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Post by PFA on Jan 30, 2014 17:02:29 GMT -5
if you still need another tester, i have windows 8 and can tryyy running the regular windows version? there shouldnt really be a problem, most things run that werent based specifically for windows 8. Sure, I can always use more testers. :3 Also, apparently the Windows 8 version that GM:Studio offers is for the Windows Store or something? I dunno, but supposedly it will work.
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Post by PFA on Jan 31, 2014 20:32:07 GMT -5
Fixed several of the glitches that have been reported to me (some of which came from another forum), thought I'd make a log of the fixed ones here for posterity: - Spamming esc causes crashes
- Returning to a level after going to the menu from it causes glitches
- Jumping before touching the flag does not trigger the level ending
- If you are killed while jumping, you'll float upwards off the screen
- If you touch the flag while jumping, you'll fly diagonally off the screen
- You can attack the boss before the dialogue starts, causing him to keep attacking you while the dialogue is going on
- Your stats get stuck at the boss area if you die while fighting him
- If you're jumping when you trigger the boss dialogue, Sanori will FLYYYYY
- If you pause in level 1-2 after grabbing the key, your key will disappear when you resume
(lots of wacky gravity glitches I missed, hurf)
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Post by Terra on Feb 2, 2014 10:41:56 GMT -5
I'd be up for testing whenever you develop a Mac version. ^^ (It's weird because I've been a PC user for most of my life, but I got a Mac for college, so. xD)
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Post by Bacon on Feb 6, 2014 20:59:37 GMT -5
Ooh, cool. I'm always up for game testing, so count me in.
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Post by PFA on Feb 6, 2014 22:54:37 GMT -5
I'd be up for testing whenever you develop a Mac version. ^^ (It's weird because I've been a PC user for most of my life, but I got a Mac for college, so. xD) Haha, I'll keep you in mind, thanks. :3 Ooh, cool. I'm always up for game testing, so count me in. Added!
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