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Post by Deleted on May 9, 2018 8:47:40 GMT -5
Today seems pretty scary, but it's easy as pie if you look at Jellyneo's Guide between levels. Just be aware that the orientation of the level changes so you might have to do some spacial reasoning when the level actually starts.
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Post by Rabbit ♠ on May 9, 2018 10:04:14 GMT -5
I actually got AAA's score on the first try. I was a bit worried, since I didn't quite have the score when I got to the last level, but the bonuses pushed me and I even beat my high score. \o/ I needed an easy challenge. =u=
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Post by Ian Wolf-Park on May 9, 2018 14:36:15 GMT -5
Huh, took out my old all time high of roughly 4500. New all time high is 5144
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Post by Fraze on May 10, 2018 5:45:33 GMT -5
Huh. Turmac Roll today, which wasn't on the leaked list of games. Kind of blows out if the water what I was saying about TNT not wanting to go to the trouble of making new prizes on the fly.
Not much to say about the game itself, it's the kind of game I want to enjoy but it's so infuriatingly random that it's kind of hard to get into it. Just roll a D20 in praise of the RNG and hope for high-scoring fruits.
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Post by Lord Hayati on May 10, 2018 7:56:50 GMT -5
after piper panic's somewhat hard score of 4500, Turmac roll's 850 is EASYTOWN.
do hard difficulty, its 3x points. if you can get an aquaberry (berry that looks like a raindrop) its an INSTANT 900 on hard mode, which is an instant AAA beatable score.
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Post by Deleted on May 10, 2018 7:57:08 GMT -5
And I thought Super Hasee bounce was a poorly designed game. The game area is small so you can't react to obstacles half the time, and when you do see obstacles, you've just flown off a hill at the wrong time, so now you're bouncing and can't actually jump to get over the obstacle. Not to mention the hills that kill you are colored lighter to make them even harder to see and react to. Some of these obstacles are pretty much run-enders due to the poor physics. You can try slowing down to have a better chance to see the stuff coming up, but then you can't jump high enough to grab berries or even clear the obstacles. This game is awful.
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Post by Ryanruff13 on May 10, 2018 8:55:11 GMT -5
And I thought Super Hasee bounce was a poorly designed game. The game area is small so you can't react to obstacles half the time, and when you do see obstacles, you've just flown off a hill at the wrong time, so now you're bouncing and can't actually jump to get over the obstacle. Not to mention the hills that kill you are colored lighter to make them even harder to see and react to. Some of these obstacles are pretty much run-enders due to the poor physics. You can try slowing down to have a better chance to see the stuff coming up, but then you can't jump high enough to grab berries or even clear the obstacles. This game is awful. Even though I do find Turmac Roll to be fairly fun, I agree that many aspects are very crudely-designed and make the difficultly level feel cheaply-engineered. Jumping almost feels random, and obstacles are often placed without regard to fairness. It's a shame, as I feel that the game had potential to be very enjoyable. Basically, my strategy here is just to rely upon luck and hope for berries which award a high bonus.
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Post by Liou on May 10, 2018 9:43:23 GMT -5
Piper Panic: The One in Which We Learn to Read a Map.
Turmac Roll: The One in Which We Mash the Up Arrow.
How to tell that you're mashing your up-arrow hard enough: if you mash it any less, you crash.
Seriously though, despite this game's old design flaws, it's less hard to crack than some others. The obstacles may be mean, but they come in specific patterns that grow predictable after a while. The game often fails to register double-jumps. :c Still, better remember to double-jump off the stumps, especially when there's a second obstacle right after. Try Hard mode! The obstacles won't be that much worse, and you earn more points just by surviving - 3 points per yard. Don't be sad if you barely miss a berry, as long as you keep rolling.
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Post by Rabbit ♠ on May 10, 2018 9:48:46 GMT -5
So how's your day going? I feel like if any game is going to drop me from the gold trophy to participation, it's going to be this game. EDIT: After a lot of trying (and a lucky Aquaberry), I not only beat AAA's score, but I also got over 1000 points. ^^
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Post by Huntress on May 10, 2018 11:19:37 GMT -5
Turmac Roll's controls are a lot like Bouncy Supreme and both renditions of the Bullseye game: you need to develop a feel for it. It's very reliable once you have the muscle memory to play it, not so much when you're trying to actually follow what's on the screen. Still a heavily luck-based game, especially because you don't get multiple lives.
Daily Dare is becoming the Event That Makes Me Glare Grumpily at My Past Self (or maybe just want to fetch her to play the games for me >>). Turmac Roll was one of my favorites and I used to play it a lot back in the day, so I have a pretty impressive overall highscore and absolutely can't trust it in deciding who I should challenge.
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Post by Duke Pikachu on May 10, 2018 19:27:07 GMT -5
Joining the "got lucky with an Aquaberry" club.
Honestly, that's the easiest way to get AAA's score. I would even argue that if your first, say, 5-10 berries aren't an Aquaberry I would just lose and try again. Got the Aquaberry as one of my first few Berries and from there I got over 1k.
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Post by Rabbit ♠ on May 10, 2018 19:51:45 GMT -5
And now, several hours later, I have no problem getting 800+ points. Where was this luck/skill when I was about to throw my laptop out my window this morning? In all seriousness, I've noticed this game is kinda similar to Meerca Chase. Both require skill to get a high score, but they're also very RNG dependent. You gotta hope for that Fish Negg or that Aquaberry. Also, Kirby's Gourmet Race. Fits perfectly with this game. (This is turning into a running gag.)
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Post by Duke Pikachu on May 10, 2018 21:44:02 GMT -5
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Post by Rabbit ♠ on May 11, 2018 13:15:58 GMT -5
Fun story, I thought AAA's score of the day was 8000 so I was trying really hard too get over 8000 and having a panic when I glanced over at the timer and saw that my score was around 7900 and then I relaxed after I got 8000.
Then I found out that the score was 6000. Which I got multiple times while trying to get to 8000.
Also, I still haven't sent my score, so if anyone needs an AAA challenger, let me know. ^^
EDIT: Never mind, I got a partner. Best of luck to those who are, though.~
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Post by Ziporen on May 11, 2018 14:32:46 GMT -5
Turmac Roll was the first game that I didn't finish within an hour so far. The jumpy framerate kept throwing me off for certain obstacles (particularly the big stump between two small stumps), and I wasn't getting a lot of high point berries, so I decided to go sleep and try again later. Finally managed to get two higher point berries and lasted long enough to get the score.
Gopparokko... probably one of my favorite games, but my old computer just can't seem to handle it anymore. ): Even playing on low quality and the smallest size, my mouse clicks started getting eaten during the last few levels. Still only took two two tries, though. First attempt on hard ended about 1k short, but on medium I was able to get 7.9k before I decided to stop fighting the game and send.
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