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Post by Jina on Sept 26, 2010 13:58:25 GMT -5
... Alternatively alternatively, couldn't we just retcon this roleplay so it takes place after the Mage/Steampunk roleplay? >_> Only problem with that is, there may-or-may not be forming some sort of alliance between the two guilds at the end of the RP, so if the two guilds meet, we could easily end up with a plothole. xD
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Post by Draco on Sept 26, 2010 14:17:37 GMT -5
... Alternatively alternatively, couldn't we just retcon this roleplay so it takes place after the Mage/Steampunk roleplay? >_> Only problem with that is, there may-or-may not be forming some sort of alliance between the two guilds at the end of the RP, so if the two guilds meet, we could easily end up with a plothole. xD That, and I think the other RP takes place about 3 months after GWIII. So that would a long time at shore XD
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Post by Zylaa on Sept 28, 2010 9:57:10 GMT -5
So Keng, you're basically... right behind Speck? XD
=D 'ey, we've got six of the ostensibly 11 active members now! Spiffiness! Should we send a prod to the other five?
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Post by Strife on Sept 28, 2010 10:55:52 GMT -5
=D 'ey, we've got six of the ostensibly 11 active members now! Spiffiness! And they're all herding themselves to Hunty. She's got quite a long list of people to react to. xD; Buuut in other news, I'll probably jump in with an NPC first and then deal with Strife later, as I doubt he'd be in the general vicinity.
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Post by Zylaa on Sept 28, 2010 11:28:38 GMT -5
I would let 'em on, but insubordination and whatnot. >_> Got slapped before (Incidentally, why did I get slapped again? XD)
I just realized, rereading... every roleplay we've done since GW2 has been us getting out of trouble that we got into in a previous roleplay. XDD
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Post by Strife on Sept 28, 2010 11:35:04 GMT -5
Hey, it makes for good Sequel Hook material, eh? ^_~
Also, I think initiative is key in getting any roleplay to remain as active as possible. :3
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Post by Huntress on Sept 29, 2010 13:32:52 GMT -5
=D 'ey, we've got six of the ostensibly 11 active members now! Spiffiness! And they're all herding themselves to Hunty. She's got quite a long list of people to react to. xD; I do? >> As far as I could see, I only really have some more generalized plot exposition to give. Yeeeah, I'll get my next post done tomorrow when I get more time, workweeks don't treat me well x'D But your old Cap'n is still happy to see that her crew is still as loyal as ever, yessiree ^^ If a guild can always be trusted to come back to life, it's working well.
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Post by Zylaa on Sept 29, 2010 13:54:31 GMT -5
Hey, it makes for good Sequel Hook material, eh? ^_~ Also, I think initiative is key in getting any roleplay to remain as active as possible. :3 Initiative is also key to insubordination. :3 *still does not remember why she ended up being slapped. XD* So, a good point, but as any post from me would be effectively "Oh look, crewmembers!" whether or not I make one is dependent on how distracted or not I get tonight. XD
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Post by Kengplant on Sept 30, 2010 0:49:50 GMT -5
So Keng, you're basically... right behind Speck? XD =D 'ey, we've got six of the ostensibly 11 active members now! Spiffiness! Should we send a prod to the other five? Apparently I'm close enough to give her a hug Also, if Strife shows up I suspect Keng might have no choice but to try to arrest him. Could be fun.
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Post by Speck on Sept 30, 2010 23:36:31 GMT -5
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Post by zarikrahia on Oct 1, 2010 0:10:02 GMT -5
Since apparently this roleplay is open to all guilds, I'm plotting how I could jump in atm.
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Post by Kengplant on Oct 1, 2010 2:07:04 GMT -5
<3 <3 <3 <3 <3 <3 SO GOOD! Also... holy crab apples you've improved in your drawings!
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Post by Strife on Oct 1, 2010 5:54:41 GMT -5
xDDD Speck wins.
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Post by Huntress on Oct 1, 2010 15:10:33 GMT -5
Hey, it makes for good Sequel Hook material, eh? ^_~ Also, I think initiative is key in getting any roleplay to remain as active as possible. :3 Initiative is also key to insubordination. :3 *still does not remember why she ended up being slapped. XD* Neither do I xD No hard feelings? Yay hug =D *has a wonderfully stick-together crew* So, any objections to a fastforward to Dunburrow and Mage Manor in my next post sometime over the course of the next few days? I don't think there's a whole lot we can still do in Le Singe unless a random plot twist hurls itself at us as tends to happen every now and then. Zari, seeing how you're a fleeter and we have this diplomatic thingybob going with the Fleet, it'd be pretty easy for you to jump in. You could even be Speck's parole officer o'something. *should actually file a diplomatic symphony about that ankle bracelet*
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Post by Speck on Oct 1, 2010 17:34:35 GMT -5
I have no objections to fast forwarding. =)
As to the ankle bracelet... It's possible that Speck may have been banned from the moon base. At the very least, if she ever goes up there again, she needs to have an escort not affiliated with the pirates. That may be part of the reason she was shipped to the desert HQ: so the moon base would not be at risk of having its life support systems going down again. Not that Speck's even capable of hacking into their system unless she's possessed or something. But I have a feeling that they would rather not take that risk.
I haven't decided yet, though.
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