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Post by Killix on Jun 2, 2010 11:45:51 GMT -5
[dice=2]
1 = I go first 2 = you go first
Looks like you're up first.[rand=942060349452554882043543203753162371586759738343321443461757669324]
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Post by Christos on Jun 2, 2010 12:07:02 GMT -5
[dice=30] [dice=30] [dice=30] [dice=30] [dice=30] [dice=30] [dice=30]
OK so,
I put Ikkin as my active fighter
0112: Ikkin (A) 5 HP (A) Power Strike - 2 damage (A)(*) Spin Attack – 1 damage. Distribute +2 damage among your opponent's fighters I'm not just helping the distressed. I'm stopping the jerks who cause it. Someone has to put them in their rightful place
And attach a Fire
(I am not really sure how to end >.>)[rand=3169125967838392241276775650419662747895971855107925342879040065]
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Post by Killix on Jun 2, 2010 12:18:56 GMT -5
You have to keep the scorethingy at the bottom of every post, and keep it updated.
[dice=30] [dice=30] [dice=30] [dice=30] [dice=30] [dice=30] [dice=30]
I play Marvir Statue as my active. I attach (E) to it. I place Weewood to the bench.
Marvir Statue attacks Ikkin with Hit for 2 damage. (+2 for elemental advantage)
--------
Christos (KOs 0/4) Active: Ikkin - (F) - HP 1/5 Benched:
Killix (KOs 0/4) Active: Marvir Statue - (E) - HP 6/6 Benched: Weewood - HP 6/6[rand=7841600806475351778824230161176780529129173573025222868352185209]
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Post by Christos on Jun 2, 2010 12:28:30 GMT -5
Oops OK xDD
[dice=30]
I put in my Bench Steampunk Engineer
Then I play Treasure Hunt two draw two cards
[dice=30] - becomes 8 [dice=30]
Then I attach Air to Ikkin and Attack Marvir Statue with Ikkin's Spin attack, Weewoo statue gets -3 (1+2, correct if I am wrong~) Also Steampunk Engineer's ability is activated, [dice=6] It is even, so Marvir Statue gets -4 damage (-2 for elemental) So it's -6
Rock armour [dice=6] Odd, nothing happens
(Damage is: Spin attack 1 + 2 from the distribute part of the card + 1 from steampunks ability - 0 from armour =6)
Christos (KOs 0/4) Active: Ikkin - (F) (A)- HP 1/5 Benched: Steampunk Engineer - 7/7
Killix (KOs 0/4) Active: Marvir Statue - (E) - HP 2/6 Benched: Weewood - HP 6/6 [rand=03220060752553211009387846489020024658726009679429809967486686685378]
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Post by Killix on Jun 2, 2010 12:31:59 GMT -5
You forgot to roll a dice for Marvir Statue's Rock Armour ability.
And no, steampunk engineer's special ability does not invoke elemental damage.
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Post by Christos on Jun 2, 2010 12:37:32 GMT -5
Oops, fixed them, I thought Ikkin was Fire and not Air xD
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Post by Killix on Jun 2, 2010 12:38:29 GMT -5
[dice=30]
I add Zombie Penguin to the bench. I attach (D) to it.
Marvir Statue attacks Ikkin with Hit for 2 damage. Ikkin is KO'd.
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Christos (KOs 0/4) Active: Ikkin - (F) (A)- HP 0/5 Benched: Steampunk Engineer - 7/7
Killix (KOs 1/4) Active: Marvir Statue - (E) - HP 2/6 Benched: Weewood - HP 6/6 Zombie Penguin - (D) - HP 7/7[rand=11069785607820981466036046704721185286672359887046762820174364081]
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Post by Christos on Jun 2, 2010 12:46:53 GMT -5
[dice=30] - becomes 4
I move the Engineer as active
I bench Kite
I attach Fire to Engineer
Then I attack with the engineer to the Statue for 2 damage (+2 element) 4 damage
[dice=6] Even so +2 damage, 6 damage
Armour : [dice=6] Even so -2 damage, 4 damage
Marvir statue dies
I also equip CCC Cookies to the engineer
Christos (KOs 1/4) Active: Steampunk Engineer - (F) - 7/7 - CCC Cookies Benched: Kite - 6/6
Killix (KOs 1/4) Active: Marvir Statue - (E) - HP 0/6 Benched: Weewood - HP 6/6 Zombie Penguin - (D) - HP 7/7 [rand=169365362468337677848696266084825564113921154540838721371250421077]
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Post by Killix on Jun 2, 2010 12:55:18 GMT -5
[dice=30]
Zombie Penguin is now my active. I add Killix to the bench. I attach (D) to her.
Zombie Penguin attacks Steampunk Engineer with Demon Breath for 2 damage. [dice=6] Steampunk Engineer is poisoned. (Steampunk Engineer takes 1 damage from poison)
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Christos (KOs 1/4) Active: Steampunk Engineer - (F) - 4/7 - CCC Cookies (Poison) Benched: Kite - 6/6
Killix (KOs 1/4) Active: Zombie Penguin - (D) - HP 7/7 Benched: Weewood - HP 6/6 Killix - (D) - HP 7/7[rand=71596252693170367118631241440342162295438872023471408253511505192]
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Post by Christos on Jun 2, 2010 13:38:03 GMT -5
[dice=30]
I bench Times Regular
Then I attach an Air energy to Kite
Then I attack with Steampunk Engineer for 2 damage [dice=6] Even, so +1 damage, therefore, 3 damage
Then we have the poisoning of the engineer, -1 damage CCC cookies are activated, so Engineer gains 3 HP
Christos (KOs 1/4) Active: Steampunk Engineer - (F) - 6/7 -(Poison) Benched: Kite - (A) - 6/6 , Times Regular - 6/6
Killix (KOs 1/4) Active: Zombie Penguin - (D) - HP 4/7 Benched: Weewood - HP 6/6 Killix - (D) - HP 7/7[rand=7232492910698056214523653499782091204322995617985701537978183478117]
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Post by Killix on Jun 2, 2010 14:39:17 GMT -5
[dice=6]-> 7
Attach (E) to Weewood.
Zombie Penguin attacks Steampunk Engineer with Demon Breath for 2 damage.
(Steampunk Engineer takes 1 damage from poison)
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Christos (KOs 1/4) Active: Steampunk Engineer - (F) - 3/7 -(Poison) Benched: Kite - (A) - 6/6 Times Regular - 6/6
Killix (KOs 1/4) Active: Zombie Penguin - (D) - HP 4/7 Benched: Weewood - (E) - HP 6/6 Killix - (D) - HP 7/7[rand=9772570312027348622147413975854890682492327427939948710940102008]
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Post by Christos on Jun 2, 2010 14:47:22 GMT -5
Wait, do I get damage from poison after your turn too?
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Post by Deleted on Jun 2, 2010 14:51:44 GMT -5
Wait, do I get damage from poison after your turn too? Poison only takes -1 damage once per round. So Killix's posts shouldn't note down inflicted damage, only Christos'
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Post by Killix on Jun 2, 2010 15:34:23 GMT -5
Wait, do I get damage from poison after your turn too? Poison only takes -1 damage once per round. So Killix's posts shouldn't note down inflicted damage, only Christos' That's not what I was told in the question asking thread, you even confirmed it yourself and it says so in the rules thread. It takes away 1HP per turn, not round.
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Post by Christos on Jun 2, 2010 16:34:26 GMT -5
Ok, for this game let's lose each turn xD
[dice=30] - becomes 20
I bench Jelly llama
I attack Zombie penguin with engineer
[dice=6] Odd, no ability Damage is 2 Engineer loses life from poison
Christos (KOs 1/4) Active: Steampunk Engineer - (F) - 2/7 -(Poison) Benched: Kite - (A) - 6/6 Times Regular - 6/6 Jelly Llama - 5/5
Killix (KOs 1/4) Active: Zombie Penguin - (D) - HP 2/7 Benched: Weewood - (E) - HP 6/6 Killix - (D) - HP 7/7[rand=735210075974464497309216391295290260032471269373206553254276514]
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