Post by Ikkin on Feb 13, 2007 18:55:27 GMT -5
Making a new board for this, so no one gets confused as to whether or not they signed up for a certain guild. And blatantly copying Tracy's post from the first thread, just because.
This is the place to post if you want to join or leave a guild. If you want to leave, just post saying so. If you want to join, copy and fill in this questionnaire.
Your Name (and screenname; it'll make it easier to add you if it's in your post):
Guild Name:
What you will offer to the guild:
Do you meet requirements:
How many NSQ's does it take to steal a shiny?:
A mod will add you to the list of people who can see the board that you applied for, and your post on this thread will be deleted. You won't necessarily get a PM; if your post is deleted and you still can't get into the guild, PM me and I'll sort it out for you.
GUILD REQUIREMENTS:
NINJA: Mod Sponsor: Tracy
To become a Ninja, you must;
- Not be a Pirate
- Have quit Pirate guild at least 7 days ago (to prevent sneaky Pirate moles).
- Be lovin' tha shuriken
PIRATE: Mod Sponsor: Rider
To become a Pirate, you must;
- Not be a Ninja
- Have quit the Ninja guild at least 7 days ago (to prevent sneaky Ninja stealth attacks).
- Be fluent in Y'arrrr.
MAGE: Mod Sponsor: Ikkin
To become a Mage, you must;
- Have the ability to use magic of one kind or other (dark, light, healing, chronomancy, potion-brewing, etc.)
- Be able to control said magic, in most circumstances
- Know the difference between monkshood and wolfsbane and where to find a bezoar (or not... Ikkin just likes quoting Snape)
KNIGHT: Mod Sponsor: Rider
To become a Knight, you must:
- Follow the rules of chivalry that guide noble knights
- Have some kind of martial ability that would serve you in knightly combat
- Provide your own sword, either for combat or for dress, if you don't use swords
SPACEFLEET: Mod Sponsor: Leoness
To become a Spacefleet official, you must:
- Possess knowledge of technological devices, as well as understand the basics of Spacefleet protocol
- Be willing to travel frequently in outer space
- Drop and give me fifty
MERCENARIES: Mod Sponsor: Huntress
To become a Mercenary, you must:
- Be willing and able to take difficult and dangerous combat missions for cash
- Have a strong liking for money
- Be willing to put up with Drill Sergeant!Scar
Once you're added to the guild's board, your post on this thread will be deleted, so we don't have to deal with the clutter like last time. Additions to the guilds should be done by the mod sponsors of each guild. If there's any problem with posting to the boards, tell us, so we can see if this will really work out.
---
NOTE about Guilds and alternate personae:
Yes, you can create a different persona to use for a guild. You can even have different personae for different guilds if you want.
This means that your guild character doesn't necessarily have to have the same name or attributes as your forum persona if you don't want to.
Generally speaking, though, Guilds are a persona thing, so it's a good idea to use your persona unless you have a reason to do otherwise. We're not going to stop you from doing differently, though.
This is the place to post if you want to join or leave a guild. If you want to leave, just post saying so. If you want to join, copy and fill in this questionnaire.
Your Name (and screenname; it'll make it easier to add you if it's in your post):
Guild Name:
What you will offer to the guild:
Do you meet requirements:
How many NSQ's does it take to steal a shiny?:
A mod will add you to the list of people who can see the board that you applied for, and your post on this thread will be deleted. You won't necessarily get a PM; if your post is deleted and you still can't get into the guild, PM me and I'll sort it out for you.
GUILD REQUIREMENTS:
NINJA: Mod Sponsor: Tracy
To become a Ninja, you must;
- Not be a Pirate
- Have quit Pirate guild at least 7 days ago (to prevent sneaky Pirate moles).
- Be lovin' tha shuriken
PIRATE: Mod Sponsor: Rider
To become a Pirate, you must;
- Not be a Ninja
- Have quit the Ninja guild at least 7 days ago (to prevent sneaky Ninja stealth attacks).
- Be fluent in Y'arrrr.
MAGE: Mod Sponsor: Ikkin
To become a Mage, you must;
- Have the ability to use magic of one kind or other (dark, light, healing, chronomancy, potion-brewing, etc.)
- Be able to control said magic, in most circumstances
- Know the difference between monkshood and wolfsbane and where to find a bezoar (or not... Ikkin just likes quoting Snape)
KNIGHT: Mod Sponsor: Rider
To become a Knight, you must:
- Follow the rules of chivalry that guide noble knights
- Have some kind of martial ability that would serve you in knightly combat
- Provide your own sword, either for combat or for dress, if you don't use swords
SPACEFLEET: Mod Sponsor: Leoness
To become a Spacefleet official, you must:
- Possess knowledge of technological devices, as well as understand the basics of Spacefleet protocol
- Be willing to travel frequently in outer space
- Drop and give me fifty
MERCENARIES: Mod Sponsor: Huntress
To become a Mercenary, you must:
- Be willing and able to take difficult and dangerous combat missions for cash
- Have a strong liking for money
- Be willing to put up with Drill Sergeant!Scar
Once you're added to the guild's board, your post on this thread will be deleted, so we don't have to deal with the clutter like last time. Additions to the guilds should be done by the mod sponsors of each guild. If there's any problem with posting to the boards, tell us, so we can see if this will really work out.
---
NOTE about Guilds and alternate personae:
Yes, you can create a different persona to use for a guild. You can even have different personae for different guilds if you want.
This means that your guild character doesn't necessarily have to have the same name or attributes as your forum persona if you don't want to.
Generally speaking, though, Guilds are a persona thing, so it's a good idea to use your persona unless you have a reason to do otherwise. We're not going to stop you from doing differently, though.