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Post by Amneiger on Jul 3, 2008 21:42:44 GMT -5
Okay, on a roll of 1 I go first, on a roll of 2 you go first. You said you wouldn't be on until tomorrow, so I'll roll now.
[dice=2]
You go.
[rand=888956823655675125925648202270817606769896380981008496680172795145]
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Post by Deleted on Jul 4, 2008 8:58:28 GMT -5
xD It looks like you accidentally made the duel against Jason instead of me. Unless you really are dueling Jason, and didn't make our board. If that is the case, I'll delete this post...
I'll draw my hand!
[dice=30] [dice=30] [dice=30] [dice=30] [dice=30] [dice=30] [dice=30]
My first turn draw:
[dice=30]
I'll use Call to Arms to bring an Ally to my hand.
Call to Arms Search your deck for a Common Ally. Place that Ally into your hand Sometimes, the outcome of battle is a simple matter of mathematics. There is great strength in numbers.
Now I'll put Nature the Freezemancer as my Active Ally and Vyt on my Bench.
Nature the Freezemancer (Water) HP: 4 Special Power: Song of Winter – When this Ally comes into play, Heal 1 HP to all Water–type Allies in play. (W) Snowflake Dance – 2 Damage (W)(W) Avalanche – 4 Damage
Vyt (Earth) HP: 6 Special Power: Slither – Whenever this Ally is switched from benched to active, roll a die. If the result is 4 or more, deal 2 Damage to the opponent’s active Ally. (*)(*) Tackle – 3 Damage "Mmmyes, that sounds very nice... *wanders off*"
I'll also attach a Water Energy to Nature.
Sam: Nature the Freezemancer - (W) - 4/4 Vyt - 6/6
Amneiger: Hasn't gone yet.[rand=50613828981295236662408472038805509924169629812229552295897156]
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Post by Amneiger on Jul 4, 2008 9:10:27 GMT -5
*looks at thread title* >_< Whoops. *changes it* Draw initial hand: [dice=30] [dice=30] [dice=30] [dice=30] [dice=30] [dice=30] [dice=30] Draw: [dice=30] Change to 10. I play Killix as my active and play Wild Omni to my bench. I attach a Fire Energy to Killix. Killix uses Thwack. Amneiger: (F) Killix - 7/7 HP Wild Omni - 7/7 HP Sam: Nature the Freezemancer - (W) - 2/4Vyt - 6/6 [rand=2633724259750153385393487964634387615734105852196319177983099276]
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Post by Deleted on Jul 4, 2008 9:22:04 GMT -5
Draw:
[dice=30]
I'll attach a Water Energy to Nature and use Avalanche!
Amneiger: Killix - (F) - 3/7 HP Wild Omni - 7/7 HP
Sam: Nature the Freezemancer - (W)(W) - 2/4 Vyt - 6/6 [rand=6620692331343889397606471087783657196268392726789768332415260375]
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Post by Amneiger on Jul 4, 2008 9:26:59 GMT -5
Draw:
[dice=30]
I place Commoner Kitten to my bench. I attach a Fire Energy to Wild Omni.
Killix smacks Nature with a plank of wood. KO.
Amneiger: Killix - (F) - 3/7 HP Wild Omni - 7/7 HP Commoner Kitten - 6/6 HP
Nature the Freezemancer - (W)(W) - 0/4 Vyt - 6/6
Edit: Forgot to add Commoner Kitten to my bench.
[rand=80418500736867626785246210842983086505670224115610128345720791099]
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Post by Deleted on Jul 4, 2008 9:29:58 GMT -5
This is gonna be tough.
I'll draw...
[dice=30]
I'll put Vyt as my Active Ally and attach an Earth Energy to him.
Roll for Slither:
[dice=6]
Nothing happens.
That's about all I can do.
Amneiger: Killix - (F) - 3/7 HP Wild Omni - (F) - 7/7 HP Commoner Kitten - 6/6 HP
Sam: Vyt - (E) - 6/6 [rand=43173042172566056093201322015374943461984163150196556817018426955]
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Post by Amneiger on Jul 4, 2008 9:33:17 GMT -5
You forgot to roll for Vyt's Slither.
Edit: Also, I forgot to mark in the status lines that Wild Omni has a Fire Energy.
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Post by Deleted on Jul 4, 2008 9:37:08 GMT -5
You forgot to roll for Vyt's Slither. Edit: Also, I forgot to mark in the status lines that Wild Omni has a Fire Energy. Kay, I'll correct those xD. It's hard to duel and review at the same time xD.
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Post by Amneiger on Jul 4, 2008 9:43:01 GMT -5
Draw:
[dice=30]
I play Concentrate Energy and attach one Light Energy to Killix and another to Wild Omni. I retreat Killix and shuffle her Fire and Light Energies back into my deck.
Killix's Rally power starts now. Wild Omni gets +2 to damage for the next 4 turns.
Wild Omni uses Tooth and Nail. 5 damage.
Amneiger: Wild Omni - (F)(E) - 7/7 HP Killix - 3/7 HP Commoner Kitten - 6/6 HP
Sam: Vyt - (E) - 1/6
[rand=1659960972424020378574167182534344356876548481239401155904474108]
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Post by Deleted on Jul 4, 2008 9:54:32 GMT -5
I am SOOOO losing this duel xD.
[dice=30]
Ugh, someone really doesn't like me.
I'll attach a Water Energy to Vyt and use Leocookies to heal him 4 HP.
Not gonna do much.
Vyt uses Tackle for 3 damage.
Amneiger - 1 KO: Wild Omni - (F)(L) - 4/7 HP Killix - 3/7 HP Commoner Kitten - 6/6 HP
Sam: Vyt - (E)(W) - 5/6 [rand=28526011202484373667050339281559211508100386708978166448543779552]
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Post by Amneiger on Jul 4, 2008 10:43:54 GMT -5
Draw: [dice=30] Change to 25. Wild Omni is still under the influence of her Rally driven rampage and mauls Vyt for the rest of his HP. You have no allies left on your bench, so that's a game over. Amneiger - 2 KO: Wild Omni - (F)(L) - 4/7 HPKillix - 3/7 HP Commoner Kitten - 6/6 HP Sam: Vyt - (E)(W) - 0/6 [/quote] That was some crazy luck. xD I can't believe I managed to beat someone who was ranked that much higher than I was, and that you didn't manage to draw an ally on your last turn. xD Now that I think about it, my attaching the Fire Energy to Wild Omni instead of Commoner Kitten was a mistake; Wild Omni had more HP, but Commoner Kitten would have had a 6 damage death claw that would have made its HP mostly irrelevant. (It also would have KO'd Vyt in one turn and not given you that one chance to find somebody to replace Vyt.) Edit: You know, now that I think about it that really was too short. Want a rematch after I've had a chance to buy some cards and make my deck stronger? >_>? Further edit: Posting the deck I used for posterity. 1. Ginz 2. Light Energy 3.Fire Energy 4.Griffpun 5.Fire Energy 6.Fake Treasure Chest 7.Fire Energy 8.Light Energy 9.Light Energy 10.Concentrate Energy 11.Spaceman Strife 12.Fire Energy 13.Killix 14.Fire Energy 15.Light Energy 16.Scarven, Rogue Chronomancer 17.Light Energy 18.Fire Energy 19.Fire Energy 20.Frag Grenade 21.Leocookies 22.Wild Omni 23.Fire Energy 24.Commoner Kitten 25.Leocookies 26.Amneiger 27.Fire Energy 28.Fire Energy 29.Tornado 30.Pyro
[rand=80325344204707295393420733772782889969076974878329771823997024893]
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Post by Deleted on Jul 4, 2008 11:14:02 GMT -5
Haha, yeah sure! Since I went first last time, you can go first this time!
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Post by Amneiger on Jul 4, 2008 11:36:21 GMT -5
Okay then Draw initial hand: [dice=30] [dice=30] [dice=30] [dice=30] [dice=30] [dice=30] [dice=30] Draw: [dice=30] ...Huh. I play Fake Treasure Chest as my active and attach a Fire Energy to it. End turn. Amneiger (F) Fake Treasure Chest - 6/6 HP [rand=70799264309603049918417732142168200985046215599545429393023195352]
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Post by Deleted on Jul 4, 2008 11:53:37 GMT -5
My turn...
[dice=30] [dice=30] [dice=30] [dice=30] [dice=30] [dice=30] [dice=30]
Draw:
[dice=30]
I'll use Treasure Hunt to draw two extra cards...
[dice=30] [dice=30]
Perfect.
I'll play Nature the Freezemancer as my Active Ally and Tamia Wendfeld on my bench.
I'll attach a Water Energy to Nature and attack using Snowflake Dance.
Amnei - 0 KO's: Fake Treasure Chest - (F) - 4/6
Sam - 0 KO's: Nature the Freezemancer - (W) - 4/4 Tamia Wendfeld - 5/5
[rand=8644150416366756223611552733927972393685490824282206720630172640085]
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Post by Amneiger on Jul 4, 2008 12:00:01 GMT -5
Draw:
[dice=30]
I use Frag Grenade. Nature takes 2 damage.
I attach a Fire Energy to Fake Treasure Chest and use Rolling Tackle.
[dice=6]
...That's impossible.
Amnei - 0 KO's: Fake Treasure Chest - (F)(F) - 4/6
Sam - 0 KO's: Nature the Freezemancer - (W) - 1/4 Tamia Wendfeld - 5/5
[rand=5066597874354517613044722120829749909174106383125590572141671025]
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