1 KOs) Active: (L)(L) Rose, Healer/Butt Kicker - 5/5 Benched: (L)(L) Scarven, Rogue Chronomancer - 3/5 HP
Sarn (2 KOs) Active: (F)(L) Wild Omni - 1/7 HP {Paralyzed} Benched: Killix - 3/7 HP (L) Spacefleet Security - 7/7[rand=68189387157822790352164560575620969057886629261026840208418714317]
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Post by Deleted on Feb 8, 2009 15:05:53 GMT -5
[dice=30]*16'd*
I retreat Wild Omni and play Spacefleet security as my active
Spacefleet security uses ) Light Laser Pistol for 2 damage
Jina (1 KOs) Active: (L)(L) Rose, Healer/Butt Kicker - 3/5 HP Benched: (L)(L) Scarven, Rogue Chronomancer - 3/5 HP
Sarn (2 KOs) Active: (L) Spacefleet Security - 7/7 HP Benched: Killix - 3/7 HP Wild Omni - 1/7 HP {Paralyzed}[rand=331821406739124995783158855286660530784879339950558751382801353968]
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Post by Jina on Feb 8, 2009 21:56:55 GMT -5
[dice=30]*30'd*
Rose uses Bo Staff.
Jina (1 KOs) Active: (L)(L) Rose, Healer/Butt Kicker - 3/5 Benched: (L)(L) Scarven, Rogue Chronomancer - 3/5 HP
Sarn (2 KOs) Active: (L) Spacefleet Security - 5/7 Benched: Killix - 3/7 HP Wild Omni - 1/7 HP {Paralyzed}[rand=649630564772786920915871854472623178471750844393656102634088541586]
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Post by Deleted on Feb 9, 2009 0:51:51 GMT -5
[dice=30]*22'd*
I attach a Light Energy to Killix
Spacefleet Security uses Light Laser Pistol for 2 damage
Jina (1 KOs) Active: (L)(L) Rose, Healer/Butt Kicker - 1/5 HP Benched: (L)(L) Scarven, Rogue Chronomancer - 3/5 HP
Sarn (2 KOs) Active: (L) Spacefleet Security - 5/7 HP Benched: (L) Killix - 3/7 HP Wild Omni - 1/7 HP {Paralyzed}[rand=64889103645115097327925118593650034857903179509326546906211434016]
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Post by Jina on Feb 9, 2009 3:29:02 GMT -5
[dice=30]*1'd*
I summon Pyro, and attach a Light Energy to Scar.
I play Concentrate Energy to attach a Fire Energy to Pyro.
Rose uses Silver Glow.
Jina (1 KOs) Active: (L)(L) Rose, Healer/Butt Kicker - 5/5 Benched: (L)(L)(L) Scarven, Rogue Chronomancer - 3/5 HP (F) Pyro - 5/5
Sarn (2 KOs) Active: (L) Spacefleet Security - 5/7 Benched: (L) Killix - 3/7 HP Wild Omni - 1/7 HP {Paralyzed}[rand=63484761397152212897907309869727439669886902513637714659469802025]
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Post by Deleted on Feb 9, 2009 15:26:30 GMT -5
[dice=30]*29'd*
I use Sleight of Hand
[dice=30][dice=30]*5*[dice=30]*17*[dice=30]*18*[dice=30]*19*
I keep that order of 7, 5, 17, 18 and 19
Wild Omni uses Tooth and Nail for 2 damage
Jina (1 KOs) Active: (L)(L) Rose, Healer/Butt Kicker - 3/5 HP Benched: (L)(L)(L) Scarven, Rogue Chronomancer - 3/5 HP (F) Pyro - 5/5
Sarn (2 KOs) Active: (L) Spacefleet Security - 5/7 HP Benched: (L) Killix - 3/7 HP Wild Omni - 1/7 HP {Paralyzed}[rand=92044343687932813885945456077292735224793205561455976949917008269]
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Post by Jina on Feb 9, 2009 21:44:09 GMT -5
(I think you meant Spacefleet Security. But same result =P)
[dice=30]*2'd*
I attach a Fire Energy to Pyro.
Rose uses Bo Staff.
Jina (1 KOs) Active: (L)(L) Rose, Healer/Butt Kicker - 3/5 Benched: (L)(L)(L) Scarven, Rogue Chronomancer - 3/5 HP (F)(F) Pyro - 5/5
Sarn (2 KOs) Active: (L) Spacefleet Security - 3/7 Benched: (L) Killix - 3/7 HP Wild Omni - 1/7 HP {Paralyzed}[rand=923436844570747153330985041768563765480520897604422341886855521026]
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Post by Deleted on Feb 10, 2009 0:42:12 GMT -5
(Oops, sorry!)
Sleight of Hand = 7
I play Three-megaton Nuke to my bench
Spacefleet Security (NOT Wild Omni) uses Light Laser Pistol for 2 damage
Jina (1 KOs) Active: (L)(L) Rose, Healer/Butt Kicker - 1/5 Benched: (L)(L)(L) Scarven, Rogue Chronomancer - 3/5 HP (F)(F) Pyro - 5/5
Sarn (2 KOs) Active: (L) Spacefleet Security - 3/7 Benched: (L) Killix - 3/7 HP Wild Omni - 1/7 HP Three-megaton Nuke - 3/3 HP
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Post by Jina on Feb 10, 2009 3:29:39 GMT -5
[dice=30]*3'd*
Rose uses Silver Glow.
Jina (1 KOs) Active: (L)(L) Rose, Healer/Butt Kicker - 5/5 HP Benched: (L)(L)(L) Scarven, Rogue Chronomancer - 3/5 HP (F)(F) Pyro - 5/5 HP
Sarn (2 KOs) Active: (L) Spacefleet Security - 3/7 HP Benched: (L) Killix - 3/7 HP Wild Omni - 1/7 HP {Paralyzed} Three-megaton Nuke - 3/3 HP[rand=6545871919804523077941435704460321496337349455938038784196483744]
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Post by Deleted on Feb 10, 2009 15:49:16 GMT -5
(Don't like Rose ) Sleight of Hand = 5 I retreat Spacefleet Security to my bench I play Three-megaton Nuke as my active I attatch a Fire Energy to Three-megaton Nuke Three-megaton Nuke uses Radiation for 2 damage Jina (1 KOs) Active: (L)(L) Rose, Healer/Butt Kicker - 5/5 HP Benched: (L)(L)(L) Scarven, Rogue Chronomancer - 3/5 HP (F)(F) Pyro - 5/5 HP Sarn (2 KOs) Active: (F) Three-megaton Nuke - 3/3 HP Benched: (L) Killix - 3/7 HP Wild Omni - 1/7 HP {Paralyzed} (L) Spacefleet Security - 3/7 HP
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