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Post by Clocky: Activity is a Thing on May 14, 2008 6:46:24 GMT -5
[dice=100]
The dice appear to only work themselves out after the page loads. For me, there was a bunch of random text that appeared like…
[ dice=6 ][ rand=11969829696928692906 ]
And now, to test that out. [>w<]
[dice=6]
Edit: Darnit. [T_T][rand=19614360809344783993343812885619288400019025926477598336828781843]
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Post by Scar on May 14, 2008 6:49:57 GMT -5
The dice appear to only work themselves out after the page loads. For me, there was a bunch of random text that appeared like…
And now, to test that out. [>w<]
Edit: Darnit. [T_T] The whole point of the dice system is so that it loads after you click post reply. Prevents cheating or fudging dice. Also prevents the old 'The dice rolled under the wardrobe and now we can't call it' situation x3
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Post by Clocky: Activity is a Thing on May 14, 2008 6:53:12 GMT -5
The dice appear to only work themselves out after the page loads. For me, there was a bunch of random text that appeared like…
And now, to test that out. [>w<]
Edit: Darnit. [T_T] The whole point of the dice system is so that it loads after you click post reply. Prevents cheating or fudging dice. Also prevents the old 'The dice rolled under the wardrobe and now we can't call it' situation x3 Ummm… no, what I meant was that the dice itself loaded after the rest of the page by a few seconds -- meaning, I could still see the BBCode for a bit, and then it was turned into the result. [^_^;]
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Post by Vyt: Down, but Not Out on May 14, 2008 8:21:17 GMT -5
Also prevents the old 'The dice rolled under the wardrobe and now we can't call it' situation x3 No way, we'd carefully remove the wardrobe and hold the dice so it does not change. [dice=6][rand=17780017697839873815016842392760860191566366957519509767312287923]
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Post by KitClairvoyance on May 14, 2008 9:16:09 GMT -5
The whole point of the dice system is so that it loads after you click post reply. Prevents cheating or fudging dice. Also prevents the old 'The dice rolled under the wardrobe and now we can't call it' situation x3 Ummm… no, what I meant was that the dice itself loaded after the rest of the page by a few seconds -- meaning, I could still see the BBCode for a bit, and then it was turned into the result. [^_^;]It's because the code is implemented in a footer, meaning the code that generates the dice based on the BBcode is the last thing to be loaded onto your page.
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Post by PFA on May 14, 2008 9:47:34 GMT -5
The whole point of the dice system is so that it loads after you click post reply. Prevents cheating or fudging dice. Also prevents the old 'The dice rolled under the wardrobe and now we can't call it' situation x3 Ummm… no, what I meant was that the dice itself loaded after the rest of the page by a few seconds -- meaning, I could still see the BBCode for a bit, and then it was turned into the result. [^_^;]Yeah, it does that with the spoiler boxes too, if I remember. XD; Like Kit said, it has to do with the way it loads. >_> <_< *rolls up a stat* *let's say Dexterity, just because* [dice=6] [dice=6] [dice=6] Thirteen, whoot.[rand=4778062552213669489735244773328398026273772120482758405520580709]
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Post by Bacon on May 14, 2008 13:03:49 GMT -5
We can do this instead of flipping coins.
[dice=2][dice=2][dice=2][dice=2][dice=2][dice=2][dice=2][dice=2]
All kinds of dice are possible with this.
[dice=42][dice=1][dice=7]
Hmm... [dice=0] That's not quite right.[rand=791125614273154603643612256522605080538348904616427249518699840085]
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Post by Killix on May 14, 2008 13:05:08 GMT -5
[dice=6][rand=711725725182088509730386375460628716571280704306261090148509843]
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Post by Celestial on May 14, 2008 16:16:00 GMT -5
[dice=6][rand=1006685498570629786218239119692536473441662278202173269526038469]
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Post by Deleted on May 16, 2008 6:12:15 GMT -5
Waaaaaait. How am this done? [dice=6][rand=54414737643454620637147944474096896490461702710655287215856863812]
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Post by Celestial on May 16, 2008 12:00:36 GMT -5
[dice=6][rand=72602685597442376562761059974268936029035053032810727380852905954]
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Post by Deleted on May 16, 2008 16:06:44 GMT -5
[dice=6][rand=96809120741686184834444579798549203454945459005783444219977310964]
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Post by KitClairvoyance on May 16, 2008 19:50:42 GMT -5
[dice=6][rand=14368052096354320965782556351853731548118813095736999822628822454]
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Post by Clocky: Activity is a Thing on May 16, 2008 20:11:14 GMT -5
[dice=16292][rand=3410167627001756894351450512549424124703846087725037640675442640104]
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Post by Gelquie on May 16, 2008 20:51:59 GMT -5
Huh... new features. Cool features! I give it a...
[dice=100]
... That much!
Oh, and to make particular people happy...
[dice=12]
For me...
[dice=20][rand=8699100730306021905838255785140497770494114905488159791129073015]
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