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Post by June Scarlet on Sept 21, 2017 22:35:56 GMT -5
In the vein of Mini-Gloats, Mini-Comments, and Mini-Rants, a place to post little snippets of reviews or comments about works that don't really need their own thread.
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Post by June Scarlet on Sept 21, 2017 22:36:26 GMT -5
Spoilers for the Lego Batman Movie. Okay, so I can take all the other villain cameos acting irrelevant in the way Lego Movie characters do. But somehow it feels so wrong to see Lord Voldemort acting out of character. It's so jarring it actually brings me out of my suspension of disbelief a little. He's just somehow a villain beyond parody for me.
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Post by Blueysicle on Apr 7, 2018 21:29:37 GMT -5
So as of late I've been doing a movie night every Saturday, in which I watch an animated film that I've never seen, and I thought I might as well start posting my opinions on some of them. On that note, if anyone else has yet to see these films too, then be warned that I may talk spoilers in the posts to come! Princess MononokeBefore this, the only Studio Ghibli film I had ever seen was Kiki's Delivery Service, and that was back when I was a little kid. So I'm not terribly acquainted with the Ghibli library, let alone Hayao Miyazaki's work in general. Also, I do want to point out now and with any future reviews of Ghibli movies that I watched the English dub, so my opinions are based on that and don't take into account any differences between it and the original Japanese version.
Onto the movie itself, I thought it was pretty good! I do like how the man vs. nature aspect didn't take the preachy approach of "Humans bad! Nature good!" that the likes of Ferngully and Captain Planet took. (And I say this as someone that someone that rather likes nature herself) I have heard before that Miyazaki tends to dislike two-dimensional conflicts where a good side has to defeat a bad side, and I think it really shows here. You can definitely see why each side does what it does in order to survive, but also how they can be misguided in their goals.
Before this, I had heard other people say that the eponymous Princess Mononoke, San, was one of the weaker parts of the movie, and that she was a bit too whiny. And honestly... I didn't think she was anywhere near that bad. I wouldn't say she blew me away by the likes of which no previous fictional character has ever done before, but -to me- she never reached the supposed levels of unlikability that I was expecting.
If I do have to criticize the movie, it would have to be on these two points:
Firstly, I have definitely heard far worse English voice acting than this... but I've also heard a lot better. The main character (Whose name the Proboards censors don't like, apparently), in particular, felt less like his voice actor was... well, acting, and more like he was just reading his lines. I get that he's supposed to be a serious character, but I felt like his voice dipped far too into the realm of being monotone and flat. And if the main character of all people sounds like he doesn't care much about what's going on around him, then it can be difficult for the audience to as well.
Secondly, I do feel like the pacing of story did drag a bit. This may be slightly my fault, as I hadn't checked the run time of the movie beforehand and wasn't expecting it to go on for two hours. However, I do still feel like there were several instances where a scene would go on for far longer than it needed to. That there would be times where the characters would just stand around or walk a bit without much else going on. And I do understand the need for quiet, slow scenes here and there, but I think that in this case, a few seconds could have been shaved off with minimal impact to the story at large.
Overall, I did like this film, but I also think it had some flaws that prevent me from absolutely loving it.
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Post by Blueysicle on Apr 8, 2018 16:56:44 GMT -5
(Hope nobody minds if I make more than one post in a row here) Before I start with this one, I do want to point out that though I said I've been watching an animated film every Saturday, I actually watched Princess Mononoke two Saturdays ago and just got around to typing out my thoughts last night. In this post I'll be talking about the movie I watched last week, whereas I'll probably get to this week's movie review sometime within the next day or so. (And believe me, I have opinions on that one. Some that may be... unpopular) Anywho! Spirited AwayI honestly don't know what I can say about this that probably hasn't been said a million times before. This was an AMAZING movie!
I know that this movie has garnered a lot of hype and praise, so I was going into it preparing to be slightly disappointed for not living up to it. But that ended up not being the case for me. People say this is Miyazaki's magnum opus, and I can definitely see why.
In the opening scenes, I was kind of dreading that Chihiro would be the kind of character that whines throughout the whole film. The thing with whiny characters, however, is that they're often grating because said complaining is often either incessant or overblown in regards to the situations their put in. In Chihiro's case, however, I never really felt that she met either of those categories. Though she does complain a bit in the beginning, it is something you do notice that she grows out of. Not only that, but considering that -ultimately- she's an average 10-year-old girl that was suddenly pulled into these bizarre and stressful situations in quick succession, I never felt like she didn't have a right to be upset. And to be honest, if when I was a kid my parents or grandparents ever thought it'd be a good idea to explore a creepy and abandoned "amusement park" in the middle of nowhere, I imagine I would have reacted just like Chihiro.
The two issues I had with Princess Mononoke -the voice acting and the pacing- are pretty much non-existent here. The English dub was fantastic and the voice actors gave great performances. (Also, I had a feeling that Chihiro's voice sounded slightly familiar, and then later on I came to found out that she's voiced by the same girl that voiced Lilo in Lilo and Stitch) Though Spirited Away was only a few minutes shorter than Princess Mononoke, it didn't feel that long. I remember asking myself in the third act of Princess Mononoke if it was going to wrap up soon, whereas Spirited Away was paced well enough that I didn't notice the length as much. In fact, the story grabbed my interest so much that I almost didn't want it to end!
There's really nothing negative I can say about this movie. It really does earn every bit of praise it's received. If it's become one of my FAVORITE movies... well, not sure if I can say that much yet. I suppose it'll depend on whether or not I get the desire to see it again multiple times in a short time span like I did with How To Train Your Dragon.
Either way, definitely go see Spirited Away if you haven't already!
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Post by Ian Wolf-Park on Apr 8, 2018 19:01:48 GMT -5
I guess this might be the place to review games as well, June Scarlet?
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Post by June Scarlet on Apr 8, 2018 19:22:32 GMT -5
I guess this might be the place to review games as well, June Scarlet? Sure, games, books, whatever you'd like.
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Post by Ian Wolf-Park on Apr 8, 2018 19:52:42 GMT -5
In that case, I'll be reviewing an indie game, Adventure Bar Story (3DS version, there is a version for Android as well) For a Japanese RPG, while the concept of earning experience by eating meals for your party members is fine on paper, execution wise, it falls flat, especially the further you go. That, coupled with the fact that you also have to create (mainly by trial and error, the majority of the recipes are vague when it comes to ingredients) and sell said meals at your restaurant/bar (hence the title), and you'll be running out of ingredients quickly. In order to regain ingredients, certain places (and battling monsters) have certain ingredients, but remember, you don't earn experience for battling monsters, so it is a bit of a Catch-22
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Post by Blueysicle on Apr 10, 2018 20:10:26 GMT -5
So uh... this review kind of stretches the definition of "mini", because hoo boy, did I have a lot to say. Also, I do make some comparisons to How To Train Your Dragon in this review (It'll make sense in context), so just be aware if you haven't seen that movie. RatatouilleSo I might as well rip off the band-aid and get right to the point: Out of all the Pixar movies I've seen, I think this is their weakest.*
*Bear in mind that I haven't seen any of the Cars movies, Brave, or The Good Dinosaur.
I wouldn't go as far to say it's bad. But I found myself noticing far too many flaws and things that rubbed me the wrong way to consider it great. Not to mention that Pixar just places the bar so darn high that when they fail to reach it, it's way more jarring than it would be if it was made by another company.
For a company whose motto is "Story is king," the story in this movie just felt a bit dull and jumbled to me. Here's a few points in particular that stood out:
First of all, during most of Remy's and Linguini's partnership, it's established that they need to keep said partnership a secret since Remy being a rat would not only damage Linguini's the restaurant's reputation, but would also pose a threat to Remy's life if people found out about there being a rat in the restaurant. And for most of the film, both of them appear to understand that. Heck, Remy is even visibly nervous a few times when it looks like the secret might be revealed. But then once Linguini starts to gain fame, all of a sudden Remy wants proper credit and gets offended when Linguini doesn't tell reporters that a rat is using him as a puppet? If this was a more realistic movie with a human-human partnership where one party unduly takes more credit than the other, then sure, I would understand the drama that would result from that. But again, people tend to react violently towards rats that are in close proximity to food. I mean, Remy, you did see that store that was selling all those mouse traps and rat poison, right? This plot point feels less like a natural consequence of the events leading up to it, and more of the standard "Third-Act Conflict" that some movies seem to feel they're obligated to include.
Speaking of checking off boxes, the second thing that rubbed me the wrong way was the relationship between Linguini and Colette. I know this isn't unique to Ratatouille in any way and it certainly isn't the first film to do this, but I'm at that point now whenever I see romances in films that just come across as obligatory to me, I start to roll my eyes. Like, at first the interactions with Colette mentoring Linguini and gradually becoming less abrasive towards him was alright. If it had continued down that path in a platonic manner, then that would have been interesting and different. But then it went the predictable route of turning into a romance that just reeks of the writers sitting in the room and going, "Male character, female character, NOW KISS." Not just that, but the manner in which the relationship turned romantic felt seriously off-putting to me. Like, Colette was this close to macing Linguini, but once Remy causes him to trip and kiss her, instead of being repulsed like I'd imagine most women would be in that situation, she's suddenly all, "Oh yeah, I'm totally into this now." There was a scene earlier in the movie where a man and woman in the background were arguing, the woman fires a gun at the man, misses, and then immediately make out with each other. I'm guessing that was meant to be foreshadowing and some kind of a joke... but I don't find it particularly funny. Or endearing. Just kind of disturbing.
Thirdly, at three different points of the film it felt like the movie was trying to end, but then kept on going afterwards. Remy successfully evades Skinner and delivers Gusteau's will to Linguini, and now he owns the restaurant! The en- Oh, no wait. Now Remy and Linguini have to have the mandatory conflict between each other in the third act, which leads into Remy getting captured, but his family frees him and the two make up. The en- Hold on again. We still have to serve Anton Ego and get him to give a good review. Now the movie can finally end. (On that note, it is a shame that Ego got so little screen time; what little time he was there was actually pretty entertaining)
Backtracking a bit to my first and second points, I'm going to compare this film to one of my favorites: How To Train Your Dragon. And I'm going to make those comparisons because both films use the cliches that I mentioned above. However, HTTYD's Third-Act Conflict was the culmination of the tension that was brewing between Stoick and Hiccup since the beginning of the film. So when things finally reach their breaking point between them, you can see how the film led up to that. But with Remy and Linguini, their conflict between one another just felt like it came out of nowhere. And again, Remy knew how dangerous it would be for him if he was found out, so for him to suddenly desire the fame that Linguini got came off as inconsistent.
With the second point, I like Astrid just fine, but I really cannot deny that there was a neon-flashing "LOVE INTEREST" sign hanging over her since the moment she was introduced. Not only that, but you're telling me that after spending most of the film either ignoring or being suspicious of Hiccup, one ride on a dragon is all it takes for her to fall in love with him? This is actually my main problem with HTTYD despite how much I love the movie, and I'm not going to defend or excuse it. However, the overall point I'm trying to make here is that despite HTTYD sharing some of the flaws that I felt that Ratatouille had, I also feel that HTTYD had a strong story and interesting characters to alleviate it somewhat. But Ratatouille's story and characters just don't impress me enough to balance out those flaws, and -in fact- just end up pronouncing them even more.
(And while we're on the subject of characters, Remy certainly isn't the most insufferable lead I've ever seen, but I think it's somewhat telling that my favorite scenes with him are the ones where he doesn't talk)
That isn't to say that I like nothing about Ratatouille. As always with Pixar, the animation is great and there were a few jokes that I thought were pretty funny. (In particular, the part where Remy accidentally causes Linguini to fling his frying pan out the window, causes a car crash, and Remy gently sliding the blindfold back over Linguini's eyes when he tries to look got a chuckle out of me) And as I mentioned before, Anton Ego, even with how little he's in the movie, did leave an impression.
At the end of the day, Ratatouille is okay. But that's the thing. I don't expect just okay from Pixar. And that might be due to my heightened expectations with how Pixar is with the quality of their movies, but I did end up leaving this film disappointed. I don't feel like I wasted my time watching it, but if someone asks me in the future if I want to watch it again, I'm probably going to pass.
(And yes, I do realize the irony of leaving a mostly-negative review of a movie that had a big message at the end about negative reviews)
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Post by Blueysicle on Apr 14, 2018 23:52:40 GMT -5
I know that there is an actual thread in this board for the movie I'm about to talk about, but I'm not entirely sure if it would be appropriate for me to revive a thread that hasn't been posted in for two years. Also, I will be talking about some major spoilers here, so just be warned! Zootopia
Wow, where to begin?
I'll start off by saying that I thought that this was a good -even great- film that I very much enjoyed! Buuuut... that doesn't mean that I think it's a perfect film. There are things about it that I'm going to compliment, but also one thing in particular to criticize. But we'll cross that bridge when it comes.
Let's start off with the positives. The first thing I seriously have to commend the movie for is its creativity in building this city of anthropomorphic animals. Zootopia is no where near the first movie to take place in a world entirely populated by civilized, talking animals, but I think it's the one that uses the concept to its fullest potential.
Now, considering that this is the Neopian Times Writers Forum, just about each and every one of us has dipped our toes into this pond, if not taken a cannonball into it. And this especially applies to those of us -myself included- whose work follows a more canon-compliant version of Neopia where Neopets are autonomous beings with their own civilization and there are no humans/owners. I'm not going to speak for anyone else here, but for myself: While I do try to think about how my character's physiology would factor into their behavior and aspects of civilization, I do still feel like I fall short of the ideal and that ultimately, my characters act human in a world that's Earth, but with some fantasy elements.
So, what's the “ideal” that I just mentioned? THIS.
It shows that the crew that worked on this movie thought long and hard about the setting and the characters within it. This isn't a movie whose setting is all, “It's exactly like human civilization, but with furries.” Instead, you can see how a city with anthropomorphic animals would function differently than ours, to major points such as the different districts that are tailored for animals that live in certain biomes and the predator-prey conflict, to little details such as that one juice stand that uses a tall tube to deliver drinks to giraffes. Not just that, but even the animal-like expressions such as Judy thumping her feet or Nick's ears tilting back never let you forget that you are watching a movie about civilized animals and not humans wearing fursuits.
Speaking of Judy and Nick, I thought that these two had a great dynamic. I will admit that buddy cop movies have never really captured my interest, so I don't know how original or unique their relationship is in terms of that particular genre. Either way, I really did enjoy watching these two interact and work off one another. Also, bonus points for having a male-female duo that become close friends WITHOUT EVER INDICATING THAT THERE ARE ROMANTIC FEELINGS INVOLVED. (Okay, yes, Nick does have one line at the very end to the effect of, “You know you love me.” But considering his teasing tone and general personality throughout the film, that could just as easily be taken in a platonic context. Well... I suppose that could also just be wishful thinking on my part, but I digress)
Also, I do appreciate that this move promotes a message of anti-bigotry, and I hope that people walk away going on to do their part to -as Judy puts it- make the world a better place by recognizing their own prejudices -however conscious or unconscious- and trying to change to become more accepting. And god, this movie could not come out in a more relevant year than 2016... That being said, I feel that's all that's appropriate for me to say on the matter. I think that people that are far more impacted by systems of bigotry than I am are the ones that should be the judge of how well or not well the message was delivered.
Okay, so now that I've talked about the positives, let's move on to...
Wait? Do you hear that? Is it... Why, yes! Yes it is! It's the sounds of the bandwagon wheels turning! Let's hop aboard!
The plot twist involving Bellweather being the mastermind came pretty much out of nowhere.
So... I should put this out here before I go much further with this: I knew the twist ahead of time. Heck, I had actually read up on a lot regarding this movie before watching it, so I went in knowing basically the path that the story was going to take.
Knowing that Bellweather was the villain all along, I was looking for the clues in her scenes that would lead up to that reveal. And honestly? I saw next to nothing until the third act. Yes, she was mistreated by the Mayor, but I saw very little that would specifically point to her being behind the Night Howler attacks.
I know this is a trend Disney has gotten into since at least Wreck-It Ralph. And I don't oppose the villain-reveal twist on mere principle. (I should hope not, considering I used it myself in one of my Neopian Times series) However, the thing with twists in general, not just this brand specifically, is that there should be significant foreshadowing leading up to it. A good twist shouldn't just surprise the audience, but also make earlier scenes take on a double-meaning that makes the viewers say to themselves, “Oh, I see what that means now!” But here, the first seeds of foreshadowing was planted far too late in the film and with not enough time between it and the ultimate reveal.
I watched this with both of my grandparents, whom -unlike me- went into this movie totally blind. Out of curiosity, I asked them if they felt that the twist had come out of nowhere, and both said that they did. I know that the opinion of three people is not the gospel. But it does appear to be the opinion of a lot of people, and I'm inclined to agree with them.
Ultimately, Zootopia is a great movie, but not without its flaws. I both understand why people love this movie as well as the points that are most criticized.
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Post by Ian Wolf-Park on Apr 15, 2018 10:03:39 GMT -5
My second game review, this time it is a more mainstream game that was recently released. For those who haven't played the game yet, there will be spoilers, but not enough to ruin the story completely. Detective Pikachu This is one of the games where the story is a lot better than the actual gameplay. Gameplay is definitely simple, with Tim and Detective Pikachu collecting evidence and testimony and solving the case (9 chapters, all connected in some way to the overall story). Of course, if you played any of the Pokemon games (either the main or the spinoffs prior to Detective Pikachu), then the story will somewhat bore you. This is especially noticeable in part 2 of Chapter 3, where I immediately guessed that the culprit was Gengar long before I finished the chapter (I was right). Still, one of the highlights is the various cutscenes/Pika Prompts, especially the funny ones, like Detective Pikachu looking under Mimikyu's rag, only to scream out in horror (this sounds familiar for those who either played the Gen 7 games or seen the anime). Another is the voice acting, especially Detective Pikachu (Kaiji Tang, aka Owain/Odin from FE Awakening/Fates, respectively). One the biggest gripes I have with the game is that there is no way to save the game mid way, meaning that one will have to slog through the entire chapter as some of the chapters are long (Chapter 8 is a good example). Overall, it is a decent game with flaws, but nonetheless, enjoyable.
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Post by Ryanruff13 on Apr 17, 2018 15:55:01 GMT -5
Inspired by the review of the game by Lazy Game Reviews, back in February I had decided to purchase the Chip's Challenge bundle on Steam. Chip's Challenge is a game where one controls a programmer navigating puzzles in order to gain acceptance into a computer club where his crush resides. Puzzles require one to collect as many chips as required (or occasionally, merely managing to navigate to the exit tile) whilst avoiding an array of swift-moving enemies and utilizing switches and movable blocks to overcome obstacles such as water, fire, or ice.
My primary intention for picking up the game was that of nostalgia - not that I have played the game previously, but I nonetheless enjoy things which give me nostalgic vibes, based on factors such as graphics or when they were produced - and I find that the air of nostalgia given off by the simplistic graphics and sound effects lend a nice quality to Chip's Challenge. Puzzles are surprisingly varied, which a few "oddball" levels serving to provide more variety in the gameplay. The difficulty is fairly well-balanced, with it maybe being a little too steep too early - though it is, given how far that I've played through so far, quite manageable.
I have yet to play through much of Chip's Challenge 2 or its level editor, and I'm confident that I'll greatly enjoy creating my own levels (perhaps I could share them). Anyways, if you have a few dollars to spare, then it's worth checking out at least the first game. I'll revise my review once playing through the second game and testing out the editor.
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Post by Coaster on Apr 18, 2018 20:56:59 GMT -5
This is going to be a really mini review, comparing Pokémon Ultra Sun/Ultra Moon to the original Sun/Moon. - most of the stuff they added works well (Mantine surfing/early move tutors, SOS battles easier to control, more varied encounter tables, interactible Pokémon were cute the first couple times at least) - exceptions: Ultra Recon Squad is completely out-of-place, perhaps intentionally but still jarring and not a good effect. Also Rotom Dex interrupts too often and sometimes I just want to see the map for more than two seconds at a time dangit
- they took out or changed most of what gave Sun/Moon character, especially the Lillie/Lusamine arcs getting pretty much entirely axed except minor bits that now are left as dangling unresolved plot threads; also a notable mention that changes to the Elite Four and Champion battle make zero sense
Probably will edit this when I get farther through the post-credits content, but so far I definitely think it's a downgraded experience even with the extra features.
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Post by Blueysicle on Apr 22, 2018 14:31:50 GMT -5
Nausicaä of the Valley of the WindI will just say right away that I wasn't as wowed by this movie as I was the last Miyazaki film I watched. Of course, said film was Spirited Away, which was always gonna be a really tough act to follow. So me not being as impressed by Nausicaä as I was Spirited Away says way more about the latter than the former.
Putting aside the comparisons, I still thought this was pretty good! I know I gushed about the world-building in Zootopia last week, but I'm gonna do it again for this movie. God, was I impressed with the setting! It would have been so easy to just have this be your typical post-apocalyptic setting with nothing but barren deserts and bleak ruins (Though the movie does have both in the very beginning, it moves away from that pretty quickly), but I just LOVED the creativity that went into the Toxic Jungle! I can almost see myself in Nausicaä's shoes: Aware of how dangerous it is but also fascinated by it. Furthermore, I just loved how much the movie showed you how the place worked and how it fit into the overall narrative. It really was interesting to learn the history and function of the place. Not to mention that the insect-lover in me was delighted at how much bugs played a big role in the setting and story as well. (A minor quibble though: I'm surprised that a movie that has both fungal spores and insects playing a huge role in the narrative didn't incorporate Cordyceps somehow)
Still somewhat on the subject of the Toxic Jungle and it's purpose, I will say though that as far as environmental messages goes, this one felt quite a bit more on the nose than Princess Mononoke. Like I said in that review though, I am a bit of a tree-hugger, so it doesn't bother me a whole lot. But I can also see how it might cause other people to roll their eyes a bit.
Moving onto a little bit of criticism, I did notice -especially early on- that the dialogue felt a bit... redundant at some points. The characters would be saying and explaining things that I could figure out on my own just from the visuals. To give a specific example, Nausicaä calms down a rampaging Ohm with her insect charm and flash grenades, after which Lord Yupa says, “She calmed it down with her insect charm and flash grenades!” And to that I actually said out loud, “Yes, I can see that!” I didn't notice this as much in the second half of the movie, but it is something I still took note of. As writers, we all know the phrase, “Show, don't tell,” but I'm gonna add on something to that: If you're already showing something, you don't need to tell it too! (I do think it's worth adding a disclaimer here that I watched the English dub, so I don't know if this is a problem specific to it or if the Japanese dialogue had similar issues)
So Nausicaä was a good movie with an amazing setting and equally great world-building, but coming off the heels of Sprited Away, it didn't impact me quite as much. Though that is mostly my fault, I also think that this being one of Miyazaki's earliest films does show a bit when comparing it to his later work.
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Post by Ian Wolf-Park on Apr 22, 2018 16:05:13 GMT -5
Nausicaä of the Valley of the WindI will just say right away that I wasn't as wowed by this movie as I was the last Miyazaki film I watched. Of course, said film was Spirited Away, which was always gonna be a really tough act to follow. So me not being as impressed by Nausicaä as I was Spirited Away says way more about the latter than the former.
Putting aside the comparisons, I still thought this was pretty good! I know I gushed about the world-building in Zootopia last week, but I'm gonna do it again for this movie. God, was I impressed with the setting! It would have been so easy to just have this be your typical post-apocalyptic setting with nothing but barren deserts and bleak ruins (Though the movie does have both in the very beginning, it moves away from that pretty quickly), but I just LOVED the creativity that went into the Toxic Jungle! I can almost see myself in Nausicaä's shoes: Aware of how dangerous it is but also fascinated by it. Furthermore, I just loved how much the movie showed you how the place worked and how it fit into the overall narrative. It really was interesting to learn the history and function of the place. Not to mention that the insect-lover in me was delighted at how much bugs played a big role in the setting and story as well. (A minor quibble though: I'm surprised that a movie that has both fungal spores and insects playing a huge role in the narrative didn't incorporate Cordyceps somehow)
Still somewhat on the subject of the Toxic Jungle and it's purpose, I will say though that as far as environmental messages goes, this one felt quite a bit more on the nose than Princess Mononoke. Like I said in that review though, I am a bit of a tree-hugger, so it doesn't bother me a whole lot. But I can also see how it might cause other people to roll their eyes a bit.
Moving onto a little bit of criticism, I did notice -especially early on- that the dialogue felt a bit... redundant at some points. The characters would be saying and explaining things that I could figure out on my own just from the visuals. To give a specific example, Nausicaä calms down a rampaging Ohm with her insect charm and flash grenades, after which Lord Yupa says, “She calmed it down with her insect charm and flash grenades!” And to that I actually said out loud, “Yes, I can see that!” I didn't notice this as much in the second half of the movie, but it is something I still took note of. As writers, we all know the phrase, “Show, don't tell,” but I'm gonna add on something to that: If you're already showing something, you don't need to tell it too! (I do think it's worth adding a disclaimer here that I watched the English dub, so I don't know if this is a problem specific to it or if the Japanese dialogue had similar issues)
So Nausicaä was a good movie with an amazing setting and equally great world-building, but coming off the heels of Sprited Away, it didn't impact me quite as much. Though that is mostly my fault, I also think that this being one of Miyazaki's earliest films does show a bit when comparing it to his later work. Having seen a good share of anime over the years, it's more than likely a byproduct of the translation from Japanese to English.
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Post by Celestial on Apr 22, 2018 16:11:43 GMT -5
Blueysicle, Ian Wolf-Park, having watched the Japanese long before there was a proper English dub (a friend from Japan brought us the movies), I can say that is also a problem in the Japanese too. xD They do state a lot of stuff instead of showing it.
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