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Post by Killix on Jun 2, 2010 17:16:37 GMT -5
Okay then, but that's not what the rules thread said. XD EDIT: Okay, the wording of the rules thread has been changed. Looks like it's official now.
[dice=30]
I attach (E) to Zombie Penguin. I retreat Zombie Penguin to my bench, and replace him with Killix.
Killix attacks Steampunk Engineer with Cactus Thwack for 2 damage. Steampunk Engineer is KO'd.
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Christos (KOs 1/4) Active: Steampunk Engineer - (F) - HP 0/7 Benched: Kite - (A) - 6/6 Times Regular - 6/6 Jelly Llama - 5/5
Killix (KOs 2/4) Active: Killix - (D) - HP 7/7 Benched: Weewood - (E) - HP 6/6 Zombie Penguin - HP 2/7 [rand=4533642963725669508672252790661588177992622278466077826162971784]
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Post by Christos on Jun 3, 2010 2:49:41 GMT -5
[dice=30]
I bench Steampunk Airship
I attach an Air energy to Kite and attack Zombie Penguin for half the damage of Sniper, 2 damage Zombie Penguin is KO'd
Christos (KOs 2/4) Active: Kite - (A)(A) - 6/6 Benched: Times Regular - 6/6 Jelly Llama - 5/5 Steampunk Airship - 6/6
Killix (KOs 2/4) Active: Killix - (D) - HP 7/7 Benched: Weewood - (E) - HP 6/6 Zombie Penguin - HP 0/7[rand=3306189589202404652314003556966899027137551456694707968607544899]
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Post by Killix on Jun 3, 2010 7:44:04 GMT -5
Nevermind that previous post if yuo saw it, I was reading it wrong. XD *is stupid*
[dice=30]
I attach (E) to Weewood.
I use Ninja Teleport to switch Killix with Weewood.
Killix's Special Ability "Rally" activates. Weewood gains +4 damage for 4 turns.
Weewood attacks Kite with Spine Slam. [dice=6] for 4 damage. (+2 Rally) +2 elemental advantge. Kite is KO'd.
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Christos (KOs 2/4) Active: Kite - (A)(A) - 0/6 Benched: Times Regular - 6/6 Jelly Llama - 5/5 Steampunk Airship - 6/6
Killix (KOs 3/4) Active: Weewood - (E)(E) - HP 6/6 (Rally = 3 turns) Benched: Killix - (D) - HP 7/7[rand=8780055445059135932917647617233592252404351680623730442803015449]
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Post by Christos on Jun 3, 2010 7:52:33 GMT -5
[dice=30]
I put Jelly llama as my active
Christos (KOs 2/4) Active: Jelly Llama - 5/5 Benched: Times Regular - 6/6 Steampunk Airship - 6/6
Killix (KOs 3/4) Active: Weewood - (E)(E) - HP 6/6 (Rally = 3 turns) Benched: Killix - (D) - HP 7/7[rand=54047754779458058640100546181202898077361285686541303673200309277]
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Post by Killix on Jun 3, 2010 8:05:12 GMT -5
[dice=30]
Weewood attacks Jelly Llama with Spine Slam for [dice=6] 4 damage. (+2 Rally) Jelly Llama's Gelatanous Form prevents 1 damage.
Jelly Llama is KO'd.
That sure was an interesting match. XD You're pretty good for someone playing their first match... or did you play the TCG before the reboot? X3
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Christos (KOs 2/4) Active: Jelly Llama - 0/5 Benched: Times Regular - 6/6 Steampunk Airship - 6/6
Killix (KOs 4/4) Active: Weewood - (E)(E) - HP 6/6 Benched: Killix - (D) - HP 7/7 [rand=03962060718238536082270419363680077289455810235682894445467986982]
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Post by Christos on Jun 3, 2010 8:12:14 GMT -5
Yey, it was fun xDD
I played it before the reboot a bit, plus I play MTG (if that counts xDDD)
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