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Post by Pacmanite on Nov 18, 2008 21:21:46 GMT -5
All right, that's cool. I can just draw his walkabout animation and be safe anyway, whether he ends up a PC or an NPC. edit: sketched out a nice base before animating; check it out - Hope he doesn't look too pudgy in an attempt to fit a figure into a square. xP Well it is a kind of a bird's eye view. Or something.
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Post by Pacmanite on Nov 18, 2008 21:11:50 GMT -5
Another question... on Vyt's hero sprite, should I draw him holding a weapon or not?
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Post by Pacmanite on Nov 18, 2008 20:59:42 GMT -5
Yeah, it is a tad profane over there, like any site with too many immature people and not enough moderation. I'll be sure to be careful if/when browsing there. Well, that's good to know, that it can support 4 walking frames ^^ And here are the images, in PNG format now. I think I might make a start on the Vyt sprites, if you haven't already.
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Post by Pacmanite on Nov 16, 2008 8:31:30 GMT -5
[dice=1337][rand=23917893308648364989783273362713994612705706334518740526551858453]
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Post by Pacmanite on Nov 14, 2008 23:03:26 GMT -5
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Post by Pacmanite on Nov 14, 2008 1:19:35 GMT -5
I just got H33lix a Thespian background, seeing as I still had 100NC from the 150NC giveaway left ^^ (spent 50NC buying Cuniculepus a little bandana like the one he always wears in the comics) And it would be a nice versatile background item for many of my other pets, too.
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Post by Pacmanite on Nov 13, 2008 7:26:15 GMT -5
[dice=1337][rand=315487899173029182845509631399528846085796066489734272213721794]
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Post by Pacmanite on Nov 13, 2008 5:32:13 GMT -5
Since it is now page 220, the Double Dice Roll Special is over. x3 Oh, I thought that page 220 would be the last page to do the double-rolling. My bad. And still, none of us got 1337. None of us were ever meant to be 1337. We were born non-1337, we lived non-1337ness, and we will die non-1337. Hayati got a 1337. Actually, he rolled two 1337s in the same post. xD [dice=1337][rand=33520955220292794627169974564271424810499727824675008477912156635403]
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Post by Pacmanite on Nov 13, 2008 0:17:45 GMT -5
[dice=1337][dice=1337][rand=38199171334274035940523996577574321636823134426912301457932746351]
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Post by Pacmanite on Nov 12, 2008 0:38:25 GMT -5
Cool, I just realised it said on the site that black gets replaced with transparency and that black outlines should be done in a dark, dark grey shade of black. I finished converting all the frames into bitmap files; here they are: Got any ideas about what sort of enemies the player will encounter, or would that spoil the plotline? ^^ enemies would be fun to sprite too.
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Post by Pacmanite on Nov 10, 2008 22:51:09 GMT -5
I dug around, and I managed to find a piece of fanart I did from a while ago, but didn't get the chance to post it here Hope you likee. That boss fight was awesome.
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Post by Pacmanite on Nov 10, 2008 22:31:56 GMT -5
[dice=1337][dice=1337][rand=8641162096438278593106077215153353381890594613075017728024212104]
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Post by Pacmanite on Nov 9, 2008 6:08:32 GMT -5
[dice=1337][dice=1337][rand=30004642072992451684002591081951216847071372513096914862900912905]
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Post by Pacmanite on Nov 9, 2008 4:39:02 GMT -5
[dice=1337][dice=1337][rand=1702229054748761707444498164621194324722666694777561878370039256223]
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Post by Pacmanite on Nov 8, 2008 23:29:30 GMT -5
OMG *lynches hakuryu*
I missed the Gallion Ranch so much =D
Though I'll probably be busy with exams for the next two weeks to draw the new script xD But squeee, the Gallion Ranch has like, returned from the grave!!1 *explodes balloons*
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