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Post by Tracer Bullet, P.I. on Jul 23, 2011 21:30:40 GMT -5
((Welcome to my first Icy Taco story! Enjoy reading, and feel free to PM me any comments, feedback, or suggestions you might have.)) This tale contains mild spoilers for the Persona 4 video game, and some teeny tiny spoilers for the Shin Megami Tensei series in general. I'm not going to reveal anything super majorly important, but just in case you were planning on playing the game, you've been warned. Veiled in Velvet [/size][/color][/b] A Tracer Bullet Mystery Using Material from Shin Megamin Tensei: Persona 4_______________________________________________ [glow=silver,2,300]All stories have their origin in dreams. You know this, deep in your subconcious; it is a neccesary truth of the universe. From his ivory throne the Dream King directs the flow of narrative throughout the universe, playing a cosmic game far beyond mortal comprehension, in which we are but pawns. Dreams inspire stories; dreams alters stories; frequently, dreams even begin stories. One such dream has just begun to unfold for Tracer Bullet, Private Investigator and Writer. As he sleeps at his desk, the fateful dream begins to unwind, changing the course of his existence forever... In the dream, Tracer is walking down a narrow road, shrouded in a heavy mist. The road is featureless asphalt path that stretches straight into nothing; the mist is grey and thick, yet strangely dry to the touch. Tracer knows that there is something important at the end of the road, and he knows that he must not stop walking. Tracer knows that he will never reach the end of the road, that the road has no end, that his feet are tired and sore, and that he must not stop walking. Tracer knows that he is being watched through the mist, watched by things old and twisted, watched by entities of a strange and terrible beauty, watched by creatures that defy description. And he must not stop walking, or the mist will thicken and swallow him whole, and Tracer knows that would be a fate worse than death. Tracer keeps walking. The mist muffles sound so well that Tracer cannot hear his own footfalls. The sudden glare of hi-beams slicing through the mist ahead of him are the only warning that Tracer receives before the limosine zooms past. The black ungainly bulk of the car screeches to a halt yards down the road, and the rear door swings slowly open, revealing four silhouettes peering curiously out from a purple-and-blue room. The sight of a familiar face jolts Tracer out of his dream trance, and the weariness falls away from his body.[/glow] : "Hey! Hey, wait for me!" *starts running towards the car* : "Well, well...it seems a new journey is about to begin." *chuckles* [glow=silver,2,300]Eagerly, Tracer sprints down the highway towards the car. Suddenly, his progress is arrested very suddenly and painfully by an invisible wall--which Tracer smacks into at high speed. As the zebra sits up, rubbing his head painfully, he notices that the mist is vanishing to reveal a familiar location...[/glow][/center] *June 27th, 8:50 NST*[glow=silver,2,300]A dark alley near Taco Town. Three figures emerge from the mists of the evening, and stand regarding the wall with some suspicion[/glow] : "There. This is it." : "...You brought us here to show us a wall." : "Not just any wall. This...is a place of power. Somehow, some way, the Velvet Room is trying to manifest in the world...Right in front of this wall here." *slaps wall* "I don't know how, but this area contains the secret to unlocking the Velvet Room, and I intend to find it. Any questions?" : "Yes, I have a question. Why would you drag us out of the Taco to the middle of nowhere because of some crazy dream you had? Couldn't this have waited untill later?" : "Yeah! I was finally getting to know some people here for the first time, and you had to come along and spoil everything!" : "Listen. This is the Velvet Room. Whenever the Room appears in a world, something signifcant follows in its wake. We can't afford to waste time; who knows what secrets are waiting to be uncovered?" : "Unless it's the secret to making friends, I don't care what's in that room. I'm going back to the Taco!" : "Now Flora, a gentleman--or lady, as the case may be--always assists those in trouble. Of course we'd be happy to help, Tracer." : "Thanks, Layton, I knew I could count on you. Of course, if you can get to the bottom of this, I'll toss some picarats your way too, of course." : "Thank you sir, that's very generous of you. Now, let's see if there's anything to be found around here." *Luke, Layton, Flora, and TB spread out along the length of the alleyway, poking and prodding every brick and cobblestone, trying to find the secret of this place. At last, Luke cried: : "Professor, look at this! I think I've found something!" : "Well done, my boy! Let's see what you have there..." : "It looks like a poster map of the town...wait, what's this?" *As Luke unfolds the map, a number of linked tiles clatter to the ground.* : *stoops to pick it up* "Curious; these appear to be ivory or bone tiles, linked with chains of silver. It looks like the tiles can be moved within the structure itself, creating... ...oh dear." : "Professor? What's wrong?" : "This appears to be a traditional sliding puzzle. I must confess that this is something of an anticlimax; I was expecting a more...invigorating challenge. Ah, well. Tracer, I'll take this back to my office and investigate it further; I'll let you know when I've solved it fully." : "Okay, glad to hear it." *still staring at the wall* The Velvet Room...I don't believe it.: "Back to the car, children. It's getting late." : "Aw, Professor..." [spoiler= HEY KIDS! Want a shot at cracking the puzzle before Layton does? See if you can solve the puzzle!] For an extra challenge, treat the image as a traditional sliding puzzle; the gray square indicates the empty space. Although I'll be impressed if you can just unscramble the image, frankly. Enjoy! [/spoiler] ((EDIT: OR, just scroll down a few posts for an interactive version--thanks Omni!))
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Post by Tracer Bullet, P.I. on Jul 27, 2011 23:42:35 GMT -5
*Layton's Office, the next day* [glow=silver,2,300]It's mid-afternoon, and Professor Layton is sitting at his desk, fiddling listlessly with the sliding puzzle he obtained from Tracer. Luke is relaxing on the nearby couch reading the paper, while clattering sounds from the kitchenette next door indicate Flora is hard at work on another attempt at cooking. After minutes of quiet peacefulness in the office, the Professor finallys stirs...[/glow] : "Hmm...confounded thing." *sighs, pinches the bridge of his nose* : "Is something the matter, Professor?" : "It seems I may have underestimated this puzzle, Luke." : "What?! But you said you had the solution this time!" : " And I do, Luke. Yet for some reason, every time I start to move the pieces, I get...confused, I suppose, or distracted." *pushes back chair and stands up* "I feel the need for a brief constitutional. Luke, my boy, would you watch the office for me while I'm out?" : "You can count on me, Professor!" : "I am sure I can, my boy." *exits office, mumbling to himself* "Hmm...most distressing, really...": *sets paper aside* "Hmm, what sort of puzzle could have stumped the Professor so much? Maybe I should take a look at this, just for a minute..." [glow=silver,2,300]Luke stands up and trots curiously over to the professor's desk, craning his head to get a clearer view of the puzzle. The sliding puzzle sits on the Professor's desk, the purple-and-gold paint of the tiles winking innocently in the sunlight. Without thinking, Luke started to move the tiles back and forth across the surface of the puzzle. It looked so simple at first; the bright colors looked like they could be arranged in a simple pattern in no fewer than a dozen moves. Yet as Luke worked, doubts and distractions began to bubble to the surface of his conciousness. Was the gold scrolling supposed to go here, or over there? He needed to move the purple-and-blue piece aside for either move; but if that piece slid over there, than this piece couldn't go at the top--unless he moved the pale blue piece over here? But then that meant the second gold piece would be displaced, and Luke would have to start moving the purple pieces around the picture again... Sweat dripped off of Luke's brow, and his eyes grew glazed and unfocused as he continued to shift piece after piece around. His hands slid over the pieces as though they were on puppet strings...[/glow][glow=violet,2,300](and on the windowsill a shimmering butterfly with pale violet wings takes flight and skims out into the city)[/glow][glow=silver,2,300]...until the entranced Luke was hardly aware of anything but the shifting of pieces. Back and forth, back and forth moved the gleaming tiles as Luke's hands traced their eternal paths around the puzzle, until--[/glow] : "Luke? Luke, what's wrong?" *shaking shoulders* : "Huh? Oh, hey Flora." *yawns* "I was working on this puzzle and I...must have got distracted or something." *taps head a few times to clear it* "Ooh, tea's up!" : "Mm hm! And I baked some scones for you both!" *holds up a plate of charred mysterious lumps* : "Ah, maybe we should wait for the Professor to return." *takes teacup* "Here, Flora, think you can help me solve this puzzle?" : "Oh, sure thing Luke. Um, it's just a sliding puzzle, right? Hm...maybe if we move this piece over here, and then slide this one down... and then...this one...across... and... and..." [glow=silver,2,300]...and the room grew silent once again, save the occasional clicking sound as tile met tile. Luke raised his eyes to Flora's, and was shocked to find that those bright orbs dulled, her face was slackened and cold, her hands moved listlessly over the puzzle pieces.[/glow] : "Flora? Flora! Flora, wake up!" *shaking her shoulders* : "H-huh? What happened... Oh, it's just you, Luke." *looks down* "I must have dozed off while fiddling with this puzzle; how odd..." : "You too? The same thing happened to me just now; it felt like I was sleepwalking! This is bad...no wonder the Professor couldn't solve this puzzle." : "W-wait. Are you saying that we were... hypnotized by that thing? But, but how?" : "I don't know; ever since we got here, things have been getting stranger and stranger. And the way Tracer was talking about this puzzle...I think we might be dealing with something magical that doesn't want this puzzle solved." : "Hmm...or maybe it's a test. You know, to see if we're 'worthy' or something." : "Either way, I think we're going to have a tough time figuring this thing out." : *pondering* "Well, I bet if we put our heads together, we could figure out a way around the enchantment!" : "Sure we could! After all, we are apprentices of the famous Professor Layton! We're not going to let some whimpy curse stop us! Now, let's see..." [glow=silver,2,300]Luke and Flora spent the next few hours wrestling with the sliding puzzle. They carefully catalogued their moves, planned the solution in advance, and were quick to give a shake (or, in one memorable instance, a slap across the face) to a hypnotized comrade. The enchantment put up a valiant fight, and there were several moments when Luke and Flora realized they would have to undo all of their hard work and start again. Frustration set in and tempers began to fray; yet always, Luke and Flora's combined diligencewas powerful enough to get them back on the track to solving the puzzle. And, piece by piece, the pattern began to come together.[/glow] : "Whew, almost...almost got it. Just slide this piece here, and then this one goes...in here, and then--" : *shakes Luke* "Focus, Luke! We're almost done; just think of how proud the Professor will be when he sees we've solved the puzzle for him!" : *who returned half an hour ago and has been watching the children in bemused silence* (Well, I certainly do admire their dedication. I wonder when they'll notice my presence?) *sips tea quietly and watches* : "Aha! Just switch this with this...slide this here...and..." *KA-CLICK*[glow=silver,2,300]As the last piece slots into place, the whole puzzle begins to glow faintly. Thin lines of silvery-white fire trace the contours of the puzzle pieces, and the colors of its odd shapes flare brightly for a second. The Professor, Luke and Flora are forced to shield their eyes; when they look back at the puzzle it looks [/glow] : "We did it! Er, what exactly did we do?" : "I'm not exactly sure. Maybe the Professor can tell us what this means..." : "Indeed I can Luke. But first, allow me to commend both of you on your powers of concentration. Although there is something to be said for awareness of your surroundings as well." : *both start* "Waugh!" : "Oh! We--we didn't hear you come in, Professor! Um...we've solved this puzzle, but we're not sure what it means." : "Oh, I think it's meaning is quite clear from the proper perspective. Simply turn the puzzle around, Luke, and you'll see what I mean." : "Hey! There's something written on here...looks like, a pair of numbers and letters. Maybe...map coordinates?" : "Precisely, my boy." *draws map from coat pocket* "If my logic is correct, the puzzle-maker is trying to direct us... here." ((MORE TO FOLLOW))
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Post by Omni on Jul 28, 2011 18:01:39 GMT -5
((Found an online sliding puzzle maker. I figure you guys could probably use it if you want a more-interactive version of the puzzle. Link here: PuzzleHad to rehost the image, but otherwise, it's the same basic thing. To play, quickly click the tile that you want to put into the empty slot.))
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Post by Tracer Bullet, P.I. on Aug 2, 2011 20:51:56 GMT -5
: "...and you're sure it's right here?" : "I believe so, yes. It appears that the unknown puzzle-maker is concealing his clues in otherwise nondescript locations. For what purpose, I don't know. I suppose we'd better start by investigating the area." Layton, Luke, Flora, and Tracer are standing in the middle of a decrepit, twisting alleyway, scarely big enough for a car, situated between two brick buildings. The nearby street sign indicates the name of this alleyway in peeling white paint. A patch of sidewalk has been ripped up, revealing the dirt street beneath. An imposing door offers a service entrance to a run-down diner on the right side of the street; the left wall is adorned with copious amounts of graffiti but nothing more. Huddled on the doorstep, a scurrilous street artist is sketching a design on a pad of cheap paper. A broken fountain was once erected in the square beyond; some of the pieces of the statue of Neptune from the fountain lie scattered across the alleyway. The scene is illuminated by a single Victorian-style lamp-post.((TAP THE SCREEN TO INVESTIGATE--or just click on the spoiler boxes)) : It seems that civil maintainence is not the highest priority around here. : Careful, Flora! It might be dangerous to walk around here! : Hey, I think there's a flower growing down there! : "Manor Road." Hard to believe, looking at the surroundings. : I still don't understand the street system here... : At least we'll know how to get home from here. : Ah, it's nice to see some of the quaint old artifices still survive in this modern age. : Huh, this actually looks kind of neat and stylish! Reminds me of London a little... : Gosh, that's old...I kind of wish it were brighter. : ...Locked. It must be after hours; I don't think we're going to find our next clue here. : Mm, I wonder what their sandwiches are like... : This stain...is this blood?! Oh, wait, it's catsup. : Hm, I can't tell if this was a case of vandalism or simple deterioration. : That poor statue...it's completely smashed to pieces. : I wish that fountain was still running...maybe I should toss a penny in? : Whoever this "Killa X" fellow is, he's certainly a prolific artist. : Is there an actual wall behind all this paint? : Oh! I'm not sure I know what this word means...but somehow I don't think I want to. : Ah, a street busker. Perhaps this fellow can help us find what we're looking for. : Uh, this guy looks kinda scruffy. Are you sure he can help us? : Ooh, I wonder what he's painting...there isn't much around here that I'd call scenic, exactly. ... : "Well, looks like we're out of options; lets see if that hobo can help us."
: *mumbling* "...vinegar and fish oil, three cups a day, right as rain, you'll see, right as rain... *snrk* "Hm? 'Ere, what's this? Oho! A hand of three cards delt right at my doorstep, all nice and tidy!" : "Pardon our intrusion sir, but--" : "A hee hee hee! They say the comet that burns brightest is an omen of death. Whose star ceases to shine, when the comet flames across the sky, eh? What goes up must come down, hehehe, but heeheehee we forget--what goes up must go up, too! AHAA--ha ha ha HAAA! Eh-hah, hah, aghk kak keck uglh--" *breaks off into wheezing cough* : "Are--are you okay, sir?" : "Eh? Whazzat? Am I okay? You've got more to worry about then my health, young Merlin; the hounds are at your doorstep and they've lit the last campfire you'll need, lad. Let me see your face: yes, yes, strong cheekbones, a determined gaze...you might just walk through fire if you choose. Walk into the center of the sun, hehehe..." : "Um, um, um, what are you talking about?" : "Ah, little sunbeam, if only I could begin to explain the mysteries...but they say bliss is ignorance, yes? Perhaps the nighttime shadows are the truth, and the searing suns rays are what I needs must fear...get away, little solar, get away! You won't take my mind from me--you can't." : " Sir." (There's got to be a way to talk to this man...) *Louder* "Excuse me sir, but can you tell us anything about this?" *Layton reaches into his coat and withdraws the completed puzzle. As soon as he sees it, the street artist stops talking and stares at the puzzle.*: "... hm-hm, and so the journey begins... What's that you've got there, sir?" : "Well, I was rather hoping you could tell us. It's a sliding puzzle, but I confess myself at a loss as to its meaning." : *stares intently at the puzzle* "This...this is..." : "Yes? Yes?" : "This is...a pattern! A-he he he he! Yes, definitely a pattern, most assuredly..." : (I don't think this guy's going to be any help after all): "hm-hm...The Tears of Memory." : "Wait, what did you say?" : "The Tears of Memory. That's what you'll need to paint this pattern. Regular paints won't work for this, you'll need the Tears if you want to summon the Door." : (That's it! I thought that pattern looked familiar; it was on the outside of the door that lead into the Velvet Room!) "The Tears of Memory, what are they?" *The artist picks up his brush and begins busily sketching something. As his paintbrush flies over the canvas, words begin to spill from his mouth in a disorganized jumble.* The world is much more complicated than most think; many mortals do not realize the true consequences of their actions. Symbols, representations, ideas, beliefs; all of these things hold great power in the lands beyond this one, and actions that can seem inconsequential to humans can actually be deeply significant on some level. An excellent example of this principle is the creation of statues.
When a statue or memorial of a real person, alive or dead, is sculpted, it begins to inherit the characteristics of the person who it is modeled after. The more people see the statue and associate it with the actual person, the more psychic resonance it achieves with that person. Some statues are so attuned to their doppelgangers that they begin to take on a semblence of life, recalling actions that were particularly significant to that person. Such statues have been known to bleed when wounded, laugh when entertained, roar when angered...and cry when provoked to sorrowed.
The Tears of Memory are liquid secretions from statues that have been provoked to extreme sorrow or despair. They have many uses both arcane and mundane, one of which is their effect on ordinary pigment. An application of the Tears to any ordinary paint renders it slightly ethereal; it becomes extremely vivid, quite permanent, and applicable to nearly any surface. And, of course, it serves as a beacon to certain entities when applied in distinct patterns. If you truly desire to reach the Velvet Room and plumb the depths of your true self, then seek out the Tears of Memory. You can store them in this.*The artist rips the page he has been painting on out of his sketchbook. On it is a crude drawing of two empty glass vials. He hands the paper to a nonplussed Tracer, then sits back down and resumes muttering to himself*
: "Er, okay...anything else we should know?" : "hm hm hm, trifle and swedish pudding in the garden of belles...": "I...think that's all we're getting out of him. So, now what?" : "It seems the next task before us is to...make a statue cry? Hmm, this one requires thought..." : "You said it. All right, good work team. Now let's head home and sleep on it; those clouds look ominous."
[glow=silver,2,300]As the four walk home, gray-and-black storm clouds rumble overhead. Unnoticed on the rooftops above, a violet butterfly stirs and flaps its wings once in the breeze before vanishing into the shadows...[/glow]
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Post by Tracer Bullet, P.I. on Aug 20, 2011 18:10:31 GMT -5
((Long update took longer than I thought. Quick recap: we're on a quest from a hobo to find magic tears that come out of masonry, in order to paint a picture with special paint that will summon an extradimensional door. Understand? Me neither! Let's go!)) And so, the search for an appropriate statue for summoning the Tears of Memory began. Together, Layton and his apprentices combed through the Taco, asking characters and looking around town; however, statues proved remarkably hard to find. Weeks past, and TB grew increasingly frustrated. Then, one day, as Tracer was visiting the Blue Rogues...: *sighs* "So that's the way it is. We need these Tears of Memory to progress; problem is, I can't seem to find any statues worth trying! I dunno what to do, guys..." : "Tears of Memory, huh...Hey, I have an idea!" : "I'm not going to punch Memory over and over until he cries like a little girl." : "...I don't have any ideas." : "Hmm...hey, I know what we could try!" : *eyebrow raise* "Okay, go for it Aika." : "Well, do you guys remember that thing in the place, with the guy who was all like RAWR, and we were like, NO WAY MAN, and he was like NOOOOO*splash*?" : "I... think so? You mean in Motinspire Castle, right?" : "Probably, yeah! Well, I remember we wandered around a maze for a while..." : "...and there were tons of different statues in the maze! Brilliant! Aika, you're a genius!" : "Aw, shucks. T'werent nothing much." : *jumps up* "That's a wonderful idea! Let's go tomorrow!" : *blank stare* : "Er...if you guys want to, that is. No pressure..." : "Heh, we're just messing with you, TB! I'm always up for an adventure!" : "Me too! Maybe that one guy left some treasure behind!" : "I'd certainly love another look at the architecture of that castle..." : *sighs* "...and, I suppose I'd better go make sure that you all stay out of trouble. All right, I'm in. When do we leave?" : "And how are we going to get there? I don't think any of us can make portals..." : "Hmm...we may need some outside help with this one..."
*The Icy Taco, August 5th, 9:56 NST* : *enters and looks around* Well, the guy'll show up here sooner or later; I guess we just wait?" : "Nothing else we can do." *slouches against wall* : *sits down* (I hope he can help us...): *walks in* Hunter:... you're not leaving me alone today, are you : Hello, everyone. : *spots Churchill* "Hey! It's that guy! You know...that guy! He's right there!" : "Oh, perfect timing!" : "Um, excuse me, Mr. Churchill? Could we talk to you for a minute?" : Oh? : "Yes, you see, we're just now starting to remember about that whole... thing at Motinspire. You remember, right?" : "He's not likely to forget, is he, numbskull?": "Mr. Churchill...if it's possible...do you think you could take us back to Motinspire Labyrinth?" : "There's something in that castle that we kinda need for an... ongoing investigation." : I can't take you there directly, however, I'll see what I can do. *phases out of robot* : *vanishes* Hunter:...he'll probably be back in a minute : "Thanks, Churchill, that's all I ask!" *sits down to wait* : *reappears, holding a silver key with a yellow gem* *gives it to Vyse* Just hold it out and turn it like it's in a keyhole, and it will open a portal right to the maze. : "Hey, great! Thank you so much, Mr. Churchill, this means a lot to us!" : "And to me too; I owe you one, sir." *doffs hat*
{Motinspire Castle} There is a flash of light by the gates, and a portal slices into existence. Through it step Vyse, Aika, Fina, Drachma, and Tracer.: "Whoa, this place looks so different now! Certainly it's a lot less spooky now that Escritor's out of the picture." : "Not having to worry about being attacked at any moment also helps. Come on, let's see if there's a way inside." The group begins to scramble over the rocks and debris, picking their way towards the spot where the castle fell. They approach the doors, twisted and bent out of shape by the collision, now facing perpendicular to the ground. The hinges on the door are no longer operable, but with a few punches Drachma is able to make a hole large enough for the party to squeeze through.
The hallways of the castle are crumbling rapidly, and the smell of sea water is heavy in the air. The five people make their way cautiously through the ruined corridors, at times clambering over debris piles or hoisting each other over walls.: "Ugh! What did I just step in?" : "It's best not to worry about it, Aika." : *floats over to a doorway* "Pyuu!" : "Huh? Oh hey, there it is!" The entrance to Motinspire Labyrinth is now halfway up the wall. With a little help from Cupil and Drachma's mechanical arm, the group succeeds in pulling themselves up the wall. Through the sideways doorway, the labyrinth hallway plunges downwards in a sheer drop of at least 100 feet. At the bottom of the shaft, barely visible in the dim light, a dislodged statue lies on the floor.: "...There. Isn't that what we're looking for?" : "I hope it's not damaged..." : "Melpomene, the muse of tragedy! Perfect! And it looks pretty intact from here; I don't think it fell very far." : "Okay, so how do we get down there? : Those of us without magical rainbow wings, anyway.": "Hey, they're science rainbow wings. And I thought about this beforehand." *holds up a coil of rope* "Everyone can slide down on this!" : "Great. I really need to start wearing pants on these little excursions."
---Several rope burns later--- : "Well, that wasn't so bad." : "Ow ow ooh ow...": "So...now that we're here, what are we supposed to do?" The statue of Melpomene has been propped upright; beneath the eyes, TB holds the sketch he got from the street artist.: "Well, we need to make the statue cry enough tears to fill these vials...so I guess just start telling sad stories to it?" : "Uh...do we have to say them out loud? I've got something sad but, uhm--it's kinda..." : "You could probably just whisper it, Fina." : *looks at Vyse* "...okay. I've got one." *steps up to the statue* ...This all happened when I was only ten. It was the second raiding party I'd been allowed on; old man Dyne had pretty strong reservations about letting a girl take part, but I was insistent, and in the end, he gave in. I remember being so excited, sitting in the crow's nest alongside Vyse, gazing out at the wide world and wondering what exciting adventures were waiting to be discovered. Vyse had the scope, and he was supposed to be scanning for any Armada ships that we could relieve of their cargoes. Instead, we spotted smoke. And that's when the adventure became a nightmare. It was a Valuan cruiser, a big one, with lots of fancy gilt work on the sides and big, big cannon. She was listing a bit to one side, but seemed airworthy enough; ordinarily we would never have tried to rob something that big. (Unless the captain was feeling crazy enough, anyway...) Fire was streaming out of the ship's fo'c'sle; the whole deck was covered in smoke and ash. People were panicking, screaming, running for the lifeboats. Captain Dyne ordered us to pull in close, rescue as many people as we could. I didn't have time to think; I just grabbed a rope and swung aboard. The ship was in utter chaos; sailors and soldiers were running around shouting, screaming, choking in the smoke. I remember dashing down the steps belowdecks, shielding my face from the heat and smoke, calling out for anyone who could hear me. That's when I heard the sobbing. Somehow, in all the pandemonium, the sound of a little girl's tears cut through the shouting and scuffling. I scurried over to find the source of the sound. I pushed aside a door, ran down a flight of steps, and saw a young, raven-haired girl in a black dress, sobbing as she pulled a lifeboat towards the escape hatch. The girl must have heard me come in; she raised her head, and through the tears in her eyes I saw rage, a cold anger that froze me in my tracks. I couldn't move as she drew a silver dagger, could only watch as the light flashed along the edge of the blade. The girl drew back her arm, murder in her eyes. I had left my weapon behind; and I was terrified. There was no way I could have dodged the blade, and as it left her hand and hissed through the air, for the first time in my life, I felt helpless and alone and scared. I still don't know if he was following me, or just showed up by chance; I still haven't asked him. But somehow, Vyse was there when I needed him, shoving me aside at the last second, drawing his cutlass and yelling at the strange girl, trying to scare her off. Our mysterious assailant was armed with another knife, but she must have decided not to chance it. With a contemptuous look, she shoved the lifeboat out the hatchway and vanished into the clouds. Vyse turned to look at me, asked if I was all right. I couldn't answer; my eyes were riveted on his left cheek. As a parting gift, the knife had sliced a horrendous gash into his face, right beneath his left eye. An inch higher, and it would have gone straight into his skull. I remember he tried to smile at me, and winced as a spurt of blood trickled down from the wound. He's still got that scar today; the healers said they did everything they could, he said he really doesn't notice it anymore, but to me that scar will never fade. Every time I look at my best friend's face, that scar stares back, reminding me of the price of failure. Of hesitation. Of blundering. I will never fail Vyse like that again; I couldn't endure another reminder of my incompetence. *A few tears spill from Melpomene's eyes and dampen the paper; the drawings on the page shift and warp as the liquid splashes over it. The paper now depicts a pair of vials, partially full of some liquid.* : "..that's IT?! I bared my soul to that stupid statue, and all we get is a couple drops? Come on, that story was worth a gallon of tears! It was heartrending!" *stamps foot indignantly* : "I...Don't take it personally, Aika. Fina, would you like to go next?" : "...Very well." *steps up to the statue and whispers in its ear* I am a Silvite, the last of my race. I was born and raised high above the world of Arcadia, in the Great Silver Shrine that orbited the Silver Moon. Apart from the Elders, the only other occupant of the shrine was a boy named Rami, two years my senior. Growing up, he was my only friend, the only one I could talk to and play with. He was like a brother to me; closer, perhaps. The day Rami left the Silver Shrine was the hardest day of my young life. When the Elders sent him to protect the moon crystals from Valuan forces, I sulked in my bedroom and cried for hours; but Rami told me to be strong. He said that we would always be together no matter what, and he told me that he'd return for me soon. I stood on the dock and waved farewell to him as his ship sailed off to the world below; that was the last time I saw the Rami I grew up with. He vanished from our sight soon after he entered the world. After ten years of silence, with no word back from him, the Elders sent me to investigate what had happened to him. When I finally found Rami, he had changed. He wore a Valuan uniform; they were calling him Ramirez now. He was not the kind-hearted child I played with; his eyes were empty, his face cold, his voice edged with pain. I couldn't understand how he had been so completely corrupted; he'd lost all empathy for humankind. All he cared about was power. I stood by helplessly for so long, and watched as he murdered thousands of innocents, killed Elder Prime, tried to murder my friends, and...and called forth the Rains of Destruction. He was a monster. He had to be stopped. And yet...every time I closed my eyes, I saw the kind-hearted boy from my childhood. I couldn't believe that my best friend could have changed so much; in my heart, I wanted to forgive him, wanted things to go back to the way they were before he left. It was Vyse who found the strength to end it. He gave Ramirez a sailor's funeral, which was some comfort. I'd like to think Rami's soul rests in peace. But I still can't help but wonder if things could have turned out differently. What if Rami had never left the shrine? Should I have tried harder to stop him? Was there something I could have told him, something I could have done for him, that would have brought him back from the darkness? I don't know. I guess I'll never know...but the doubts will continue to haunt me until the day I die. More tears drip down from Melpomene's eyes, drenching the paper. One bottle of Memory's tears now appears to be full; the other is about 1/4 filled.: "Nice going Fina, that was really great!" : *sniff* "Yeah, g-great..." *sniff* : *patpat* "You were really brave just now, Fina; I'm proud of you." : "...T-thanks Vyse." : "Hmph. Guess it's my turn. I've got a story that'll have this lump of rock bawling like a baby." *steps forward* Once upon a time, I was a humble fisherman in the North Ocean. My wife died in childbirth, but not before she gave me a son, Jack. I also had a loyal crew, both my arms and eyes back then too. But then Rhaknam appeared, and I managed to lose it all in 5 terrifying minutes. The first we knew of the coming catastrophe was a terrible fog rolling over our ship; we couldn't see five feet in front of us. Then, out of nowhere, this massive purple arcwhale was on our ship, tearing through the decks and biting crew members in half. It managed to smash my ship to flinders in less than 2 minutes, sending most of our crew members overboard--including my son. I can still see him falling in my mind's eye, clutching a handful of bird feathers as though they would stop his fall, screaming as he vanished into the Deep Sky. When I lost my son to Rhaknam, it tore my heart apart. He was all I had to remember his mother by; I had sworn to her memory to protect him with everything I had. But the cursed whale took my arm, took my son, and left me behind to suffer. I swore revenge, and spent the next thirty years hunting the massive beast. I spent everything I had saved up, bought myself a fancy new ship, and rigged it out with a massive harpoon cannon to finish the job for good. But when I finally caught up with Rhaknam, it was already too late. Ramirez, cursed be his name, had already dealt the arcwhale a mortal blow with his flagship, and would have finished me off too if Rhaknam hadn't inadvertantly dragged my ship to safety. Dangling along at the end of the harpoon cable, I could do nothing but hold on as Rhaknam flailed through the skies in agony, finally coming to rest at the bottom of a deep chasm, far below the Frozen Lands. Watching the death throes of that mighty whale, I realized how much of my life had been given to the creature. I had spent decades tracking the whale down, looking for revenge; now that it was within my grasp, all those years of hatred and sorrow suddenly seemed hollow and wasted. I couldn't find it within myself to finish the poor bugger off. Instead, I spent the last few days of his life taking care of the big fella. I'm not sure why I did it; maybe I wasn't ready to let go of that part of my life. Or maybe I hoped that if I nursed him back to health, I could finally have my revenge. Pointless, really; there was no hope for Rhaknam's recovery. All I could do was watch him slowly slip away. It was...draining, in a way, and very disheartening. When the big whale finally succumbed to his injuries, I felt the same sense of loss that I had the day I watched Jack fall below the clouds. I had lived for revenge; now, it felt as though my life had ended. But I had to go on living anyway, so alone and purposeless, I drifted aimlessly amidst the clouds, contemplating the hollowness of victory and achievement. Tears gush down the statue's cheeks and onto the paper. The sodden drawing now shows two full vials of tears*Thanks to the expression of Aika's guilt, Fina's regret, and Drachma's remorse, the Tears of Memory were successfully collected!*: "...Hmph." : "Well, that's everything we needed from here. Sorry to drag you along for nothing, Vyse." : "..." : "Ah, well, it's probably for the best. I wouldn't have much to say to that statue anyway! Ha ha ha..." : "...Vyse...": "...Uh, waitaminute, Tracer? Does that key open a portal back to the Taco?" : "I--erm. That would have been good to check beforehand." : "Oh great, we're trapped! We'll be stuck wandering around this moldy old castle forever!" : "Um...Aika, I've still got that Recall stone...It probably works here too..." : "Oh. Whoops, I forgot about that!"
[glow=silver,2,300]The whole group breaks into laughter, relieved from the depressing tensions of this ordeal. Unnoticed by anyone in the party, a violet-winged butterfly takes off from atop the ruins of the castle and vanishes into the gloomy grey sky...[/glow]
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Post by Tracer Bullet, P.I. on Sept 3, 2011 23:19:09 GMT -5
{Manor Road, the next day} : *staring at the streetmap* "I swear, this place gets harder to find with every day--" *looks up* "Ah! Here we are!" : "Hmm, I don't see our vagrant guide around here today..." : "Rats. Well, maybe we can find out where he is now; let's spread out and start searching." : "Hey, look! There's light coming from behind that door; I think the cafe's open!" *Luke runs up to the big rusted iron door, and eagerly tugs the handle* : "Uh, Luke, that's the kitchen entrance; I don't think you're supposed to--Oh!" The door swings open to reveal a well-decorated resturant foyer. Fine oaken benches line the walls, and golden railings line the path down towards the dim interior of the cafe. Behind a podium stands an alert maitre'd with an immaculately tailored suit and an...unusual cranium: *deep bow* "Welcome to Cafe Nocturne, esteemed guests. Your table has been prepared; follow me, please." *strides off* Everyone: ...what. The figure with the pumpkin head leads the group over to a table in the middle of a dining room area. Most of the other tables in this room are empty, but at one a tall, pale figure in a t-shirt dines alone, while in the corner of the room two gremlins squabble viciously over a plate of breadsticks. A group of well dressed people are sharing a bottle of wine two tables over, while several roughly dressed people contemplate their menus at another table. The whole left wall of the room is taken up by a curtained stage, upon which a blindfolded pianist plays a gentle tune. There is a rather inconvenient potted plant by Luke's seat. The menu indicates that the food here is mainly French cuisine, and very expensive.: "That man...something seems familiar about him...: "He's so pale...maybe he should get out in the sun more often." : "...Oh good heavens..." *bluuuush* Gremlin 1: "Gemme dem sticks, ya mongrel!" Gremlin 2: "Nah, getcha own, I had dese foist!" Gremlin 1: "You gonna die if you keep dis up, pally!" : "...I see this resturant does not have clientele standards." : "Hmph. I suppose this place is adequate for now...but so sparse. Really, can't we find a better place to wait." : "Simmer down, Princess, it's only for a while. Soon, our time will come..." : *sighs, drinks from the wine bottle* "What in tarnation have we gotten ourselves into, that's what I wanna know." : "Whee hee hee...that's for the fates to know, isn't it?" : "You are a weird little varmit, you know that?" : *sniffing suspiciously at the menu* "...What this?" : "'Tis a menu, lad. You'll order from it when the time comes, see?" : *looking around* "Does... anyone else wonder how we got here? ... Anyone?" : "What a magnificent artist..." : "But...he's blindfolded! How can he play if he can't see the keys?" : "He must be...really talented." *bluuuush* : "...Erm, Luke, would you like to move seats--?" : "I'M FINE SIR." *brushes plant leaves aside* *they spring back and hit him in the face* : (Must...not...laugh...)Layton: "This...looks rather pricey. Oh my..." : "Escargot Géant...wait, what?" : "...Don't they have burgers here?" The pianist onstage finishes playing the previous tune and moves onto a new melody; this one haunting, and yet strangely familiar sounding. The pale figure nods his head slightly in approval; the gremlins stop fighting and stare enraptured at the stage. And Tracer feels something in his coat pocket beginning to move...:"-Huh?" *rummages* TB pulls forth the paper drawing on which the Tears of Memory are stored; however, the paper is behaving oddly, folding in on itself and back again like a bizzare self-folding origami puzzle. It crinkles and and rustles, slowly expanding and inflating until a form begins to take shape.: "What's it doing?"On stage, the piano music slows and decresendos; the paper sculpture folds itself out a few times more before coming to a halt. As the last note fades from hearing, the paper structure collapses away, revealing two glass bottles of some pale glistening fluid that sparkles in the candlelight.: *picks up a vial curiously* "How did..." : "...I think we'd better have a talk with our mysterious pianist. Wait here please, children; we shall return in a minute." : *around a mouthful of breadsticks* "M'ay, Pr'fss'r!" Layton and Tracer stand up and approach the piano bench, where the blindfolded musician shuffles listlessly through his sheet music. At the sound of their footsteps, the man lazily inclines his head towards the duo. The fingers on one hand trail gently across the piano keys, playing a soft arpeggio; the pianist extends his other hand towards TB in greeting.: "I see you've retrieved the item my collegue asked you to find. Well done, I suppose." : "I suppose you are referring to the street artist who gave us that picture? Do you know where he is now, sir?" : "The Demon Artist comes and goes as he pleases; searching for him is a fruitless task, I'm afraid." *plays a few notes* "However...I might be able to help you take the next steps on your journey. Listen..." The pianist begins to play, slowly at first, then with increasing emotion and flourish. The music unfolds slowly like a blossoming flower, paralyzing the room's occupants with its haunting beauty. And through the notes, Tracer hears the voice of the pianist in his head, softly yet clearly, rising and falling in harmony with the music.
The place that you seek access to is drifting between worlds, on a never-ending journey through which the quests of its visitors occupy only a small part. For a mortal to attempt to summon the Velvet Room is rare...but it can be done, if you are talented and gifted enough to undertake the task. The door you are constructing is not an ordinary portal--it must connect to a place beyond time and space, yet one intergrally attached to it. In order to build this extraordinary door, you will need extraordinary materials. In essence, the materials must call to the door, attract the attention of it's master, and be of sufficient quality to sustain a connection. The paint you have, along with the pattern that it is to be applied on. The other materials--the frame, the surface, the hinges, and the handle--will prove, I suspect, much more difficult to acquire. The music continues to wash over the room, its delicate harmonies folding in one themselves, expanding and collapsing like the breathing of some sonorous planet. The pianist hunches over the keyboard, face locked in a scowl of concentration, sweat staining the edges of his blindfold. Yet the gentle voice that pours into Tracer's mind never varies in intensity, but simply rises and falls along with the music.
Have you ever had the dream of mirrors? A dream where you looked into a mirror and found something unexpected staring back at you? It may have been a disturbing distortion of your form, or you may have seen something in your background that terrified you; something slithering past, perhaps, or skittering in some dark corner of the room? Or maybe you saw everything exactly as it was, and reached forward to touch the image in the glass--and found that you could no longer tell which was image and which was reality? Yes, and that is the most terrifying one of all, isn't it. No matter, we need not dwell on such disturbing matters for long. What's important for our purpose is the mirrors found in dreams--the nightmare mirrors.
Nightmares have more substance and reality than many would like to admit, and the nightmare mirrors are no exception. Deep in his castle, Morpheus, the Dream King, has a repository of such mirrors; a terrifying place, to be sure, but one where you may find what you need. For what better surface to call forth the Velvet Room than that which reflects the dark reality of man's dreams? The piano music begins to slow and soften; the keyboardist's hands are more languid now as he plucks away at the notes, his fingers seeming to move with reluctance. The voice softens and fades away as the music dies slowly, its last lines delivered in no more than a whisper
So, if you wish to continue your self-imposed quest, gather some stalwart comerades and seek out the Lord of the Dreaming. You know he's never far away...at present, he may be even easier to gain audience with than usual. You know what you must do next... ...and the voice fades away, trailing off as the last note recedes from hearing. Amidst the scattered applause from the rest of the room, the pianist hurridly gathers his sheet music and exits the room swiftly. Layton leans forwards and nudges the silent Tracer, who still stands as if transfixed.: "Uhm, Tracer? Are you ill?" : "...Layton, would you mind watching the kids for a bit? I've got...something I need to take care of." : "...Of course." *walks off* : (Well, here goes nothing...time to meet the Dream King.)
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Post by Tracer Bullet, P.I. on Sept 17, 2011 23:20:51 GMT -5
: *hesitantly approaches a table* "Um...excuse me, sir, could I have a moment?" : *looks up* [glow=black,4,300] "Hm? Ah, Matt. It is unusual for a mortal to commune with me outside of the Dreaming, but I suppose it will be no inconvenience." [/glow]*raises a pale hand* [glow=black,4,300]"You may sit."[/glow]: *appears* "Yes, sire?" : [glow=black,4,300]"Wine for my guest please, Melvyn."[/glow]: "As you wish, sire." *moves off* : [glow=black,4,300]"...One thing more. I mislike small magics in my company. You will revert to your actual appearance if you wish to converse with me."[/glow]: "...Huh?" : [glow=black,4,300] "..."[/glow] : !! : [glow=black,4,300]"There. Now, what was it you wanted to speak to me about?"[/glow]: *takes a seat* "Well...as you know, I'm trying to incarnate the Velvet Door on this plane. A-and, in order to do this, I, uh, apparently need to collect some...materials." : [glow=black,4,300]"I presume you are going to ask me to supply you with one of these materials?"[/glow]: "W-well, sort of...you see, uh, that pianist up there said you might be able to supply...a nightmare mirror? Maybe?" : [glow=black,4,300]"..."[/glow]: "Please?": [glow=black,4,300]"The Nightmare Hall is no place for mortals to wander. If I accede to your request, you must be sure of your courage and the courage of your companions. There are some very unplesant ways to meet your end in that hall. Do you understand?"[/glow]: "...I do." : [glow=black,4,300]"Then, let us talk..."[/glow]
: "Phew~, I'm full up! These salads are divine!" : *nodding with his mouth full* "Mm hm!" *brushes potted plant branch aside* : "Hm...I'm glad you two are enjoying yourselves." *looks over* "Ah, Tracer! What news?" : *sits down, clearly still shaken* "Well, the good news is that I've got the location of the next door component." : "Awesome! Let's go!" : "...That's the bad news. I can't take you three; it's way too dangerous. I'm going to ask the Blue Rogues if they'll accompany me, but I can't risk losing you three." : "Aww, we always get left behind! Come on, let us tag along!" : "We'll be heading into the very heart of nightmares themselves; the place where your darkest fears are scared to tread. One misstep could condemn you to a fate worse than death. Trust me, it's better if you stay behind." : "Oh...o-okay then." : "I can't imagine this trip is going to be safe for anyone to embark on." : "Yeah, but I've just...bought a return ticket, you might say. Don't worry, if everyone follows instructions, we'll be in no more danger than usual." : "...And what price did you pay for this 'return ticket', may I ask?" : "Oh...j-just a...a favor, of sorts. Yeah. A favor..." : "Anyway, let's finish up and get out of here. I have a feeling I've got more negotiating ahead of me..." Tracer and his companions finish their meal and exit the strange resturant, unaware that an extra pair of eyes has been observing their every move...{Aboard the Delphinus, the next evening} : "...Okay, so that's one weeklong monster-free beach vacation, one monster-free camping trip in Ixa'taka, and a drunken barroom scene. Is that all?" : "Don't forget the spa weekend for the ladies! All this adventuring is making my shoulders all tensed up; I need to relax!" : "Mm, it does sound delightful..." : "Right, right, the spa. How could I forget." : "Hey, waitaminute! If they get the spa weekend, I demand another drunk scene for the guys! Right, guys?" : "Actually...could we perhaps go on a walking tour of Valua? I'd like to see how the homeland's getting on." : "Speak for yourself; I don't give a flying fish about Valua anymore. I say we do some relaxing sailing in the North Ocean for a bit." : "Mm, that sounds pretty boring...hey! Why don't we go to Yafutoma and visit the Tenkou again? I'll bet Jao and Mao have some new ninja tricks to teach us!" : "The Tenkou are fine in their way, but there's too few women there! Trust me, nothing's better than a night of wine, women, and song!" : "Well, actually--" : "ENOUGH! One spa scene for the girls, and one customized vacation scene for the guys, okay?!" : "But now they get more vacation time--" : "I'll write yours twice as long, okay? Now will you all please stop bickering and help me get a [goldurn] Nightmare Mirror?!" : "Hmm...yeah, that sounds good to me!" : "We're in!" : "EX-cellent. Now, here's what we've got to do." Tracer pulls out a stick of black incense and lights it in the center of the room. Immediately, a sweet, cloying odor fills the room, and people's eyelids start to droop: "Everyone just lay down and...try to relax, I guess..." : "Um, are we going right now? Shouldn't we prepare a bit more?" : "No point; there's nothing that will prepare you for the Dreaming. Let's just get in, get the mirror, and get out. No complications." A gray pall of smoke hovers over the room as the stick of incense burns lower and lower. One by one, the Blue Rogues and TB drift off into unconciousness and the land of Dreams...
{The Dreaming} Tracer and the Blue Rogues appear on a field of brown grass, studded with twisted trees and bushes. The sky overhead is stormy; clouds swirl murkly past in various weird colors, and the occasional stab of lightning throws the sky into sharp relief.: "Mmf...what the?" : "Whoa, what is this place?" : "Welcome to the Dreaming, everyone. Don't look so suprised; you've been coming here practically every night since you were born. Although, not many people get to see the castle..." Looming up in front of the group, a massive castle stretches up to the sky, its tallest towers almost out of sight. The architecture of the castle is best described as eclectic; towers and wings protrude outwards at crazed angles, and the amount and style of ornamentation varies from section to section. Yet despite the apparent chaos, the structure somehow gives the impression of an underlying order and unity. A wide marble staircase leads up to a massive pair of ornate ivory doors. Reclining on the top step, three strange creatures warily observe the party: a griffon, a pegasus, and a wyvern. Tracer takes a step towards the stairs, and the griffon unfolds its wings and speaks:Griffon: Take heed, travelers. You approach the gates of the Castle Dreaming, home of Lord Morpheus of the Endless. Pegasus: State your business here, that we may judge if you are worthy to enter. : *steps forward* "Guardians, we are here under the grace of your master to claim a Nightmare Mirror from the Hall in which the dark dreams rest. May we pass?" Wyvern: *sniffs* You bear the correct scent. You may pass. A caution: do not stray from the path. Your safety is not guaranteed outside its bounds. : "We'll keep that in mind. Come on, everyone." : "..." *nervous glance* The ivory doors swing open slowly to reveal a well-decorated interior foyer, in the center of which bobs a floating candle flame. Everyone walks up the stairs and into the entrance hall; as soon as they are all inside, the doors swing closed and the flame begins to float down a descending spiral staircase in the corner of the room. With a gesture, Tracer trots after the flame--the Blue Rogues follow cautiously, taking in the sights and sounds of this strange castle. The walls are decorated with fantastic paintings and bizzare statues; from behind closed doors the party can occasionally catch a snatch of conversation or peal of laughter.
The flame continues to lead them downward, and the atmosphere grows gloomier the further they descend. The shadows are thick in the deepest reaches of the Dreaming, and sound echoes strangely. The bobbing of the flame is the only illumination in these dark depths. Finally, it stops in front of a giant iron door, pitted and rusted with age. Beside the door, a single candle is slotted into a wall bracket. The flame bobs expectantly for a moment, then dims and fades out.: "This is it. The Nightmare Hall." TB takes a matchbook from his pocket and strikes one, the sudden flare of its sulpherous glow quickly swallowed up by the ever-present darkness. The match is applied to the candle wick, which burns harshly with a icy blue flame that is painful in its intensity. : "We've got until the candle burns out to look around. Call it an hour, about; but there's no way it should take us that long. Just everyone stick close to the candle and you'll be fine." : "Let's hurry and get going then." Vyse and Gilder tug at the heavy iron doors, which swing back with an ominous rusty creak. Beyond, the empty blackness swirls and writhes with suggestions of horrible shapes--something in the darkness chuckles as the group approaches. The blue light from the candle cuts through the shadows beyond, revealing an empty stone corridor; but nightmarish forms lurk on the flame's penumbra, occasionally lunging at the party in a vain effort to force one of them off of the path.
A massive mailed hand grips an executioner's axe two stories tall and swings it at the party. A second before it makes contact, the axe bursts into blue flame and vanishes...
...The room goes foggy and cold, and there is a haunting sonorous cry that echoes through the narrow hall like a wailing mourner in a deserted graveyard. There is the sensation of something huge overhead, directly behind the party; a giant mouth poised over the group waiting to swallow them whole...
...A faceless man in tattered rags stumbles towards the group, one hand outstretched in a pleading gesture. His skin bulges horribly for a moment, then bursts into shreds. A swam of bloody bees spills forth and circles around the party before vanishing towards the ceiling; their haunting buzzing echoes for a minute more before finally fading away...
...A harlequin mask, snapped in two different halves, looms just on the edge of vision, casting shadows of cackling clowns...
...Hundreds of skeletal arms burst through the floor and walls of the corridor, groping blindly at the edge of the candlelight circle towards the party. The moaning of grieving widows and orphans rises around the party, and then subsides...
...A coffin drops from the ceiling and crashes in front of the party with a loud bang. The lid flies back, and a dozen empty, blood-stained dresses spill forth; they fly circles around the group before dissipating in the cold blue light...
...A pale man with white hair and a sadistic grin dances on the edge of the flame's reach, swinging a swiss army knife. Behind the man's sunglasses, two sets of hungry teeth chatter where his eyes should be...
Through all these terrors, the courage of Tracer Bullet and the Blue Rogues is strong enough to push them forward without incident. Finally, after walking for some distance, the group sees the glint of reflected light ahead of them.: "There, that's the mirror... and thank the moons, too..." : "Excellent...Drachma, think you and Enrique could carry it?" : "...Sure thing..." *picks up one end* : "..." *grabs the other* : "Okay...now let's make like a tree and get the [fudge] out of Dodge." But no sooner had they gone ten steps, when--: "Wha--what the...aaaggh! Mmh--my head...what's happening to meee..." Tracer stops walking and clutches at his head; his body grows translucent and pale. The next moment, he vanishes into thin air. The candlestick tumbles to the ground and strikes the paving-stones wick first, snuffing the flame out completely.
Darkness falls like an axe.
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Post by Tracer Bullet, P.I. on Sept 30, 2011 22:48:38 GMT -5
"What just happened?""Ak! Something just brushed my leg!" "I can't see a thing!" "Is everyone okay?" "Moons, bathe us in your light!" The hall explodes in a blast of silvery light, illuminating the various nighmare monsters poised to spring. Eyes glowing silver, Fina lifts her arms and directs another blast of silver magic at the monsters, catching a snake-headed thing in mid-leap and sending it bowling into the surrounding pack. The rest of the Blue Rogues draw their weapons and prepare for a fight: "There's too many...we won't stand a chance if they all attack at once!" : "We've got to fight our way to the exit, it's our only shot! Fina, Gilder, keep the monsters at bay! Aika, we're cutting our way out of here!" : "Aye-aye, captain!" *begins focusing* : *twirls pistols* "Sure thing. C'mon you uglies, dance for me!" : "Go, Cupil!" : "Pyuu!" *transforms into a sword and attacks* Gilder slots a silver moonstone into the cartrigdes of his two pistols, takes aim briefly, and fires off a barrage of shots into the crowd. The bullets explode into the monsters with a burst of silvery force that shoves the targets backward. A grinning harlequin leaps forward, whirling spiked clubs and cackling with insane laughter; Gilder dodges its swing and cooly puts a bullet into its masked face, kicking it back into the press of monsters. At Gilder's back, Fina continues to cast silver magic at the nightmares, weaving shards of deadly silver crystal from the aether and hurling them at her foes. Cupil, in sword form, floats around the duo, parrying monster slashes and shoving back the ranks of monsters with wild abandon.
Aika holds her boomerang in a defensive stance, fending off the attacks of an empty suit of armor dripping blood while trying to focus her energy. Suddenly, three wraiths materialize through the floor and claw at Aika's exposed legs, their icy grip leeching the heat from Aika's body.: Aargh! Aika shrieks and smacks a ghoul off of her legs. Vyse dives in and stabs another one, plucking it from Aika's body with a flick of his cutlass. As Aika prises the last one off, Vyse turns to deal with the latest attacking nightmare; a translucent floating squid that wheezes clouds of poison gas. It's sticky tentacles wrap around Vyse's limbs, and he struggles to throw them off, hacking madly at the approaching apparition.
Suddenly a glowing green disembodied hand lashes out and squeezes Cupil tightly, dragging it into the throng. Cupil squeals as hungry teeth and terrible claws tear into his essence.: "Pyaaaagh!" : "Cupil, NO! Moons...!!" Glowing yellow with pent-up electricity, Drachma's metal fist smashes into the nightmare gripping Cupil. Blinding bolts of lightning arc out from the point of impact into the surrounding monsters, who squeal and drop their prize in agony. As Cupil floats back over to Fina, Drachma retracts his fist and hefts the mirror with his good arm.: "I didn't come all this way to go home empty-handed. You ready, Enrique?" : "Yes. May righteousness be our shield: Shield of Justice!"A translucent shell of psychic energy forms around each member of the party, vibrating slightly with its power. The tendrils of the spectral squid Vyse is grappling with slide harmlessly off of the shield.: "Okay, Aika, let's go!" : "You got it! Fire, consume my enemies!" Aika slams her boomerang into the ground, and fissures of red light radiate out from its impact point, tracing a path to the door. The ground starts to rumble, and the lines of red light grow more blinding and intense as Aika throws her arms to the sky and yells,: "LAMBDA BURST!"The ground below the nightmare's feet erupts in a shower of earth and rock, and hungry lances of fire lash out and sear at the essence of the nightmares.: "Hah, nice work! Now it's my turn!" : "HaaaAAAH!" Vyse's cutlasses start crackling with Yellow energy, and sparks of electricity leap from his blades into the ground surrounding him. With the power of the Yellow moon flowing through him, Vyse leaps high into the air, soaring over the recumbant nightmares below. He points his cutlasses at the monsters and yells,: "RAIN OF SWORDS!"Sword-shaped projectiles of electric energy slam into the ground around the monsters, exploding around them and driving them backwards. Amidst the hail of electricity, Vyse drops to the ground and pushes forward.: "Let's go, people, charge!" The entire group surges forward, Drachma and Enrique carrying the mirror over their shoulders like a shield. Most of the monsters are too dazed to retaliate, but a sludge monster lumbers over to the door intent on blocking their exit.: "Outta the way!" Drachma's fist rockets out and slams against the door, shockwaves pushing back the creature. The party stampedes over to the door, shoulders pressing against the thick metal, urging the rusted hinges to move faster. As the door swings open, a bright and blinding light floods the nightmare chamber, growing brighter and more intense, until...
{The Delphinus} Tracer is kneeling over the sleeping bodies of the Blue Rogues, shaking them gently. Layton, Luke and Flora burst into the room.: "We came as soon as we heard!" : *kneels next to Fina* "How are they?" : "I don't know, they've been like this since I've woken up...I wish I could remember what happened." : "Hmm...ah! Look!" One by one, the Blue Rogues slowly open their eyes and sit up, blinking and rubbing their heads...:"Ach...what happened?" : "My head..." : "Did we win?" : "I think we did. Look!" Leaning against the wall is the nightmare mirror, shimmering faintly in the light.: "We did it! Erm, how exactly did we do it again?" : "I can remember...something about a castle, and a hallway with monsters. It's all so hazy, though..." : "Ugh, how'd I get these scars on my leg? Did we get attacked?" : "I thought we were supposed to be protected." : "Hmm, Tracer? Do you remember what happened?" : "Uh...I can't remember either, I'm afraid. The important thing is, we've got the nightmare mirror. Job well done, everyone!" : "Yaaay! So when are you going to write our reward?" : "Uhh...soon? Don't worry, I'll get around to it." : "Hmph, you better. I'm going to need some serious vacation time after...whatever that was." : "I feel...cold for some reason.": "Me too...I think I should go lay down." : "Everyone could use some rest, I'll bet. Which sounds weird to say coming out of a nap, but..." : "I understand. Come on, guys, let's head back to town." : "All right! Er...Professor? Are you ready to go?" : "Hm? Oh, yes, quite. Let's head out, shall we?" : "We'll leave the mirror here for safekeeping, okay?" : "Fine; we'll guard it with our lives. And be sure to tell us how the investigation progresses." : "Will do. Thanks again for your help, guys!"
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Post by Tracer Bullet, P.I. on Nov 3, 2011 17:44:20 GMT -5
((About time, isn't it? No promises, but updates should be coming more regularly after this; stay tuned!)) ---------------------------------------------------------- {Cafe Nocturne} : "Ah, good evening sirs. Your table is ready; if you'll follow me please?" : "Ah, yes. Are you coming, Tracer?" : "Mm? Oh, yeah, sorry. Just lost in thought." : "A risk of the profession, I suppose. Come along, children." Once again, Layton, Luke, Flora, and TB are led into the dimly-lit dining hall and seated at the same white-clothed table. The room is considerably more crowded on this occasion; nearly all the tables are full. A crowd of roughly-dressed people sits close to the stage, chatting eagerly amongst themselves; off to their left, a group of well-dressed people eyes the crowd with a strangely hungry look in their eyes. Towards the back of the room a couple of dimly-lit tables are crowded with ominous figures and shadowy suspects. An unusual couple in a nearby booth talk quietly between themseles, while at another table some spirits natter aimlessly about nothing at all. The focus of attention for tonight is clearly the curtained stage; the occasional rustle or clink from behind the curtain hints that something elaborate is being set up behind that veil. The air is thick with anticipation.
As for the immediate environs surronding Luke's table, they remain virtually unchanged, though the potted plant behind Luke's seat is slightly less intrusive today. A quick perusal of the menu reveals a mostly Italian selection.The table is crowned by an unusual centerpiece.: (This place has changed since our last visit...something's not quite right here.): "Sense anything yet, Ardent?" : "Grr...this place not right..." : "There's a powerful energy that permeates this place: some potent spirit must be hiding here. Wherever we are, I'm not sure we'll be leaving any time soon, Lyta." : *slumps back in her chair* "Amazing, so what now? If I have to eat another fancy meal, I'm going to burst; I hate to think what this rich food is doing to my svelte figure..." : "It doesn't seem too bad to me. I find this atmosphere quite relaxing, in fact." : "Stow it, new guy, you haven't been here long enough to have opinions. There's something unsettling about this resturant..." : *sniffs curiously* "You smell nervous..." : "--Not to mention the clientele! Keep your nose to yourself, you little freak!" : "Leave him be, Lyta, he can't help it. It's in his nature." : "Grrr..." *shifts grumpily in his seat* : "...I'm beginning to see your point." : : *shifts uneasily* "Brethren, I don't know about you, but I admit that I'm beginning to miss the thrill of the hunt." : : "Agreed; having our vitae delivered to us grows boring. I long to feel the night wind on my face again." : "Heh, Amy longing for the great outdoors. Never thought I'd live to hear that..." : "Well...you didn't, did you? Eee hee hee hee heugh--!" *breaks off into choking gasps* : "...Right, good one Arthur. You're a riot." : "Then it's settled. A life of idle luxury ill becomes those of our nature. We must resume our old habits, and soon. Agreed?" : "Agreed." : "Heh heh heh...how predictable. Those cowardly insects have not dared to show their faces. It seems my revenge will be delayed slightly." : "Hee hee hee...such a shame. And I had a new weapon specially developed to deal with those fools...a cannon more powerful than their Moon Stone Cannon could ever hope to be!" : "Silence. There's no point in continuing these idle threats. We will continue to bide our time, until the Blue Rogues are revealed to us. And then...we shall have our revenge. All of us." : "..." : "See 'em around anywhere?" : "...No. My nephew and his comrades have once again neglected to show their faces." : "Aww, there's a pity! I had hoped to see Red here again; I just know she'll fall for me this time!" : "Keep your libido in check, Vigoro. It wouldn't do to reveal ourselves just yet; we're not the only ones interested in the Blue Rogues at the moment." : "For once, I agree with you. Discretion is the tactically sound plan here." : *slumps* "You two are no fun..."
"What's wrong, Kitty? Aren't you excited about the performance?"
"Can't you feel it? This place..."
"...?"
"It's teeming with riches! Treasure, loot, valuables! Something is hidden here, something huge...and we're just sittin' on our arses watching some stupid show! C'mon, Mick, we could take this place apart before the second act is over and you know it."
*sigh* "If you would apply even half of your criminal efforts into aquiring some culture, my dear..."
: "Hmm...the anticipation in the room tonight is almost tangible." : "It's gotta have something to do with whatever they're setting up behind that curtain! What do you suppose it is, professor?" : "Maybe it's a magic show? I love magic acts..." : "Heh. I think it'll be something a little more substantial than that, dear." : "That plant seems to have changed since our last visit. : "Looks like they finally got around to pruning that thing..." : "I know! I can finally move without being poked by a branch! The freedom is wonderful!" : "Oh my...these prices..." : "...Suddenly I'm not hungry anymore..." : "Not hungry?! But just look at how many delicious dishes they've got...Mm, three different varieties of lobster? I've got to try them all!" : "I think I just heard my wallet keel over..." : "Uhm...what is it?" : "Whatever it is, it's certainly very...mechanical. It almost looks like someone took a bunch of clockwork and made it into a sculpture." : "Hmm...it does have a certain pleasing aesthetic, doesn't it? Yet I can't help feeling like these parts would be more useful inside the clock then outside it." : "So many useful pieces coming together to make something completely nonfunctional...that's probably a powerful artistic statement or something." *shrugs* ------------ : "Flora, are you sure you're comfortable here? Some of these people seem a little...crude." : "N-no, I'm fine Professor! ...If I'm going to fit in around the Taco...I have to learn how to deal with all different kinds of people, right? S-so that means I've got to toughen up! Don't worry about me, Professor, I can handle myself!" : "Flora..." : "Professor? Something about this room is puzzling me." : "You too, hm...tell me Luke, what do you suspect the incongruous element to be?" : "That centerpiece, the one with all the clockwork...there's something familiar about it, isn't there?" : "Hmm...I think you're right, my boy." (Well, I have a feeling I know where our next destination might be...): "Mr. Bullet, are you feeling all right?" : "Me? Fit as a fiddle, Layton. Why do you ask?" : "You seem...distracted, I suppose." : : "Hmm..." *shrug* "Probably just anxious to see what this crazy resturant has in store for us next. The next clue's so close, I can almost taste it...and given the prices here, I think that's the only thing I'll be tasting tonight." : : "Mm, you have a point..." Suddenly, the lights dip dramatically as an unseen spotlight illumines the curtained stage. A hush immediately falls over the assembly as the curtain slowly begins to rise. The nameless piano player sits off to the side in front of his grand piano, fingers draped lamely across the keys. Other musicians are arrayed along the back of the stage, but they are overshadowed by the slender figure that stands rigidly at the center of the stage.
She is a tall, regal woman, standing transfixed in the center of the harsh glare of the stage lights. Her muted violet ballgown is draped limply around her statuesque figure like a shroud, billowing slightly as though it had a life of its own. A mic stand sits in front of her on stage; one velvet-gloved hand fiddle idly with the positioning of the microphone. Cloudy blue eyes peer out at the audience from under heavy lids, sweeping back and forth across the room. Her disdainful gaze is full of arrogance, pride, and--was that a trace of fear, a flicker of hesitation hidden in those foggy blue depths? Did an upturned lip signify disgust, or terror? Was the fist clenched to her side a symbol of rebellion against an inferior audience unworthy of her gift, or was it simply a nervous convulsion from the terror of having to fill the overwhelming silence that poured out from the inky depths beyond the stage? It was impossible to tell; the stultifying glare of the spotlight blurred details and erased particularities in the viewer's mind, leaving finally only the crude reality of the woman's sillhouette to testify to her existence.
The pianist starts to play. The musicians raise their instruments. And the woman onstage closes her eyes, takes a deep breath, clamps her hands tightly over her ears, and begins to sing. There are no lyrics to this song; words would simply obscure the meaning. Each note is delivered straight from the singer's soul, pure and untarnished by the baser meaning language would impose. Her melodious voice swells and fades as the piece progresses, weaving through the sounds of the other instruments like a needle and thread, sewing the music together into a tapestry of simple brilliance. Unadulterated emotion shudders in every note, and the echoes of her voice elict sighs of such heartrending purity from the audience that there can be no doubt about their authenticity. Tears well up in every eye as the singer's voice continues its relentless assault on insincerity and falsehood, stripping away the lies of everyday existence with its sincerity. Her song speaks of the anguish of desire, the heartful cry of every soul that longs for a companionship deeper than words could possibly express. Against the simple truth of her song, there is no defense; heads bow, brows furrow, and thoughts turn inwards. The pianist picks his chords. The musicians play on. And the lonely lady on stage, hands still held over her ears, deaf to her own efforts, continues to sing the poem of everyone's soul.
When the song finishes, there is no applause. The audience remains motionless, each member still paralyzed by the dying echoes of the song, afraid to profane the reverential silence that fills the room. Onstage, the singer bows her head once in acceptance. Silently the velvet curtain falls. And gradually, as though waking from a dream, people around the room begin to animate again.: "..." : "Th-that was..." : "Wow..." : "Quite a spectacular performance. And it seems as though our next destination has been revealed." : "...Huh? How do you figure?" : *points to the centerpiece* "Look." At some point during the song, one of the gears adorning the bizarre metal sculpture must have started turning; now, all the various mechanical parts are in full swing, twisting and churning and clicking together in a silent frenzy of activity. The party watches in awe as the little device whirrs along industriously. Soon, something hidden in the mass of gears and levers goes *P-TING!*, and a small brass object is ejected from out of the top of the device with force. The sliver of brass flies through the air and clatters onto the table; meanwhile, in the middle of the table the machinery slowly whirs to a stop. Tracer scoops his newfound prize from the table and holds it up to the light, where he regards it critically.: : "...A plain old key. So, what does it unlock?" : : *fingering one of the gears of the machine* "I couldn't say, unfortunately. But I know who might be able to. Gather your things, Luke and Flora, I suspect we'll be taking a train ride shortly..."
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Post by Tracer Bullet, P.I. on Dec 8, 2011 23:36:03 GMT -5
[The Taco Express, Platform] : "Are you sure you won't come with us, sir?" : "Sorry Luke, but duty calls, I'm afraid. I've got a few things to take care of on my own first, before we get any closer to opening the door. There's some questions that I still need answers to. Plus I don't feel like getting assaulted with asinine puzzles by everyone I meet..." : "What was that?" : "Ah, have a good trip! Au revoir!" Steam hissed out from underneath the iron carriage and billowed around the platform as the train slowly pulled away from the station. As the clack-clack of the rails passing underneath settles into a steady cadence, Layton reclines back in his seat and gently tugs his hat over his eyes. Flora busies herself with her sketchpad, staring intently out at the landscape as it flies past, while Luke wrestles with a particularly difficult crossword in the newspaper.: (Hmm...argh, it's no good. I can't figure this out. Maybe a walk will clear my mind.) Luke tiptoes out of the cabin and begins to explore the train. : "Sounds like there's people in there...I wonder what they're up to?" *peeks in* : *DOORSLAM* "My god, it's full of Edgeworths...": "That's our cabin! Maybe I should check up on how the Professor and Flora are doing..." : *light snoring* : *furious scribbling* : "Business as usual, I guess." : "Hmm...looks like no one's in here..." : "...Just this busted telly that someone left behind? Weird." : "Hey! I think there's a hint coin in here!" *tapatapatapatapatap* : "...Rats, just an old nickel." : "Is this...motor oil? Gross. I wonder how this got here." : "These doors lead to the other train cars...I probably shouldn't venture much farther without letting the Professor know..." The sound of whirring gears and clanking metal immediately draws Luke's attention. Silhouetted against the window at the far end of the cabin, two ominous shapes are slowly approaching the doorway. As the knob begins to rattle, Luke swallows nervously and ducks into the empty Compartment 13. Peering out through the keyhole, Luke spots two hulking humanoid shapes lumbering down the aisle. The faceless automatons are made from pitted, rusty old robot parts, roughly patched together and molded into these barely functional grotesques. Parodies of humanity, they even wear ill-fitting conductors outfits; yet the prodruding gears, twisted metal filanges, and above allt the terrible din they make as they walk mark these robots as something terribly inhuman.
Breathless with shock, Luke watches as the machines approach Compartment 12, where the Professor and Flora are still complacently sitting through the train ride. One of the robots extends a drill-like claw towards the handle of the door; the other clamps something metallic in place against the lock. There is a brief shower of sparks and a hideous grating noise; then the robots approach the next compartment, leaving the lock of Compartment 12 sealed shut. Luke hears frantic pounding noises and Flora's muted exhortations from behind the door, but the robots take no heed as they proceed to seal the lock of Compartment 11, and finally to lurch into the next cabin. As soon as the door slams shut behind the two robots, Luke scurries out of hiding and rushes up to the door. He raps on it frantically and whispers, : "Professor! Professor, it's me!" Muffled voices emerges from the behind the door."Luke, my boy! Are you all right?" "We were so worried! How'd you get out of here?": "Well, I was just having a look around the train, when I saw these two machine things sealing people into their rooms! If I hadn't hidden in an empty cabin, I'd probably be trapped just like you guys." "Quick thinking, Luke! Now, can you see any way to unseal this door?": "...Sorry Professor, those things really did a number on this lock. I can't see any way to undo this." Uh...is it just me, or does the train seem to be going faster? Like...a lot faster?"Hmm...I think you're right Flora. This bodes ill...it seems we'll have to find another way out of here, and fast. Luke, did they seal the cabin doors shut as well?": I don't think so, Professor... "Then I may have an idea."
The whistling wind whips at Luke's fingers as he grapples with the freezing cold ladder leading up to the roof of the carriage. The deafening roar of the train as it whipped along the tracks, faster and faster and faster, sends a chill through Luke's spine, and he clings to the rungs of the ladder desperately as the train shudders and rattles beneath his feet. The fierce wind buffets the top of the ladder, sending tremors down its length that threaten to throw the helpless boy off. Gritting his teeth, Luke continues his ascent.
Shivering in the cold, Luke finally crawls to the top of the carriage. Shaking in the cold, pressed flat agains the carriage roof by the wind, Luke slowly inches his way towards the middle of the car. Above Compartment 12, Luke stops and pounds the roof three times with a clenched fist. The window of the comparment slides open, and Professor Layton pokes his head out, an impromptu rope of twisted-together clothing in his hands. From over the side of the roof, Luke peers down and waves at the waiting professor.: "Okay, Professor!" : "Ready, Luke? Catch!" *throws rope up* : "Got it! Okay, let me just get it tied on here... ... ...okay, should be set now!" : "Very good. Now, are you ready Flora?" :*clings to Layton, eyes shut tight* "As I'll ever be, Professor." : "...Flora, are you sure you--" : "No. You're not leaving me behind this time. Now let's go." *clings tighter* : "...Very well." Bracing himself against the window frame, with Flora clutched tightly in his arms, Layton swings out of the window. The tempest winds immediately slam the professor against the side of the car; Layton shudders in pain, but immediately begins to climb. Flora's entire body trembles with a mixture of cold and fright; however, her expression radiates a fierce determination. Beads of sweat begin to form on Layton's face as he steadily advances towards the roof. Slowly, setting his legs against the wind, pulling himself hand over hand like a mountain climber battling a blizzard, Layton ascends.
Luke grabs the Professor's hand as it appears over the carriage. He helps hoist Flora and Layton onto the roof, where all three lay panting, exhausted by the recent physical rigors. The Professor is the first one to recover; he straightens his coat and eyes the expanse of the train with a pensive gaze. A tug on his sleeve interrupts Layton's thoughts; he turns to see Luke pointing further down the track with a panicked expression on his face.
: "Uh, Professor?! I think we might have a bit of a problem to deal with here!" : "Hm? What is--oh dear..." The vast empty plains surrounding the train allows Layton and Luke to see for miles around, including the place further down the line where the track curves broadly to the left, and passes over a steep river canyon. A wooden bridge constructed over the ravine generally allows the train to pass over the deadly crevasse without incident; however, a plume of smoke rising over the canyon suggests that this crossing might have a different outcome. At the current speed, it's an open question whether or not the train will mash itself against the opposite wall of the canyon before it tumbles down the cliff and is dashed to pieces on the sharp river rocks below. : "...Suddenly, the behavior of these robots becomes all too apparent. Time is of the essence; we've got to reach the control room and activate the emergency brake before it's too late. Luke, Flora, let's get going." : "...Y-yes sir!" *starts heading towards the shuddering ladder* "Careful, the ladder tends to shake a bit in the wind, so..." : "That's not the wind shaking that!" The three friends draw back, watching the ladder in terror as a mechanical arm reaches up from below and grips onto the roof. Hoisting itself up the ladder, the grotesque automaton swivels towards the party, regarding them balefully with its eyeless gaze. From the other side of the carriage, another robot hauls itself onto the roof, its drill-like arm spinning viciously. Acting in unspoken tandem, the two mechanical brutes advance menacingly on the helpless part, intent on making them one with the landscape rushing beneath them..
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