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Post by Speck on Feb 22, 2010 17:01:38 GMT -5
Portsmith Location: Approx. 15 miles North/NorthEast of the Ninja Dojo. There is but one rocky, winding road leading up to the town.
Population: Next to nothing. (Coming into the town, you see a dinky little weather-worn sign reading "Welcome to Portsmith." The population portion of the sign is followed by a pair of digits that have been thoroughly scratched out. Painted just above the illegible number are the words "next to nothing" brushed on in red paint.) Most of the people who live in the town are miners, hunters, or retired couples wishing to spend the rest of their days in relative seclusion. The main exports of the town are smoked meats, flavored jerky, and the occasional precious gem. Portsmith has its own mage, albeit a lazy one. He has been stationed there partly for emergencies, and partly because nowhere else would hire him. He spends most of his time at the Inn, either sleeping in a corner, or drinking at the bar. Occasionally, he helps out with local problems... for a price. When the town is snowed in during the winter months, he is sent on errands to fetch necessities such as food and drink. Winter is his least favorite season.
Description: The town itself is barely a town, and more of a village. It has two large buildings, and a smattering of small houses and cabins around those buildings. The largest of the two is the town's Inn. It is frequented by the population as a general meeting place, and may sometimes host talent shows and traveling acts (if anyone is foolhardy enough to venture up the treacherous road). The Inn's rooms are either sold out to the hunters that wander into town, or varying degrees of empty. The second largest building in town is the general store. It is a two-story cabin-like building, and carries mostly preserved foods (dried foods, every flavor of jerky you can imagine, jams, jellies, canned goods, etc.), hunting gear, mining tools, and explosives. Something is almost always sold out at the store, except when the Postman trundles into town with his caravan of groceries. (The Postman arrives approximately every three to five weeks, depending on the weather or the condition of the road. He does not make his way up the mountain during the Winter months.)
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Post by Shadaras on Feb 22, 2010 21:14:17 GMT -5
Towns, eh?
Silverkeep (the lord's castle of Silverward) is in Dunburrow, up by the mountains. It's a small fief known for silver mining, but it's so out of the way only one or two traders come by.
Also, I believe Fen's merc character had a fortress (Crescent Moon Fortress) in the mountains somewhere near the merc base but outside of Dunburrow.
There are probably a bunch of other random towns in Knightly backstories, but I'm too lazy to go through and look them up. Knights, if you're looking here and have some of those, please post.
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Post by Draco on Feb 22, 2010 21:51:19 GMT -5
Towns, eh? Silverkeep (the lord's castle of Silverward) is in Dunburrow, up by the mountains. It's a small fief known for silver mining, but it's so out of the way only one or two traders come by. Also, I believe Fen's merc character had a fortress (Crescent Moon Fortress) in the mountains somewhere near the merc base but outside of Dunburrow. There are probably a bunch of other random towns in Knightly backstories, but I'm too lazy to go through and look them up. Knights, if you're looking here and have some of those, please post. I just suggest to mention Silverkeep, since it sounded like it would a good one to put on the map Otherwise I don't know any other real cities. I actually thought it was out of Dunburrow for some reason
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Post by Speck on Feb 22, 2010 22:02:34 GMT -5
I'm very tempted to make a zoomed in map of Dunburrow, because I'm sure there are quite a few farming villages and the like within its limits. Plus, it'd be nice to know where roads are. I imagine Tabloid Town is going to be a nightmare to map out...
I can get very carried away with world-building. Let me know if I go too far? XD
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Post by Draco on Feb 22, 2010 22:21:05 GMT -5
I'm very tempted to make a zoomed in map of Dunburrow, because I'm sure there are quite a few farming villages and the like within its limits. Plus, it'd be nice to know where roads are. I imagine Tabloid Town is going to be a nightmare to map out... I can get very carried away with world-building. Let me know if I go too far? XD Having other places more narrowed down can be a good thing as well as a nightmare Dunburrow in general wouldn't be that bad, until people start adding new towns and stuff Tabloid Town can be a total nightmare. Brassport... Some of us Steampunks really have to get together and work on that one I don't want to have to take charge of two guilds now... Temporary or full time @_@ I'm making notes on the Ninja Dojo and slowly working on it. Once mapped out, I'll leave it to some ninja or someone else to draw a decent concept picture
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Post by Speck on Feb 22, 2010 23:31:13 GMT -5
All I need is info on which districts are where, and what sort of classes they generally attract. Also, where those districts are located. If we lump some of the districts/class hierarchy into different areas of Tabloid Town (i.e. South Tabloid Town, East Tabloid Town, West Tabloid Town, etc.), it would certainly make things easier to map. Speaking of districts, does Tabloid Town have a red light district? It'd make sense, what with all the ships that come to port there, and the immensity of the city.
Also, I imagine that some portion of Tabloid Town's roads don't make much sense. Tabloid Town, after all, wasn't always the expansive city it is today. I'm thinking there are some five-, six-, even seven-road intersections. Maybe some twisting roads within the city, etc.
The prospect of mapping all this out is making me giddy!
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Post by Draco on Feb 22, 2010 23:53:01 GMT -5
All I need is info on which districts are where, and what sort of classes they generally attract. Also, where those districts are located. If we lump some of the districts/class hierarchy into different areas of Tabloid Town (i.e. South Tabloid Town, East Tabloid Town, West Tabloid Town, etc.), it would certainly make things easier to map. Speaking of districts, does Tabloid Town have a red light district? It'd make sense, what with all the ships that come to port there, and the immensity of the city. Also, I imagine that some portion of Tabloid Town's roads don't make much sense. Tabloid Town, after all, wasn't always the expansive city it is today. I'm thinking there are some five-, six-, even seven-road intersections. Maybe some twisting roads within the city, etc. The prospect of mapping all this out is making me giddy! Well in almost any city, there should be a High, medium, and low class. Red light? It's possible. Slums? It's possible. Hospital that has been destroyed? It's poss... It happened.
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Post by Speck on Feb 23, 2010 0:25:04 GMT -5
All I need is info on which districts are where, and what sort of classes they generally attract. Also, where those districts are located. If we lump some of the districts/class hierarchy into different areas of Tabloid Town (i.e. South Tabloid Town, East Tabloid Town, West Tabloid Town, etc.), it would certainly make things easier to map. Speaking of districts, does Tabloid Town have a red light district? It'd make sense, what with all the ships that come to port there, and the immensity of the city. Also, I imagine that some portion of Tabloid Town's roads don't make much sense. Tabloid Town, after all, wasn't always the expansive city it is today. I'm thinking there are some five-, six-, even seven-road intersections. Maybe some twisting roads within the city, etc. The prospect of mapping all this out is making me giddy! Well in almost any city, there should be a High, medium, and low class. Red light? It's possible. Slums? It's possible. Hospital that has been destroyed? It's poss... It happened. When did this happen? Sometime during GW3? I must know... I have the feeling that I'll have to take extensive notes on what people have described Tabloid Town as, based on GW1 through GW3 and everything in between. *cracks knuckles*
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Post by Draco on Feb 23, 2010 1:40:14 GMT -5
Well in almost any city, there should be a High, medium, and low class. Red light? It's possible. Slums? It's possible. Hospital that has been destroyed? It's poss... It happened. When did this happen? Sometime during GW3? I must know... I have the feeling that I'll have to take extensive notes on what people have described Tabloid Town as, based on GW1 through GW3 and everything in between. *cracks knuckles* A few things happened in Tabloid Town in GW3. This includes a street name and the hospital being leveled ^_^
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Post by Huntress on Feb 23, 2010 11:58:25 GMT -5
I added all of the abovementioned places to the map, although I think I'll wait a while until I actually scan the new version in. It's a bit of a hassle, since the original is an A3 sheet of paper stuck on my wall.
Zooming in on Dunburrow and Tabloid Town would be a very good thing, yes; I think Dunburrow gets so much action and focus that it'll simply be impossible to fit all those towns and villages on the big map after a while.
Tabloid Town haaas... well, most of GW3 has taken place there, so there'll really be a whole lot of canon to pick up. For starters, I imagine it as a kind of cross between Ankh-Morpork and Tortuga with a bit of Las Vegas thrown in. Besides the hospital, there's the city hall (although it'll probly be levelled by the end of this and they'll have to rebuild it, perhaps not in the same place), the Beaver Hills area with Merpo's house (the posh district), Zagora's shop somewhere near that same district, the Tabloid Town spaceport, the Silver Ring inn somewhere closer to uptown from the harbor, and there were also a few places specified in Redemption (travel agencies, mostly). But to my knowledge, the city only ever entered the picture in Redemption so there isn't all that much to read back and piece together.
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Post by Strife on Feb 23, 2010 12:18:36 GMT -5
Because I can and it's fun... I've circled three locations on the planet that have roughly the same geographic characteristics as Hunty's map. We shall choose one. x3 (oh, and the tiny red dots scattered around are due to the color reduction. Let's just say that they're dragons. :3) Also, the location of the equator is open for debate, assuming you actually want to use this planet model. xD;
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Post by Fraze on Feb 23, 2010 16:56:15 GMT -5
Mkay, let's spend more time talking about the actual planet then xD I've added more stuff to the map (didn't update the first post just yet because clicking between two pages is a pain). Important point where geography kicked in at full speed: the mountains. It's been established that mountains can be seen to the north of Dunburrow, and that's also where the late merc HQ and the ninja dojo presumably are, if they're within the kingdom. According to the current map, those two HQs are some 30 miles from Castle Kestrel. For the mountains to be visible from that distance, they have to be big. As in, the Rocky Mountains kind of big. And that's only to get a low-ish line looming on the distance. Also, the desert. The current Fleet desert base is ninety-ish miles from the coast, and I frankly have no idea if deserts work that way in the kind of climate and nature we have going on here. There's probably a bit of grassland and general lack of human settlements surrounding it, which'd also explain why we don't wander outside Dunburrow all that much. Now, what we could do just to fill the map a bit is to play Adopt-a-Town. As in, give names to some of the random towns, islands, rivers and the like that are currently on the map just to occupy space. That way we'd have a pool to work with when travelling in future RPs. And I'm open to suggestions for more kingdoms/towns/rivers/etc and where to put them. Speaking as one who should know, the Rockies are quite clearly visible from 40 miles away. You can clearly identify some of the closer peaks if they aren't obscured by buildings. So I think there should be no problem with that. Now, concerning Tabloid Town. I imagine that the upper-class district would be in the north-slash-northwestern area, because rich folks like to be able to look out over the ocean, and because there's some really pretty rolling green grassland between the edge of the city and the coast as well as farther up north, but that's slowly being turned into a suburbia. This would probably mean the eastern and southern parts are more disreputable, for which reason the harbor is probably mainly south of the river. It's more expensive to dock ships north of the river, so only particularly wealthy merchant vessels or private yachts and such dock there, and the security tends to be better (and better-paid). I'm sure there would be a red light district, probably in the southwestern end, so sailors don't have far to go. That would leave the southeastern quarter as the lower-class residential, and the northeastern quarter as industrial, with assorted inns, shops, multiplexes, strip clubsmalls, and other establishments of questionable quality scattered throughout the town. I'm wondering if Tabloid Town will eventually start to grow out of its Wretched Hive of Scum and Villainy image. As Hunty has said many times before, anything we create here eventually grows and evolves beyond what it was originally. With Tabloid Town apparently fulfilling the role of a cultural and social epicenter of the explored bits of the NTWF--to say nothing of an impartial meeting ground for the Guilds and any other organizations--I think it would be unfair to keep it stunted in the form it is now. We should at least give it the chance to grow.
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Post by PFA on Feb 23, 2010 17:28:01 GMT -5
We filling in cities now? 'Cause I should probably mention that there was a village named Riverwell somewhere vaguely near the Ninja Dojo as established in one of our old Ninja RPs. Key word being 'was,' as it's pretty much the charred remains of a dead civilization now thanks to a certain pyromaniacal rogue ninja. ...I don't really know where it is per se, all I know is it's next to the forest that the Ninja Dojo is somewhere in the middle of. ...I guess it's probably at the base of a mountain or something? I mean, might as well make a mention of it before someone else tries to plop their own town on top of it. XD ...It's part of Jernath's backstory, so I kinda need it to be there. EDIT: As for Tabloid Town, I remember we all gathered at the Tabloid Town Harbor back in the beginning of GW1. I don't think we did much Tabloid Town stuff beyond that, though. XD; *sometimes feels like the only one who remembers GW1...*
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Post by Speck on Feb 23, 2010 17:30:55 GMT -5
It seems to me that Tabloid Town is already starting to grow out of its Wretched Hive of Scum and Villainy image. It's just that most of that image has migrated to South of the river, while all the hoity-toities are just North of the river. Speaking of... what's the river going to be called? Random River? Slapdash River? Fluky River? We filling in cities now? 'Cause I should probably mention that there was a village named Riverwell somewhere vaguely near the Ninja Dojo as established in one of our old Ninja RPs. Key word being 'was,' as it's pretty much the charred remains of a dead civilization now thanks to a certain pyromaniacal rogue ninja. ...I don't really know where it is per se, all I know is it's next to the forest that the Ninja Dojo is somewhere in the middle of. ...I guess it's probably at the base of a mountain or something? I mean, might as well make a mention of it before someone else tries to plop their own town on top of it. XD ...It's part of Jernath's backstory, so I kinda need it to be there. Portsmith's higher up the mountain, so I don't think it should be much of a problem...
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Post by Lord Hayati on Feb 23, 2010 19:00:48 GMT -5
I was thinking about placing the jelly kingdom somewhere, since technically, it is part of the NTWF a little, plus I may be using it for a plot soon.
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