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Post by Pacmanite on Nov 7, 2008 22:14:34 GMT -5
Oh, so each individual frame needs to be saved as a bitmap, rather than the animation as a whole I can convert them into that... do the 16 colours need to be standard websafe colours, or will any 16 colours do?
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Post by Pacmanite on Nov 7, 2008 20:28:03 GMT -5
Hmmm, so do you reckon you could make like a list of the poses that need to be done? ^^ Like, it would be good to know whether the big poses should be drawn from the front or behind, or from the side, or from a bird's eye view. Or you could present examples for each pose, maybe And it would be good to know how the fight scenes are laid out. Would it be more like M&L:SS or like the pokemon series, or like neoquest? And I did a view of the wattlebird from the front, but I can't figure out how to save as a 16-colour bitmap on Jasc Animation Shop... and they're all four frames long, btw.
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Post by Pacmanite on Nov 7, 2008 19:27:05 GMT -5
All right, I managed to cleanup the first sprite, now I've got a rough animation of it walking north: Couple more questions about spriting - is there a limit (or a minimum) for the number of frames in each animation? And are there any other poses that need to be done other than walking animations?
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Post by Pacmanite on Nov 7, 2008 2:21:30 GMT -5
[dice=1337][dice=1337][rand=2874883446597152109652795331174453452336176894379418543759431382945]
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Post by Pacmanite on Nov 6, 2008 6:32:57 GMT -5
Well, here's a little animation I tried, I think it needs a bit more neatening up and changing the colours a little, but here it is:
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Post by Pacmanite on Nov 5, 2008 22:08:35 GMT -5
This might sound like a pretty dumb question, but do the characters walk diagonally or do they walk North/South/East/West? I think I could help with some of the spriting, though I'm a bit busy for the next few weeks. I sketched up a little sprite, and I get what you mean about the 20 x 20 limit being pretty small. edit: Actually, you might be able to get some inspiration from the pokemon trainer sprites of the pokemon series, since they're really small but the animator manages to do them all right. Here's an example: www.spriters-resource.com/nintendo/pokemon/pkmnfrlg/firehero.gif
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Post by Pacmanite on Nov 4, 2008 0:46:41 GMT -5
0_0 Sooo pretty... so pastelly... Awesome job on the picture, the background gives it such great depth and there's all so much movement in the scene. Anyway, awesome job.
My main qualm is just with the water, I think it's really really hard to render water in any of its forms, but in the case of the sea... I think too much of the surface is foam. You've done a fantastic job on the foam, and I really hate to tell you because you must have spent an awful lot of time on it, but, I think there should be more of the glassy surface of the water showing through, to make absolutely sure that they're on water and not cloud. The stuff that's in front of the peophins would be relatively calm water (water that's being sucked backwards into their wave), so that would mean darker colours and less fluffyness. Likewise, the water that makes up the "wall" of the wave should also be glassy, dark and smooth, because it's being sucked upwards quite strongly by the fluid motion, and not being sprayed outwards like water that's falling or water that's hit an object. I do looove the splash between the male peophin and the sea, though.
Great control of colour throughout the piece, btw. It's so cool and calm and atmospheric. And your subjects fit in with the background colours so well.
I think the only other thing that could bother me about this picture is the amount of water droplets dripping off the subjects. I think the droplets caught up in the manes work very, very well, as that long fur really looks like it would repel water, and I think the droplets around their ankles and knees work very very well because they look just like little sprays of water that were caught in the moment before they fell. The droplets on the peophins' faces and necks, however, look a bit excessive maybe, just because of the way that water normally behaves when it comes in contact with animal hide. Water tends to just slick the surface of the short fur, rather than form into large droplets, so instead of seeing a whole lot of droplets we see just a shiny, slimy, sweaty look on the surface of the material. I think the drips collecting under the Peos' chins are great, and I think if you had only had a couple drops over the main bodies of the subjects, the viewer could assume they were just a chance droplet that had fallen from the froth of the wave above them. But I think there might just be a couple too many droplets on the face and necks of the peophins.
Eeeeeeee, but the picture is still so awesome anyway. Especially the fluffyness of the manes and the furry edges of the male peo's robe.
Royal peophins are so cool, congrats on finally getting them painted ^^ I'm eventually going to get a shadow/royal girl double painted peophin on my side account.
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Post by Pacmanite on Nov 3, 2008 7:23:25 GMT -5
[dice=1337][dice=1337][rand=29660487246301936986527663722434868803622813795529333544810087424]
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Post by Pacmanite on Nov 3, 2008 6:05:26 GMT -5
[dice=1337][dice=1337][rand=3423655736397274327340784097673641635526000464134814041106490110078]
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Post by Pacmanite on Nov 2, 2008 18:54:34 GMT -5
[dice=1337][dice=1337][rand=30788997184534417530983229057619728213973358936225854229252133157]
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Post by Pacmanite on Nov 2, 2008 6:34:50 GMT -5
[dice=1337][dice=1337][rand=8665350116724416620046079282791303201365310298954007324613080953113]
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Post by Pacmanite on Nov 2, 2008 6:18:40 GMT -5
[dice=1337][dice=1337][rand=58690414078878963031329452157713731526245238190347719203324857795]
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Post by Pacmanite on Nov 1, 2008 23:26:09 GMT -5
[dice=1337][dice=1337][rand=43116116006160691565041823065684822600662285759111150948526563786]
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Post by Pacmanite on Nov 1, 2008 18:51:53 GMT -5
[dice=1337][dice=1337][rand=49980300307568775235181338113333617504251857004936019153731763887]
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Post by Pacmanite on Nov 1, 2008 6:34:37 GMT -5
[dice=1337][dice=1337][rand=13176040657152033587160513295026861325969341991472794761305777532]
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